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-rw-r--r--src/WorldStorage/WorldStorage.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h
index bb189b6c9..bf764a539 100644
--- a/src/WorldStorage/WorldStorage.h
+++ b/src/WorldStorage/WorldStorage.h
@@ -67,9 +67,6 @@ public:
void QueueLoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, bool a_Generate); // Queues the chunk for loading; if not loaded, the chunk will be generated if a_Generate is true
void QueueSaveChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
- /// Signals that a message should be output to the console when all the chunks have been saved
- void QueueSavedMessage(void);
-
/// Loads the chunk specified; returns true on success, false on failure
bool LoadChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
@@ -98,7 +95,7 @@ protected:
bool operator==(const sChunkLoad other) const
{
- return this->m_ChunkX == other.m_ChunkX &&
+ return this->m_ChunkX == other.m_ChunkX &&
this->m_ChunkY == other.m_ChunkY &&
this->m_ChunkZ == other.m_ChunkZ;
}
@@ -106,7 +103,7 @@ protected:
struct FuncTable {
static void Delete(sChunkLoad) {};
- static void Combine(sChunkLoad& a_orig, const sChunkLoad a_new)
+ static void Combine(sChunkLoad& a_orig, const sChunkLoad a_new)
{
a_orig.m_Generate |= a_new.m_Generate;
};