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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp30
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h2
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp28
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h1
4 files changed, 47 insertions, 14 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 4f78dd245..10231ae3b 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -36,20 +36,9 @@
#include "../Entities/ExpOrb.h"
#include "../Entities/HangingEntity.h"
#include "../Entities/ItemFrame.h"
+#include "../Entities/Painting.h"
-#include "../Mobs/Monster.h"
-#include "../Mobs/Bat.h"
-#include "../Mobs/Creeper.h"
-#include "../Mobs/Enderman.h"
-#include "../Mobs/Horse.h"
-#include "../Mobs/MagmaCube.h"
-#include "../Mobs/Sheep.h"
-#include "../Mobs/Slime.h"
-#include "../Mobs/Skeleton.h"
-#include "../Mobs/Villager.h"
-#include "../Mobs/Wither.h"
-#include "../Mobs/Wolf.h"
-#include "../Mobs/Zombie.h"
+#include "../Mobs/IncludeAllMonsters.h"
@@ -776,6 +765,19 @@ void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame)
+void cNBTChunkSerializer::AddPaintingEntity(cPainting * a_Painting)
+{
+ m_Writer.BeginCompound("");
+ AddBasicEntity(a_Painting, "Painting");
+ AddHangingEntity(a_Painting);
+ m_Writer.AddString("Motive", a_Painting->GetName());
+ m_Writer.EndCompound();
+}
+
+
+
+
+
void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart)
{
m_Writer.BeginList("Items", TAG_Compound);
@@ -874,7 +876,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity)
case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break;
case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break;
case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break;
- case cEntity::etPainting: /* TODO */ break;
+ case cEntity::etPainting: AddPaintingEntity (reinterpret_cast<cPainting *>(a_Entity)); break;
case cEntity::etPlayer: return; // Players aren't saved into the world
default:
{
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index 4c066b9af..f30cd59d5 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -48,6 +48,7 @@ class cTNTEntity;
class cExpOrb;
class cHangingEntity;
class cItemFrame;
+class cPainting;
class cEntityEffect;
@@ -123,6 +124,7 @@ protected:
void AddTNTEntity (cTNTEntity * a_TNT);
void AddExpOrbEntity (cExpOrb * a_ExpOrb);
void AddItemFrameEntity (cItemFrame * a_ItemFrame);
+ void AddPaintingEntity (cPainting * a_Painting);
void AddMinecartChestContents(cMinecartWithChest * a_Minecart);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 0aa26834c..7244bcb73 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -50,6 +50,7 @@
#include "../Entities/ExpOrb.h"
#include "../Entities/HangingEntity.h"
#include "../Entities/ItemFrame.h"
+#include "../Entities/Painting.h"
#include "../Protocol/MojangAPI.h"
#include "Server.h"
@@ -1337,6 +1338,10 @@ void cWSSAnvil::LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a
{
LoadPickupFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
}
+ else if (strncmp(a_IDTag, "Painting", a_IDTagLength) == 0)
+ {
+ LoadPaintingFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
+ }
else if (strncmp(a_IDTag, "PrimedTnt", a_IDTagLength) == 0)
{
LoadTNTFromNBT(a_Entities, a_NBT, a_EntityTagIdx);
@@ -1808,6 +1813,29 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
+void cWSSAnvil::LoadPaintingFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
+{
+ // Load painting name:
+ int MotiveTag = a_NBT.FindChildByName(a_TagIdx, "Motive");
+ if ((MotiveTag < 0) || (a_NBT.GetType(MotiveTag) != TAG_String))
+ {
+ return;
+ }
+
+ std::unique_ptr<cPainting> Painting(new cPainting(a_NBT.GetString(MotiveTag), BLOCK_FACE_NONE, 0.0, 0.0, 0.0));
+ if (!LoadEntityBaseFromNBT(*Painting.get(), a_NBT, a_TagIdx))
+ {
+ return;
+ }
+
+ LoadHangingFromNBT(*Painting.get(), a_NBT, a_TagIdx);
+ a_Entities.push_back(Painting.release());
+}
+
+
+
+
+
void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx)
{
std::unique_ptr<cArrowEntity> Arrow(new cArrowEntity(nullptr, 0, 0, 0, Vector3d(0, 0, 0)));
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 362796614..892645785 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -166,6 +166,7 @@ protected:
void LoadExpOrbFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadHangingFromNBT (cHangingEntity & a_Hanging, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadItemFrameFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPaintingFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadMinecartRFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadMinecartCFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);