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-rw-r--r--src/Generating/ComposableGenerator.cpp11
-rw-r--r--src/Generating/GridStructGen.cpp35
-rw-r--r--src/Generating/GridStructGen.h16
-rw-r--r--src/Generating/PieceGenerator.cpp20
-rw-r--r--src/Generating/PieceGenerator.h16
-rw-r--r--src/Generating/Prefab.cpp48
-rw-r--r--src/Generating/Prefab.h21
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.cpp4339
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp1511
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.cpp1890
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.h15
-rw-r--r--src/Generating/VillageGen.cpp369
-rw-r--r--src/Generating/VillageGen.h57
15 files changed, 8365 insertions, 13 deletions
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 2e886336f..4dd626ed4 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -25,6 +25,7 @@
#include "Noise3DGenerator.h"
#include "POCPieceGenerator.h"
#include "Ravines.h"
+#include "VillageGen.h"
@@ -32,6 +33,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cTerrainCompositionGen:
+
cTerrainCompositionGen * cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed)
{
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
@@ -404,6 +406,15 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
}
+ else if (NoCaseCompare(*itr, "Villages") == 0)
+ {
+ int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
+ int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
+ int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
+ int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
+ int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
+ m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
+ }
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
diff --git a/src/Generating/GridStructGen.cpp b/src/Generating/GridStructGen.cpp
index 3bbc89054..23946e2e9 100644
--- a/src/Generating/GridStructGen.cpp
+++ b/src/Generating/GridStructGen.cpp
@@ -9,6 +9,34 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cEmptyStructure:
+
+/** A cStructure descendant representing an empty structure.
+Used when the generator descended from cGridStructGen doesn't return any structure, to keep at least the
+Origin coords so that the structure isn't queried over and over again. */
+class cEmptyStructure :
+ public cGridStructGen::cStructure
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cEmptyStructure(int a_OriginX, int a_OriginZ) :
+ super(a_OriginX, a_OriginZ)
+ {
+ }
+
+protected:
+ virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override
+ {
+ // Do nothing
+ }
+} ;
+
+
+
+
+
cGridStructGen::cGridStructGen(
int a_Seed,
int a_GridSizeX, int a_GridSizeZ,
@@ -81,7 +109,12 @@ void cGridStructGen::GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructur
} // for itr - a_Structures[]
if (!Found)
{
- a_Structures.push_back(CreateStructure(OriginX, OriginZ));
+ cStructurePtr Structure = CreateStructure(OriginX, OriginZ);
+ if (Structure.get() == NULL)
+ {
+ Structure.reset(new cEmptyStructure(OriginX, OriginZ));
+ }
+ a_Structures.push_back(Structure);
}
} // for z
} // for x
diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h
index 234cc75c5..630a5e44e 100644
--- a/src/Generating/GridStructGen.h
+++ b/src/Generating/GridStructGen.h
@@ -39,14 +39,6 @@ class cGridStructGen :
public cFinishGen
{
public:
- cGridStructGen(
- int a_Seed,
- int a_GridSizeX, int a_GridSizeZ,
- int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
- size_t a_MaxCacheSize
- );
-
-protected:
/** Represents a single structure that occupies the grid point. Knows how to draw itself into a chunk. */
class cStructure
{
@@ -75,6 +67,14 @@ protected:
typedef std::list<cStructurePtr> cStructurePtrs;
+ cGridStructGen(
+ int a_Seed,
+ int a_GridSizeX, int a_GridSizeZ,
+ int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
+ size_t a_MaxCacheSize
+ );
+
+protected:
/** Seed for generating the semi-random grid. */
int m_Seed;
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index ce19c1c95..7d478f1a1 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -297,6 +297,26 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(size_t a_Index) const
+{
+ cPiece::cConnectors Connectors = m_Piece->GetConnectors();
+ ASSERT(Connectors.size() >= a_Index);
+ return m_Piece->RotateMoveConnector(Connectors[a_Index], m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(const cPiece::cConnector & a_Connector) const
+{
+ return m_Piece->RotateMoveConnector(a_Connector, m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPieceGenerator:
diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h
index 16bec3bb4..e396643a9 100644
--- a/src/Generating/PieceGenerator.h
+++ b/src/Generating/PieceGenerator.h
@@ -110,6 +110,7 @@ public:
virtual cPieces GetStartingPieces(void) = 0;
/** Returns the relative weight with which the a_NewPiece is to be selected for placing under a_PlacedPiece through a_ExistingConnector.
+ a_ExistingConnector is the original connector, before any movement or rotation is applied to it.
This allows the pool to tweak the piece's chances, based on the previous pieces in the tree and the connector used.
The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will never be chosen.
*/
@@ -144,13 +145,24 @@ public:
const cCuboid & GetHitBox (void) const { return m_HitBox; }
int GetDepth (void) const { return m_Depth; }
+ /** Returns the coords as a modifiable object. */
+ Vector3i & GetCoords(void) { return m_Coords; }
+
+ /** Returns the connector at the specified index, rotated in the actual placement.
+ Undefined behavior if a_Index is out of range. */
+ cPiece::cConnector GetRotatedConnector(size_t a_Index) const;
+
+ /** Returns a copy of the specified connector, modified to account for the translation and rotation for
+ this placement. */
+ cPiece::cConnector GetRotatedConnector(const cPiece::cConnector & a_Connector) const;
+
protected:
const cPlacedPiece * m_Parent;
const cPiece * m_Piece;
Vector3i m_Coords;
int m_NumCCWRotations;
- cCuboid m_HitBox;
- int m_Depth;
+ cCuboid m_HitBox; // Hitbox of the placed piece, in world coords
+ int m_Depth; // Depth in the generated piece tree
};
typedef std::vector<cPlacedPiece *> cPlacedPieces;
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp
index 0f20603be..506e1c2cc 100644
--- a/src/Generating/Prefab.cpp
+++ b/src/Generating/Prefab.cpp
@@ -136,6 +136,33 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
ParseConnectors(a_Def.m_Connectors);
ParseDepthWeight(a_Def.m_DepthWeight);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+cPrefab::cPrefab(const cBlockArea & a_Image, int a_AllowedRotations) :
+ m_Size(a_Image.GetSize()),
+ m_AllowedRotations(a_AllowedRotations),
+ m_MergeStrategy(cBlockArea::msOverwrite),
+ m_ShouldExtendFloor(false),
+ m_DefaultWeight(1),
+ m_AddWeightIfSame(0)
+{
+ m_HitBox.p1.Set(0, 0, 0);
+ m_HitBox.p2.Set(m_Size.x - 1, m_Size.y - 1, m_Size.z - 1);
+ m_BlockArea[0].CopyFrom(a_Image);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+void cPrefab::AddRotatedBlockAreas(void)
+{
// 1 CCW rotation:
if ((m_AllowedRotations & 0x01) != 0)
{
@@ -165,12 +192,20 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const
{
+ Draw(a_Dest, a_Placement->GetCoords(), a_Placement->GetNumCCWRotations());
+}
+
+
+
+
+void cPrefab::Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const
+{
// Draw the basic image:
- Vector3i Placement = a_Placement->GetCoords();
+ Vector3i Placement(a_Placement);
int ChunkStartX = a_Dest.GetChunkX() * cChunkDef::Width;
int ChunkStartZ = a_Dest.GetChunkZ() * cChunkDef::Width;
Placement.Move(-ChunkStartX, 0, -ChunkStartZ);
- const cBlockArea & Image = m_BlockArea[a_Placement->GetNumCCWRotations()];
+ const cBlockArea & Image = m_BlockArea[a_NumRotations];
a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy);
// If requested, draw the floor (from the bottom of the prefab down to the nearest non-air)
@@ -257,6 +292,15 @@ int cPrefab::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cC
+void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type)
+{
+ m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction));
+}
+
+
+
+
+
void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef)
{
ASSERT(a_CharMapDef != NULL);
diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h
index 37db2ff16..2b89a204c 100644
--- a/src/Generating/Prefab.h
+++ b/src/Generating/Prefab.h
@@ -84,17 +84,34 @@ public:
int m_AddWeightIfSame;
};
+
+ /** Creates a prefab from the provided definition. */
cPrefab(const sDef & a_Def);
+ /** Creates a prefab based on the given BlockArea and allowed rotations. */
+ cPrefab(const cBlockArea & a_Image, int a_AllowedRotations);
+
/** Draws the prefab into the specified chunk, according to the placement stored in the PlacedPiece. */
void Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const;
+ /** Draws the prefab into the specified chunks, according to the specified placement and rotations. */
+ void Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const;
+
/** Returns true if the prefab has any connector of the specified type. */
bool HasConnectorType(int a_ConnectorType) const;
/** Returns the weight (chance) of this prefab generating as the next piece after the specified placed piece.
PiecePool implementations can use this for their GetPieceWeight() implementations. */
int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector) const;
+
+ /** Returns the unmodified DefaultWeight property for the piece. */
+ int GetDefaultWeight(void) const { return m_DefaultWeight; }
+
+ /** Sets the AddWeightIfSame member, that is used to modify the weight when the previous piece is the same prefab */
+ void SetAddWeightIfSame(int a_AddWeightIfSame) { m_AddWeightIfSame = a_AddWeightIfSame; }
+
+ /** Adds the specified connector to the list of connectors this piece supports. */
+ void AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type);
protected:
/** Packs complete definition of a single block, for per-letter assignment. */
@@ -157,6 +174,10 @@ protected:
virtual cCuboid GetHitBox(void) const override;
virtual bool CanRotateCCW(int a_NumRotations) const override;
+ /** Based on the m_AllowedRotations, adds rotated cBlockAreas to the m_BlockArea array.
+ To be called only from this class's constructor! */
+ void AddRotatedBlockAreas(void);
+
/** Parses the CharMap in the definition into a CharMap binary data used for translating the definition into BlockArea. */
void ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef);
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
new file mode 100644
index 000000000..28488be14
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
@@ -0,0 +1,4339 @@
+
+// PlainsVillagePrefabs.cpp
+
+// Defines the prefabs in the group PlainsVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "PlainsVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BigPlantBed:
+ // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton
+ {
+ // Size:
+ 13, 4, 12, // SizeX = 13, SizeY = 4, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 3, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 5: 0\n" /* wood */
+ "c: 13: 0\n" /* gravel */
+ "d: 17: 0\n" /* tree */
+ "e: 60: 7\n" /* tilleddirt */
+ "f: 8: 0\n" /* water */
+ "g: 85: 0\n" /* fence */
+ "h: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "bcccccccccccb"
+ /* 2 */ "bcccccccccccb"
+ /* 3 */ "bcccccccccccb"
+ /* 4 */ "bcccccccccccb"
+ /* 5 */ "bcccccccccccb"
+ /* 6 */ "bcccccccccccb"
+ /* 7 */ "bcccccccccccb"
+ /* 8 */ "bcccccccccccb"
+ /* 9 */ "bcccccccccccb"
+ /* 10 */ "bcccccccccccb"
+ /* 11 */ "bbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "ddddddddddddd"
+ /* 1 */ "deefeefeefeed"
+ /* 2 */ "deefeefeefeed"
+ /* 3 */ "deefeefeefeed"
+ /* 4 */ "deefeefeefeed"
+ /* 5 */ "deefeefeefeed"
+ /* 6 */ "deefeefeefeed"
+ /* 7 */ "deefeefeefeed"
+ /* 8 */ "deefeefeefeed"
+ /* 9 */ "deefeefeefeed"
+ /* 10 */ "deefeefeefeed"
+ /* 11 */ "ddddddddddddd"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "g..g..g..g..g"
+ /* 1 */ "ghh.h..hh.hhg"
+ /* 2 */ "ghh..h.hh.hhg"
+ /* 3 */ "ghh.h..h..hhg"
+ /* 4 */ "ghh.hh.h..hhg"
+ /* 5 */ "ghh.h..hh.hhg"
+ /* 6 */ "ghh.hh.hh.hhg"
+ /* 7 */ "ghh....h..hhg"
+ /* 8 */ "ghh..h....hhg"
+ /* 9 */ "ghh.....h.hhg"
+ /* 10 */ "ghh.hh.h..hhg"
+ /* 11 */ "g..g..g..g..g",
+
+ // Connectors:
+ "-1: 7, 1, 11: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // BigPlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleHouse10x5Library:
+ // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft
+ {
+ // Size:
+ 12, 8, 7, // SizeX = 12, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 53: 3\n" /* woodstairs */
+ "i: 53: 1\n" /* woodstairs */
+ "j: 85: 0\n" /* fence */
+ "k: 53: 0\n" /* woodstairs */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n:102: 0\n" /* glasspane */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 3\n" /* torch */
+ "q: 72: 0\n" /* woodplate */
+ "r: 50: 4\n" /* torch */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 47: 0\n" /* bookshelf */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */
+ "w: 53: 6\n" /* woodstairs */
+ "x: 5: 0\n" /* wood */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "bbbbbbbaaabb"
+ /* 1 */ "baaaaaaaaaab"
+ /* 2 */ "baaaaaaaaaab"
+ /* 3 */ "baaaaaaaaaab"
+ /* 4 */ "baaaaaaaaaab"
+ /* 5 */ "baaaaaaaaaab"
+ /* 6 */ "bbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".......cde.."
+ /* 1 */ ".ffffffffff."
+ /* 2 */ ".ffffffffff."
+ /* 3 */ ".ffffffffff."
+ /* 4 */ ".ffffffffff."
+ /* 5 */ ".ffffffffff."
+ /* 6 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".fffffffgff."
+ /* 2 */ ".fh.ijk...f."
+ /* 3 */ ".fj.......f."
+ /* 4 */ ".fl.ijkijkf."
+ /* 5 */ ".ffffffffff."
+ /* 6 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".fnnfnnfoff."
+ /* 2 */ ".n..pq.p.pn."
+ /* 3 */ ".nq.......n."
+ /* 4 */ ".n..rq.rq.n."
+ /* 5 */ ".fnnfnnfnnf."
+ /* 6 */ "............"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "llllllllllll"
+ /* 1 */ "sffffffffffs"
+ /* 2 */ ".fttttttttf."
+ /* 3 */ ".fu......vf."
+ /* 4 */ ".fttttttttf."
+ /* 5 */ "wffffffffffw"
+ /* 6 */ "hhhhhhhhhhhh"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "llllllllllll"
+ /* 2 */ "sxxxxxxxxxxs"
+ /* 3 */ ".xxxxxxxxxx."
+ /* 4 */ "wxxxxxxxxxxw"
+ /* 5 */ "hhhhhhhhhhhh"
+ /* 6 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "llllllllllll"
+ /* 3 */ "xxxxxxxxxxxx"
+ /* 4 */ "hhhhhhhhhhhh"
+ /* 5 */ "............"
+ /* 6 */ "............",
+
+ // Connectors:
+ "-1: 8, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // CobbleHouse10x5Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoublePlantBed:
+ // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999
+ {
+ // Size:
+ 15, 2, 9, // SizeX = 15, SizeY = 2, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 1, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 17: 0\n" /* tree */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaa.aaaaaaa"
+ /* 1 */ "abbcbba.abbcbba"
+ /* 2 */ "abbcbba.abbcbba"
+ /* 3 */ "abbcbba.abbcbba"
+ /* 4 */ "abbcbba.abbcbba"
+ /* 5 */ "abbcbba.abbcbba"
+ /* 6 */ "abbcbba.abbcbba"
+ /* 7 */ "abbcbba.abbcbba"
+ /* 8 */ "aaaaaaa.aaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "d.....d.d.....d"
+ /* 1 */ ".ee.ee...ee.ee."
+ /* 2 */ ".e...e...ee.ee."
+ /* 3 */ ".e.......ee.ee."
+ /* 4 */ ".ee..e...ee.ee."
+ /* 5 */ ".ee..e...ee.ee."
+ /* 6 */ "..e..e...ee.ee."
+ /* 7 */ "..e.e....ee.ee."
+ /* 8 */ "d.....d.d.....d",
+
+ // Connectors:
+ "-1: 7, 0, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // DoublePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera
+ {
+ // Size:
+ 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 9, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 6\n" /* wooddoorblock */
+ "j: 10: 0\n" /* lava */
+ "k: 54: 2\n" /* chest */
+ "l: 61: 2\n" /* furnace */
+ "m: 19: 0\n" /* sponge */
+ "n:102: 0\n" /* glasspane */
+ "o: 64:12\n" /* wooddoorblock */
+ "p:139: 0\n" /* cobblestonewall */
+ "q:101: 0\n" /* ironbars */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 50: 2\n" /* torch */
+ "u: 50: 1\n" /* torch */
+ "v: 53: 6\n" /* woodstairs */
+ "w: 53: 3\n" /* woodstairs */
+ "x: 43: 0\n" /* doubleslab */
+ "y: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "bbbbbaaaaabb"
+ /* 1 */ "baaaaaaaaabb"
+ /* 2 */ "baaaaaaaaabb"
+ /* 3 */ "baaaaaaaaaaa"
+ /* 4 */ "baaaaaaaaaaa"
+ /* 5 */ "baaaaaaaaaaa"
+ /* 6 */ "baaaaaaaaaaa"
+ /* 7 */ "baaaaaaaaaaa"
+ /* 8 */ "baaaaabbbbbb"
+ /* 9 */ "baaaaabbbbbb"
+ /* 10 */ "bbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....cddde.."
+ /* 1 */ ".ffffffffe.."
+ /* 2 */ ".ffffffffe.."
+ /* 3 */ ".fffffffffff"
+ /* 4 */ ".fffffffffff"
+ /* 5 */ ".fffffffffff"
+ /* 6 */ ".fffffffffff"
+ /* 7 */ ".fffffffffff"
+ /* 8 */ ".fffff.mmmmm"
+ /* 9 */ ".fffff.mmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".ghhhg......"
+ /* 2 */ ".h...i......"
+ /* 3 */ ".h...gf..fff"
+ /* 4 */ ".h...h...fjf"
+ /* 5 */ ".h...h...fjf"
+ /* 6 */ ".h...hkllfjf"
+ /* 7 */ ".h...gffffff"
+ /* 8 */ ".h...h.mmmmm"
+ /* 9 */ ".ghhhg.mmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".gnnng......"
+ /* 2 */ ".n...o......"
+ /* 3 */ ".n...gp..p.f"
+ /* 4 */ ".n...n.....q"
+ /* 5 */ ".h...n.....q"
+ /* 6 */ ".n...n.....q"
+ /* 7 */ ".n...gfqqqqf"
+ /* 8 */ ".n...h.mmmmm"
+ /* 9 */ ".gnnng.mmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "rrrrrrr....."
+ /* 1 */ "shhhhhs....."
+ /* 2 */ ".h...h......"
+ /* 3 */ ".h..thf..fqf"
+ /* 4 */ ".h...h...q.f"
+ /* 5 */ ".h...h...q.f"
+ /* 6 */ ".hu..h...q.f"
+ /* 7 */ ".h...hffffff"
+ /* 8 */ ".h...h.mmmmm"
+ /* 9 */ "vhhhhhvmmmmm"
+ /* 10 */ "wwwwwwwmmmmm"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "rrrrrrr....."
+ /* 2 */ "shhhhhs....."
+ /* 3 */ ".h...hxxxxxx"
+ /* 4 */ ".h...hxyyyyx"
+ /* 5 */ ".h...hxyyyyx"
+ /* 6 */ ".h...hxyyyyx"
+ /* 7 */ ".h...hxxxxxx"
+ /* 8 */ "vhhhhhvmmmmm"
+ /* 9 */ "wwwwwwwmmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "rrrrrrr....."
+ /* 3 */ "shhhhhs....."
+ /* 4 */ ".h...h......"
+ /* 5 */ ".h...h......"
+ /* 6 */ ".h...h......"
+ /* 7 */ "vhhhhhv....."
+ /* 8 */ "wwwwwwwmmmmm"
+ /* 9 */ ".......mmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "rrrrrrr....."
+ /* 4 */ "shhhhhs....."
+ /* 5 */ ".h...h......"
+ /* 6 */ "vhhhhhv....."
+ /* 7 */ "wwwwwww....."
+ /* 8 */ ".......mmmmm"
+ /* 9 */ ".......mmmmm"
+ /* 10 */ ".......mmmmm"
+
+ // Level 9
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "rrrrrrr....."
+ /* 5 */ "hhhhhhh....."
+ /* 6 */ "wwwwwww....."
+ /* 7 */ "............"
+ /* 8 */ ".......mmmmm"
+ /* 9 */ ".......mmmmm"
+ /* 10 */ ".......mmmmm",
+
+ // Connectors:
+ "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SinglePlantBed:
+ // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera
+ {
+ // Size:
+ 10, 3, 7, // SizeX = 10, SizeY = 3, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 2, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 17: 0\n" /* tree */
+ "c: 60: 7\n" /* tilleddirt */
+ "d: 8: 0\n" /* water */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "bbbbbbbbbb"
+ /* 1 */ "bccccccccb"
+ /* 2 */ "bccccccccb"
+ /* 3 */ "bddddddddb"
+ /* 4 */ "bccccccccb"
+ /* 5 */ "bccccccccb"
+ /* 6 */ "bbbbbbbbbb"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ "..........",
+
+ // Connectors:
+ "-1: 9, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // SinglePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenChurchMid:
+ // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera
+ {
+ // Size:
+ 7, 16, 13, // SizeX = 7, SizeY = 16, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 15, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 54: 2\n" /* chest */
+ "B: 50: 4\n" /* torch */
+ "C: 85: 0\n" /* fence */
+ "D:126: 8\n" /* woodenslab */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 65: 3\n" /* ladder */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 53: 7\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 64:12\n" /* wooddoorblock */
+ "o:102: 0\n" /* glasspane */
+ "p: 50: 1\n" /* torch */
+ "q: 50: 2\n" /* torch */
+ "r:171:14\n" /* carpet */
+ "s: 50: 3\n" /* torch */
+ "t: 53: 2\n" /* woodstairs */
+ "u: 53: 0\n" /* woodstairs */
+ "v: 53: 1\n" /* woodstairs */
+ "w: 53: 5\n" /* woodstairs */
+ "x: 53: 4\n" /* woodstairs */
+ "y: 17: 4\n" /* tree */
+ "z: 17: 8\n" /* tree */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+ /* 7 */ "aaaaaaa"
+ /* 8 */ "aaaaaaa"
+ /* 9 */ "aaaaaaa"
+ /* 10 */ "aaaaaaa"
+ /* 11 */ "aaaaaaa"
+ /* 12 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bbaaabb"
+ /* 1 */ "baaaaab"
+ /* 2 */ "baaaaab"
+ /* 3 */ "baaaaab"
+ /* 4 */ "baaaaab"
+ /* 5 */ "baaaaab"
+ /* 6 */ "baaaaab"
+ /* 7 */ "baaaaab"
+ /* 8 */ "baaaaab"
+ /* 9 */ "baaaaab"
+ /* 10 */ "baaaaab"
+ /* 11 */ "baaaaab"
+ /* 12 */ "bbbbbbb"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "..cde.."
+ /* 1 */ ".fffff."
+ /* 2 */ ".fffff."
+ /* 3 */ ".fffff."
+ /* 4 */ ".fffff."
+ /* 5 */ ".fffff."
+ /* 6 */ ".fffff."
+ /* 7 */ ".fffff."
+ /* 8 */ ".fffff."
+ /* 9 */ ".fffff."
+ /* 10 */ ".fffff."
+ /* 11 */ ".fffff."
+ /* 12 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghihg."
+ /* 2 */ ".h..jh."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h...h."
+ /* 5 */ ".gk.kg."
+ /* 6 */ ".h...h."
+ /* 7 */ ".hk.kh."
+ /* 8 */ ".h...h."
+ /* 9 */ ".h.l.h."
+ /* 10 */ ".h...h."
+ /* 11 */ ".ghhhg."
+ /* 12 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghnhg."
+ /* 2 */ ".o..jo."
+ /* 3 */ ".o...o."
+ /* 4 */ ".o...o."
+ /* 5 */ ".g...g."
+ /* 6 */ ".o...o."
+ /* 7 */ ".o...o."
+ /* 8 */ ".hp.qh."
+ /* 9 */ ".o.r.o."
+ /* 10 */ ".o...o."
+ /* 11 */ ".gooog."
+ /* 12 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghhhg."
+ /* 2 */ ".h.sjh."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h...h."
+ /* 5 */ "tg...gt"
+ /* 6 */ "uh...hv"
+ /* 7 */ "uh...hv"
+ /* 8 */ "uh...hv"
+ /* 9 */ "uh...hv"
+ /* 10 */ "uh...hv"
+ /* 11 */ "ughhhgv"
+ /* 12 */ "uw...xv"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".gyyyg."
+ /* 2 */ ".zhhjz."
+ /* 3 */ ".zhhhz."
+ /* 4 */ ".zhhhz."
+ /* 5 */ ".gyyyg."
+ /* 6 */ ".uh.hv."
+ /* 7 */ ".uh.hv."
+ /* 8 */ ".uh.hv."
+ /* 9 */ ".uh.hv."
+ /* 10 */ ".uh.hv."
+ /* 11 */ ".uhhhv."
+ /* 12 */ ".uw.xv."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghohg."
+ /* 2 */ ".h..jh."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h.A.h."
+ /* 5 */ ".ghhhg."
+ /* 6 */ "..uhv.."
+ /* 7 */ "..uhv.."
+ /* 8 */ "..uhv.."
+ /* 9 */ "..uhv.."
+ /* 10 */ "..uhv.."
+ /* 11 */ "..uhv.."
+ /* 12 */ "..uhv.."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghohg."
+ /* 2 */ ".h..jh."
+ /* 3 */ ".o...o."
+ /* 4 */ ".h...h."
+ /* 5 */ ".ghhhg."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghohg."
+ /* 2 */ ".h..jh."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h.B.h."
+ /* 5 */ ".ghhhg."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".gyyyg."
+ /* 2 */ ".zhhjz."
+ /* 3 */ ".zhhhz."
+ /* 4 */ ".zhhhz."
+ /* 5 */ ".gyyyg."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".gCCCg."
+ /* 2 */ ".C...C."
+ /* 3 */ ".C...C."
+ /* 4 */ ".C...C."
+ /* 5 */ ".gCCCg."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".g...g."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".g...g."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "uw...xv"
+ /* 1 */ "ughhhgv"
+ /* 2 */ "uhDDDhv"
+ /* 3 */ "uhDDDhv"
+ /* 4 */ "uhDDDhv"
+ /* 5 */ "ughhhgv"
+ /* 6 */ "uw...xv"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ ".uw.xv."
+ /* 1 */ ".uhhhv."
+ /* 2 */ ".uhhhv."
+ /* 3 */ ".uhhhv."
+ /* 4 */ ".uhhhv."
+ /* 5 */ ".uhhhv."
+ /* 6 */ ".uw.xv."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 15
+ /* z\x* 0123456 */
+ /* 0 */ "..uhv.."
+ /* 1 */ "..uhv.."
+ /* 2 */ "..uhv.."
+ /* 3 */ "..uhv.."
+ /* 4 */ "..uhv.."
+ /* 5 */ "..uhv.."
+ /* 6 */ "..uhv.."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ ".......",
+
+ // Connectors:
+ "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenChurchMid
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenGranary:
+ // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera
+ {
+ // Size:
+ 7, 8, 9, // SizeX = 7, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c:170: 0\n" /* haybale */
+ "d: 67: 0\n" /* stairs */
+ "e: 67: 2\n" /* stairs */
+ "f: 67: 1\n" /* stairs */
+ "g: 4: 0\n" /* cobblestone */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j:170: 4\n" /* haybale */
+ "k:170: 8\n" /* haybale */
+ "l: 54: 2\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 4\n" /* torch */
+ "o: 53: 0\n" /* woodstairs */
+ "p: 53: 5\n" /* woodstairs */
+ "q: 53: 4\n" /* woodstairs */
+ "r: 53: 1\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+ /* 7 */ "aaaaaaa"
+ /* 8 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaab"
+ /* 1 */ "baaaaab"
+ /* 2 */ "baaaaab"
+ /* 3 */ "baaaaab"
+ /* 4 */ "baaaaab"
+ /* 5 */ "baaaaab"
+ /* 6 */ "baaaaab"
+ /* 7 */ "baaaaab"
+ /* 8 */ "bbbbbbb"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "cdeeef."
+ /* 1 */ ".ggggg."
+ /* 2 */ ".ggggg."
+ /* 3 */ ".ggggg."
+ /* 4 */ ".ggggg."
+ /* 5 */ ".ggggg."
+ /* 6 */ ".ggggg."
+ /* 7 */ ".ggggg."
+ /* 8 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h..ch."
+ /* 2 */ ".i...i."
+ /* 3 */ ".ic.ji."
+ /* 4 */ ".hkjkh."
+ /* 5 */ ".iccci."
+ /* 6 */ ".iklci."
+ /* 7 */ ".hihih."
+ /* 8 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ ".n...n."
+ /* 1 */ ".h...h."
+ /* 2 */ ".i...i."
+ /* 3 */ ".i...i."
+ /* 4 */ ".hj..h."
+ /* 5 */ ".ijkci."
+ /* 6 */ ".ijkki."
+ /* 7 */ ".hihih."
+ /* 8 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "op...qr"
+ /* 1 */ "oiiiiir"
+ /* 2 */ "oi...ir"
+ /* 3 */ "oi...ir"
+ /* 4 */ "oi...ir"
+ /* 5 */ "oicc.ir"
+ /* 6 */ "oikckir"
+ /* 7 */ "oiiiiir"
+ /* 8 */ "op...qr"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ ".op.qr."
+ /* 1 */ ".oiiir."
+ /* 2 */ ".oi.ir."
+ /* 3 */ ".oi.ir."
+ /* 4 */ ".oi.ir."
+ /* 5 */ ".oi.ir."
+ /* 6 */ ".oi.ir."
+ /* 7 */ ".oiiir."
+ /* 8 */ ".op.qr."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "..oir.."
+ /* 1 */ "..oir.."
+ /* 2 */ "..oir.."
+ /* 3 */ "..oir.."
+ /* 4 */ "..oir.."
+ /* 5 */ "..oir.."
+ /* 6 */ "..oir.."
+ /* 7 */ "..oir.."
+ /* 8 */ "..oir..",
+
+ // Connectors:
+ "-1: 3, 2, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenGranary
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse10x7Library:
+ // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera
+ {
+ // Size:
+ 12, 9, 9, // SizeX = 12, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 64: 5\n" /* wooddoorblock */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 53: 0\n" /* woodstairs */
+ "q:102: 0\n" /* glasspane */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t: 72: 0\n" /* woodplate */
+ "u: 53: 7\n" /* woodstairs */
+ "v: 47: 0\n" /* bookshelf */
+ "w: 50: 1\n" /* torch */
+ "x: 50: 2\n" /* torch */
+ "y: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "bbbbaaaabbbb"
+ /* 1 */ "baaaaaaaaaab"
+ /* 2 */ "baaaaaaaaaab"
+ /* 3 */ "baaaaaaaaaab"
+ /* 4 */ "baaaaaaaaaab"
+ /* 5 */ "baaaaaaaaaab"
+ /* 6 */ "baaaaaaaaaab"
+ /* 7 */ "baaaaaaaaaab"
+ /* 8 */ "bbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "....cdde...."
+ /* 1 */ ".ffffffffff."
+ /* 2 */ ".ffffffffff."
+ /* 3 */ ".ffffffffff."
+ /* 4 */ ".ffffffffff."
+ /* 5 */ ".ffffffffff."
+ /* 6 */ ".ffffffffff."
+ /* 7 */ ".ffffffffff."
+ /* 8 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".ghhhijhhhg."
+ /* 2 */ ".h........h."
+ /* 3 */ ".hk......kh."
+ /* 4 */ ".hl......lh."
+ /* 5 */ ".hn......nh."
+ /* 6 */ ".h.olpolp.h."
+ /* 7 */ ".ghhhhhhhhg."
+ /* 8 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".gqqhrrhqqg."
+ /* 2 */ ".q..s..s..q."
+ /* 3 */ ".q........q."
+ /* 4 */ ".ht......th."
+ /* 5 */ ".q........q."
+ /* 6 */ ".q..t..t..q."
+ /* 7 */ ".gqqhqqhqqg."
+ /* 8 */ "............"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "nnnnnnnnnnnn"
+ /* 1 */ "uhhhhhhhhhhu"
+ /* 2 */ ".hvvvvvvvvh."
+ /* 3 */ ".h........h."
+ /* 4 */ ".hw......xh."
+ /* 5 */ ".h........h."
+ /* 6 */ ".hvvvvvvvvh."
+ /* 7 */ "yhhhhhhhhhhy"
+ /* 8 */ "kkkkkkkkkkkk"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "nnnnnnnnnnnn"
+ /* 2 */ "uhhhhhhhhhhu"
+ /* 3 */ ".hvvvvvvvvh."
+ /* 4 */ ".h........h."
+ /* 5 */ ".hvvvvvvvvh."
+ /* 6 */ "yhhhhhhhhhhy"
+ /* 7 */ "kkkkkkkkkkkk"
+ /* 8 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "nnnnnnnnnnnn"
+ /* 3 */ "uhhhhhhhhhhu"
+ /* 4 */ ".h........h."
+ /* 5 */ "yhhhhhhhhhhy"
+ /* 6 */ "kkkkkkkkkkkk"
+ /* 7 */ "............"
+ /* 8 */ "............"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "nnnnnnnnnnnn"
+ /* 4 */ "hhhhhhhhhhhh"
+ /* 5 */ "kkkkkkkkkkkk"
+ /* 6 */ "............"
+ /* 7 */ "............"
+ /* 8 */ "............",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse10x7Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse5x5:
+ // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera
+ {
+ // Size:
+ 7, 8, 7, // SizeX = 7, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 64:12\n" /* wooddoorblock */
+ "k:102: 0\n" /* glasspane */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 7\n" /* woodstairs */
+ "o: 50: 3\n" /* torch */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bbaaabb"
+ /* 1 */ "baaaaab"
+ /* 2 */ "baaaaab"
+ /* 3 */ "baaaaab"
+ /* 4 */ "baaaaab"
+ /* 5 */ "baaaaab"
+ /* 6 */ "bbbbbbb"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "..cde.."
+ /* 1 */ ".fffff."
+ /* 2 */ ".fffff."
+ /* 3 */ ".fffff."
+ /* 4 */ ".fffff."
+ /* 5 */ ".fffff."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghihg."
+ /* 2 */ ".h...h."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h...h."
+ /* 5 */ ".ghhhg."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ghjhg."
+ /* 2 */ ".k...k."
+ /* 3 */ ".k...k."
+ /* 4 */ ".k...k."
+ /* 5 */ ".gkkkg."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "lllllll"
+ /* 1 */ "nhhhhhn"
+ /* 2 */ ".ho.oh."
+ /* 3 */ ".h...h."
+ /* 4 */ ".h...h."
+ /* 5 */ "phhhhhp"
+ /* 6 */ "qqqqqqq"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "lllllll"
+ /* 2 */ "nhhhhhn"
+ /* 3 */ ".h...h."
+ /* 4 */ "phhhhhp"
+ /* 5 */ "qqqqqqq"
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "lllllll"
+ /* 3 */ "hhhhhhh"
+ /* 4 */ "qqqqqqq"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse7x5:
+ // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft
+ {
+ // Size:
+ 9, 8, 7, // SizeX = 9, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 7\n" /* woodstairs */
+ "o: 50: 3\n" /* torch */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaaaaa"
+ /* 3 */ "aaaaaaaaa"
+ /* 4 */ "aaaaaaaaa"
+ /* 5 */ "aaaaaaaaa"
+ /* 6 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "bbbaaabbb"
+ /* 1 */ "baaaaaaab"
+ /* 2 */ "baaaaaaab"
+ /* 3 */ "baaaaaaab"
+ /* 4 */ "baaaaaaab"
+ /* 5 */ "baaaaaaab"
+ /* 6 */ "bbbbbbbbb"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "...cde..."
+ /* 1 */ ".fffffff."
+ /* 2 */ ".fffffff."
+ /* 3 */ ".fffffff."
+ /* 4 */ ".fffffff."
+ /* 5 */ ".fffffff."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ghhihhg."
+ /* 2 */ ".h.....h."
+ /* 3 */ ".h.....h."
+ /* 4 */ ".h.....h."
+ /* 5 */ ".ghhhhhg."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".gjhkhjg."
+ /* 2 */ ".j.....j."
+ /* 3 */ ".j.....j."
+ /* 4 */ ".j.....j."
+ /* 5 */ ".gjjhjjg."
+ /* 6 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "lllllllll"
+ /* 1 */ "nghhhhhgn"
+ /* 2 */ ".h.o.o.h."
+ /* 3 */ ".h.....h."
+ /* 4 */ ".h.....h."
+ /* 5 */ "pghhhhhgp"
+ /* 6 */ "qqqqqqqqq"
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "lllllllll"
+ /* 2 */ "nhhhhhhhn"
+ /* 3 */ ".h.....h."
+ /* 4 */ "phhhhhhhp"
+ /* 5 */ "qqqqqqqqq"
+ /* 6 */ "........."
+
+ // Level 7
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "lllllllll"
+ /* 3 */ "hhhhhhhhh"
+ /* 4 */ "qqqqqqqqq"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 2, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5:
+ // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft
+ {
+ // Size:
+ 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 7\n" /* woodstairs */
+ "o: 50: 3\n" /* torch */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "bbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....cde...."
+ /* 1 */ ".fffffffff."
+ /* 2 */ ".fffffffff."
+ /* 3 */ ".fffffffff."
+ /* 4 */ ".fffffffff."
+ /* 5 */ ".fffffffff."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ghhhihhhg."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ghhhhhhhg."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".gjjhkhjjg."
+ /* 2 */ ".j.......j."
+ /* 3 */ ".j.......j."
+ /* 4 */ ".j.......j."
+ /* 5 */ ".gjjjhjjjg."
+ /* 6 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "lllllllllll"
+ /* 1 */ "nhhhhhhhhhn"
+ /* 2 */ ".h..o.o.hh."
+ /* 3 */ ".h......hh."
+ /* 4 */ ".h......hh."
+ /* 5 */ "phhhhhhhhhp"
+ /* 6 */ "qqqqqqqqqqq"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "lllllllllll"
+ /* 2 */ "nhhhhhhhhhn"
+ /* 3 */ ".hhhhhhhhh."
+ /* 4 */ "phhhhhhhhhp"
+ /* 5 */ "qqqqqqqqqqq"
+ /* 6 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "lllllllllll"
+ /* 3 */ "hhhhhhhhhhh"
+ /* 4 */ "qqqqqqqqqqq"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5:
+ // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera
+ {
+ // Size:
+ 11, 8, 7, // SizeX = 11, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 7, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 53: 3\n" /* woodstairs */
+ "k: 85: 0\n" /* fence */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 1\n" /* woodstairs */
+ "o: 53: 0\n" /* woodstairs */
+ "p:102: 0\n" /* glasspane */
+ "q: 64:12\n" /* wooddoorblock */
+ "r: 50: 3\n" /* torch */
+ "s: 72: 0\n" /* woodplate */
+ "t: 53: 7\n" /* woodstairs */
+ "u: 47: 0\n" /* bookshelf */
+ "v: 50: 1\n" /* torch */
+ "w: 50: 2\n" /* torch */
+ "x: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "bbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....cde...."
+ /* 1 */ ".fffffffff."
+ /* 2 */ ".fffffffff."
+ /* 3 */ ".fffffffff."
+ /* 4 */ ".fffffffff."
+ /* 5 */ ".fffffffff."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ghhhihhhg."
+ /* 2 */ ".hj.....jh."
+ /* 3 */ ".hk.....kh."
+ /* 4 */ ".hl.nko.lh."
+ /* 5 */ ".ghhhhhhhg."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".gpphqhppg."
+ /* 2 */ ".p..r.r..p."
+ /* 3 */ ".ps.....sp."
+ /* 4 */ ".p...s...p."
+ /* 5 */ ".gppphpppg."
+ /* 6 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "lllllllllll"
+ /* 1 */ "thhhhhhhhht"
+ /* 2 */ ".huuuuuuuh."
+ /* 3 */ ".hv.....wh."
+ /* 4 */ ".huuuuuuuh."
+ /* 5 */ "xhhhhhhhhhx"
+ /* 6 */ "jjjjjjjjjjj"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "lllllllllll"
+ /* 2 */ "thhhhhhhhht"
+ /* 3 */ ".h.......h."
+ /* 4 */ "xhhhhhhhhhx"
+ /* 5 */ "jjjjjjjjjjj"
+ /* 6 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "lllllllllll"
+ /* 3 */ "hhhhhhhhhhh"
+ /* 4 */ "jjjjjjjjjjj"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5Fence:
+ // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera
+ {
+ // Size:
+ 10, 7, 11, // SizeX = 10, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, -1, -1, // MinX, MinY, MinZ
+ 10, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 3: 0\n" /* dirt */
+ "c: 5: 0\n" /* wood */
+ "d: 2: 0\n" /* grass */
+ "e: 67: 2\n" /* stairs */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 67: 0\n" /* stairs */
+ "h: 67: 3\n" /* stairs */
+ "i: 17: 0\n" /* tree */
+ "j: 53: 1\n" /* woodstairs */
+ "k: 85: 0\n" /* fence */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 64: 2\n" /* wooddoorblock */
+ "o: 64: 0\n" /* wooddoorblock */
+ "p:102: 0\n" /* glasspane */
+ "q: 72: 0\n" /* woodplate */
+ "r: 64: 8\n" /* wooddoorblock */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mmmmmmmmmm"
+ /* 1 */ "maaaaammmm"
+ /* 2 */ "maaaaammmm"
+ /* 3 */ "maaaaabbbb"
+ /* 4 */ "aaaaaabbbb"
+ /* 5 */ "aaaaaabbbb"
+ /* 6 */ "aaaaaabbbb"
+ /* 7 */ "maaaaabbbb"
+ /* 8 */ "maaaaabbbb"
+ /* 9 */ "maaaaammmm"
+ /* 10 */ "mmmmmmmmmm"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".aaaaammmm"
+ /* 2 */ ".acccammmm"
+ /* 3 */ ".acccadddd"
+ /* 4 */ "eafffadddd"
+ /* 5 */ "gaffffdddd"
+ /* 6 */ "hafffadddd"
+ /* 7 */ ".afffadddd"
+ /* 8 */ ".afffadddd"
+ /* 9 */ ".aaaaammmm"
+ /* 10 */ "......mmmm"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".icccimmmm"
+ /* 2 */ ".cjklcmmmm"
+ /* 3 */ ".c...ckkkk"
+ /* 4 */ ".c...c...k"
+ /* 5 */ ".n...o...k"
+ /* 6 */ ".c...c...k"
+ /* 7 */ ".cff.c...k"
+ /* 8 */ ".c...ckkkk"
+ /* 9 */ ".icccimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".ipppimmmm"
+ /* 2 */ ".p.q.pmmmm"
+ /* 3 */ ".p...p...."
+ /* 4 */ ".c...c...."
+ /* 5 */ ".r...r...."
+ /* 6 */ ".c...c...."
+ /* 7 */ ".p...p...."
+ /* 8 */ ".p...p...."
+ /* 9 */ ".ipppimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "ls...tjmmm"
+ /* 1 */ "licccijmmm"
+ /* 2 */ "lc...cjmmm"
+ /* 3 */ "lc...cj..."
+ /* 4 */ "lcu.vcj..."
+ /* 5 */ "lc...cj..."
+ /* 6 */ "lcu.vcj..."
+ /* 7 */ "lc...cj..."
+ /* 8 */ "lc...cj..."
+ /* 9 */ "licccijmmm"
+ /* 10 */ "ls...tjmmm"
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mls.tjmmmm"
+ /* 1 */ "mlcccjmmmm"
+ /* 2 */ "mlc.cjmmmm"
+ /* 3 */ "mlc.cjm..."
+ /* 4 */ "mlc.cjm..."
+ /* 5 */ "mlc.cjm..."
+ /* 6 */ "mlc.cjm..."
+ /* 7 */ "mlc.cjm..."
+ /* 8 */ "mlc.cjm..."
+ /* 9 */ "mlcccjmmmm"
+ /* 10 */ "mls.tjmmmm"
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mmlcjmmmmm"
+ /* 1 */ "mmlcjmmmmm"
+ /* 2 */ "mmlcjmmmmm"
+ /* 3 */ "mmlcjmm..."
+ /* 4 */ "mmlcjmm..."
+ /* 5 */ "mmlcjmm..."
+ /* 6 */ "mmlcjmm..."
+ /* 7 */ "mmlcjmm..."
+ /* 8 */ "mmlcjmm..."
+ /* 9 */ "mmlcjmmmmm"
+ /* 10 */ "mmlcjmmmmm",
+
+ // Connectors:
+ "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x5Fence
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7:
+ // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera
+ {
+ // Size:
+ 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 7\n" /* woodstairs */
+ "o: 50: 3\n" /* torch */
+ "p: 50: 4\n" /* torch */
+ "q: 53: 6\n" /* woodstairs */
+ "r: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "baaaaaaaaab"
+ /* 7 */ "baaaaaaaaab"
+ /* 8 */ "bbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....cde...."
+ /* 1 */ ".fffffffff."
+ /* 2 */ ".fffffffff."
+ /* 3 */ ".fffffffff."
+ /* 4 */ ".fffffffff."
+ /* 5 */ ".fffffffff."
+ /* 6 */ ".fffffffff."
+ /* 7 */ ".fffffffff."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ghhhihhhg."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".h.......h."
+ /* 6 */ ".h.......h."
+ /* 7 */ ".ghhhhhhhg."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".gjjhkhjjg."
+ /* 2 */ ".j.......j."
+ /* 3 */ ".j.......j."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".j.......j."
+ /* 6 */ ".j.......j."
+ /* 7 */ ".gjjjhjjjg."
+ /* 8 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "lllllllllll"
+ /* 1 */ "nhhhhhhhhhn"
+ /* 2 */ ".h..o.o..h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".h.......h."
+ /* 6 */ ".h...p...h."
+ /* 7 */ "qhhhhhhhhhq"
+ /* 8 */ "rrrrrrrrrrr"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "lllllllllll"
+ /* 2 */ "nhhhhhhhhhn"
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".h.......h."
+ /* 6 */ "qhhhhhhhhhq"
+ /* 7 */ "rrrrrrrrrrr"
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "lllllllllll"
+ /* 3 */ "nhhhhhhhhhn"
+ /* 4 */ ".h.......h."
+ /* 5 */ "qhhhhhhhhhq"
+ /* 6 */ "rrrrrrrrrrr"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "lllllllllll"
+ /* 4 */ "hhhhhhhhhhh"
+ /* 5 */ "rrrrrrrrrrr"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7Butcher:
+ // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera
+ {
+ // Size:
+ 11, 9, 13, // SizeX = 11, SizeY = 9, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 4: 0\n" /* cobblestone */
+ "d: 67: 0\n" /* stairs */
+ "e: 67: 2\n" /* stairs */
+ "f: 67: 1\n" /* stairs */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j: 64: 7\n" /* wooddoorblock */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o:102: 0\n" /* glasspane */
+ "p: 64:12\n" /* wooddoorblock */
+ "q: 72: 0\n" /* woodplate */
+ "r: 53: 7\n" /* woodstairs */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaab"
+ /* 2 */ "aaaaaaaaaab"
+ /* 3 */ "aaaaaaaaaab"
+ /* 4 */ "aaaaaaaaaab"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaab"
+ /* 7 */ "aaaaaaaaaab"
+ /* 8 */ "abaaaaaaabb"
+ /* 9 */ "aaaaaaaaabb"
+ /* 10 */ "aaaaaaaaabb"
+ /* 11 */ "abaaaaaaaba"
+ /* 12 */ "abaaaaaaabb"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmcccmmmm"
+ /* 1 */ "mcccccccccm"
+ /* 2 */ "mcccccccccm"
+ /* 3 */ "mcccccccccm"
+ /* 4 */ "mcccccccccm"
+ /* 5 */ "mcccccccccm"
+ /* 6 */ "mcccccccccm"
+ /* 7 */ "mcccccccccm"
+ /* 8 */ "mmaaaaaaamm"
+ /* 9 */ "mmaaaaaaamm"
+ /* 10 */ "mmaaaaaaamm"
+ /* 11 */ "mmaaaaaaamm"
+ /* 12 */ "mmaaaaaaamm"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....def...."
+ /* 1 */ ".ccccccccc."
+ /* 2 */ ".cggggcccc."
+ /* 3 */ ".cggggcccc."
+ /* 4 */ ".cggggcccc."
+ /* 5 */ ".cggggcccc."
+ /* 6 */ ".cggggcccc."
+ /* 7 */ ".ccccccccc."
+ /* 8 */ "..bbbbbbb.."
+ /* 9 */ "..bbbbbbb.."
+ /* 10 */ "..bbbbbbb.."
+ /* 11 */ "..bbbbbbb.."
+ /* 12 */ "..bbbbbbb.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hiiijiiih."
+ /* 2 */ ".i.g....ki."
+ /* 3 */ ".i.g....li."
+ /* 4 */ ".i.g....ni."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".hiiijiiih."
+ /* 8 */ "..l.....l.."
+ /* 9 */ "..l.....l.."
+ /* 10 */ "..l.....l.."
+ /* 11 */ "..l.....l.."
+ /* 12 */ "..lllllll.."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hooipiooh."
+ /* 2 */ ".o.......o."
+ /* 3 */ ".o......qo."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".o.......o."
+ /* 6 */ ".o.......o."
+ /* 7 */ ".hooipiooh."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "nnnnnnnnnnn"
+ /* 1 */ "riiiiiiiiir"
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".is.....ti."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ "uiiiiiiiiiu"
+ /* 8 */ "kkkkkkkkkkk"
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "nnnnnnnnnnn"
+ /* 2 */ "riiiiiiiiir"
+ /* 3 */ ".i.......i."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".i.......i."
+ /* 6 */ "uiiiiiiiiiu"
+ /* 7 */ "kkkkkkkkkkk"
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ "riiiiiiiiir"
+ /* 4 */ ".i.......i."
+ /* 5 */ "uiiiiiiiiiu"
+ /* 6 */ "kkkkkkkkkkk"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "nnnnnnnnnnn"
+ /* 4 */ "iiiiiiiiiii"
+ /* 5 */ "kkkkkkkkkkk"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x7Butcher
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7DoubleDoor:
+ // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera
+ {
+ // Size:
+ 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 67: 3\n" /* stairs */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j: 64: 7\n" /* wooddoorblock */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 7\n" /* woodstairs */
+ "p: 17: 4\n" /* tree */
+ "q: 17: 8\n" /* tree */
+ "r: 50: 3\n" /* torch */
+ "s: 50: 4\n" /* torch */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "baaaaaaaaab"
+ /* 7 */ "baaaaaaaaab"
+ /* 8 */ "bbbbaaabbbb"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....cde...."
+ /* 1 */ ".fffffffff."
+ /* 2 */ ".fffffffff."
+ /* 3 */ ".fffffffff."
+ /* 4 */ ".fffffffff."
+ /* 5 */ ".fffffffff."
+ /* 6 */ ".fffffffff."
+ /* 7 */ ".fffffffff."
+ /* 8 */ "....cge...."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hiihjhiih."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".hiihjhiih."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hkkhlhkkh."
+ /* 2 */ ".k.......k."
+ /* 3 */ ".k.......k."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".k.......k."
+ /* 6 */ ".k.......k."
+ /* 7 */ ".hkkhlhkkh."
+ /* 8 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "nnnnnnnnnnn"
+ /* 1 */ "ohpppppppho"
+ /* 2 */ ".q..r.r..q."
+ /* 3 */ ".q.......q."
+ /* 4 */ ".q.......q."
+ /* 5 */ ".q.......q."
+ /* 6 */ ".q..s.s..q."
+ /* 7 */ "thpppppppht"
+ /* 8 */ "uuuuuuuuuuu"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "nnnnnnnnnnn"
+ /* 2 */ "oiiiiiiiiio"
+ /* 3 */ ".i.......i."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".i.......i."
+ /* 6 */ "tiiiiiiiiit"
+ /* 7 */ "uuuuuuuuuuu"
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ "oiiiiiiiiio"
+ /* 4 */ ".i.......i."
+ /* 5 */ "tiiiiiiiiit"
+ /* 6 */ "uuuuuuuuuuu"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "nnnnnnnnnnn"
+ /* 4 */ "iiiiiiiiiii"
+ /* 5 */ "uuuuuuuuuuu"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouse9x7DoubleDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL13x14:
+ // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior
+ {
+ // Size:
+ 15, 10, 16, // SizeX = 15, SizeY = 10, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 9, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 50: 4\n" /* torch */
+ "B: 50: 2\n" /* torch */
+ "C: 53: 7\n" /* woodstairs */
+ "D: 53: 4\n" /* woodstairs */
+ "E: 53: 5\n" /* woodstairs */
+ "F: 53: 6\n" /* woodstairs */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j: 64: 7\n" /* wooddoorblock */
+ "k: 96: 8\n" /* trapdoor */
+ "l: 61: 2\n" /* furnace */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 3\n" /* woodstairs */
+ "o: 85: 0\n" /* fence */
+ "p: 53: 2\n" /* woodstairs */
+ "q: 53: 1\n" /* woodstairs */
+ "r: 53: 0\n" /* woodstairs */
+ "s: 47: 0\n" /* bookshelf */
+ "t:102: 0\n" /* glasspane */
+ "u: 64:12\n" /* wooddoorblock */
+ "v: 72: 0\n" /* woodplate */
+ "w: 17: 4\n" /* tree */
+ "x: 17: 8\n" /* tree */
+ "y: 50: 3\n" /* torch */
+ "z: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "mmmmmmmmaaaaaaa"
+ /* 9 */ "mmmmmmmmaaaaaaa"
+ /* 10 */ "mmmmmmmmaaaaaaa"
+ /* 11 */ "mmmmmmmmaaaaaaa"
+ /* 12 */ "mmmmmmmmaaaaaaa"
+ /* 13 */ "mmmmmmmmaaaaaaa"
+ /* 14 */ "mmmmmmmmaaaaaaa"
+ /* 15 */ "mmmmmmmmaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbaaabbbbbb"
+ /* 1 */ "baaaaaaaaaaaaab"
+ /* 2 */ "baaaaaaaaaaaaab"
+ /* 3 */ "baaaaaaaaaaaaab"
+ /* 4 */ "baaaaaaaaaaaaab"
+ /* 5 */ "baaaaaaaaaaaaab"
+ /* 6 */ "baaaaaaaaaaaaab"
+ /* 7 */ "baaaaaaaaaaaaab"
+ /* 8 */ "mmmmmmmmaaaaaab"
+ /* 9 */ "mmmmmmmmaaaaaab"
+ /* 10 */ "mmmmmmmmaaaaaab"
+ /* 11 */ "mmmmmmmmaaaaaab"
+ /* 12 */ "mmmmmmmmaaaaaab"
+ /* 13 */ "mmmmmmmmaaaaaab"
+ /* 14 */ "mmmmmmmmaaaaaab"
+ /* 15 */ "mmmmmmmmbbbbbbb"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......cde......"
+ /* 1 */ ".fffffffffffff."
+ /* 2 */ ".fggggffffffff."
+ /* 3 */ ".fggggffffffff."
+ /* 4 */ ".fffffffffffff."
+ /* 5 */ ".fffffffffffff."
+ /* 6 */ ".fffffffffffff."
+ /* 7 */ "mfffffffffffff."
+ /* 8 */ "mmmmmmmmffffff."
+ /* 9 */ "mmmmmmmmffffff."
+ /* 10 */ "mmmmmmmmffffff."
+ /* 11 */ "mmmmmmmmffffff."
+ /* 12 */ "mmmmmmmmffffff."
+ /* 13 */ "mmmmmmmmffffff."
+ /* 14 */ "mmmmmmmmffffff."
+ /* 15 */ "mmmmmmmm......."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".hiiiihjhiiiih."
+ /* 2 */ ".i...k.......i."
+ /* 3 */ ".ilggg......ni."
+ /* 4 */ ".h..........oi."
+ /* 5 */ ".i..........pi."
+ /* 6 */ ".i.qor..qo...i."
+ /* 7 */ "mhiiiiiihp...h."
+ /* 8 */ "mmmmmmmmi....i."
+ /* 9 */ "mmmmmmmmin...i."
+ /* 10 */ "mmmmmmmmio..ni."
+ /* 11 */ "mmmmmmmmip..oi."
+ /* 12 */ "mmmmmmmmi...pi."
+ /* 13 */ "mmmmmmmmis..si."
+ /* 14 */ "mmmmmmmmhiiiih."
+ /* 15 */ "mmmmmmmm......."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".hittihuhittih."
+ /* 2 */ ".i...........i."
+ /* 3 */ ".i...........t."
+ /* 4 */ ".h..........vt."
+ /* 5 */ ".i...........t."
+ /* 6 */ ".i..v....v...i."
+ /* 7 */ "mhittttih....h."
+ /* 8 */ "mmmmmmmmi....i."
+ /* 9 */ "mmmmmmmmt....t."
+ /* 10 */ "mmmmmmmmtv...t."
+ /* 11 */ "mmmmmmmmt...vt."
+ /* 12 */ "mmmmmmmmt....t."
+ /* 13 */ "mmmmmmmmis..si."
+ /* 14 */ "mmmmmmmmhittih."
+ /* 15 */ "mmmmmmmm......."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".hwwwwwwwwwwwh."
+ /* 2 */ ".x....y.y....x."
+ /* 3 */ ".x...........x."
+ /* 4 */ ".xz..........x."
+ /* 5 */ ".x...........x."
+ /* 6 */ ".x......A....x."
+ /* 7 */ "mhwwwwwwhz..Bx."
+ /* 8 */ "mmmmmmmmx....x."
+ /* 9 */ "mmmmmmmmx....x."
+ /* 10 */ "mmmmmmmmx....x."
+ /* 11 */ "mmmmmmmmx....x."
+ /* 12 */ "mmmmmmmmx....x."
+ /* 13 */ "mmmmmmmmx.AA.x."
+ /* 14 */ "mmmmmmmmhwwwwh."
+ /* 15 */ "mmmmmmmm......."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "ppppppppppppppq"
+ /* 1 */ "riiiiiiiiiiiiiq"
+ /* 2 */ "riCCCCCCCCCCDiq"
+ /* 3 */ "riE.........Diq"
+ /* 4 */ "riE.........Diq"
+ /* 5 */ "riE.........Diq"
+ /* 6 */ "riEFFFFFFF..Diq"
+ /* 7 */ "riiiiiiiiE..Diq"
+ /* 8 */ "rnnnnnnriE..Diq"
+ /* 9 */ "mmmmmmmriE..Diq"
+ /* 10 */ "mmmmmmmriE..Diq"
+ /* 11 */ "mmmmmmmriE..Diq"
+ /* 12 */ "mmmmmmmriE..Diq"
+ /* 13 */ "mmmmmmmriEFFDiq"
+ /* 14 */ "mmmmmmmriiiiiiq"
+ /* 15 */ "mmmmmmmrnnnnnnn"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "mrpppppppppppqm"
+ /* 2 */ "mriiiiiiiiiiiqm"
+ /* 3 */ "mriiiiiiiiiiiqm"
+ /* 4 */ "mriiiiiiiiiiiqm"
+ /* 5 */ "mriiiiiiiiiiiqm"
+ /* 6 */ "mriiiiiiiiiiiqm"
+ /* 7 */ "mrnnnnnnniiiiqm"
+ /* 8 */ "mmmmmmmmriiiiqm"
+ /* 9 */ "mmmmmmmmriiiiqm"
+ /* 10 */ "mmmmmmmmriiiiqm"
+ /* 11 */ "mmmmmmmmriiiiqm"
+ /* 12 */ "mmmmmmmmriiiiqm"
+ /* 13 */ "mmmmmmmmriiiiqm"
+ /* 14 */ "mmmmmmmmnnnnnqm"
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmmmmmm"
+ /* 2 */ "mmpppppppppppmm"
+ /* 3 */ "mmriiiiiiiiiqmm"
+ /* 4 */ "mmriiiiiiiiiqmm"
+ /* 5 */ "mmriiiiiiiiiqmm"
+ /* 6 */ "mmnnnnnnnniiqmm"
+ /* 7 */ "mmmmmmmmmriiqmm"
+ /* 8 */ "mmmmmmmmmriiqmm"
+ /* 9 */ "mmmmmmmmmriiqmm"
+ /* 10 */ "mmmmmmmmmriiqmm"
+ /* 11 */ "mmmmmmmmmriiqmm"
+ /* 12 */ "mmmmmmmmmriiqmm"
+ /* 13 */ "mmmmmmmmmnnnqmm"
+ /* 14 */ "mmmmmmmmmmmmmmm"
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmmmmmm"
+ /* 2 */ "mmmmmmmmmmmmmmm"
+ /* 3 */ "mmmrpppppppqmmm"
+ /* 4 */ "mmmriiiiiiiqmmm"
+ /* 5 */ "mmmrnnnnnnrqmmm"
+ /* 6 */ "mmmmmmmmmmrqmmm"
+ /* 7 */ "mmmmmmmmmmrqmmm"
+ /* 8 */ "mmmmmmmmmmrqmmm"
+ /* 9 */ "mmmmmmmmmmrqmmm"
+ /* 10 */ "mmmmmmmmmmrqmmm"
+ /* 11 */ "mmmmmmmmmmrqmmm"
+ /* 12 */ "mmmmmmmmmmrnmmm"
+ /* 13 */ "mmmmmmmmmmmmmmm"
+ /* 14 */ "mmmmmmmmmmmmmmm"
+ /* 15 */ "mmmmmmmmmmmmmmm",
+
+ // Connectors:
+ "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouseL13x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL14x14:
+ // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera
+ {
+ // Size:
+ 16, 7, 16, // SizeX = 16, SizeY = 7, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 16, 6, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 67: 0\n" /* stairs */
+ "b: 67: 2\n" /* stairs */
+ "c: 67: 1\n" /* stairs */
+ "d: 4: 0\n" /* cobblestone */
+ "e: 5: 0\n" /* wood */
+ "f: 67: 3\n" /* stairs */
+ "g: 17: 0\n" /* tree */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i: 64: 5\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 1\n" /* woodstairs */
+ "o: 53: 7\n" /* woodstairs */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 53: 3\n" /* woodstairs */
+ "r: 53: 0\n" /* woodstairs */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */
+ "u: 50: 3\n" /* torch */
+ "v: 50: 2\n" /* torch */
+ "w: 50: 4\n" /* torch */
+ "x: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........abc....."
+ /* 1 */ ".dddddddddddddd."
+ /* 2 */ ".deeeeeeeeeeeed."
+ /* 3 */ ".deeeeeeeeeeeed."
+ /* 4 */ ".deeeeeeeeeeeed."
+ /* 5 */ ".deeeeeeeeeeeed."
+ /* 6 */ ".deeeeeeeeeeeed."
+ /* 7 */ ".ddddddddeeeeed."
+ /* 8 */ "mmmmmafcdeeeeed."
+ /* 9 */ "mmmmmmmmdeeeeed."
+ /* 10 */ "mmmmmmmmdeeeeed."
+ /* 11 */ "mmmmmmmmdeeeeed."
+ /* 12 */ "mmmmmmmmdeeeeed."
+ /* 13 */ "mmmmmmmmdeeeeed."
+ /* 14 */ "mmmmmmmmddddddd."
+ /* 15 */ "mmmmmmmm........"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".geeeeeeghgeeeg."
+ /* 2 */ ".e............e."
+ /* 3 */ ".e............e."
+ /* 4 */ ".e............e."
+ /* 5 */ ".e............e."
+ /* 6 */ ".e............e."
+ /* 7 */ ".geeeeieg.....e."
+ /* 8 */ "mmmmmm.me.....e."
+ /* 9 */ "mmmmmmmme.....e."
+ /* 10 */ "mmmmmmmme.....e."
+ /* 11 */ "mmmmmmmme.....e."
+ /* 12 */ "mmmmmmmme.....e."
+ /* 13 */ "mmmmmmmme.....e."
+ /* 14 */ "mmmmmmmmgeeeeeg."
+ /* 15 */ "mmmmmmmm........"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".gejjejjgkgjjeg."
+ /* 2 */ ".j............e."
+ /* 3 */ ".j............j."
+ /* 4 */ ".j............j."
+ /* 5 */ ".j............e."
+ /* 6 */ ".j............j."
+ /* 7 */ ".gejjekeg.....j."
+ /* 8 */ "mmmmmm.me.....e."
+ /* 9 */ "mmmmmmmmj.....j."
+ /* 10 */ "mmmmmmmmj.....j."
+ /* 11 */ "mmmmmmmme.....e."
+ /* 12 */ "mmmmmmmmj.....j."
+ /* 13 */ "mmmmmmmmj.....j."
+ /* 14 */ "mmmmmmmmgjjjjjg."
+ /* 15 */ "mmmmmmmm........"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "llllllllllllllln"
+ /* 1 */ "ogeeeeeegegeeegn"
+ /* 2 */ ".e............en"
+ /* 3 */ ".e............en"
+ /* 4 */ ".e............en"
+ /* 5 */ ".e............en"
+ /* 6 */ ".e............en"
+ /* 7 */ "pgeeeeeeg.....en"
+ /* 8 */ "qqqqqqqre.....en"
+ /* 9 */ "mmmmmmmre.....en"
+ /* 10 */ "mmmmmmmre.....en"
+ /* 11 */ "mmmmmmmre.....en"
+ /* 12 */ "mmmmmmmre.....en"
+ /* 13 */ "mmmmmmmre.....en"
+ /* 14 */ "mmmmmmmrgeeeeegn"
+ /* 15 */ "mmmmmmmrs.....tn"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "lllllllllllllll."
+ /* 2 */ "oeeeeeeeeeeeeen."
+ /* 3 */ ".e.........u.en."
+ /* 4 */ ".e..........ven."
+ /* 5 */ ".e......w....en."
+ /* 6 */ "peeeeeeeee...en."
+ /* 7 */ "qqqqqqqqrex..en."
+ /* 8 */ "mmmmmmmmre...en."
+ /* 9 */ "mmmmmmmmre...en."
+ /* 10 */ "mmmmmmmmre...en."
+ /* 11 */ "mmmmmmmmre...en."
+ /* 12 */ "mmmmmmmmre...en."
+ /* 13 */ "mmmmmmmmre...en."
+ /* 14 */ "mmmmmmmmreeeeen."
+ /* 15 */ "mmmmmmmmrs...tn."
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "llllllllllllln.."
+ /* 3 */ "oeeeeeeeeeeeen.."
+ /* 4 */ ".ex.........en.."
+ /* 5 */ "peeeeeeeeee.en.."
+ /* 6 */ "qqqqqqqqqre.en.."
+ /* 7 */ ".........re.en.."
+ /* 8 */ "mmmmmmmm.re.en.."
+ /* 9 */ "mmmmmmmm.re.en.."
+ /* 10 */ "mmmmmmmm.re.en.."
+ /* 11 */ "mmmmmmmm.re.en.."
+ /* 12 */ "mmmmmmmm.re.en.."
+ /* 13 */ "mmmmmmmm.rewen.."
+ /* 14 */ "mmmmmmmm.reeen.."
+ /* 15 */ "mmmmmmmm.rs.tn.."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "lllllllllllll..."
+ /* 4 */ "eeeeeeeeeeeen..."
+ /* 5 */ "qqqqqqqqqqren..."
+ /* 6 */ "..........ren..."
+ /* 7 */ "..........ren..."
+ /* 8 */ "mmmmmmmm..ren..."
+ /* 9 */ "mmmmmmmm..ren..."
+ /* 10 */ "mmmmmmmm..ren..."
+ /* 11 */ "mmmmmmmm..ren..."
+ /* 12 */ "mmmmmmmm..ren..."
+ /* 13 */ "mmmmmmmm..ren..."
+ /* 14 */ "mmmmmmmm..ren..."
+ /* 15 */ "mmmmmmmm..ren...",
+
+ // Connectors:
+ "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouseL14x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL9x9:
+ // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft
+ {
+ // Size:
+ 11, 8, 11, // SizeX = 11, SizeY = 8, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 7, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 7\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 50: 3\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 53: 6\n" /* woodstairs */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 3\n" /* woodstairs */
+ "v: 53: 0\n" /* woodstairs */
+ "w: 53: 5\n" /* woodstairs */
+ "x: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "bbbbbaaaaab"
+ /* 7 */ "bbbbbaaaaab"
+ /* 8 */ "bbbbbaaaaab"
+ /* 9 */ "bbbbbaaaaab"
+ /* 10 */ "bbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....cde...."
+ /* 1 */ ".fffffffff."
+ /* 2 */ ".fffffffff."
+ /* 3 */ ".fffffffff."
+ /* 4 */ ".fffffffff."
+ /* 5 */ ".fffffffff."
+ /* 6 */ ".....fffff."
+ /* 7 */ "mmmm.fffff."
+ /* 8 */ "mmmm.fffff."
+ /* 9 */ "mmmm.fffff."
+ /* 10 */ "mmmm......."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ghhhihhhg."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ghhhg...h."
+ /* 6 */ ".....h...h."
+ /* 7 */ "mmmm.h...h."
+ /* 8 */ "mmmm.h...h."
+ /* 9 */ "mmmm.ghhhg."
+ /* 10 */ "mmmm......."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".gjjhkhjjg."
+ /* 2 */ ".j.......j."
+ /* 3 */ ".j.......j."
+ /* 4 */ ".j.......j."
+ /* 5 */ ".gjjjg...h."
+ /* 6 */ ".....j...j."
+ /* 7 */ "mmmm.j...j."
+ /* 8 */ "mmmm.j...j."
+ /* 9 */ "mmmm.gjjjg."
+ /* 10 */ "mmmm......."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "lllllllllll"
+ /* 1 */ "nhhhhhhhhho"
+ /* 2 */ ".h..p.p..ho"
+ /* 3 */ ".h.......ho"
+ /* 4 */ ".h...q...ho"
+ /* 5 */ "rhhhhhs.tho"
+ /* 6 */ "uuuuuh...ho"
+ /* 7 */ "mmmmvh...ho"
+ /* 8 */ "mmmmvh...ho"
+ /* 9 */ "mmmmvhhhhho"
+ /* 10 */ "mmmmvw...xo"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "lllllllllo."
+ /* 2 */ "nhhhhhhhho."
+ /* 3 */ ".h......ho."
+ /* 4 */ "rhhhhhh.ho."
+ /* 5 */ "uuuuuuh.ho."
+ /* 6 */ ".....vh.ho."
+ /* 7 */ "mmmm.vh.ho."
+ /* 8 */ "mmmm.vh.ho."
+ /* 9 */ "mmmm.vhhho."
+ /* 10 */ "mmmm.vw.xo."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "lllllllll.."
+ /* 3 */ "hhhhhhhho.."
+ /* 4 */ "uuuuuuvho.."
+ /* 5 */ "......vho.."
+ /* 6 */ "......vho.."
+ /* 7 */ "mmmm..vho.."
+ /* 8 */ "mmmm..vho.."
+ /* 9 */ "mmmm..vho.."
+ /* 10 */ "mmmm..vho..",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouseL9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseU13x9:
+ // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft
+ {
+ // Size:
+ 15, 8, 11, // SizeX = 15, SizeY = 8, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 7, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 53: 2\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 0\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 50: 3\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 50: 1\n" /* torch */
+ "t: 53: 3\n" /* woodstairs */
+ "u: 53: 5\n" /* woodstairs */
+ "v: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbaaabbbbbb"
+ /* 1 */ "baaaaaaaaaaaaab"
+ /* 2 */ "baaaaaaaaaaaaab"
+ /* 3 */ "baaaaaaaaaaaaab"
+ /* 4 */ "baaaaaaaaaaaaab"
+ /* 5 */ "baaaaaaaaaaaaab"
+ /* 6 */ "baaaaabbbaaaaab"
+ /* 7 */ "baaaaabbbaaaaab"
+ /* 8 */ "baaaaabbbaaaaab"
+ /* 9 */ "baaaaabbbaaaaab"
+ /* 10 */ "bbbbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......cde......"
+ /* 1 */ ".fffffffffffff."
+ /* 2 */ ".fffffffffffff."
+ /* 3 */ ".fffffffffffff."
+ /* 4 */ ".fffffffffffff."
+ /* 5 */ ".fffffffffffff."
+ /* 6 */ ".fffff...fffff."
+ /* 7 */ ".fffff...fffff."
+ /* 8 */ ".fffff...fffff."
+ /* 9 */ ".fffff...fffff."
+ /* 10 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ghhhhhihhhhhg."
+ /* 2 */ ".h...........h."
+ /* 3 */ ".h...........h."
+ /* 4 */ ".h...........h."
+ /* 5 */ ".h...ghhhg...h."
+ /* 6 */ ".h...h...h...h."
+ /* 7 */ ".h...h...h...h."
+ /* 8 */ ".h...h...h...h."
+ /* 9 */ ".ghhhg...ghhhg."
+ /* 10 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".gjjjjhkhjjjjg."
+ /* 2 */ ".j...........j."
+ /* 3 */ ".j...........j."
+ /* 4 */ ".j...........j."
+ /* 5 */ ".h...gjjjg...h."
+ /* 6 */ ".j...j...j...j."
+ /* 7 */ ".j...j...j...j."
+ /* 8 */ ".j...j...j...j."
+ /* 9 */ ".gjjjg...gjjjg."
+ /* 10 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "lllllllllllllll"
+ /* 1 */ "nhhhhhhhhhhhhho"
+ /* 2 */ "nh....p.p....ho"
+ /* 3 */ "nh...........ho"
+ /* 4 */ "nh...q...q...ho"
+ /* 5 */ "nh..rhhhhhs..ho"
+ /* 6 */ "nh...httth...ho"
+ /* 7 */ "nh...ho.nh...ho"
+ /* 8 */ "nh...ho.nh...ho"
+ /* 9 */ "nhhhhho.nhhhhho"
+ /* 10 */ "nu...vo.nu...vo"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".llllllllllllo."
+ /* 2 */ ".nhhhhhhhhhhho."
+ /* 3 */ ".nhhhhhhhhhhho."
+ /* 4 */ ".nhhhhhhhhhhho."
+ /* 5 */ ".nhhhotttthhho."
+ /* 6 */ ".nhhho...nhhho."
+ /* 7 */ ".nhhho...nhhho."
+ /* 8 */ ".nhhho...nhhho."
+ /* 9 */ ".nhhho...nhhho."
+ /* 10 */ ".nu.vo...nu.vo."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..nllllllllll.."
+ /* 3 */ "..nhhhhhhhhho.."
+ /* 4 */ "..nhotttttnho.."
+ /* 5 */ "..nho.....nho.."
+ /* 6 */ "..nho.....nho.."
+ /* 7 */ "..nho.....nho.."
+ /* 8 */ "..nho.....nho.."
+ /* 9 */ "..nho.....nho.."
+ /* 10 */ "..nho.....nho..",
+
+ // Connectors:
+ "-1: 7, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenHouseU13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenMill5x5:
+ // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera
+ {
+ // Size:
+ 9, 18, 13, // SizeX = 9, SizeY = 18, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 8, 17, 12, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 4: 0\n" /* cobblestone */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 67: 3\n" /* stairs */
+ "g: 17: 0\n" /* tree */
+ "h: 5: 0\n" /* wood */
+ "i: 54: 4\n" /* chest */
+ "j:154: 4\n" /* hopper */
+ "k: 64: 4\n" /* wooddoorblock */
+ "l:102: 0\n" /* glasspane */
+ "m: 19: 0\n" /* sponge */
+ "n: 85: 0\n" /* fence */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 2\n" /* torch */
+ "q: 35: 0\n" /* wool */
+ "r: 17: 4\n" /* tree */
+ "s: 17: 8\n" /* tree */
+ "t: 53: 2\n" /* woodstairs */
+ "u: 53: 7\n" /* woodstairs */
+ "v: 53: 6\n" /* woodstairs */
+ "w: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaaaaa"
+ /* 3 */ "aaaaaaaaa"
+ /* 4 */ "aaaaaaaaa"
+ /* 5 */ "aaaaaaaaa"
+ /* 6 */ "aaaaaaaaa"
+ /* 7 */ "aaaaaaaaa"
+ /* 8 */ "aaaaaaaaa"
+ /* 9 */ "aaaaaaaaa"
+ /* 10 */ "aaaaaaaaa"
+ /* 11 */ "aaaaaaaaa"
+ /* 12 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "bbbbbbbbb"
+ /* 4 */ "baaaaabbb"
+ /* 5 */ "baaaaaabb"
+ /* 6 */ "baaaaaabb"
+ /* 7 */ "baaaaaabb"
+ /* 8 */ "baaaaabbb"
+ /* 9 */ "bbbbbbbbb"
+ /* 10 */ "bbbbbbbbb"
+ /* 11 */ "bbbbbbbbb"
+ /* 12 */ "bbbbbbbbb"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".ccccc..."
+ /* 5 */ ".cccccd.."
+ /* 6 */ ".ccccce.."
+ /* 7 */ ".cccccf.."
+ /* 8 */ ".ccccc..."
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".ghhhg..."
+ /* 5 */ ".h...h..."
+ /* 6 */ ".hij.k..."
+ /* 7 */ ".h...h..."
+ /* 8 */ ".ghhhg..."
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".glllg..."
+ /* 5 */ ".l...h..."
+ /* 6 */ ".l.n.o..."
+ /* 7 */ ".l...h..."
+ /* 8 */ ".glllg..."
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".ghhhg..."
+ /* 5 */ ".h..ph..."
+ /* 6 */ ".h.n.h..."
+ /* 7 */ ".h..ph..n"
+ /* 8 */ ".ghhhg..q"
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".grrrg..."
+ /* 5 */ ".s...s..."
+ /* 6 */ ".s.n.s..."
+ /* 7 */ ".s...s..n"
+ /* 8 */ ".grrrg..q"
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 7
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".ghhhg..."
+ /* 5 */ ".h...h..."
+ /* 6 */ ".h.n.h..n"
+ /* 7 */ ".h...h..q"
+ /* 8 */ ".ghhhg..q"
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 8
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "........."
+ /* 4 */ ".glllg..."
+ /* 5 */ ".l...l..."
+ /* 6 */ ".l.n.l..n"
+ /* 7 */ ".l...l..q"
+ /* 8 */ ".glllg..."
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 9
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.q"
+ /* 1 */ "mmmmmmm.q"
+ /* 2 */ "mmmmmmm.q"
+ /* 3 */ "........."
+ /* 4 */ ".ghhhg..."
+ /* 5 */ ".h...h..n"
+ /* 6 */ ".h.n.h..q"
+ /* 7 */ ".h...h..q"
+ /* 8 */ ".ghhhg..."
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 10
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.n"
+ /* 1 */ "mmmmmmm.n"
+ /* 2 */ "mmmmmmm.q"
+ /* 3 */ "........q"
+ /* 4 */ ".grrrg..q"
+ /* 5 */ ".s...s..n"
+ /* 6 */ ".s.n.s..q"
+ /* 7 */ ".s...s..n"
+ /* 8 */ ".grrrg..n"
+ /* 9 */ "........."
+ /* 10 */ "mmmmmmm.."
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 11
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.n"
+ /* 3 */ "ttttttt.n"
+ /* 4 */ "uhhhhhu.q"
+ /* 5 */ ".h...h..q"
+ /* 6 */ ".h.nrrrrr"
+ /* 7 */ ".h...h..q"
+ /* 8 */ "vhhhhhv.q"
+ /* 9 */ "wwwwwww.n"
+ /* 10 */ "mmmmmmm.n"
+ /* 11 */ "mmmmmmm.."
+ /* 12 */ "mmmmmmm.."
+
+ // Level 12
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "mmmmmmm.."
+ /* 4 */ "ttttttt.n"
+ /* 5 */ "uhhhhhu.n"
+ /* 6 */ ".h...h..q"
+ /* 7 */ "vhhhhhv.n"
+ /* 8 */ "wwwwwww.q"
+ /* 9 */ "mmmmmmm.q"
+ /* 10 */ "mmmmmmm.q"
+ /* 11 */ "mmmmmmm.n"
+ /* 12 */ "mmmmmmm.n"
+
+ // Level 13
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmm.."
+ /* 1 */ "mmmmmmm.."
+ /* 2 */ "mmmmmmm.."
+ /* 3 */ "mmmmmmm.."
+ /* 4 */ "mmmmmmm.."
+ /* 5 */ "ttttttt.q"
+ /* 6 */ "hhhhhhh.q"
+ /* 7 */ "wwwwwww.n"
+ /* 8 */ "mmmmmmm.."
+ /* 9 */ "mmmmmmm.."
+ /* 10 */ "mmmmmmm.q"
+ /* 11 */ "mmmmmmm.q"
+ /* 12 */ "mmmmmmm.q"
+
+ // Level 14
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........q"
+ /* 6 */ "........n"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 15
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........q"
+ /* 5 */ "........q"
+ /* 6 */ "........n"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 16
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........q"
+ /* 5 */ "........n"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 17
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........q"
+ /* 5 */ "........n"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ ".........",
+
+ // Connectors:
+ "-1: 8, 2, 6: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenMill5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenStables:
+ // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera
+ {
+ // Size:
+ 15, 10, 9, // SizeX = 15, SizeY = 10, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 9, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 4: 0\n" /* cobblestone */
+ "g: 17: 0\n" /* tree */
+ "h:107: 0\n" /* fencegate */
+ "i:107: 4\n" /* fencegate */
+ "j: 5: 0\n" /* wood */
+ "k:107: 6\n" /* fencegate */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n:170: 0\n" /* haybale */
+ "o:170: 4\n" /* haybale */
+ "p:170: 8\n" /* haybale */
+ "q: 50: 1\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 53: 2\n" /* woodstairs */
+ "t: 53: 7\n" /* woodstairs */
+ "u: 53: 6\n" /* woodstairs */
+ "v: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "baaaaaaaaaaaaab"
+ /* 1 */ "baaaaaaaaaaaaab"
+ /* 2 */ "baaaaaaaaaaaaab"
+ /* 3 */ "baaaaaaaaaaaaab"
+ /* 4 */ "baaaaaaaaaaaaab"
+ /* 5 */ "baaaaaaaaaaaaab"
+ /* 6 */ "baaaaaaaaaaaaab"
+ /* 7 */ "baaaaaaaaaaaaab"
+ /* 8 */ "bbbbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".cddddddddddde."
+ /* 1 */ ".fffffffffffff."
+ /* 2 */ ".faaaaaaaaaaaf."
+ /* 3 */ ".faaaaaaaaaaaf."
+ /* 4 */ ".faaaaaaaaaaaf."
+ /* 5 */ ".faaaaaaaaaaaf."
+ /* 6 */ ".faaaaaaaaaaaf."
+ /* 7 */ ".fffffffffffff."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ghihjhihjhkhg."
+ /* 2 */ ".l...l...l...l."
+ /* 3 */ ".l...l...l...l."
+ /* 4 */ ".l...l...l...l."
+ /* 5 */ ".l...l...l...l."
+ /* 6 */ ".ln..l..olp..l."
+ /* 7 */ ".gllljllljlllg."
+ /* 8 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".g...j...j...g."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".g...j...j...g."
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".gq.rjq.rjq.rg."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".g...j...j...g."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "sssssssssssssss"
+ /* 1 */ "tjjjjjjjjjjjjjt"
+ /* 2 */ ".j...........j."
+ /* 3 */ ".j...........j."
+ /* 4 */ ".j...........j."
+ /* 5 */ ".j...........j."
+ /* 6 */ ".j...........j."
+ /* 7 */ "ujjjjjjjjjjjjju"
+ /* 8 */ "vvvvvvvvvvvvvvv"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "sssssssssssssss"
+ /* 2 */ "tjjjjjjjjjjjjjt"
+ /* 3 */ ".j...........j."
+ /* 4 */ ".j...........j."
+ /* 5 */ ".j...........j."
+ /* 6 */ "ujjjjjjjjjjjjju"
+ /* 7 */ "vvvvvvvvvvvvvvv"
+ /* 8 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "sssssssssssssss"
+ /* 3 */ "tjjjjjjjjjjjjjt"
+ /* 4 */ ".j...........j."
+ /* 5 */ "ujjjjjjjjjjjjju"
+ /* 6 */ "vvvvvvvvvvvvvvv"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "sssssssssssssss"
+ /* 4 */ "jjjjjjjjjjjjjjj"
+ /* 5 */ "vvvvvvvvvvvvvvv"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 7, 2, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // WoodenStables
+}; // g_PlainsVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleWell4x4:
+ // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 1, 9, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 2, 9, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 9, 1: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // CobbleWell4x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // RoofedWell:
+ // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior
+ {
+ // Size:
+ 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 14, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 3: 0\n" /* dirt */
+ "e: 2: 0\n" /* grass */
+ "f: 13: 0\n" /* gravel */
+ "g:118: 3\n" /* cauldronblock */
+ "h: 85: 0\n" /* fence */
+ "i: 53: 2\n" /* woodstairs */
+ "j: 53: 7\n" /* woodstairs */
+ "k: 5: 0\n" /* wood */
+ "l: 53: 4\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 5\n" /* woodstairs */
+ "o: 53: 6\n" /* woodstairs */
+ "p: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "eefffee"
+ /* 1 */ "ebbbbbe"
+ /* 2 */ "fbcccbf"
+ /* 3 */ "fbcccbf"
+ /* 4 */ "fbcccbf"
+ /* 5 */ "ebbbbbe"
+ /* 6 */ "eefffee"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bbbbb."
+ /* 2 */ ".b...b."
+ /* 3 */ ".b.g.b."
+ /* 4 */ ".b...b."
+ /* 5 */ ".bbbbb."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "iiiiiii"
+ /* 1 */ "jkjjjkj"
+ /* 2 */ ".l...n."
+ /* 3 */ ".l.h.n."
+ /* 4 */ ".l...n."
+ /* 5 */ "okoooko"
+ /* 6 */ "ppppppp"
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "iiiiiii"
+ /* 2 */ "jkjjjkj"
+ /* 3 */ ".k.h.k."
+ /* 4 */ "okoooko"
+ /* 5 */ "ppppppp"
+ /* 6 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "iiiiiii"
+ /* 3 */ "kkkkkkk"
+ /* 4 */ "ppppppp"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 0, 9, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // RoofedWell
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_PlainsVillagePrefabsCount = ARRAYCOUNT(g_PlainsVillagePrefabs);
+
+const size_t g_PlainsVillageStartingPrefabsCount = ARRAYCOUNT(g_PlainsVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.h b/src/Generating/Prefabs/PlainsVillagePrefabs.h
new file mode 100644
index 000000000..087783b1e
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// PlainsVillagePrefabs.h
+
+// Declares the prefabs in the group PlainsVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_PlainsVillagePrefabs[];
+extern const cPrefab::sDef g_PlainsVillageStartingPrefabs[];
+extern const size_t g_PlainsVillagePrefabsCount;
+extern const size_t g_PlainsVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
new file mode 100644
index 000000000..93aa405c2
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
@@ -0,0 +1,1511 @@
+
+// SandFlatRoofVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandFlatRoofVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandFlatRoofVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera
+ {
+ // Size:
+ 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 11, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 2\n" /* sandstonestairs */
+ "b:128: 1\n" /* sandstonestairs */
+ "c:128: 0\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f:171:15\n" /* carpet */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h:171: 0\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 61: 2\n" /* furnace */
+ "k: 10: 0\n" /* lava */
+ "l: 54: 2\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 24: 2\n" /* sandstone */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 1\n" /* torch */
+ "q:101: 0\n" /* ironbars */
+ "r:128: 4\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaab....."
+ /* 1 */ "cdddddddddd."
+ /* 2 */ "cdddddddddd."
+ /* 3 */ "cdddddddddd."
+ /* 4 */ "cdddddddddd."
+ /* 5 */ "edddddddddd."
+ /* 6 */ ".dddddddddd."
+ /* 7 */ ".dddddddddd."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......dfffd."
+ /* 3 */ "......ghfhd."
+ /* 4 */ "......diiid."
+ /* 5 */ ".d....dhfhd."
+ /* 6 */ ".djddjdfffd."
+ /* 7 */ ".ddkkddl..d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".n....nn.nn."
+ /* 2 */ "......n...n."
+ /* 3 */ "......o...n."
+ /* 4 */ "......n....."
+ /* 5 */ ".n....n...n."
+ /* 6 */ ".n....n...n."
+ /* 7 */ ".n....n...n."
+ /* 8 */ ".nnn.nnn.nn."
+ /* 9 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......d...d."
+ /* 3 */ "......d...d."
+ /* 4 */ "......dp..d."
+ /* 5 */ ".d....d...d."
+ /* 6 */ ".dqqqqd...d."
+ /* 7 */ ".d....d...d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "rsssssssssss"
+ /* 1 */ "rddddddddddt"
+ /* 2 */ "rddddddddddt"
+ /* 3 */ "rddddddddddt"
+ /* 4 */ "rddddddddddt"
+ /* 5 */ "rddddddddddt"
+ /* 6 */ "rddddddddddt"
+ /* 7 */ "rddddddddddt"
+ /* 8 */ "rddddddddddt"
+ /* 9 */ "uuuuuuuuuuut",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera
+ {
+ // Size:
+ 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "..abc........"
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddedddddddd."
+ /* 2 */ ".dffgggggffd."
+ /* 3 */ ".dfghhhhhgfd."
+ /* 4 */ ".dfghfffhgfd."
+ /* 5 */ ".dfghhhhhgfd."
+ /* 6 */ ".dffgggggffd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".iiji.iii.ii."
+ /* 2 */ ".i.........i."
+ /* 3 */ ".i.........i."
+ /* 4 */ "............."
+ /* 5 */ ".i.........i."
+ /* 6 */ ".i.........i."
+ /* 7 */ ".ii.ii.ii.ii."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".d..k..k...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".dl.......nd."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d....o....d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "pqqqqqqqqqqqq"
+ /* 1 */ "pdddddddddddr"
+ /* 2 */ "pdddddddddddr"
+ /* 3 */ "pdddddddddddr"
+ /* 4 */ "pdddddddddddr"
+ /* 5 */ "pdddddddddddr"
+ /* 6 */ "pdddddddddddr"
+ /* 7 */ "pdddddddddddr"
+ /* 8 */ "ssssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x4:
+ // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h: 24: 2\n" /* sandstone */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 4\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfgfd."
+ /* 3 */ ".dfgfd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".hhihh."
+ /* 2 */ ".h...h."
+ /* 3 */ ".h...h."
+ /* 4 */ ".hh.hh."
+ /* 5 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dj.jd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "kllllln"
+ /* 1 */ "kdddddn"
+ /* 2 */ "kdddddn"
+ /* 3 */ "kdddddn"
+ /* 4 */ "kdddddn"
+ /* 5 */ "oooooon",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House5x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x5:
+ // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfffd."
+ /* 3 */ ".dghgd."
+ /* 4 */ ".dfffd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".iijii."
+ /* 2 */ ".i...i."
+ /* 3 */ "......."
+ /* 4 */ ".i...i."
+ /* 5 */ ".ii.ii."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dk.kd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "lnnnnno"
+ /* 1 */ "ldddddo"
+ /* 2 */ "ldddddo"
+ /* 3 */ "ldddddo"
+ /* 4 */ "ldddddo"
+ /* 5 */ "ldddddo"
+ /* 6 */ "ppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x5:
+ // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171:14\n" /* carpet */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "..abc...."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddedddd."
+ /* 2 */ ".dfffffd."
+ /* 3 */ ".dghhhgd."
+ /* 4 */ ".dfffffd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".iiji.ii."
+ /* 2 */ ".i.....i."
+ /* 3 */ "........."
+ /* 4 */ ".i.....i."
+ /* 5 */ ".iii.iii."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".dk.k..d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "lnnnnnnnn"
+ /* 1 */ "ldddddddo"
+ /* 2 */ "ldddddddo"
+ /* 3 */ "ldddddddo"
+ /* 4 */ "ldddddddo"
+ /* 5 */ "ldddddddo"
+ /* 6 */ "ppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x5:
+ // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfghhgfd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".........."
+ /* 4 */ ".i......i."
+ /* 5 */ ".ii.ii.ii."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dk.k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".d......d."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "lnnnnnnnnn"
+ /* 1 */ "lddddddddo"
+ /* 2 */ "lddddddddo"
+ /* 3 */ "lddddddddo"
+ /* 4 */ "lddddddddo"
+ /* 5 */ "lddddddddo"
+ /* 6 */ "pppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House8x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x7:
+ // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".dddddddd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfhgghfd."
+ /* 5 */ ".dfhffhfd."
+ /* 6 */ ".dfghhgfd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".i......i."
+ /* 4 */ ".........."
+ /* 5 */ ".i......i."
+ /* 6 */ ".i......i."
+ /* 7 */ ".ii.ii.ii."
+ /* 8 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".d..k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".dl....nd."
+ /* 5 */ ".d......d."
+ /* 6 */ ".d......d."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "oppppppppp"
+ /* 1 */ "oddddddddq"
+ /* 2 */ "oddddddddq"
+ /* 3 */ "oddddddddq"
+ /* 4 */ "oddddddddq"
+ /* 5 */ "oddddddddq"
+ /* 6 */ "oddddddddq"
+ /* 7 */ "oddddddddq"
+ /* 8 */ "rrrrrrrrrq",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House8x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera
+ {
+ // Size:
+ 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..abc......"
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddedddddd."
+ /* 2 */ ".dffgggffd."
+ /* 3 */ ".dfghhhgfd."
+ /* 4 */ ".dfghfhgfd."
+ /* 5 */ ".dfghhhgfd."
+ /* 6 */ ".dffgggffd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".iijii.iii."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ "..........."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".ii.iii.ii."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".d..k....d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".dl.....nd."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...o...d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "pqqqqqqqqqq"
+ /* 1 */ "pdddddddddr"
+ /* 2 */ "pdddddddddr"
+ /* 3 */ "pdddddddddr"
+ /* 4 */ "pdddddddddr"
+ /* 5 */ "pdddddddddr"
+ /* 6 */ "pdddddddddr"
+ /* 7 */ "pdddddddddr"
+ /* 8 */ "ssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL13x12:
+ // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
+ {
+ // Size:
+ 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 4, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 43: 1\n" /* doubleslab */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 58: 0\n" /* workbench */
+ "k: 24: 2\n" /* sandstone */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r:128: 6\n" /* sandstonestairs */
+ "s:128: 5\n" /* sandstonestairs */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...abc........."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddded."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ ".......deddddd."
+ /* 9 */ "mmmmmm.ddddddd."
+ /* 10 */ "mmmmmm.ddddddd."
+ /* 11 */ "mmmmmm.ddddddd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddfddddddddd."
+ /* 2 */ ".dgghhhhhhhhgd."
+ /* 3 */ ".dghiiiiiiiihd."
+ /* 4 */ ".dghiggggggihd."
+ /* 5 */ ".dghiiiiiigihd."
+ /* 6 */ ".dgghhhhhigihd."
+ /* 7 */ ".dddddddhigihd."
+ /* 8 */ ".......dhigihd."
+ /* 9 */ "mmmmmm.dhiiihd."
+ /* 10 */ "mmmmmm.dghhhgd."
+ /* 11 */ "mmmmmm.dggggjd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".kkklkkkk.kkkk."
+ /* 2 */ ".k...........k."
+ /* 3 */ ".k...........k."
+ /* 4 */ "..............."
+ /* 5 */ ".k...........k."
+ /* 6 */ ".k...........k."
+ /* 7 */ ".kkk.kkk.....k."
+ /* 8 */ ".......k.....k."
+ /* 9 */ "mmmmmm.k......."
+ /* 10 */ "mmmmmm.......k."
+ /* 11 */ "mmmmmm.k.....k."
+ /* 12 */ "mmmmmm.kkk.kkk."
+ /* 13 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".d......n....d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".do..........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..........pd."
+ /* 7 */ ".ddddddd.....d."
+ /* 8 */ ".......d.....d."
+ /* 9 */ "mmmmmm.d.....d."
+ /* 10 */ "mmmmmm.d.....d."
+ /* 11 */ "mmmmmm.d..q..d."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "rrrrrrrrrrrrrrs"
+ /* 1 */ "tddddddddddddds"
+ /* 2 */ "tddddddddddddds"
+ /* 3 */ "tddddddddddddds"
+ /* 4 */ "tddddddddddddds"
+ /* 5 */ "tddddddddddddds"
+ /* 6 */ "tddddddddddddds"
+ /* 7 */ "tddddddddddddds"
+ /* 8 */ "tuuuuutddddddds"
+ /* 9 */ "mmmmmmtddddddds"
+ /* 10 */ "mmmmmmtddddddds"
+ /* 11 */ "mmmmmmtddddddds"
+ /* 12 */ "mmmmmmtddddddds"
+ /* 13 */ "......tuuuuuuuu",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // HouseL13x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MarketStall:
+ // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 85: 0\n" /* fence */
+ "b:171:14\n" /* carpet */
+ "c:171:15\n" /* carpet */
+ "d:171: 0\n" /* carpet */
+ "e: 35:14\n" /* wool */
+ "f: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "a.....a"
+ /* 1 */ "bccdccb"
+ /* 2 */ "bcdddcb"
+ /* 3 */ "bcdddcb"
+ /* 4 */ "bccdccb"
+ /* 5 */ "a.....a"
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "a.....a"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "a.....a"
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "a.....a"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "a.....a"
+ /* 6 */ "efefefe"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "efefefe"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "efefefe"
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "efefefe"
+ /* 2 */ "efefefe"
+ /* 3 */ "efefefe"
+ /* 4 */ "efefefe"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 2, -1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // MarketStall
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Marketplace:
+ // The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera
+ {
+ // Size:
+ 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 3, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 12: 0\n" /* sand */
+ "c: 24: 2\n" /* sandstone */
+ "d: 12: 2\n" /* sand */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 0\n" /* wood */
+ "g:128: 2\n" /* sandstonestairs */
+ "h:128: 0\n" /* sandstonestairs */
+ "i: 8: 0\n" /* water */
+ "j:128: 1\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "l: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */
+ "n: 35:14\n" /* wool */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "aaaabbbaaabbbb"
+ /* 1 */ "aaaabbaabbabbb"
+ /* 2 */ "aababbabcabbbb"
+ /* 3 */ "aaaaabaaaaabbb"
+ /* 4 */ "bbbbbbbbbbbbbb"
+ /* 5 */ "bbbbbbbbbbaabb"
+ /* 6 */ "bbbbccccbbabab"
+ /* 7 */ "ccbbccccbbaaab"
+ /* 8 */ "ccbbccccbbabbb"
+ /* 9 */ "dcbbccccbbabaa"
+ /* 10 */ "ccbbbbbbbbaaba"
+ /* 11 */ "ccbbbbbbbbabaa"
+ /* 12 */ "bbbbbbbbbbabaa"
+ /* 13 */ "bbbaababbbaaba"
+ /* 14 */ "bbbcaaaabbabbb"
+ /* 15 */ "bbbcccabbbabbb"
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "e...e.e...e..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "fffff.fffff..."
+ /* 4 */ ".............."
+ /* 5 */ "..........f..e"
+ /* 6 */ "....gggg..f..."
+ /* 7 */ ".f..hiij..f..."
+ /* 8 */ ".f..hiij..f..."
+ /* 9 */ ".f..kkkk..f..e"
+ /* 10 */ ".f............"
+ /* 11 */ ".f........f..e"
+ /* 12 */ "...fffff..f..."
+ /* 13 */ "..........f..."
+ /* 14 */ "..........f..."
+ /* 15 */ "...e...e..f..e"
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "lnlnl.lnlnl..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "e...e.e...e..."
+ /* 4 */ ".............."
+ /* 5 */ "..........e..l"
+ /* 6 */ ".............n"
+ /* 7 */ ".e...........l"
+ /* 8 */ ".............n"
+ /* 9 */ "..........e..l"
+ /* 10 */ ".............."
+ /* 11 */ ".e........e..l"
+ /* 12 */ "...e...e.....n"
+ /* 13 */ ".............l"
+ /* 14 */ ".............n"
+ /* 15 */ "...lnlnl..e..l"
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "lnlnl.lnlnl..."
+ /* 2 */ "lnlnl.lnlnl..."
+ /* 3 */ "lnlnl.lnlnl..."
+ /* 4 */ ".............."
+ /* 5 */ "..........lll."
+ /* 6 */ "..........nnn."
+ /* 7 */ "ll........lll."
+ /* 8 */ "nn........nnn."
+ /* 9 */ "ll........lll."
+ /* 10 */ "nn............"
+ /* 11 */ "ll........lll."
+ /* 12 */ "...lnlnl..nnn."
+ /* 13 */ "...lnlnl..lll."
+ /* 14 */ "...lnlnl..nnn."
+ /* 15 */ "..........lll.",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // Marketplace
+}; // g_SandFlatRoofVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera
+ {
+ // Size:
+ 5, 16, 5, // SizeX = 5, SizeY = 16, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 15, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d:128: 2\n" /* sandstonestairs */
+ "e:128: 0\n" /* sandstonestairs */
+ "f:128: 1\n" /* sandstonestairs */
+ "g:128: 3\n" /* sandstonestairs */
+ "h:128: 6\n" /* sandstonestairs */
+ "i:128: 4\n" /* sandstonestairs */
+ "j:128: 5\n" /* sandstonestairs */
+ "k:128: 7\n" /* sandstonestairs */
+ "l: 44: 1\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "abbba"
+ /* 2 */ "abbba"
+ /* 3 */ "abbba"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbcbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "ddddd"
+ /* 1 */ "ecccf"
+ /* 2 */ "ecbcf"
+ /* 3 */ "ecccf"
+ /* 4 */ "ggggf"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ ".hhh."
+ /* 2 */ ".ibj."
+ /* 3 */ ".kkj."
+ /* 4 */ "....."
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "lllll"
+ /* 1 */ "lllll"
+ /* 2 */ "lllll"
+ /* 3 */ "lllll"
+ /* 4 */ "lllll",
+
+ // Connectors:
+ "2: 4, 11, 2: 5\n" /* Type 2, direction X+ */
+ "2: 2, 11, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 11, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 11, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandFlatRoofVillagePrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillagePrefabs);
+
+const size_t g_SandFlatRoofVillageStartingPrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
new file mode 100644
index 000000000..ea06de5b5
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandFlatRoofVillagePrefabs.h
+
+// Declares the prefabs in the group SandFlatRoofVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandFlatRoofVillagePrefabs[];
+extern const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[];
+extern const size_t g_SandFlatRoofVillagePrefabsCount;
+extern const size_t g_SandFlatRoofVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp
new file mode 100644
index 000000000..539f57b9d
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp
@@ -0,0 +1,1890 @@
+
+// SandVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoubleField:
+ // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999
+ {
+ // Size:
+ 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 1, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "abbcbbabbcbba"
+ /* 2 */ "abbcbbabbcbba"
+ /* 3 */ "abbcbbabbcbba"
+ /* 4 */ "abbcbbabbcbba"
+ /* 5 */ "abbcbbabbcbba"
+ /* 6 */ "abbcbbabbcbba"
+ /* 7 */ "abbcbbabbcbba"
+ /* 8 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "d.....d.....d"
+ /* 1 */ ".......ee.ee."
+ /* 2 */ ".......ee.ee."
+ /* 3 */ ".......ee.ee."
+ /* 4 */ ".......ee.ee."
+ /* 5 */ ".......ee.ee."
+ /* 6 */ ".......ee.ee."
+ /* 7 */ ".......ee.ee."
+ /* 8 */ "d.....d.....d",
+
+ // Connectors:
+ "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // DoubleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 1\n" /* torch */
+ "o: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".dffdfdffd."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d..j.j..d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".dn.....od."
+ /* 4 */ "kdddddddddk"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "ddddddddddd"
+ /* 4 */ "lllllllllll"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x9:
+ // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft
+ {
+ // Size:
+ 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f.......f."
+ /* 7 */ ".dfffdfffd."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...j...d."
+ /* 7 */ "kdddddddddk"
+ /* 8 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ "kdddddddddk"
+ /* 7 */ "lllllllllll"
+ /* 8 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "hdddddddddh"
+ /* 4 */ ".d.......d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "bbbbbbbbbbb"
+ /* 4 */ "ddddddddddd"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House11x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x7:
+ // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera
+ {
+ // Size:
+ 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".f.........f."
+ /* 5 */ ".dffdfffdffd."
+ /* 6 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d..j...j..d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ "kdddddddddddk"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "ddddddddddddd"
+ /* 4 */ "lllllllllllll"
+ /* 5 */ "............."
+ /* 6 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House13x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x9:
+ // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft
+ {
+ // Size:
+ 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d.........d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".f.........f."
+ /* 6 */ ".f.........f."
+ /* 7 */ ".dffdffdfffd."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d..j..j...d."
+ /* 7 */ "kdddddddddddk"
+ /* 8 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ "kdddddddddddk"
+ /* 7 */ "lllllllllllll"
+ /* 8 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddh"
+ /* 4 */ ".d.........d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "bbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddd"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House15x9:
+ // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft
+ {
+ // Size:
+ 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".....abc......."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddddd."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddddeddddddd."
+ /* 2 */ ".d...........d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d...........d."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dfffdgdffdffd."
+ /* 2 */ ".f...........f."
+ /* 3 */ ".f...........f."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".f...........f."
+ /* 6 */ ".f...........f."
+ /* 7 */ ".dffdffdffdffd."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddddh"
+ /* 2 */ ".d...i.i..i..d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..j..j..j..d."
+ /* 7 */ "kdddddddddddddk"
+ /* 8 */ "lllllllllllllll"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "bbbbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddddh"
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ "kdddddddddddddk"
+ /* 7 */ "lllllllllllllll"
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "bbbbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddddh"
+ /* 4 */ ".d...........d."
+ /* 5 */ "kdddddddddddddk"
+ /* 6 */ "lllllllllllllll"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "bbbbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddddd"
+ /* 5 */ "lllllllllllllll"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House15x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House16x9:
+ // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera
+ {
+ // Size:
+ 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........abc....."
+ /* 1 */ ".dddddddddddddd."
+ /* 2 */ ".dddddddddddddd."
+ /* 3 */ ".dddddddddddddd."
+ /* 4 */ ".dddddddddddddd."
+ /* 5 */ ".dddddddddddddd."
+ /* 6 */ ".dddddddddddddd."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".ddddddddeddddd."
+ /* 2 */ ".d............d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d............d."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".dffdfffdgdfffd."
+ /* 2 */ ".f............f."
+ /* 3 */ ".f............f."
+ /* 4 */ ".d............d."
+ /* 5 */ ".f............f."
+ /* 6 */ ".f............f."
+ /* 7 */ ".dffdffdfffdffd."
+ /* 8 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "bbbbbbbbbbbbbbbb"
+ /* 1 */ "hddddddddddddddh"
+ /* 2 */ ".d..i...i.i...d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d..j..j...j..d."
+ /* 7 */ "kddddddddddddddk"
+ /* 8 */ "llllllllllllllll"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "bbbbbbbbbbbbbbbb"
+ /* 2 */ "hddddddddddddddh"
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ "kddddddddddddddk"
+ /* 7 */ "llllllllllllllll"
+ /* 8 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "bbbbbbbbbbbbbbbb"
+ /* 3 */ "hddddddddddddddh"
+ /* 4 */ ".d............d."
+ /* 5 */ "kddddddddddddddk"
+ /* 6 */ "llllllllllllllll"
+ /* 7 */ "................"
+ /* 8 */ "................"
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "bbbbbbbbbbbbbbbb"
+ /* 4 */ "dddddddddddddddd"
+ /* 5 */ "llllllllllllllll"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................",
+
+ // Connectors:
+ "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House16x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x7:
+ // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j:128: 6\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "...abc."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddded."
+ /* 2 */ ".d...d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".dfdgd."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".dfffd."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "hdddddh"
+ /* 2 */ ".d.i.d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ "jdddddj"
+ /* 6 */ "kkkkkkk"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "hdddddh"
+ /* 3 */ ".d...d."
+ /* 4 */ "jdddddj"
+ /* 5 */ "kkkkkkk"
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "ddddddd"
+ /* 4 */ "kkkkkkk"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House7x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft
+ {
+ // Size:
+ 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ ".dffdffd."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d..j..d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ "kdddddddk"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "ddddddddd"
+ /* 4 */ "lllllllll"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x9:
+ // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft
+ {
+ // Size:
+ 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ ".ddddddd."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d.....d."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".f.....f."
+ /* 6 */ ".f.....f."
+ /* 7 */ ".dffdffd."
+ /* 8 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d..j..d."
+ /* 7 */ "kdddddddk"
+ /* 8 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ "kdddddddk"
+ /* 7 */ "lllllllll"
+ /* 8 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "hdddddddh"
+ /* 4 */ ".d.....d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+ /* 7 */ "........."
+ /* 8 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "bbbbbbbbb"
+ /* 4 */ "ddddddddd"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // House9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera
+ {
+ // Size:
+ 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 5, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j:128: 7\n" /* sandstonestairs */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".......abc...."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ "....aec.ddddd."
+ /* 7 */ "mmmmmmm.ddddd."
+ /* 8 */ "mmmmmmm.ddddd."
+ /* 9 */ "mmmmmmm.ddddd."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dddddddfdddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".ddddgddd...d."
+ /* 6 */ "........d...d."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.d...d."
+ /* 9 */ "mmmmmmm.d...d."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dhhdhhdidhhd."
+ /* 2 */ ".h..........h."
+ /* 3 */ ".h..........h."
+ /* 4 */ ".h..........d."
+ /* 5 */ ".dhhdidhh...h."
+ /* 6 */ "........h...h."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.h...h."
+ /* 9 */ "mmmmmmm.h...h."
+ /* 10 */ "mmmmmmm.dhhhd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "jddddddddddddc"
+ /* 2 */ ".d.....k.k..dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d..l.l.....dc"
+ /* 5 */ "ndddddddd...dc"
+ /* 6 */ "eeeeeeead...dc"
+ /* 7 */ "mmmmmmmad...dc"
+ /* 8 */ "mmmmmmmad...dc"
+ /* 9 */ "mmmmmmmad...dc"
+ /* 10 */ "mmmmmmmadddddc"
+ /* 11 */ "mmmmmmmao...pc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbb."
+ /* 2 */ "jdddddddddddc."
+ /* 3 */ ".dq........dc."
+ /* 4 */ "nddddddddd.dc."
+ /* 5 */ "eeeeeeeead.dc."
+ /* 6 */ "........ad.dc."
+ /* 7 */ "mmmmmmm.ad.dc."
+ /* 8 */ "mmmmmmm.ad.dc."
+ /* 9 */ "mmmmmmm.adldc."
+ /* 10 */ "mmmmmmm.adddc."
+ /* 11 */ "mmmmmmm.ao.pc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "dddddddddddc.."
+ /* 4 */ "eeeeeeeeeadc.."
+ /* 5 */ ".........adc.."
+ /* 6 */ ".........adc.."
+ /* 7 */ "mmmmmmm..adc.."
+ /* 8 */ "mmmmmmm..adc.."
+ /* 9 */ "mmmmmmm..adc.."
+ /* 10 */ "mmmmmmm..adc.."
+ /* 11 */ "mmmmmmm..adc..",
+
+ // Connectors:
+ "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera
+ {
+ // Size:
+ 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:102: 0\n" /* glasspane */
+ "h: 64:12\n" /* wooddoorblock */
+ "i:128: 7\n" /* sandstonestairs */
+ "j: 50: 3\n" /* torch */
+ "k: 50: 2\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o: 50: 1\n" /* torch */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "....abc......."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ ".dddddddddddd."
+ /* 7 */ ".dddddddddddd."
+ /* 8 */ "....aeddddddd."
+ /* 9 */ "mmmmm.ddddddd."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".ddddfddddddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".d..........d."
+ /* 6 */ ".d..........d."
+ /* 7 */ ".ddddfd.....d."
+ /* 8 */ "......d.....d."
+ /* 9 */ "mmmmm.d.....d."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dggdhdggdggd."
+ /* 2 */ ".g..........g."
+ /* 3 */ ".g..........g."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".g..........g."
+ /* 6 */ ".g..........g."
+ /* 7 */ ".dggdhd.....d."
+ /* 8 */ "......g.....g."
+ /* 9 */ "mmmmm.g.....g."
+ /* 10 */ "mmmmm.dggdggd."
+ /* 11 */ "mmmmm........."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "iddddddddddddc"
+ /* 2 */ ".d..j.j.....dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d.........kdc"
+ /* 5 */ ".d..........dc"
+ /* 6 */ ".d..l.l.....dc"
+ /* 7 */ "nddddddo...kdc"
+ /* 8 */ "eeeeead.....dc"
+ /* 9 */ "mmmmmad.....dc"
+ /* 10 */ "mmmmmadddddddc"
+ /* 11 */ "mmmmmap.....qc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbc."
+ /* 2 */ "idddddddddddc."
+ /* 3 */ ".d.........dc."
+ /* 4 */ ".d.........dc."
+ /* 5 */ ".d.........dc."
+ /* 6 */ "nddddddd...dc."
+ /* 7 */ "eeeeeead...dc."
+ /* 8 */ "......ad...dc."
+ /* 9 */ "mmmmm.ad...dc."
+ /* 10 */ "mmmmm.adddddc."
+ /* 11 */ "mmmmm.ap...qc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "iddddddddddc.."
+ /* 4 */ ".d........dc.."
+ /* 5 */ "ndddddddd.dc.."
+ /* 6 */ "eeeeeeeed.dc.."
+ /* 7 */ ".......ad.dc.."
+ /* 8 */ ".......ad.dc.."
+ /* 9 */ "mmmmm..ad.dc.."
+ /* 10 */ "mmmmm..adddc.."
+ /* 11 */ "mmmmm..ap.qc.."
+
+ // Level 6
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "bbbbbbbbbbb..."
+ /* 4 */ "ddddddddddc..."
+ /* 5 */ "eeeeeeeeadc..."
+ /* 6 */ "........adc..."
+ /* 7 */ "........adc..."
+ /* 8 */ "........adc..."
+ /* 9 */ "mmmmm...adc..."
+ /* 10 */ "mmmmm...adc..."
+ /* 11 */ "mmmmm...adc...",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SingleField:
+ // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera
+ {
+ // Size:
+ 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 1, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "abbbbbbbba"
+ /* 2 */ "abbbbbbbba"
+ /* 3 */ "acccccccca"
+ /* 4 */ "abbbbbbbba"
+ /* 5 */ "abbbbbbbba"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "d........d"
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ "d........d",
+
+ // Connectors:
+ "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // SingleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHut:
+ // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999
+ {
+ // Size:
+ 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 3\n" /* sandstonestairs */
+ "c: 24: 2\n" /* sandstone */
+ "d: 50: 5\n" /* torch */
+ "e: 26:10\n" /* bedblock */
+ "f: 26: 2\n" /* bedblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+ /* 5 */ "..b.."
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "cdedc"
+ /* 2 */ "c.f.c"
+ /* 3 */ "c...c"
+ /* 4 */ "acgca"
+ /* 5 */ "....."
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "ac.ca"
+ /* 1 */ "c...c"
+ /* 2 */ "....."
+ /* 3 */ "c...c"
+ /* 4 */ "achca"
+ /* 5 */ "....."
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "c...c"
+ /* 2 */ "c...c"
+ /* 3 */ "c...c"
+ /* 4 */ "accca"
+ /* 5 */ "....."
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ ".aaa."
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ ".aaa."
+ /* 5 */ ".....",
+
+ // Connectors:
+ "-1: 2, 0, 5: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // SmallHut
+}; // g_SandVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 2, 8, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 8, 1: 4\n" /* Type 2, direction X- */
+ "2: 1, 8, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 3, 8, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs);
+
+const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.h b/src/Generating/Prefabs/SandVillagePrefabs.h
new file mode 100644
index 000000000..7b00db56f
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandVillagePrefabs.h
+
+// Declares the prefabs in the group SandVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandVillagePrefabs[];
+extern const cPrefab::sDef g_SandVillageStartingPrefabs[];
+extern const size_t g_SandVillagePrefabsCount;
+extern const size_t g_SandVillageStartingPrefabsCount;
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
new file mode 100644
index 000000000..bcce62af5
--- /dev/null
+++ b/src/Generating/VillageGen.cpp
@@ -0,0 +1,369 @@
+
+// VillageGen.cpp
+
+// Implements the cVillageGen class representing the village generator
+
+#include "Globals.h"
+#include "VillageGen.h"
+#include "Prefabs/PlainsVillagePrefabs.h"
+#include "Prefabs/SandVillagePrefabs.h"
+#include "Prefabs/SandFlatRoofVillagePrefabs.h"
+#include "PieceGenerator.h"
+
+
+
+
+
+/*
+How village generating works:
+By descending from a cGridStructGen, a semi-random grid is generated. A village may be generated for each of
+the grid's cells. Each cell checks the biomes in an entire chunk around it, only generating a village if all
+biomes are village-friendly. If yes, the entire village structure is built for that cell. If not, the cell
+is left village-less.
+
+A village is generated using the regular BFS piece generator. The well piece is used as the starting piece,
+the roads and houses are then used as the following pieces. Only the houses are read from the prefabs,
+though, the roads are generated by code and their content is ignored. A special subclass of the cPiecePool
+class is used, so that the roads connect to each other and to the well only in predefined manners.
+
+The well has connectors of type "2". The houses have connectors of type "-1". The roads have connectors of
+both types' opposites, type "-2" at the far ends and type "1" on the long edges. Additionally, there are
+type "2" connectors along the long edges of the roads as well, so that the roads create T junctions.
+
+When the village is about to be drawn into a chunk, it queries the heights for each piece intersecting the
+chunk. The pieces are shifted so that their pivot points lie on the surface, and the roads are drawn
+directly by turning the surface blocks into gravel / sandstone.
+
+The village prefabs are stored in global piecepools (one pool per village type). In order to support
+per-village density setting, the cVillage class itself implements the cPiecePool interface, relaying the
+calls to the underlying cVillagePiecePool, after processing the density check.
+*/
+
+class cVillagePiecePool :
+ public cPrefabPiecePool
+{
+ typedef cPrefabPiecePool super;
+public:
+ cVillagePiecePool(
+ const cPrefab::sDef * a_PieceDefs, size_t a_NumPieceDefs,
+ const cPrefab::sDef * a_StartingPieceDefs, size_t a_NumStartingPieceDefs
+ ) :
+ super(a_PieceDefs, a_NumPieceDefs, a_StartingPieceDefs, a_NumStartingPieceDefs)
+ {
+ // Add the road pieces:
+ for (int len = 27; len < 60; len += 12)
+ {
+ cBlockArea BA;
+ BA.Create(len, 1, 3, cBlockArea::baTypes | cBlockArea::baMetas);
+ BA.Fill(cBlockArea::baTypes | cBlockArea::baMetas, E_BLOCK_GRAVEL, 0);
+ cPrefab * RoadPiece = new cPrefab(BA, 1);
+ RoadPiece->AddConnector(0, 0, 1, BLOCK_FACE_XM, -2);
+ RoadPiece->AddConnector(len - 1, 0, 1, BLOCK_FACE_XP, -2);
+
+ // Add the road connectors:
+ for (int x = 1; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 2);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 2);
+ }
+
+ // Add the buildings connectors:
+ for (int x = 7; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 1);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 1);
+ }
+ m_AllPieces.push_back(RoadPiece);
+ m_PiecesByConnector[-2].push_back(RoadPiece);
+ m_PiecesByConnector[1].push_back(RoadPiece);
+ m_PiecesByConnector[2].push_back(RoadPiece);
+ } // for len - roads of varying length
+ }
+
+
+ // cPrefabPiecePool overrides:
+ virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override
+ {
+ // Roads cannot branch T-wise (appending -2 connector to a +2 connector):
+ if ((a_ExistingConnector.m_Type == 2) && (a_PlacedPiece.GetDepth() > 0))
+ {
+ return 0;
+ }
+
+ return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
+ }
+} ;
+
+
+
+
+
+class cVillageGen::cVillage :
+ public cGridStructGen::cStructure,
+ protected cPiecePool
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cVillage(
+ int a_Seed,
+ int a_OriginX, int a_OriginZ,
+ int a_MaxRoadDepth,
+ int a_MaxSize,
+ int a_Density,
+ cPiecePool & a_Prefabs,
+ cTerrainHeightGen & a_HeightGen,
+ BLOCKTYPE a_RoadBlock
+ ) :
+ super(a_OriginX, a_OriginZ),
+ m_Seed(a_Seed),
+ m_Noise(a_Seed),
+ m_MaxSize(a_MaxSize),
+ m_Density(a_Density),
+ m_Borders(a_OriginX - a_MaxSize, 0, a_OriginZ - a_MaxSize, a_OriginX + a_MaxSize, 255, a_OriginZ + a_MaxSize),
+ m_Prefabs(a_Prefabs),
+ m_HeightGen(a_HeightGen),
+ m_RoadBlock(a_RoadBlock)
+ {
+ cBFSPieceGenerator pg(*this, a_Seed);
+ // Generate the pieces at very negative Y coords, so that we can later test
+ // Piece has negative Y coord -> hasn't been height-adjusted yet
+ pg.PlacePieces(a_OriginX, -1000, a_OriginZ, a_MaxRoadDepth + 1, m_Pieces);
+ }
+
+protected:
+ /** Seed for the random functions */
+ int m_Seed;
+
+ /** The noise used as a pseudo-random generator */
+ cNoise m_Noise;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */
+ int m_Density;
+
+ /** Borders of the vilalge - no item may reach out of this cuboid. */
+ cCuboid m_Borders;
+
+ /** Prefabs to use for buildings */
+ cPiecePool & m_Prefabs;
+
+ /** The underlying height generator, used for placing the structures on top of the terrain. */
+ cTerrainHeightGen & m_HeightGen;
+
+ /** The village pieces, placed by the generator. */
+ cPlacedPieces m_Pieces;
+
+ /** The block to use for the roads. */
+ BLOCKTYPE m_RoadBlock;
+
+
+ // cGridStructGen::cStructure overrides:
+ virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override
+ {
+ // Iterate over all items
+ // Each intersecting prefab is placed on ground, then drawn
+ // Each intersecting road is drawn by replacing top soil blocks with gravel / sandstone blocks
+ cChunkDef::HeightMap HeightMap; // Heightmap for this chunk, used by roads
+ m_HeightGen.GenHeightMap(a_Chunk.GetChunkX(), a_Chunk.GetChunkZ(), HeightMap);
+ for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr)
+ {
+ cPrefab & Prefab = (cPrefab &)((*itr)->GetPiece());
+ if ((*itr)->GetPiece().GetSize().y == 1)
+ {
+ // It's a road, special handling (change top terrain blocks to m_RoadBlock)
+ DrawRoad(a_Chunk, **itr, HeightMap);
+ continue;
+ }
+ if ((*itr)->GetCoords().y < 0)
+ {
+ PlacePieceOnGround(**itr);
+ }
+ Prefab.Draw(a_Chunk, *itr);
+ } // for itr - m_PlacedPieces[]
+ }
+
+
+ /** Adjusts the Y coord of the given piece so that the piece is on the ground.
+ Ground level is assumed to be represented by the first connector in the piece. */
+ void PlacePieceOnGround(cPlacedPiece & a_Piece)
+ {
+ cPiece::cConnector FirstConnector = a_Piece.GetRotatedConnector(0);
+ int ChunkX, ChunkZ;
+ int BlockX = FirstConnector.m_Pos.x;
+ int BlockZ = FirstConnector.m_Pos.z;
+ int BlockY;
+ cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
+ cChunkDef::HeightMap HeightMap;
+ m_HeightGen.GenHeightMap(ChunkX, ChunkZ, HeightMap);
+ int TerrainHeight = cChunkDef::GetHeight(HeightMap, BlockX, BlockZ);
+ a_Piece.GetCoords().y += TerrainHeight - FirstConnector.m_Pos.y + 1;
+ }
+
+
+ /** Draws the road into the chunk.
+ The heightmap is not queried from the heightgen, but is given via parameter, so that it may be queried just
+ once for all roads in a chunk. */
+ void DrawRoad(cChunkDesc & a_Chunk, cPlacedPiece & a_Road, cChunkDef::HeightMap & a_HeightMap)
+ {
+ cCuboid RoadCoords = a_Road.GetHitBox();
+ RoadCoords.Sort();
+ int MinX = std::max(RoadCoords.p1.x - a_Chunk.GetChunkX() * cChunkDef::Width, 0);
+ int MaxX = std::min(RoadCoords.p2.x - a_Chunk.GetChunkX() * cChunkDef::Width, cChunkDef::Width - 1);
+ int MinZ = std::max(RoadCoords.p1.z - a_Chunk.GetChunkZ() * cChunkDef::Width, 0);
+ int MaxZ = std::min(RoadCoords.p2.z - a_Chunk.GetChunkZ() * cChunkDef::Width, cChunkDef::Width - 1);
+ for (int z = MinZ; z <= MaxZ; z++)
+ {
+ for (int x = MinX; x <= MaxX; x++)
+ {
+ a_Chunk.SetBlockType(x, cChunkDef::GetHeight(a_HeightMap, x, z), z, m_RoadBlock);
+ }
+ }
+ }
+
+
+ // cPiecePool overrides:
+ virtual cPieces GetPiecesWithConnector(int a_ConnectorType)
+ {
+ return m_Prefabs.GetPiecesWithConnector(a_ConnectorType);
+ }
+
+ virtual cPieces GetStartingPieces(void)
+ {
+ return m_Prefabs.GetStartingPieces();
+ }
+
+ virtual int GetPieceWeight(
+ const cPlacedPiece & a_PlacedPiece,
+ const cPiece::cConnector & a_ExistingConnector,
+ const cPiece & a_NewPiece
+ ) override
+ {
+ // Check against the density:
+ if (a_ExistingConnector.m_Type == 1)
+ {
+ const Vector3i & Coords = a_PlacedPiece.GetRotatedConnector(a_ExistingConnector).m_Pos;
+ int rnd = (m_Noise.IntNoise3DInt(Coords.x, Coords.y, Coords.z) / 7) % 100;
+ if (rnd > m_Density)
+ {
+ return 0;
+ }
+ }
+
+ // Density check passed, relay to m_Prefabs:
+ return m_Prefabs.GetPieceWeight(a_PlacedPiece, a_ExistingConnector, a_NewPiece);
+ }
+
+ virtual void PiecePlaced(const cPiece & a_Piece) override
+ {
+ m_Prefabs.PiecePlaced(a_Piece);
+ }
+
+ virtual void Reset(void) override
+ {
+ m_Prefabs.Reset();
+ }
+} ;
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cVillageGen:
+
+/** The prefabs for the sand village. */
+static cVillagePiecePool g_SandVillage(g_SandVillagePrefabs, g_SandVillagePrefabsCount, g_SandVillageStartingPrefabs, g_SandVillageStartingPrefabsCount);
+
+/** The prefabs for the flat-roofed sand village. */
+static cVillagePiecePool g_SandFlatRoofVillage(g_SandFlatRoofVillagePrefabs, g_SandFlatRoofVillagePrefabsCount, g_SandFlatRoofVillageStartingPrefabs, g_SandFlatRoofVillageStartingPrefabsCount);
+
+/** The prefabs for the plains village. */
+static cVillagePiecePool g_PlainsVillage(g_PlainsVillagePrefabs, g_PlainsVillagePrefabsCount, g_PlainsVillageStartingPrefabs, g_PlainsVillageStartingPrefabsCount);
+
+
+
+
+
+cVillageGen::cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen) :
+ super(a_Seed, a_GridSize, a_GridSize, a_MaxSize, a_MaxSize, 100),
+ m_Noise(a_Seed + 1000),
+ m_MaxDepth(a_MaxDepth),
+ m_MaxSize(a_MaxSize),
+ m_MinDensity(a_MinDensity),
+ m_MaxDensity(a_MaxDensity),
+ m_BiomeGen(a_BiomeGen),
+ m_HeightGen(a_HeightGen)
+{
+}
+
+
+
+
+
+cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_OriginX, int a_OriginZ)
+{
+ // Generate the biomes for the chunk surrounding the origin:
+ int ChunkX, ChunkZ;
+ cChunkDef::BlockToChunk(a_OriginX, a_OriginZ, ChunkX, ChunkZ);
+ cChunkDef::BiomeMap Biomes;
+ m_BiomeGen.GenBiomes(ChunkX, ChunkZ, Biomes);
+
+ // Check if all the biomes are village-friendly:
+ // If just one is not, no village is created, because it's likely that an unfriendly biome is too close
+ cVillagePiecePool * VillagePrefabs = NULL;
+ BLOCKTYPE RoadBlock = E_BLOCK_GRAVEL;
+ int rnd = m_Noise.IntNoise2DInt(a_OriginX, a_OriginZ) / 11;
+ for (size_t i = 0; i < ARRAYCOUNT(Biomes); i++)
+ {
+ switch (Biomes[i])
+ {
+ case biDesert:
+ case biDesertM:
+ {
+ // These biomes allow sand villages
+ VillagePrefabs = (rnd % 2 == 0) ? &g_SandVillage : &g_SandFlatRoofVillage;
+ // RoadBlock = E_BLOCK_SANDSTONE;
+ break;
+ }
+ case biPlains:
+ case biSavanna:
+ case biSavannaM:
+ case biSunflowerPlains:
+ {
+ // These biomes allow plains-style villages
+ VillagePrefabs = &g_PlainsVillage;
+ break;
+ }
+ default:
+ {
+ // Village-unfriendly biome, bail out with zero structure:
+ return cStructurePtr();
+ }
+ } // switch (Biomes[i])
+ } // for i - Biomes[]
+
+ // Choose density for the village, random between m_MinDensity and m_MaxDensity:
+ int Density;
+ if (m_MaxDensity > m_MinDensity)
+ {
+ Density = m_MinDensity + rnd % (m_MaxDensity - m_MinDensity);
+ }
+ else
+ {
+ Density = m_MinDensity;
+ }
+
+ // Create a village based on the chosen prefabs:
+ if (VillagePrefabs == NULL)
+ {
+ return cStructurePtr();
+ }
+ return cStructurePtr(new cVillage(m_Seed, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize, Density, *VillagePrefabs, m_HeightGen, RoadBlock));
+}
+
+
+
+
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
new file mode 100644
index 000000000..5faaae8a6
--- /dev/null
+++ b/src/Generating/VillageGen.h
@@ -0,0 +1,57 @@
+
+// VillageGen.h
+
+// Declares the cVillageGen class representing the village generator
+
+
+
+
+
+#pragma once
+
+#include "GridStructGen.h"
+#include "PrefabPiecePool.h"
+
+
+
+
+
+class cVillageGen :
+ public cGridStructGen
+{
+ typedef cGridStructGen super;
+public:
+ cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen);
+
+protected:
+ class cVillage; // fwd: VillageGen.cpp
+
+ /** The noise used for generating random numbers */
+ cNoise m_Noise;
+
+ /** Maximum depth of the generator tree*/
+ int m_MaxDepth;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** Minimum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MinDensity;
+
+ /** Maximum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MaxDensity;
+
+ /** The underlying biome generator that defines whether the village is created or not */
+ cBiomeGen & m_BiomeGen;
+
+ /** The underlying height generator, used to position the prefabs crossing chunk borders */
+ cTerrainHeightGen & m_HeightGen;
+
+
+ // cGridStructGen overrides:
+ virtual cStructurePtr CreateStructure(int a_OriginX, int a_OriginZ) override;
+} ;
+
+
+
+