diff options
Diffstat (limited to '')
30 files changed, 111 insertions, 208 deletions
diff --git a/src/Blocks/BlockBigFlower.h b/src/Blocks/BlockBigFlower.h index 45ba5ac02..defe57d99 100644 --- a/src/Blocks/BlockBigFlower.h +++ b/src/Blocks/BlockBigFlower.h @@ -3,6 +3,7 @@ #include "BlockHandler.h" #include "ChunkInterface.h" +#include "../Items/ItemHandler.h" @@ -132,6 +133,7 @@ public: ) { a_ChunkInterface.SetBlock(BlockPos.x, BlockPos.y, BlockPos.z, 0, 0); + a_Player.UseEquippedItem(cItemHandler::dlaBreakBlockInstant); } } @@ -184,7 +186,3 @@ public: return 7; } } ; - - - - diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 22f0655f2..71f7b582f 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2330,35 +2330,25 @@ bool cPlayer::SaveToDisk() -void cPlayer::UseEquippedItem(int a_Amount) +void cPlayer::UseEquippedItem(short a_Damage) { - if (IsGameModeCreative() || IsGameModeSpectator()) // No damage in creative or spectator + // No durability loss in creative or spectator modes: + if (IsGameModeCreative() || IsGameModeSpectator()) { return; } - // If the item has an unbreaking enchantment, give it a random chance of not breaking: + // If the item has an unbreaking enchantment, give it a chance of escaping damage: + // Ref: https://minecraft.gamepedia.com/Enchanting#Unbreaking cItem Item = GetEquippedItem(); int UnbreakingLevel = static_cast<int>(Item.m_Enchantments.GetLevel(cEnchantments::enchUnbreaking)); - if (UnbreakingLevel > 0) + double chance = 1 - (1.0 / (UnbreakingLevel + 1)); + if (GetRandomProvider().RandBool(chance)) { - double chance = 0.0; - if (ItemCategory::IsArmor(Item.m_ItemType)) - { - chance = 0.6 + (0.4 / (UnbreakingLevel + 1)); - } - else - { - chance = 1.0 / (UnbreakingLevel + 1); - } - - if (GetRandomProvider().RandBool(chance)) - { - return; - } + return; } - if (GetInventory().DamageEquippedItem(static_cast<Int16>(a_Amount))) + if (GetInventory().DamageEquippedItem(a_Damage)) { m_World->BroadcastSoundEffect("entity.item.break", GetPosition(), 0.5f, static_cast<float>(0.75 + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64)); } @@ -2368,6 +2358,21 @@ void cPlayer::UseEquippedItem(int a_Amount) +void cPlayer::UseEquippedItem(cItemHandler::eDurabilityLostAction a_Action) +{ + // Get item being used: + cItem Item = GetEquippedItem(); + + // Get base damage for action type: + short Dmg = cItemHandler::GetItemHandler(Item)->GetDurabilityLossByAction(a_Action); + + UseEquippedItem(Dmg); +} + + + + + void cPlayer::HandleFood(void) { // Ref.: https://minecraft.gamepedia.com/Hunger diff --git a/src/Entities/Player.h b/src/Entities/Player.h index f56841613..32a4b0348 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -5,6 +5,7 @@ #include "../Inventory.h" #include "../Defines.h" #include "../World.h" +#include "../Items/ItemHandler.h" #include "../Statistics.h" @@ -413,7 +414,13 @@ public: If the player is not riding a horse or if the horse is untamed, does nothing. */ void OpenHorseInventory(); - void UseEquippedItem(int a_Amount = 1); + /** Damage the player's equipped item by a_Damage, possibly less if the + equipped item is enchanted. */ + void UseEquippedItem(short a_Damage = 1); + + /** Damage the player's equipped item by the amount of damage such an item + is damaged by when used for a_Action */ + void UseEquippedItem(cItemHandler::eDurabilityLostAction a_Action); void SendHealth(void); diff --git a/src/Item.h b/src/Item.h index 35c4e4582..a94f35176 100644 --- a/src/Item.h +++ b/src/Item.h @@ -270,7 +270,3 @@ public: int m_MaxAmount; int m_Weight; } ; - - - - diff --git a/src/Items/ItemAxe.h b/src/Items/ItemAxe.h index 1f9c44f1e..aeba22cf4 100644 --- a/src/Items/ItemAxe.h +++ b/src/Items/ItemAxe.h @@ -18,7 +18,20 @@ public: } - virtual float GetBlockBreakingStrength(BLOCKTYPE a_Block) + + virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override + { + switch (a_Action) + { + case dlaAttackEntity: return 2; + case dlaBreakBlock: return 1; + case dlaBreakBlockInstant: return 0; + } + } + + + + virtual float GetBlockBreakingStrength(BLOCKTYPE a_Block) override { if (!IsBlockMaterialWood(a_Block) && !IsBlockMaterialPlants(a_Block) && !IsBlockMaterialVine(a_Block)) { @@ -40,7 +53,3 @@ public: } } ; - - - - diff --git a/src/Items/ItemBigFlower.h b/src/Items/ItemBigFlower.h index 81a1d54ce..d433c4b87 100644 --- a/src/Items/ItemBigFlower.h +++ b/src/Items/ItemBigFlower.h @@ -1,12 +1,4 @@ -// ItemBigFlower.h - -// Declares the cItemBigFlower class representing the cItemHandler for big flowers - - - - - #pragma once #include "ItemHandler.h" @@ -61,7 +53,3 @@ public: return true; } }; - - - - diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 09d8b1d2d..f0b0cefd8 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -1,10 +1,3 @@ -// ItemBoat.h - -// Declares the various boat ItemHandlers - - - - #pragma once @@ -109,7 +102,3 @@ public: return true; } } ; - - - - diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index 241df0c3c..53a1373b7 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -1,15 +1,8 @@ -// ItemBow.h - -// Declares the cItemBowHandler class representing the itemhandler for bows - - - - - #pragma once #include "../Entities/ArrowEntity.h" +#include "ItemHandler.h" @@ -101,8 +94,3 @@ public: } } } ; - - - - - diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h index 83f4c4cfa..58f6fbc6e 100644 --- a/src/Items/ItemChest.h +++ b/src/Items/ItemChest.h @@ -1,12 +1,4 @@ -// ItemChest.h - -// Declares the cItemChestHandler class representing the cItemHandler descendant responsible for chests - - - - - #pragma once #include "ItemHandler.h" @@ -164,7 +156,3 @@ public: private: cItemChestHandler(const cItemChestHandler &) = delete; }; - - - - diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index 3d77250fa..bb796d892 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -1,10 +1,4 @@ -// ItemEmptyMap.h - - - - - #pragma once #include "../Item.h" @@ -64,7 +58,3 @@ public: return true; } } ; - - - - diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 0720cb3e1..ed8dfafef 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -1,12 +1,4 @@ -// ItemFishingRod.h - -// Declares the various fishing rod ItemHandlers - - - - - #pragma once #include "../Entities/Floater.h" @@ -240,7 +232,3 @@ public: return true; } } ; - - - - diff --git a/src/Items/ItemGoldenApple.h b/src/Items/ItemGoldenApple.h index a88d3eb54..00f5ac1c0 100644 --- a/src/Items/ItemGoldenApple.h +++ b/src/Items/ItemGoldenApple.h @@ -1,3 +1,4 @@ + #pragma once #include "ItemFood.h" @@ -48,7 +49,3 @@ public: } }; - - - - diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index e10f17db1..976ab959d 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -494,10 +494,8 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ, CanHarvestBlock(Block)); } - if (!cBlockInfo::IsOneHitDig(Block)) - { - a_Player->UseEquippedItem(GetDurabilityLossByAction(dlaBreakBlock)); - } + auto Action = (cBlockInfo::IsOneHitDig(Block) ? dlaBreakBlockInstant : dlaBreakBlock); + a_Player->UseEquippedItem(Action); } @@ -507,7 +505,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const void cItemHandler::OnEntityAttack(cPlayer * a_Attacker, cEntity * a_AttackedEntity) { UNUSED(a_AttackedEntity); - a_Attacker->UseEquippedItem(GetDurabilityLossByAction(dlaAttackEntity)); + a_Attacker->UseEquippedItem(dlaAttackEntity); } @@ -527,15 +525,9 @@ void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_I short cItemHandler::GetDurabilityLossByAction(eDurabilityLostAction a_Action) { - switch (a_Action) - { - case dlaAttackEntity: return 2; - case dlaBreakBlock: return 1; - } + UNUSED(a_Action); - #ifndef __clang__ return 0; - #endif } @@ -865,4 +857,3 @@ float cItemHandler::GetBlockBreakingStrength(BLOCKTYPE a_Block) { return 1.0f; } - diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h index faee5d008..26703f573 100644 --- a/src/Items/ItemHandler.h +++ b/src/Items/ItemHandler.h @@ -21,10 +21,14 @@ class cItemHandler { public: + /** Actions that may cause durability of an item may be lost, where the + magnitude of the loss depends on the specific item used to perform the + action */ enum eDurabilityLostAction { - dlaBreakBlock, dlaAttackEntity, + dlaBreakBlock, + dlaBreakBlockInstant, }; cItemHandler(int a_ItemType); @@ -107,7 +111,9 @@ public: /** Called after the player has eaten this item. */ virtual void OnFoodEaten(cWorld *a_World, cPlayer *a_Player, cItem *a_Item); - /** Get the durability lost which the item will get, when a specified action was performed. */ + /** Get the durability lost which the item will get, when a specified action + was performed. This is only relevant for uses where the damage taken may + depend on the item used. */ virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action); /** Returns the maximum stack size for a given item */ diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h index 0bf2d4c4b..8fe53c343 100644 --- a/src/Items/ItemHoe.h +++ b/src/Items/ItemHoe.h @@ -69,9 +69,11 @@ public: virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override { - return 0; + switch (a_Action) + { + case dlaAttackEntity: return 1; + case dlaBreakBlock: return 0; + case dlaBreakBlockInstant: return 0; + } } } ; - - - diff --git a/src/Items/ItemLighter.h b/src/Items/ItemLighter.h index 5acc5551e..5255e17f0 100644 --- a/src/Items/ItemLighter.h +++ b/src/Items/ItemLighter.h @@ -81,7 +81,3 @@ public: return false; } } ; - - - - diff --git a/src/Items/ItemLilypad.h b/src/Items/ItemLilypad.h index 7a0f05135..7f3b85a70 100644 --- a/src/Items/ItemLilypad.h +++ b/src/Items/ItemLilypad.h @@ -1,3 +1,4 @@ + #pragma once #include "ItemHandler.h" @@ -104,7 +105,3 @@ public: return false; } }; - - - - diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h index 57ede063c..203e11fbb 100644 --- a/src/Items/ItemMap.h +++ b/src/Items/ItemMap.h @@ -1,10 +1,4 @@ -// ItemMap.h - - - - - #pragma once #include "../Item.h" diff --git a/src/Items/ItemMilk.h b/src/Items/ItemMilk.h index c426c0057..79c44509f 100644 --- a/src/Items/ItemMilk.h +++ b/src/Items/ItemMilk.h @@ -1,6 +1,10 @@ #pragma once + + + + class cItemMilkHandler: public cItemHandler { diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h index 05f375f06..55a39c5ce 100644 --- a/src/Items/ItemMinecart.h +++ b/src/Items/ItemMinecart.h @@ -1,10 +1,3 @@ -// ItemMinecart.h - -// Declares the various minecart ItemHandlers - - - - #pragma once @@ -73,7 +66,3 @@ public: } } ; - - - - diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index 66796012b..84fa655fc 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -16,6 +16,20 @@ public: } + + + virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override + { + switch (a_Action) + { + case dlaAttackEntity: return 2; + case dlaBreakBlock: return 1; + case dlaBreakBlockInstant: return 0; + } + } + + + char PickaxeLevel() { switch (m_ItemType) @@ -173,7 +187,3 @@ public: } } ; - - - - diff --git a/src/Items/ItemPumpkin.h b/src/Items/ItemPumpkin.h index 7a53d522f..d124265c7 100644 --- a/src/Items/ItemPumpkin.h +++ b/src/Items/ItemPumpkin.h @@ -1,12 +1,4 @@ -// ItemPumpkin.h - -// Declares the cItemPumpkinHandler class representing the pumpkin block in its item form - - - - - #pragma once #include "ItemHandler.h" @@ -150,7 +142,3 @@ public: return false; } }; - - - - diff --git a/src/Items/ItemShears.h b/src/Items/ItemShears.h index b9866e068..bebc85c92 100644 --- a/src/Items/ItemShears.h +++ b/src/Items/ItemShears.h @@ -63,7 +63,12 @@ public: virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override { - return 1; + switch (a_Action) + { + case dlaAttackEntity: return 0; + case dlaBreakBlock: return 0; + case dlaBreakBlockInstant: return 1; + } } @@ -95,7 +100,3 @@ public: } } ; - - - - diff --git a/src/Items/ItemShovel.h b/src/Items/ItemShovel.h index a3ef97684..a39e6ecac 100644 --- a/src/Items/ItemShovel.h +++ b/src/Items/ItemShovel.h @@ -21,6 +21,20 @@ public: { } + + + virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override + { + switch (a_Action) + { + case dlaAttackEntity: return 2; + case dlaBreakBlock: return 1; + case dlaBreakBlockInstant: return 0; + } + } + + + virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); @@ -31,7 +45,7 @@ public: BlockHandler(Block)->DropBlock(ChunkInterface, *a_World, PluginInterface, a_Player, a_BlockX, a_BlockY, a_BlockZ); a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - a_Player->UseEquippedItem(); + a_Player->UseEquippedItem(cItemHandler::dlaBreakBlock); return true; } return false; diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h index 05bd60423..ff83c0367 100644 --- a/src/Items/ItemSlab.h +++ b/src/Items/ItemSlab.h @@ -1,12 +1,4 @@ -// ItemSlab.h - -// Declares the cItemSlabHandler responsible for handling slabs, when in their item form. - - - - - #pragma once #include "ItemHandler.h" @@ -126,7 +118,3 @@ protected: /** The block type to use when the slab combines into a doubleslab block. */ BLOCKTYPE m_DoubleSlabBlockType; }; - - - - diff --git a/src/Items/ItemSword.h b/src/Items/ItemSword.h index 5730691cf..773b84388 100644 --- a/src/Items/ItemSword.h +++ b/src/Items/ItemSword.h @@ -46,13 +46,10 @@ public: { switch (a_Action) { - case dlaAttackEntity: return 1; - case dlaBreakBlock: return 2; + case dlaAttackEntity: return 1; + case dlaBreakBlock: return 2; + case dlaBreakBlockInstant: return 0; } - - #ifndef __clang__ - return 0; - #endif } @@ -83,7 +80,3 @@ public: } } ; - - - - diff --git a/src/Items/ItemThrowable.h b/src/Items/ItemThrowable.h index 18dd9e801..85234088f 100644 --- a/src/Items/ItemThrowable.h +++ b/src/Items/ItemThrowable.h @@ -1,12 +1,6 @@ -// ItemThrowable.h - // Declares the itemhandlers for throwable items: eggs, snowballs and ender pearls - - - - #pragma once @@ -157,7 +151,3 @@ public: } }; - - - - diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp index aaf241dfb..560364b18 100644 --- a/src/Mobs/Creeper.cpp +++ b/src/Mobs/Creeper.cpp @@ -156,4 +156,3 @@ void cCreeper::OnRightClicked(cPlayer & a_Player) m_BurnedWithFlintAndSteel = true; } } - diff --git a/src/Mobs/Mooshroom.cpp b/src/Mobs/Mooshroom.cpp index fc901e627..a468a7282 100644 --- a/src/Mobs/Mooshroom.cpp +++ b/src/Mobs/Mooshroom.cpp @@ -77,4 +77,3 @@ void cMooshroom::OnRightClicked(cPlayer & a_Player) } break; } } - diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index 190fac241..70d991329 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -208,4 +208,3 @@ NIBBLETYPE cSheep::GenerateNaturalRandomColor(void) return E_META_WOOL_PINK; } } - |