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-rw-r--r--src/Mobs/Monster.cpp5
-rw-r--r--src/Mobs/Path.cpp14
2 files changed, 13 insertions, 6 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 7ced89e45..37774b08f 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -143,10 +143,11 @@ bool cMonster::TickPathFinding(cChunk & a_Chunk)
{
/* If we reached the last path waypoint,
Or if we haven't re-calculated for too long.
- Interval is proportional to distance squared. (Recalculate lots when close, calculate rarely when far) */
+ Interval is proportional to distance squared, and its minimum is 10.
+ (Recalculate lots when close, calculate rarely when far) */
if (
((GetPosition() - m_PathFinderDestination).Length() < 0.25) ||
- m_TicksSinceLastPathReset > (0.15 * (m_FinalDestination - GetPosition()).SqrLength())
+ ((m_TicksSinceLastPathReset > 10) && (m_TicksSinceLastPathReset > (0.15 * (m_FinalDestination - GetPosition()).SqrLength())))
)
{
ResetPathFinding();
diff --git a/src/Mobs/Path.cpp b/src/Mobs/Path.cpp
index 8701dad10..84d888bf2 100644
--- a/src/Mobs/Path.cpp
+++ b/src/Mobs/Path.cpp
@@ -60,12 +60,12 @@ cPath::cPath(
{
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
- int RelX = m_Destination.x - m_Chunk->GetPosX() * cChunkDef::Width;
- int RelZ = m_Destination.z - m_Chunk->GetPosZ() * cChunkDef::Width;
+ int RelX = m_Destination.x - Chunk->GetPosX() * cChunkDef::Width;
+ int RelZ = m_Destination.z - Chunk->GetPosZ() * cChunkDef::Width;
bool inwater = false;
for (;;)
{
- m_Chunk->GetBlockTypeMeta(RelX, m_Destination.y, RelZ, BlockType, BlockMeta);
+ Chunk->GetBlockTypeMeta(RelX, m_Destination.y, RelZ, BlockType, BlockMeta);
if (BlockType != E_BLOCK_STATIONARY_WATER)
{
break;
@@ -182,7 +182,13 @@ bool cPath::Step_Internal()
}
// Path found.
- if (CurrentCell->m_Location == m_Destination)
+ if (
+ (CurrentCell->m_Location == m_Destination + Vector3i(0, 0, 1)) ||
+ (CurrentCell->m_Location == m_Destination + Vector3i(1, 0, 0)) ||
+ (CurrentCell->m_Location == m_Destination + Vector3i(-1, 0, 0)) ||
+ (CurrentCell->m_Location == m_Destination + Vector3i(0, 0, -1)) ||
+ (CurrentCell->m_Location == m_Destination + Vector3i(0, -1, 0))
+ )
{
do
{