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-rw-r--r--src/Items/ItemDoor.h10
1 files changed, 3 insertions, 7 deletions
diff --git a/src/Items/ItemDoor.h b/src/Items/ItemDoor.h
index dacf286e5..6d8d97f6f 100644
--- a/src/Items/ItemDoor.h
+++ b/src/Items/ItemDoor.h
@@ -62,10 +62,10 @@ public:
return false;
}
}
-
+
// Check the two blocks that will get replaced by the door:
- BLOCKTYPE LowerBlockType = a_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
- BLOCKTYPE UpperBlockType = a_World.GetBlock(a_BlockX, a_BlockY + 2, a_BlockZ);
+ BLOCKTYPE LowerBlockType = a_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ);
+ BLOCKTYPE UpperBlockType = a_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
if (
!cBlockDoorHandler::CanReplaceBlock(LowerBlockType) ||
!cBlockDoorHandler::CanReplaceBlock(UpperBlockType))
@@ -106,7 +106,3 @@ public:
return true;
}
} ;
-
-
-
-