diff options
Diffstat (limited to 'src/WorldStorage/NBTChunkSerializer.cpp')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index abe55156b..f5ce06fcb 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -817,21 +817,21 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) // Add tile-entity into NBT: switch (a_Entity->GetBlockType()) { - case E_BLOCK_CHEST: AddChestEntity((cChestEntity *)a_Entity, a_Entity->GetBlockType()); break; + case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity((cCommandBlockEntity *)a_Entity); break; - case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; - case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; - case E_BLOCK_ENDER_CHEST: /* No need to be saved */ break; - case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; - case E_BLOCK_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break; - case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; - case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; - case E_BLOCK_JUKEBOX: AddJukeboxEntity( (cJukeboxEntity *) a_Entity); break; - case E_BLOCK_LIT_FURNACE: AddFurnaceEntity((cFurnaceEntity *)a_Entity); break; - case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; - case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break; - case E_BLOCK_TRAPPED_CHEST: AddChestEntity((cChestEntity *)a_Entity, a_Entity->GetBlockType()); break; - case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; + case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_ENDER_CHEST: /* No data to be saved */ break; + case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; + case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_HEAD: AddMobHeadEntity ((cMobHeadEntity *) a_Entity); break; + case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; + case E_BLOCK_JUKEBOX: AddJukeboxEntity ((cJukeboxEntity *) a_Entity); break; + case E_BLOCK_LIT_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; + case E_BLOCK_NOTE_BLOCK: AddNoteEntity ((cNoteEntity *) a_Entity); break; + case E_BLOCK_SIGN_POST: AddSignEntity ((cSignEntity *) a_Entity); break; + case E_BLOCK_TRAPPED_CHEST: AddChestEntity ((cChestEntity *) a_Entity, a_Entity->GetBlockType()); break; + case E_BLOCK_WALLSIGN: AddSignEntity ((cSignEntity *) a_Entity); break; default: { |