diff options
Diffstat (limited to 'src/WorldStorage/WorldStorage.cpp')
-rw-r--r-- | src/WorldStorage/WorldStorage.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/WorldStorage/WorldStorage.cpp b/src/WorldStorage/WorldStorage.cpp index 667a28470..899b0beb3 100644 --- a/src/WorldStorage/WorldStorage.cpp +++ b/src/WorldStorage/WorldStorage.cpp @@ -143,6 +143,8 @@ size_t cWorldStorage::GetSaveQueueLength(void) void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate) { + ASSERT(m_World->IsChunkQueued(a_ChunkX, a_ChunkZ)); + m_LoadQueue.EnqueueItem(sChunkLoad(a_ChunkX, a_ChunkZ, a_Generate)); m_Event.Set(); } @@ -153,6 +155,8 @@ void cWorldStorage::QueueLoadChunk(int a_ChunkX, int a_ChunkZ, bool a_Generate) void cWorldStorage::QueueSaveChunk(int a_ChunkX, int a_ChunkZ) { + ASSERT(m_World->IsChunkValid(a_ChunkX, a_ChunkZ)); + m_SaveQueue.EnqueueItemIfNotPresent(cChunkCoords(a_ChunkX, a_ChunkZ)); m_Event.Set(); } @@ -244,6 +248,7 @@ bool cWorldStorage::LoadOneChunk(void) { sChunkLoad ToLoad(0, 0, false); bool ShouldLoad = m_LoadQueue.TryDequeueItem(ToLoad); + if (ShouldLoad && !LoadChunk(ToLoad.m_ChunkX, ToLoad.m_ChunkZ)) { if (ToLoad.m_Generate) @@ -285,11 +290,7 @@ bool cWorldStorage::SaveOneChunk(void) bool cWorldStorage::LoadChunk(int a_ChunkX, int a_ChunkZ) { - if (m_World->IsChunkValid(a_ChunkX, a_ChunkZ)) - { - // Already loaded (can happen, since the queue is async) - return true; - } + ASSERT(m_World->IsChunkQueued(a_ChunkX, a_ChunkZ)); cChunkCoords Coords(a_ChunkX, a_ChunkZ); |