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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp1
-rw-r--r--src/WorldStorage/WSSAnvil.cpp2
2 files changed, 3 insertions, 0 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index b9d92d2df..c1c659b36 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -416,6 +416,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings());
m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
m_Writer.EndList();
+ m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot());
switch (a_Monster->GetMobType())
{
case cMonster::mtBat:
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 10c8d1f51..05332d23d 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -2179,6 +2179,8 @@ bool cWSSAnvil::LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT &
a_Monster.SetDropChanceChestplate(DropChance[2]);
a_Monster.SetDropChanceLeggings(DropChance[3]);
a_Monster.SetDropChanceBoots(DropChance[4]);
+ bool CanPickUpLoot = (a_NBT.GetByte(a_NBT.FindChildByName(a_TagIdx, "CanPickUpLoot")) == 1);
+ a_Monster.SetCanPickUpLoot(CanPickUpLoot);
return true;
}