diff options
Diffstat (limited to '')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.h | 35 |
1 files changed, 14 insertions, 21 deletions
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 6d9b49788..1751c6761 100755 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -11,6 +11,7 @@ #include "../BlockEntities/BlockEntity.h" #include "WorldStorage.h" #include "FastNBT.h" +#include "StringCompression.h" @@ -62,9 +63,8 @@ protected: cMCAFile(cWSSAnvil & a_ParentSchema, const AString & a_FileName, int a_RegionX, int a_RegionZ); - bool GetChunkData (const cChunkCoords & a_Chunk, AString & a_Data); - bool SetChunkData (const cChunkCoords & a_Chunk, const AString & a_Data); - bool EraseChunkData(const cChunkCoords & a_Chunk); + bool GetChunkData (const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data); + bool SetChunkData (const cChunkCoords & a_Chunk, ContiguousByteBufferView a_Data); int GetRegionX (void) const {return m_RegionX; } int GetRegionZ (void) const {return m_RegionZ; } @@ -86,8 +86,8 @@ protected: // Chunk timestamps, following the chunk headers unsigned m_TimeStamps[MCA_MAX_CHUNKS]; - /** Finds a free location large enough to hold a_Data. Gets a hint of the chunk coords, places the data there if it fits. Returns the sector number. */ - unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, const AString & a_Data); + /** Finds a free location large enough to hold a_Data. Returns the sector number. */ + unsigned FindFreeLocation(int a_LocalX, int a_LocalZ, size_t a_DataSize); /** Opens a MCA file either for a Read operation (fails if doesn't exist) or for a Write operation (creates new if not found) */ bool OpenFile(bool a_IsForReading); @@ -97,30 +97,27 @@ protected: cCriticalSection m_CS; cMCAFiles m_Files; // a MRU cache of MCA files - int m_CompressionFactor; - + Compression::Extractor m_Extractor; + Compression::Compressor m_Compressor; /** Reports that the specified chunk failed to load and saves the chunk data to an external file. */ - void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const AString & a_ChunkDataToSave); + void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, ContiguousByteBufferView a_ChunkDataToSave); /** Gets chunk data from the correct file; locks file CS as needed */ - bool GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data); + bool GetChunkData(const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data); /** Sets chunk data into the correct file; locks file CS as needed */ - bool SetChunkData(const cChunkCoords & a_Chunk, const AString & a_Data); + bool SetChunkData(const cChunkCoords & a_Chunk, ContiguousByteBufferView a_Data); /** Loads the chunk from the data (no locking needed) */ - bool LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & a_Data); + bool LoadChunkFromData(const cChunkCoords & a_Chunk, ContiguousByteBufferView a_Data); /** Saves the chunk into datastream (no locking needed) */ - bool SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data); + Compression::Result SaveChunkToData(const cChunkCoords & a_Chunk); /** Loads the chunk from NBT data (no locking needed). a_RawChunkData is the raw (compressed) chunk data, used for offloading when chunk loading fails. */ - bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, const AString & a_RawChunkData); - - /** Saves the chunk into NBT data using a_Writer; returns true on success */ - bool SaveChunkToNBT(const cChunkCoords & a_Chunk, cFastNBTWriter & a_Writer); + bool LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, ContiguousByteBufferView a_RawChunkData); /** Loads the chunk's biome map from vanilla-format; returns a_BiomeMap if biomes present and valid, nullptr otherwise */ cChunkDef::BiomeMap * LoadVanillaBiomeMapFromNBT(cChunkDef::BiomeMap * a_BiomeMap, const cParsedNBT & a_NBT, int a_TagIdx); @@ -175,7 +172,7 @@ protected: OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos); - void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength); + void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, std::string_view a_EntityName); void LoadBoatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadEnderCrystalFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx); @@ -309,7 +306,3 @@ protected: virtual bool SaveChunk(const cChunkCoords & a_Chunk) override; virtual const AString GetName(void) const override {return "anvil"; } } ; - - - - |