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-rw-r--r--src/ClientHandle.cpp12
-rw-r--r--src/ClientHandle.h9
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp1
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
4 files changed, 21 insertions, 3 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index a29bef0c0..3b677460b 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -92,7 +92,8 @@ cClientHandle::cClientHandle(const cSocket * a_Socket, int a_ViewDistance) :
m_NumBlockChangeInteractionsThisTick(0),
m_UniqueID(0),
m_HasSentPlayerChunk(false),
- m_Locale("en_GB")
+ m_Locale("en_GB"),
+ m_ProtocolVersion(0)
{
m_Protocol = new cProtocolRecognizer(this);
@@ -583,15 +584,22 @@ void cClientHandle::HandlePing(void)
bool cClientHandle::HandleLogin(int a_ProtocolVersion, const AString & a_Username)
{
+ // If the protocol version hasn't been set yet, set it now:
+ if (m_ProtocolVersion == 0)
+ {
+ m_ProtocolVersion = a_ProtocolVersion;
+ }
+
m_Username = a_Username;
+ // Let the plugins know about this event, they may refuse the player:
if (cRoot::Get()->GetPluginManager()->CallHookLogin(this, a_ProtocolVersion, a_Username))
{
Destroy();
return false;
}
- // Schedule for authentication; until then, let them wait (but do not block)
+ // Schedule for authentication; until then, let the player wait (but do not block)
m_State = csAuthenticating;
cRoot::Get()->GetAuthenticator().Authenticate(GetUniqueID(), GetUsername(), m_Protocol->GetAuthServerID());
return true;
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 20592c190..a9cc29d50 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -316,6 +316,12 @@ public:
/** Called when the player will enchant a Item */
void HandleEnchantItem(Byte & a_WindowID, Byte & a_Enchantment);
+
+ /** Called by the protocol recognizer when the protocol version is known. */
+ void SetProtocolVersion(UInt32 a_ProtocolVersion) { m_ProtocolVersion = a_ProtocolVersion; }
+
+ /** Returns the protocol version number of the protocol that the client is talking. Returns zero if the protocol version is not (yet) known. */
+ UInt32 GetProtocolVersion(void) const { return m_ProtocolVersion; } // tolua_export
private:
@@ -427,6 +433,9 @@ private:
/** The brand identification of the client, as received in the MC|Brand plugin message or set from a plugin. */
AString m_ClientBrand;
+ /** The version of the protocol that the client is talking, or 0 if unknown. */
+ UInt32 m_ProtocolVersion;
+
/** Handles the block placing packet when it is a real block placement (not block-using, item-using or eating) */
void HandlePlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, cItemHandler & a_ItemHandler);
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 4f8eb59db..15bcd03b1 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -905,6 +905,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
{
return false;
}
+ m_Client->SetProtocolVersion(ProtocolVersion);
switch (ProtocolVersion)
{
case PROTO_VERSION_1_7_2:
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 96a7e17d2..b42cfdec2 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -134,7 +134,7 @@ protected:
/// Tries to recognize protocol based on m_Buffer contents; returns true if recognized
bool TryRecognizeProtocol(void);
- /** Tries to recognize a protocol in the leghted family (1.7+), based on m_Buffer; returns true if recognized.
+ /** Tries to recognize a protocol in the lengthed family (1.7+), based on m_Buffer; returns true if recognized.
The packet length and type have already been read, type is 0
The number of bytes remaining in the packet is passed as a_PacketLengthRemaining
**/