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-rw-r--r--src/Mobs/Monster.cpp2
-rw-r--r--src/Mobs/Sheep.cpp41
-rw-r--r--src/Mobs/Sheep.h2
3 files changed, 42 insertions, 3 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 5843ca5a6..5ffd645b3 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -900,7 +900,7 @@ cMonster * cMonster::NewMonsterFromType(cMonster::eType a_MobType)
case mtMooshroom: toReturn = new cMooshroom(); break;
case mtOcelot: toReturn = new cOcelot(); break;
case mtPig: toReturn = new cPig(); break;
- case mtSheep: toReturn = new cSheep (Random.NextInt(15)); break; // Colour parameter
+ case mtSheep: toReturn = new cSheep(); break;
case mtSilverfish: toReturn = new cSilverfish(); break;
case mtSnowGolem: toReturn = new cSnowGolem(); break;
case mtSpider: toReturn = new cSpider(); break;
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp
index 5a6b760af..cc7315a86 100644
--- a/src/Mobs/Sheep.cpp
+++ b/src/Mobs/Sheep.cpp
@@ -5,6 +5,7 @@
#include "../BlockID.h"
#include "../Entities/Player.h"
#include "../World.h"
+#include "FastRandom.h"
@@ -16,6 +17,43 @@ cSheep::cSheep(int a_Color) :
m_WoolColor(a_Color),
m_TimeToStopEating(-1)
{
+ // Generate random wool color.
+ if (m_WoolColor == -1)
+ {
+ cFastRandom Random;
+ int Chance = Random.NextInt(101);
+
+ if (Chance <= 81)
+ {
+ // White
+ m_WoolColor = 0;
+ }
+ else if (Chance <= 86)
+ {
+ // Black
+ m_WoolColor = 15;
+ }
+ else if (Chance <= 91)
+ {
+ // Grey
+ m_WoolColor = 7;
+ }
+ else if (Chance <= 96)
+ {
+ // Light grey
+ m_WoolColor = 8;
+ }
+ else if (Chance <= 99)
+ {
+ // Brown
+ m_WoolColor = 12;
+ }
+ else
+ {
+ // Pink
+ m_WoolColor = 6;
+ }
+ }
}
@@ -37,7 +75,7 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSheep::OnRightClicked(cPlayer & a_Player)
{
const cItem & EquippedItem = a_Player.GetEquippedItem();
- if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared))
+ if ((EquippedItem.m_ItemType == E_ITEM_SHEARS) && !IsSheared() && !IsBaby())
{
m_IsSheared = true;
m_World->BroadcastEntityMetadata(*this);
@@ -51,6 +89,7 @@ void cSheep::OnRightClicked(cPlayer & a_Player)
int NumDrops = m_World->GetTickRandomNumber(2) + 1;
Drops.push_back(cItem(E_BLOCK_WOOL, NumDrops, m_WoolColor));
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10);
+ m_World->BroadcastSoundEffect("mob.sheep.shear", POSX_TOINT * 8, POSY_TOINT * 8, POSZ_TOINT * 8, 1.0f, 1.0f);
}
else if ((EquippedItem.m_ItemType == E_ITEM_DYE) && (m_WoolColor != 15 - EquippedItem.m_ItemDamage))
{
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index 402e8e61c..14da81364 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -13,7 +13,7 @@ class cSheep :
typedef cPassiveMonster super;
public:
- cSheep(int a_Color);
+ cSheep(int a_Color = -1);
CLASS_PROTODEF(cSheep);