diff options
Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.h | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 4c229a65c..7ff4b0e9b 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -32,6 +32,7 @@ class cJukeboxEntity; class cNoteEntity; class cSignEntity; class cMobHeadEntity; +class cMobSpawnerEntity; class cFlowerPotEntity; class cFallingBlock; class cMinecart; @@ -93,19 +94,20 @@ protected: void AddItemGrid(const cItemGrid & a_Grid, int a_BeginSlotNum = 0); // Block entities: - void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID); - void AddBeaconEntity (cBeaconEntity * a_Entity); - void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType); - void AddDispenserEntity(cDispenserEntity * a_Entity); - void AddDropperEntity (cDropperEntity * a_Entity); - void AddFurnaceEntity (cFurnaceEntity * a_Furnace); - void AddHopperEntity (cHopperEntity * a_Entity); - void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); - void AddNoteEntity (cNoteEntity * a_Note); - void AddSignEntity (cSignEntity * a_Sign); - void AddMobHeadEntity (cMobHeadEntity * a_MobHead); + void AddBasicTileEntity (cBlockEntity * a_Entity, const char * a_EntityTypeID); + void AddBeaconEntity (cBeaconEntity * a_Entity); + void AddChestEntity (cChestEntity * a_Entity, BLOCKTYPE a_ChestType); + void AddDispenserEntity (cDispenserEntity * a_Entity); + void AddDropperEntity (cDropperEntity * a_Entity); + void AddFurnaceEntity (cFurnaceEntity * a_Furnace); + void AddHopperEntity (cHopperEntity * a_Entity); + void AddJukeboxEntity (cJukeboxEntity * a_Jukebox); + void AddMobSpawnerEntity (cMobSpawnerEntity * a_MobSpawner); + void AddNoteEntity (cNoteEntity * a_Note); + void AddSignEntity (cSignEntity * a_Sign); + void AddMobHeadEntity (cMobHeadEntity * a_MobHead); void AddCommandBlockEntity(cCommandBlockEntity * a_CmdBlock); - void AddFlowerPotEntity(cFlowerPotEntity * a_FlowerPot); + void AddFlowerPotEntity (cFlowerPotEntity * a_FlowerPot); // Entities: void AddBasicEntity (cEntity * a_Entity, const AString & a_ClassName); |