summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockFluid.h81
-rw-r--r--src/Blocks/BlockHandler.cpp12
-rw-r--r--src/ByteBuffer.cpp4
-rw-r--r--src/ByteBuffer.h2
-rw-r--r--src/Chunk.cpp4
-rw-r--r--src/World.cpp1
-rw-r--r--src/World.h3
7 files changed, 97 insertions, 10 deletions
diff --git a/src/Blocks/BlockFluid.h b/src/Blocks/BlockFluid.h
index 0db2f60c4..bce5064bc 100644
--- a/src/Blocks/BlockFluid.h
+++ b/src/Blocks/BlockFluid.h
@@ -54,3 +54,84 @@ public:
+
+class cBlockLavaHandler :
+ public cBlockFluidHandler
+{
+ typedef cBlockFluidHandler super;
+public:
+
+ cBlockLavaHandler(BLOCKTYPE a_BlockType) :
+ super(a_BlockType)
+ {
+ }
+
+
+ /// Called to tick the block
+ virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
+ {
+ if (a_Chunk.GetWorld()->ShouldLavaSpawnFire())
+ {
+ // Try to start up to 5 fires:
+ for (int i = 0; i < 5; i++)
+ {
+ TryStartFireNear(a_RelX, a_RelY, a_RelZ, a_Chunk);
+ }
+ }
+ }
+
+
+ /// Tries to start a fire near the lava at given coords. Returns true if fire started.
+ static bool TryStartFireNear(int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk)
+ {
+ // Pick a block next to this lava block:
+ int rnd = a_Chunk.GetWorld()->GetTickRandomNumber(cChunkDef::NumBlocks * 8) / 7;
+ int x = (rnd % 3) - 1; // -1 .. 1
+ int y = ((rnd / 4) % 4) - 1; // -1 .. 2
+ int z = ((rnd / 16) % 3) - 1; // -1 .. 1
+
+ // Check if it's fuel:
+ BLOCKTYPE BlockType;
+ if (
+ !a_Chunk.UnboundedRelGetBlockType(a_RelX + x, a_RelY + y, a_RelZ + z, BlockType) ||
+ !cFireSimulator::IsFuel(BlockType)
+ )
+ {
+ return false;
+ }
+
+ // Try to set it on fire:
+ static struct
+ {
+ int x, y, z;
+ } CrossCoords[] =
+ {
+ {-1, 0, 0},
+ { 1, 0, 0},
+ { 0, -1, 0},
+ { 0, 1, 0},
+ { 0, 0, -1},
+ { 0, 0, 1},
+ } ;
+ int RelX = a_RelX + x;
+ int RelY = a_RelY + y;
+ int RelZ = a_RelZ + z;
+ for (size_t i = 0; i < ARRAYCOUNT(CrossCoords); i++)
+ {
+ if (
+ a_Chunk.UnboundedRelGetBlockType(RelX + CrossCoords[i].x, RelY + CrossCoords[i].y, RelZ + CrossCoords[i].z, BlockType) &&
+ (BlockType == E_BLOCK_AIR)
+ )
+ {
+ // This is an air block next to a fuel next to lava, light it up:
+ a_Chunk.UnboundedRelSetBlock(RelX + CrossCoords[i].x, RelY + CrossCoords[i].y, RelZ + CrossCoords[i].z, E_BLOCK_FIRE, 0);
+ return true;
+ }
+ } // for i - CrossCoords[]
+ return false;
+ }
+} ;
+
+
+
+
diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp
index 7bb35efeb..4a6d49449 100644
--- a/src/Blocks/BlockHandler.cpp
+++ b/src/Blocks/BlockHandler.cpp
@@ -144,6 +144,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_INACTIVE_COMPARATOR: return new cBlockComparatorHandler (a_BlockType);
case E_BLOCK_IRON_DOOR: return new cBlockDoorHandler (a_BlockType);
case E_BLOCK_IRON_ORE: return new cBlockOreHandler (a_BlockType);
+ case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
case E_BLOCK_JUKEBOX: return new cBlockEntityHandler (a_BlockType);
case E_BLOCK_JUNGLE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_LADDER: return new cBlockLadderHandler (a_BlockType);
@@ -157,18 +158,17 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_MELON_STEM: return new cBlockStemsHandler (a_BlockType);
case E_BLOCK_MYCELIUM: return new cBlockMyceliumHandler (a_BlockType);
case E_BLOCK_NETHER_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
+ case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler ( );
case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);
- case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
+ case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
+ case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
case E_BLOCK_PUMPKIN: return new cBlockPumpkinHandler (a_BlockType);
- case E_BLOCK_JACK_O_LANTERN: return new cBlockPumpkinHandler (a_BlockType);
case E_BLOCK_PUMPKIN_STEM: return new cBlockStemsHandler (a_BlockType);
case E_BLOCK_QUARTZ_STAIRS: return new cBlockStairsHandler (a_BlockType);
case E_BLOCK_RAIL: return new cBlockRailHandler (a_BlockType);
- case E_BLOCK_POTATOES: return new cBlockCropsHandler (a_BlockType);
- case E_BLOCK_POWERED_RAIL: return new cBlockRailHandler (a_BlockType);
case E_BLOCK_REDSTONE_ORE: return new cBlockOreHandler (a_BlockType);
case E_BLOCK_REDSTONE_ORE_GLOWING: return new cBlockOreHandler (a_BlockType);
case E_BLOCK_REDSTONE_REPEATER_OFF: return new cBlockRedstoneRepeaterHandler(a_BlockType);
@@ -184,8 +184,8 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_SIGN_POST: return new cBlockSignHandler (a_BlockType);
case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
- case E_BLOCK_STATIONARY_LAVA: return new cBlockFluidHandler (a_BlockType);
- case E_BLOCK_STATIONARY_WATER: return new cBlockFluidHandler (a_BlockType);
+ case E_BLOCK_STATIONARY_LAVA: return new cBlockLavaHandler (a_BlockType);
+ case E_BLOCK_STATIONARY_WATER: return new cBlockLavaHandler (a_BlockType);
case E_BLOCK_STICKY_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_STONE: return new cBlockStoneHandler (a_BlockType);
case E_BLOCK_STONE_BRICK_STAIRS: return new cBlockStairsHandler (a_BlockType);
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index a6be09ad3..29f3afbfc 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -26,7 +26,9 @@
(defined(_WIN32) && defined(__ARM__) && defined(_MSC_VER)) \
)
#define IS_LITTLE_ENDIAN
-#elif defined (__ARMEB__)
+#elif ( \
+ defined (__ARMEB__) || defined(__sparc) \
+)
#define IS_BIG_ENDIAN
#else
#error Cannot determine endianness of this platform
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index a9dd7f5ea..95c690203 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -123,7 +123,7 @@ protected:
int m_BufferSize; // Total size of the ringbuffer
#ifdef _DEBUG
- unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
+ volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
#endif // _DEBUG
int m_DataStart; // Where the data starts in the ringbuffer
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index 45825a30f..5c9eb892b 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -641,7 +641,7 @@ void cChunk::TickBlock(int a_RelX, int a_RelY, int a_RelZ)
}
cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
- Handler->OnUpdate(*this, a_RelX + m_PosX * Width, a_RelY, a_RelZ + m_PosZ * Width);
+ Handler->OnUpdate(*this, a_RelX, a_RelY, a_RelZ);
}
@@ -794,7 +794,7 @@ void cChunk::TickBlocks(void)
unsigned int Index = MakeIndexNoCheck(m_BlockTickX, m_BlockTickY, m_BlockTickZ);
cBlockHandler * Handler = BlockHandler(m_BlockTypes[Index]);
ASSERT(Handler != NULL); // Happenned on server restart, FS #243
- Handler->OnUpdate(*this, m_BlockTickX + m_PosX * Width, m_BlockTickY, m_BlockTickZ + m_PosZ * Width);
+ Handler->OnUpdate(*this, m_BlockTickX, m_BlockTickY, m_BlockTickZ);
} // for i - tickblocks
}
diff --git a/src/World.cpp b/src/World.cpp
index bed5d6701..7982924ae 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -522,6 +522,7 @@ void cWorld::Start(void)
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false);
+ m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode);
diff --git a/src/World.h b/src/World.h
index a6b61f2e2..ea0db53e6 100644
--- a/src/World.h
+++ b/src/World.h
@@ -129,6 +129,8 @@ public:
bool IsPVPEnabled(void) const { return m_bEnabledPVP; }
bool IsDeepSnowEnabled(void) const { return m_IsDeepSnowEnabled; }
+ bool ShouldLavaSpawnFire(void) const { return m_ShouldLavaSpawnFire; }
+
eDimension GetDimension(void) const { return m_Dimension; }
/// Returns the world height at the specified coords; waits for the chunk to get loaded / generated
@@ -654,6 +656,7 @@ private:
eGameMode m_GameMode;
bool m_bEnabledPVP;
bool m_IsDeepSnowEnabled;
+ bool m_ShouldLavaSpawnFire;
// The cRedstone class simulates redstone and needs access to m_RSList
// friend class cRedstone;