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-rw-r--r--src/Items/ItemDoor.h16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index c1b439024..402cef6c6 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -30,7 +30,21 @@ public:
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
- a_BlockType = (m_ItemType == E_ITEM_WOODEN_DOOR) ? E_BLOCK_WOODEN_DOOR : E_BLOCK_IRON_DOOR;
+ switch (m_ItemType) {
+ case E_ITEM_WOODEN_DOOR: a_BlockType = E_BLOCK_WOODEN_DOOR; break;
+ case E_ITEM_IRON_DOOR: a_BlockType = E_BLOCK_IRON_DOOR; break;
+ case E_ITEM_SPRUCE_DOOR: a_BlockType = E_BLOCK_SPRUCE_DOOR; break;
+ case E_ITEM_BIRCH_DOOR: a_BlockType = E_BLOCK_BIRCH_DOOR; break;
+ case E_ITEM_JUNGLE_DOOR: a_BlockType = E_BLOCK_JUNGLE_DOOR; break;
+ case E_ITEM_DARK_OAK_DOOR: a_BlockType = E_BLOCK_DARK_OAK_DOOR; break;
+ case E_ITEM_ACACIA_DOOR: a_BlockType = E_BLOCK_ACACIA_DOOR; break;
+ default:
+ {
+ ASSERT(!"Unhandled door type");
+ return false;
+ }
+ }
+
cChunkInterface ChunkInterface(a_World->GetChunkMap());
bool Meta = BlockHandler(a_BlockType)->GetPlacementBlockTypeMeta(
ChunkInterface, a_Player,