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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp15
-rw-r--r--src/WorldStorage/NBTChunkSerializer.h2
-rw-r--r--src/WorldStorage/WSSAnvil.cpp21
-rw-r--r--src/WorldStorage/WSSAnvil.h1
4 files changed, 1 insertions, 38 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index baf74d830..bff515386 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -11,7 +11,6 @@
#include "FastNBT.h"
#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/EnderChestEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
@@ -190,18 +189,6 @@ void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity)
-void cNBTChunkSerializer::AddEnderChestEntity(cEnderChestEntity * a_Entity)
-{
- m_Writer.BeginCompound("");
- AddBasicTileEntity(a_Entity, "EnderChest");
- // No need to store anything more
- m_Writer.EndCompound();
-}
-
-
-
-
-
void cNBTChunkSerializer::AddDispenserEntity(cDispenserEntity * a_Entity)
{
m_Writer.BeginCompound("");
@@ -833,7 +820,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity)
case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break;
case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break;
case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break;
- case E_BLOCK_ENDER_CHEST: AddEnderChestEntity ((cEnderChestEntity *) a_Entity); break;
+ case E_BLOCK_ENDER_CHEST: /* No need to be saved */ break;
case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break;
case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break;
case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break;
diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h
index a4c95f540..112afc27e 100644
--- a/src/WorldStorage/NBTChunkSerializer.h
+++ b/src/WorldStorage/NBTChunkSerializer.h
@@ -21,7 +21,6 @@ class cEntity;
class cBlockEntity;
class cBoat;
class cChestEntity;
-class cEnderChestEntity;
class cCommandBlockEntity;
class cDispenserEntity;
class cDropperEntity;
@@ -94,7 +93,6 @@ protected:
// Block entities:
void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID);
void AddChestEntity (cChestEntity * a_Entity);
- void AddEnderChestEntity(cEnderChestEntity * a_Entity);
void AddDispenserEntity(cDispenserEntity * a_Entity);
void AddDropperEntity (cDropperEntity * a_Entity);
void AddFurnaceEntity (cFurnaceEntity * a_Furnace);
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index e6170f8b7..9870c144a 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -16,7 +16,6 @@
#include "../StringCompression.h"
#include "../BlockEntities/ChestEntity.h"
-#include "../BlockEntities/EnderChestEntity.h"
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
@@ -585,10 +584,6 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con
{
LoadChestFromNBT(a_BlockEntities, a_NBT, Child);
}
- else if (strncmp(a_NBT.GetData(sID), "EnderChest", a_NBT.GetDataLength(sID)) == 0)
- {
-
- }
else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0)
{
LoadCommandBlockFromNBT(a_BlockEntities, a_NBT, Child);
@@ -767,22 +762,6 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars
-void cWSSAnvil::LoadEnderChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
-{
- ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
- int x, y, z;
- if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z))
- {
- return;
- }
- std::auto_ptr<cEnderChestEntity> EnderChest(new cEnderChestEntity(x, y, z, m_World));
- a_BlockEntities.push_back(EnderChest.release());
-}
-
-
-
-
-
void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx)
{
ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound);
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 45fea70b6..7542a828a 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -134,7 +134,6 @@ protected:
void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0);
void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadEnderChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadFlowerPotFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx);