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-rw-r--r--src/Blocks/BroadcastInterface.h3
-rw-r--r--src/Broadcaster.cpp25
-rw-r--r--src/ClientHandle.cpp66
-rw-r--r--src/ClientHandle.h6
-rw-r--r--src/Defines.h29
-rw-r--r--src/Mobs/EnderDragon.cpp25
-rw-r--r--src/Mobs/EnderDragon.h6
-rw-r--r--src/Mobs/Wither.cpp78
-rw-r--r--src/Mobs/Wither.h12
-rw-r--r--src/Protocol/Packetizer.cpp1
-rw-r--r--src/Protocol/Protocol.h7
-rw-r--r--src/Protocol/Protocol_1_10.h2
-rw-r--r--src/Protocol/Protocol_1_11.h4
-rw-r--r--src/Protocol/Protocol_1_12.h6
-rw-r--r--src/Protocol/Protocol_1_13.cpp90
-rw-r--r--src/Protocol/Protocol_1_13.h7
-rw-r--r--src/Protocol/Protocol_1_14.h2
-rw-r--r--src/Protocol/Protocol_1_8.cpp109
-rw-r--r--src/Protocol/Protocol_1_8.h8
-rw-r--r--src/Protocol/Protocol_1_9.cpp167
-rw-r--r--src/Protocol/Protocol_1_9.h12
-rw-r--r--src/World.h3
22 files changed, 576 insertions, 92 deletions
diff --git a/src/Blocks/BroadcastInterface.h b/src/Blocks/BroadcastInterface.h
index 93dbe4961..552686cf8 100644
--- a/src/Blocks/BroadcastInterface.h
+++ b/src/Blocks/BroadcastInterface.h
@@ -24,6 +24,7 @@ public:
virtual void BroadcastBlockAction (Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastBlockBreakAnimation (UInt32 a_EntityID, Vector3i a_BlockPos, Int8 a_Stage, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastBlockEntity (Vector3i a_BlockPos, const cClientHandle * a_Exclude = nullptr) = 0;
+ virtual void BroadcastBossBarUpdateHealth (const cEntity & a_Entity, UInt32 a_UniqueID, float a_FractionFilled) = 0;
virtual void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = nullptr, eMessageType a_ChatPrefix = mtCustom) = 0;
virtual void BroadcastChatInfo (const AString & a_Message, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastChatFailure (const AString & a_Message, const cClientHandle * a_Exclude = nullptr) = 0;
@@ -50,9 +51,9 @@ public:
virtual void BroadcastPlayerListAddPlayer (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) = 0;
virtual void BroadcastPlayerListRemovePlayer (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) = 0;
+ virtual void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastPlayerListUpdateGameMode (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastPlayerListUpdatePing (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) = 0;
- virtual void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = nullptr) = 0;
virtual void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
virtual void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_PlayerName, cObjective::Score a_Score, Byte a_Mode) = 0;
diff --git a/src/Broadcaster.cpp b/src/Broadcaster.cpp
index 98759a58b..c8d2de615 100644
--- a/src/Broadcaster.cpp
+++ b/src/Broadcaster.cpp
@@ -171,6 +171,19 @@ void cWorld::BroadcastBlockEntity(Vector3i a_BlockPos, const cClientHandle * a_E
+void cWorld::BroadcastBossBarUpdateHealth(const cEntity & a_Entity, UInt32 a_UniqueID, float a_FractionFilled)
+{
+ ForClientsWithEntity(a_Entity, *this, nullptr, [&](cClientHandle & a_Client)
+ {
+ a_Client.SendBossBarUpdateHealth(a_UniqueID, a_FractionFilled);
+ }
+ );
+}
+
+
+
+
+
void cWorld::BroadcastChat(const AString & a_Message, const cClientHandle * a_Exclude, eMessageType a_ChatPrefix)
{
ForClientsInWorld(*this, a_Exclude, [&](cClientHandle & a_Client)
@@ -444,11 +457,11 @@ void cWorld::BroadcastPlayerListRemovePlayer(const cPlayer & a_Player, const cCl
-void cWorld::BroadcastPlayerListUpdateGameMode(const cPlayer & a_Player, const cClientHandle * a_Exclude)
+void cWorld::BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude)
{
ForClientsInWorld(*this, a_Exclude, [&](cClientHandle & a_Client)
{
- a_Client.SendPlayerListUpdateGameMode(a_Player);
+ a_Client.SendPlayerListUpdateDisplayName(a_Player, a_CustomName);
}
);
}
@@ -457,11 +470,11 @@ void cWorld::BroadcastPlayerListUpdateGameMode(const cPlayer & a_Player, const c
-void cWorld::BroadcastPlayerListUpdatePing(const cPlayer & a_Player, const cClientHandle * a_Exclude)
+void cWorld::BroadcastPlayerListUpdateGameMode(const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
ForClientsInWorld(*this, a_Exclude, [&](cClientHandle & a_Client)
{
- a_Client.SendPlayerListUpdatePing(a_Player);
+ a_Client.SendPlayerListUpdateGameMode(a_Player);
}
);
}
@@ -470,11 +483,11 @@ void cWorld::BroadcastPlayerListUpdatePing(const cPlayer & a_Player, const cClie
-void cWorld::BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude)
+void cWorld::BroadcastPlayerListUpdatePing(const cPlayer & a_Player, const cClientHandle * a_Exclude)
{
ForClientsInWorld(*this, a_Exclude, [&](cClientHandle & a_Client)
{
- a_Client.SendPlayerListUpdateDisplayName(a_Player, a_CustomName);
+ a_Client.SendPlayerListUpdatePing(a_Player);
}
);
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 3c003e132..683a243fe 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -2188,6 +2188,60 @@ void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlock
+void cClientHandle::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ m_Protocol->SendBossBarAdd(a_UniqueID, a_Title, a_FractionFilled, a_Color, a_DivisionType, a_DarkenSky, a_PlayEndMusic, a_CreateFog);
+}
+
+
+
+
+
+void cClientHandle::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ m_Protocol->SendBossBarUpdateFlags(a_UniqueID, a_DarkenSky, a_PlayEndMusic, a_CreateFog);
+}
+
+
+
+
+
+void cClientHandle::SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType)
+{
+ m_Protocol->SendBossBarUpdateStyle(a_UniqueID, a_Color, a_DivisionType);
+}
+
+
+
+
+
+void cClientHandle::SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title)
+{
+ m_Protocol->SendBossBarUpdateTitle(a_UniqueID, a_Title);
+}
+
+
+
+
+
+void cClientHandle::SendBossBarRemove(UInt32 a_UniqueID)
+{
+ m_Protocol->SendBossBarRemove(a_UniqueID);
+}
+
+
+
+
+
+void cClientHandle::SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled)
+{
+ m_Protocol->SendBossBarUpdateHealth(a_UniqueID, a_FractionFilled);
+}
+
+
+
+
+
void cClientHandle::SendCameraSetTo(const cEntity & a_Entity)
{
m_Protocol->SendCameraSetTo(a_Entity);
@@ -2643,27 +2697,27 @@ void cClientHandle::SendPlayerListRemovePlayer(const cPlayer & a_Player)
-void cClientHandle::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
+void cClientHandle::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName)
{
- m_Protocol->SendPlayerListUpdateGameMode(a_Player);
+ m_Protocol->SendPlayerListUpdateDisplayName(a_Player, a_CustomName);
}
-void cClientHandle::SendPlayerListUpdatePing(const cPlayer & a_Player)
+void cClientHandle::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
{
- m_Protocol->SendPlayerListUpdatePing(a_Player);
+ m_Protocol->SendPlayerListUpdateGameMode(a_Player);
}
-void cClientHandle::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName)
+void cClientHandle::SendPlayerListUpdatePing(const cPlayer & a_Player)
{
- m_Protocol->SendPlayerListUpdateDisplayName(a_Player, a_CustomName);
+ m_Protocol->SendPlayerListUpdatePing(a_Player);
}
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index f3e0e7f25..2e1e09a06 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -144,6 +144,12 @@ public: // tolua_export
void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage);
void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); // tolua_export
void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
+ void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog); // tolua_export
+ void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog); // tolua_export
+ void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType); // tolua_export
+ void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title); // tolua_export
+ void SendBossBarRemove (UInt32 a_UniqueID); // tolua_export
+ void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled); // tolua_export
void SendCameraSetTo (const cEntity & a_Entity);
void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
void SendChat (const cCompositeChat & a_Message);
diff --git a/src/Defines.h b/src/Defines.h
index fb3231ff2..cf030bdd7 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -394,6 +394,35 @@ enum eMessageType
+
+enum class BossBarColor
+{
+ Pink,
+ Blue,
+ Red,
+ Green,
+ Yellow,
+ Purple,
+ White
+};
+
+
+
+
+
+enum class BossBarDivisionType
+{
+ None,
+ SixNotches,
+ TenNotches,
+ TwelveNotches,
+ TwentyNotches
+};
+
+
+
+
+
/** Returns a textual representation of the click action. */
const char * ClickActionToString(int a_ClickAction);
diff --git a/src/Mobs/EnderDragon.cpp b/src/Mobs/EnderDragon.cpp
index a3ba5f937..e33fb21f1 100644
--- a/src/Mobs/EnderDragon.cpp
+++ b/src/Mobs/EnderDragon.cpp
@@ -2,6 +2,8 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "EnderDragon.h"
+#include "../ClientHandle.h"
+#include "../CompositeChat.h"
@@ -17,6 +19,21 @@ cEnderDragon::cEnderDragon(void) :
+bool cEnderDragon::DoTakeDamage(TakeDamageInfo & a_TDI)
+{
+ if (!Super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
+
+ m_World->BroadcastBossBarUpdateHealth(*this, GetUniqueID(), GetHealth() / GetMaxHealth());
+ return true;
+}
+
+
+
+
+
void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
// No drops
@@ -25,3 +42,11 @@ void cEnderDragon::GetDrops(cItems & a_Drops, cEntity * a_Killer)
+
+void cEnderDragon::SpawnOn(cClientHandle & a_Client)
+{
+ Super::SpawnOn(a_Client);
+
+ // Red boss bar with no divisions that plays boss music and creates fog:
+ a_Client.SendBossBarAdd(GetUniqueID(), cCompositeChat("Ender Dragon"), GetHealth() / GetMaxHealth(), BossBarColor::Red, BossBarDivisionType::None, false, true, true);
+}
diff --git a/src/Mobs/EnderDragon.h b/src/Mobs/EnderDragon.h
index 1856d165c..ffc39218c 100644
--- a/src/Mobs/EnderDragon.h
+++ b/src/Mobs/EnderDragon.h
@@ -18,9 +18,7 @@ public:
CLASS_PROTODEF(cEnderDragon)
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
+ virtual void SpawnOn(cClientHandle & a_Client) override;
} ;
-
-
-
-
diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp
index fc02b2971..bdbbfcadb 100644
--- a/src/Mobs/Wither.cpp
+++ b/src/Mobs/Wither.cpp
@@ -5,6 +5,8 @@
#include "../World.h"
#include "../Entities/Player.h"
+#include "../ClientHandle.h"
+#include "../CompositeChat.h"
@@ -48,40 +50,13 @@ bool cWither::DoTakeDamage(TakeDamageInfo & a_TDI)
return false;
}
- return Super::DoTakeDamage(a_TDI);
-}
-
-
-
-
-
-void cWither::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
-{
- Super::Tick(a_Dt, a_Chunk);
- if (!IsTicking())
- {
- // The base class tick destroyed us
- return;
- }
-
- if (m_WitherInvulnerableTicks > 0)
+ if (!Super::DoTakeDamage(a_TDI))
{
- unsigned int NewTicks = m_WitherInvulnerableTicks - 1;
-
- if (NewTicks == 0)
- {
- m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this);
- }
-
- m_WitherInvulnerableTicks = NewTicks;
-
- if ((NewTicks % 10) == 0)
- {
- Heal(10);
- }
+ return false;
}
- m_World->BroadcastEntityMetadata(*this);
+ m_World->BroadcastBossBarUpdateHealth(*this, GetUniqueID(), GetHealth() / GetMaxHealth());
+ return true;
}
@@ -119,3 +94,44 @@ void cWither::KilledBy(TakeDamageInfo & a_TDI)
+
+void cWither::SpawnOn(cClientHandle & a_Client)
+{
+ Super::SpawnOn(a_Client);
+
+ // Purple boss bar with no divisions that darkens the sky:
+ a_Client.SendBossBarAdd(GetUniqueID(), cCompositeChat("Wither"), GetHealth() / GetMaxHealth(), BossBarColor::Purple, BossBarDivisionType::None, true, false, false);
+}
+
+
+
+
+
+void cWither::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
+{
+ Super::Tick(a_Dt, a_Chunk);
+ if (!IsTicking())
+ {
+ // The base class tick destroyed us
+ return;
+ }
+
+ if (m_WitherInvulnerableTicks > 0)
+ {
+ unsigned int NewTicks = m_WitherInvulnerableTicks - 1;
+
+ if (NewTicks == 0)
+ {
+ m_World->DoExplosionAt(7.0, GetPosX(), GetPosY(), GetPosZ(), false, esWitherBirth, this);
+ }
+
+ m_WitherInvulnerableTicks = NewTicks;
+
+ if ((NewTicks % 10) == 0)
+ {
+ Heal(10);
+ }
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+}
diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h
index 21e6aecf8..f6afb1e6d 100644
--- a/src/Mobs/Wither.h
+++ b/src/Mobs/Wither.h
@@ -26,12 +26,12 @@ public:
bool IsArmored(void) const;
// cEntity overrides
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
- virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual void KilledBy(TakeDamageInfo & a_TDI) override;
-
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual bool IsUndead(void) override { return true; }
+ virtual void KilledBy(TakeDamageInfo & a_TDI) override;
+ virtual void SpawnOn(cClientHandle & a_Client) override;
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
private:
@@ -39,7 +39,3 @@ private:
unsigned int m_WitherInvulnerableTicks;
} ;
-
-
-
-
diff --git a/src/Protocol/Packetizer.cpp b/src/Protocol/Packetizer.cpp
index 9f0fd28b1..e71cba086 100644
--- a/src/Protocol/Packetizer.cpp
+++ b/src/Protocol/Packetizer.cpp
@@ -62,6 +62,7 @@ AString cPacketizer::PacketTypeToStr(cProtocol::ePacketType a_PacketType)
case cProtocol::pktBlockBreakAnim: return "pktBlockBreakAnim";
case cProtocol::pktBlockChange: return "pktBlockChange";
case cProtocol::pktBlockChanges: return "pktBlockChanges";
+ case cProtocol::pktBossBar: return "pktBossBar";
case cProtocol::pktCameraSetTo: return "pktCameraSetTo";
case cProtocol::pktChatRaw: return "pktChatRaw";
case cProtocol::pktCollectEntity: return "pktCollectEntity";
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 7b5ad7a51..41c461e76 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -67,6 +67,7 @@ public:
pktBlockBreakAnim,
pktBlockChange,
pktBlockChanges,
+ pktBossBar,
pktCameraSetTo,
pktChatRaw,
pktCollectEntity,
@@ -362,6 +363,12 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
+ virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) = 0;
+ virtual void SendBossBarRemove (UInt32 a_UniqueID) = 0;
+ virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) = 0;
+ virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) = 0;
+ virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) = 0;
+ virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) = 0;
virtual void SendCameraSetTo (const cEntity & a_Entity) = 0;
virtual void SendChat (const AString & a_Message, eChatType a_Type) = 0;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) = 0;
diff --git a/src/Protocol/Protocol_1_10.h b/src/Protocol/Protocol_1_10.h
index 3d78e7079..6c27b25b5 100644
--- a/src/Protocol/Protocol_1_10.h
+++ b/src/Protocol/Protocol_1_10.h
@@ -26,7 +26,7 @@ class cProtocol_1_10_0:
public:
- using Super::cProtocol_1_9_4;
+ using Super::Super;
protected:
diff --git a/src/Protocol/Protocol_1_11.h b/src/Protocol/Protocol_1_11.h
index 4c0d8a22a..731426396 100644
--- a/src/Protocol/Protocol_1_11.h
+++ b/src/Protocol/Protocol_1_11.h
@@ -28,7 +28,7 @@ class cProtocol_1_11_0:
public:
- using Super::cProtocol_1_10_0;
+ using Super::Super;
protected:
@@ -62,7 +62,7 @@ class cProtocol_1_11_1:
public:
- using Super::cProtocol_1_11_0;
+ using Super::Super;
protected:
diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h
index 24e0eca60..7a92c156f 100644
--- a/src/Protocol/Protocol_1_12.h
+++ b/src/Protocol/Protocol_1_12.h
@@ -30,7 +30,7 @@ class cProtocol_1_12:
public:
- using Super::cProtocol_1_11_1;
+ using Super::Super;
protected:
@@ -56,7 +56,7 @@ class cProtocol_1_12_1:
public:
- using Super::cProtocol_1_12;
+ using Super::Super;
protected:
@@ -76,7 +76,7 @@ class cProtocol_1_12_2:
public:
- using Super::cProtocol_1_12_1;
+ using Super::Super;
protected:
diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp
index afb0a9cc9..77cf86333 100644
--- a/src/Protocol/Protocol_1_13.cpp
+++ b/src/Protocol/Protocol_1_13.cpp
@@ -23,6 +23,7 @@ Implements the 1.13 protocol classes:
#include "../Mobs/IncludeAllMonsters.h"
+#include "../CompositeChat.h"
#include "../ClientHandle.h"
#include "../Root.h"
#include "../Server.h"
@@ -465,7 +466,6 @@ UInt32 cProtocol_1_13::GetProtocolMobType(eMonsterType a_MobType)
case mtZombieVillager: return 89;
default: return 0;
}
- UNREACHABLE("Unsupported mob type");
}
@@ -1338,6 +1338,94 @@ void cProtocol_1_13::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo
////////////////////////////////////////////////////////////////////////////////
// cProtocol_1_13_1:
+void cProtocol_1_13_1::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(0); // Add
+ Pkt.WriteString(a_Title.CreateJsonString());
+ Pkt.WriteBEFloat(a_FractionFilled);
+ Pkt.WriteVarInt32([a_Color]
+ {
+ switch (a_Color)
+ {
+ case BossBarColor::Pink: return 0U;
+ case BossBarColor::Blue: return 1U;
+ case BossBarColor::Red: return 2U;
+ case BossBarColor::Green: return 3U;
+ case BossBarColor::Yellow: return 4U;
+ case BossBarColor::Purple: return 5U;
+ case BossBarColor::White: return 6U;
+ }
+ }());
+ Pkt.WriteVarInt32([a_DivisionType]
+ {
+ switch (a_DivisionType)
+ {
+ case BossBarDivisionType::None: return 0U;
+ case BossBarDivisionType::SixNotches: return 1U;
+ case BossBarDivisionType::TenNotches: return 2U;
+ case BossBarDivisionType::TwelveNotches: return 3U;
+ case BossBarDivisionType::TwentyNotches: return 4U;
+ }
+ }());
+ {
+ UInt8 Flags = 0x00;
+ if (a_DarkenSky)
+ {
+ Flags |= 0x01;
+ }
+ if (a_PlayEndMusic)
+ {
+ Flags |= 0x02;
+ }
+ if (a_CreateFog)
+ {
+ Flags |= 0x04; // Only difference to 1.9 is fog now a separate flag
+ }
+ Pkt.WriteBEUInt8(Flags);
+ }
+}
+
+
+
+
+
+void cProtocol_1_13_1::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(5); // Update Flags
+ {
+ UInt8 Flags = 0x00;
+ if (a_DarkenSky)
+ {
+ Flags |= 0x01;
+ }
+ if (a_PlayEndMusic)
+ {
+ Flags |= 0x02;
+ }
+ if (a_CreateFog)
+ {
+ Flags |= 0x04; // Only difference to 1.9 is fog now a separate flag
+ }
+ Pkt.WriteBEUInt8(Flags);
+ }
+}
+
+
+
+
+
cProtocol::Version cProtocol_1_13_1::GetProtocolVersion()
{
return Version::v1_13_1;
diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h
index 483ee88a0..d515306e3 100644
--- a/src/Protocol/Protocol_1_13.h
+++ b/src/Protocol/Protocol_1_13.h
@@ -32,7 +32,7 @@ class cProtocol_1_13:
public:
- using Super::cProtocol_1_12_2;
+ using Super::Super;
protected:
@@ -84,10 +84,13 @@ class cProtocol_1_13_1 :
public:
- using Super::cProtocol_1_13;
+ using Super::Super;
protected:
+ virtual void SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+
virtual Version GetProtocolVersion() override;
virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) override;
virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override;
diff --git a/src/Protocol/Protocol_1_14.h b/src/Protocol/Protocol_1_14.h
index e9bbca6eb..3f328bbac 100644
--- a/src/Protocol/Protocol_1_14.h
+++ b/src/Protocol/Protocol_1_14.h
@@ -26,7 +26,7 @@ class cProtocol_1_14:
public:
- using Super::cProtocol_1_13_2;
+ using Super::Super;
protected:
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index 91c132c8b..e3bb7e5a3 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -280,6 +280,60 @@ void cProtocol_1_8_0::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlo
+void cProtocol_1_8_0::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ // No such packet here
+}
+
+
+
+
+
+void cProtocol_1_8_0::SendBossBarRemove(UInt32 a_UniqueID)
+{
+ // No such packet here
+}
+
+
+
+
+
+void cProtocol_1_8_0::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ // No such packet here
+}
+
+
+
+
+
+void cProtocol_1_8_0::SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled)
+{
+ // No such packet here
+}
+
+
+
+
+
+void cProtocol_1_8_0::SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType)
+{
+ // No such packet here
+}
+
+
+
+
+
+void cProtocol_1_8_0::SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title)
+{
+ // No such packet here
+}
+
+
+
+
+
void cProtocol_1_8_0::SendCameraSetTo(const cEntity & a_Entity)
{
cPacketizer Pkt(*this, pktCameraSetTo);
@@ -356,9 +410,22 @@ void cProtocol_1_8_0::SendDestroyEntity(const cEntity & a_Entity)
{
ASSERT(m_State == 3); // In game mode?
- cPacketizer Pkt(*this, pktDestroyEntity);
- Pkt.WriteVarInt32(1);
- Pkt.WriteVarInt32(a_Entity.GetUniqueID());
+ {
+ cPacketizer Pkt(*this, pktDestroyEntity);
+ Pkt.WriteVarInt32(1);
+ Pkt.WriteVarInt32(a_Entity.GetUniqueID());
+ }
+
+ if (!a_Entity.IsMob())
+ {
+ return;
+ }
+
+ const auto & Mob = static_cast<const cMonster &>(a_Entity);
+ if ((Mob.GetMobType() == mtEnderDragon) || (Mob.GetMobType() == mtWither))
+ {
+ SendBossBarRemove(Mob.GetUniqueID());
+ }
}
@@ -1021,54 +1088,54 @@ void cProtocol_1_8_0::SendPlayerListRemovePlayer(const cPlayer & a_Player)
-void cProtocol_1_8_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
+void cProtocol_1_8_0::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, pktPlayerList);
- Pkt.WriteVarInt32(1);
+ Pkt.WriteVarInt32(3);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
+
+ if (a_CustomName.empty())
+ {
+ Pkt.WriteBool(false);
+ }
+ else
+ {
+ Pkt.WriteBool(true);
+ Pkt.WriteString(Printf("{\"text\":\"%s\"}", a_CustomName.c_str()));
+ }
}
-void cProtocol_1_8_0::SendPlayerListUpdatePing(const cPlayer & a_Player)
+void cProtocol_1_8_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, pktPlayerList);
- Pkt.WriteVarInt32(2);
+ Pkt.WriteVarInt32(1);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing()));
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode()));
}
-void cProtocol_1_8_0::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName)
+void cProtocol_1_8_0::SendPlayerListUpdatePing(const cPlayer & a_Player)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, pktPlayerList);
- Pkt.WriteVarInt32(3);
+ Pkt.WriteVarInt32(2);
Pkt.WriteVarInt32(1);
Pkt.WriteUUID(a_Player.GetUUID());
-
- if (a_CustomName.empty())
- {
- Pkt.WriteBool(false);
- }
- else
- {
- Pkt.WriteBool(true);
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", a_CustomName.c_str()));
- }
+ Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing()));
}
diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h
index 4e4f2fa47..e2aadf147 100644
--- a/src/Protocol/Protocol_1_8.h
+++ b/src/Protocol/Protocol_1_8.h
@@ -45,6 +45,12 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
+ virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override;
+ virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
+ virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
virtual void SendCameraSetTo (const cEntity & a_Entity) override;
virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
@@ -85,9 +91,9 @@ public:
virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override;
virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override;
virtual void SendPlayerListRemovePlayer (const cPlayer & a_Player) override;
+ virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override;
virtual void SendPlayerListUpdatePing (const cPlayer & a_Player) override;
- virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override;
virtual void SendPlayerMaxSpeed (void) override;
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 5506aec1a..88f8933be 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -104,6 +104,172 @@ void cProtocol_1_9_0::SendAttachEntity(const cEntity & a_Entity, const cEntity &
+void cProtocol_1_9_0::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(0); // Add
+ Pkt.WriteString(a_Title.CreateJsonString());
+ Pkt.WriteBEFloat(a_FractionFilled);
+ Pkt.WriteVarInt32([a_Color]
+ {
+ switch (a_Color)
+ {
+ case BossBarColor::Pink: return 0U;
+ case BossBarColor::Blue: return 1U;
+ case BossBarColor::Red: return 2U;
+ case BossBarColor::Green: return 3U;
+ case BossBarColor::Yellow: return 4U;
+ case BossBarColor::Purple: return 5U;
+ case BossBarColor::White: return 6U;
+ }
+ }());
+ Pkt.WriteVarInt32([a_DivisionType]
+ {
+ switch (a_DivisionType)
+ {
+ case BossBarDivisionType::None: return 0U;
+ case BossBarDivisionType::SixNotches: return 1U;
+ case BossBarDivisionType::TenNotches: return 2U;
+ case BossBarDivisionType::TwelveNotches: return 3U;
+ case BossBarDivisionType::TwentyNotches: return 4U;
+ }
+ }());
+ {
+ UInt8 Flags = 0x00;
+ if (a_DarkenSky)
+ {
+ Flags |= 0x01;
+ }
+ if (a_PlayEndMusic || a_CreateFog)
+ {
+ Flags |= 0x02;
+ }
+ Pkt.WriteBEUInt8(Flags);
+ }
+}
+
+
+
+
+
+void cProtocol_1_9_0::SendBossBarRemove(UInt32 a_UniqueID)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(1); // Remove
+}
+
+
+
+
+
+void cProtocol_1_9_0::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(5); // Update Flags
+ {
+ UInt8 Flags = 0x00;
+ if (a_DarkenSky)
+ {
+ Flags |= 0x01;
+ }
+ if (a_PlayEndMusic || a_CreateFog)
+ {
+ Flags |= 0x02;
+ }
+ Pkt.WriteBEUInt8(Flags);
+ }
+}
+
+
+
+
+
+void cProtocol_1_9_0::SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(2); // Update health
+ Pkt.WriteBEFloat(a_FractionFilled);
+}
+
+
+
+
+
+void cProtocol_1_9_0::SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(4); // Update health
+ Pkt.WriteVarInt32([a_Color]
+ {
+ switch (a_Color)
+ {
+ case BossBarColor::Pink: return 0U;
+ case BossBarColor::Blue: return 1U;
+ case BossBarColor::Red: return 2U;
+ case BossBarColor::Green: return 3U;
+ case BossBarColor::Yellow: return 4U;
+ case BossBarColor::Purple: return 5U;
+ case BossBarColor::White: return 6U;
+ }
+ }());
+ Pkt.WriteVarInt32([a_DivisionType]
+ {
+ switch (a_DivisionType)
+ {
+ case BossBarDivisionType::None: return 0U;
+ case BossBarDivisionType::SixNotches: return 1U;
+ case BossBarDivisionType::TenNotches: return 2U;
+ case BossBarDivisionType::TwelveNotches: return 3U;
+ case BossBarDivisionType::TwentyNotches: return 4U;
+ }
+ }());
+}
+
+
+
+
+
+void cProtocol_1_9_0::SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, pktBossBar);
+ // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now.
+ Pkt.WriteBEUInt64(0);
+ Pkt.WriteBEUInt64(a_UniqueID);
+ Pkt.WriteVarInt32(3); // Update title
+ Pkt.WriteString(a_Title.CreateJsonString());
+}
+
+
+
+
+
void cProtocol_1_9_0::SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle)
{
ASSERT(m_State == 3); // In game mode?
@@ -488,6 +654,7 @@ UInt32 cProtocol_1_9_0::GetPacketID(cProtocol::ePacketType a_Packet)
case pktBlockBreakAnim: return 0x08;
case pktBlockChange: return 0x0b;
case pktBlockChanges: return 0x10;
+ case pktBossBar: return 0x0c;
case pktCameraSetTo: return 0x36;
case pktChatRaw: return 0x0f;
case pktCollectEntity: return 0x49;
diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h
index 27b005bd4..cdaeaeed9 100644
--- a/src/Protocol/Protocol_1_9.h
+++ b/src/Protocol/Protocol_1_9.h
@@ -41,6 +41,12 @@ public:
/** Sending stuff to clients (alphabetically sorted): */
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override;
+ virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarRemove (UInt32 a_UniqueID) override;
+ virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override;
+ virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override;
+ virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override;
+ virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override;
virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityMetadata (const cEntity & a_Entity) override;
@@ -153,7 +159,7 @@ class cProtocol_1_9_1:
public:
- using Super::cProtocol_1_9_0;
+ using Super::Super;
protected:
@@ -175,7 +181,7 @@ class cProtocol_1_9_2:
public:
- using Super::cProtocol_1_9_1;
+ using Super::Super;
protected:
@@ -195,7 +201,7 @@ class cProtocol_1_9_4:
public:
- using Super::cProtocol_1_9_2;
+ using Super::Super;
protected:
diff --git a/src/World.h b/src/World.h
index ec114cedc..e43f481a6 100644
--- a/src/World.h
+++ b/src/World.h
@@ -179,6 +179,7 @@ public:
virtual void BroadcastBlockAction (Vector3i a_BlockPos, Byte a_Byte1, Byte a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr) override; // Exported in ManualBindings_World.cpp
virtual void BroadcastBlockBreakAnimation(UInt32 a_EntityID, Vector3i a_BlockPos, Int8 a_Stage, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastBlockEntity (Vector3i a_BlockPos, const cClientHandle * a_Exclude = nullptr) override; ///< If there is a block entity at the specified coods, sends it to all clients except a_Exclude
+ virtual void BroadcastBossBarUpdateHealth(const cEntity & a_Entity, UInt32 a_UniqueID, float a_FractionFilled) override;
// tolua_begin
virtual void BroadcastChat (const AString & a_Message, const cClientHandle * a_Exclude = nullptr, eMessageType a_ChatPrefix = mtCustom) override;
@@ -209,9 +210,9 @@ public:
virtual void BroadcastPlayerListAddPlayer (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override; // tolua_export
virtual void BroadcastPlayerListRemovePlayer (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) override;
+ virtual void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastPlayerListUpdateGameMode (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastPlayerListUpdatePing (const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr) override;
- virtual void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = nullptr) override;
virtual void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
virtual void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override;