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-rw-r--r--src/WorldStorage/WSSAnvil.cpp64
1 files changed, 46 insertions, 18 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index f33178173..d310c9124 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -96,7 +96,7 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb");
if (gz != NULL)
{
- gzwrite(gz, Writer.GetResult().data(), Writer.GetResult().size());
+ gzwrite(gz, Writer.GetResult().data(), (unsigned)Writer.GetResult().size());
}
gzclose(gz);
}
@@ -252,7 +252,7 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString &
strm.next_out = (Bytef *)Uncompressed;
strm.avail_out = sizeof(Uncompressed);
strm.next_in = (Bytef *)a_Data.data();
- strm.avail_in = a_Data.size();
+ strm.avail_in = (uInt)a_Data.size();
int res = inflate(&strm, Z_FINISH);
inflateEnd(&strm);
if (res != Z_STREAM_END)
@@ -405,7 +405,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
-void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, int a_Length)
+void cWSSAnvil::CopyNBTData(const cParsedNBT & a_NBT, int a_Tag, const AString & a_ChildName, char * a_Destination, size_t a_Length)
{
int Child = a_NBT.FindChildByName(a_Tag, a_ChildName);
if ((Child >= 0) && (a_NBT.GetType(Child) == TAG_ByteArray) && (a_NBT.GetDataLength(Child) == a_Length))
@@ -440,8 +440,8 @@ bool cWSSAnvil::SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_
// Save blockdata:
a_Writer.BeginList("Sections", TAG_Compound);
- int SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16;
- int SliceSizeNibble = SliceSizeBlock / 2;
+ size_t SliceSizeBlock = cChunkDef::Width * cChunkDef::Width * 16;
+ size_t SliceSizeNibble = SliceSizeBlock / 2;
const char * BlockTypes = (const char *)(Serializer.m_BlockTypes);
const char * BlockMetas = (const char *)(Serializer.m_BlockMetas);
#ifdef DEBUG_SKYLIGHT
@@ -645,18 +645,16 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_
}
int Damage = a_NBT.FindChildByName(a_TagIdx, "Damage");
- if ((Damage < 0) || (a_NBT.GetType(Damage) != TAG_Short))
+ if ((Damage > 0) && (a_NBT.GetType(Damage) == TAG_Short))
{
- return false;
+ a_Item.m_ItemDamage = a_NBT.GetShort(Damage);
}
- a_Item.m_ItemDamage = a_NBT.GetShort(Damage);
int Count = a_NBT.FindChildByName(a_TagIdx, "Count");
- if ((Count < 0) || (a_NBT.GetType(Count) != TAG_Byte))
+ if ((Count > 0) && (a_NBT.GetType(Count) == TAG_Byte))
{
- return false;
+ a_Item.m_ItemCount = a_NBT.GetByte(Count);
}
- a_Item.m_ItemCount = a_NBT.GetByte(Count);
// Find the "tag" tag, used for enchantments and other extra data
int TagTag = a_NBT.FindChildByName(a_TagIdx, "tag");
@@ -666,6 +664,29 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_
return true;
}
+ // Load repair cost:
+ int RepairCost = a_NBT.FindChildByName(TagTag, "RepairCost");
+ if ((RepairCost > 0) && (a_NBT.GetType(RepairCost) == TAG_Int))
+ {
+ a_Item.m_RepairCost = a_NBT.GetInt(RepairCost);
+ }
+
+ // Load display name:
+ int DisplayTag = a_NBT.FindChildByName(TagTag, "display");
+ if (DisplayTag > 0)
+ {
+ int DisplayName = a_NBT.FindChildByName(DisplayTag, "Name");
+ if ((DisplayName > 0) && (a_NBT.GetType(DisplayName) == TAG_String))
+ {
+ a_Item.m_CustomName = a_NBT.GetString(DisplayName);
+ }
+ int Lore = a_NBT.FindChildByName(DisplayTag, "Lore");
+ if ((Lore > 0) && (a_NBT.GetType(Lore) == TAG_String))
+ {
+ a_Item.m_Lore = a_NBT.GetString(Lore);
+ }
+ }
+
// Load enchantments:
const char * EnchName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench";
int EnchTag = a_NBT.FindChildByName(TagTag, EnchName);
@@ -674,6 +695,7 @@ bool cWSSAnvil::LoadItemFromNBT(cItem & a_Item, const cParsedNBT & a_NBT, int a_
EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, a_NBT, EnchTag);
}
+ // Load firework data:
int FireworksTag = a_NBT.FindChildByName(TagTag, ((a_Item.m_ItemType == E_ITEM_FIREWORK_STAR) ? "Fireworks" : "Explosion"));
if (EnchTag > 0)
{
@@ -1056,7 +1078,7 @@ void cWSSAnvil::LoadCommandBlockFromNBT(cBlockEntityList & a_BlockEntities, cons
-void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, int a_IDTagLength)
+void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength)
{
if (strncmp(a_IDTag, "Boat", a_IDTagLength) == 0)
{
@@ -1974,7 +1996,10 @@ void cWSSAnvil::LoadMagmaCubeFromNBT(cEntityList & a_Entities, const cParsedNBT
{
int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
- if (SizeIdx < 0) { return; }
+ if (SizeIdx < 0)
+ {
+ return;
+ }
int Size = a_NBT.GetInt(SizeIdx);
@@ -2132,7 +2157,10 @@ void cWSSAnvil::LoadSlimeFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
{
int SizeIdx = a_NBT.FindChildByName(a_TagIdx, "Size");
- if (SizeIdx < 0) { return; }
+ if (SizeIdx < 0)
+ {
+ return;
+ }
int Size = a_NBT.GetInt(SizeIdx);
@@ -2602,14 +2630,14 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a
unsigned ChunkLocation = ntohl(m_Header[LocalX + 32 * LocalZ]);
unsigned ChunkOffset = ChunkLocation >> 8;
- m_File.Seek(ChunkOffset * 4096);
+ m_File.Seek((int)ChunkOffset * 4096);
int ChunkSize = 0;
if (m_File.Read(&ChunkSize, 4) != 4)
{
return false;
}
- ChunkSize = ntohl(ChunkSize);
+ ChunkSize = ntohl((u_long)ChunkSize);
char CompressionType = 0;
if (m_File.Read(&CompressionType, 1) != 1)
{
@@ -2654,7 +2682,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri
// Store the chunk data:
m_File.Seek(ChunkSector * 4096);
- unsigned ChunkSize = htonl(a_Data.size() + 1);
+ u_long ChunkSize = htonl((u_long)a_Data.size() + 1);
if (m_File.Write(&ChunkSize, 4) != 4)
{
LOGWARNING("Cannot save chunk [%d, %d], writing(1) data to file \"%s\" failed", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, GetFileName().c_str());
@@ -2678,7 +2706,7 @@ bool cWSSAnvil::cMCAFile::SetChunkData(const cChunkCoords & a_Chunk, const AStri
m_File.Write(Padding, 4096 - (BytesWritten % 4096));
// Store the header:
- ChunkSize = (a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number
+ ChunkSize = ((u_long)a_Data.size() + MCA_CHUNK_HEADER_LENGTH + 4095) / 4096; // Round data size *up* to nearest 4KB sector, make it a sector number
ASSERT(ChunkSize < 256);
m_Header[LocalX + 32 * LocalZ] = htonl((ChunkSector << 8) | ChunkSize);
if (m_File.Seek(0) < 0)