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-rw-r--r--src/Bindings/LuaState.cpp12
-rw-r--r--src/Bindings/LuaState.h41
-rw-r--r--src/Bindings/Plugin.h3
-rw-r--r--src/Bindings/PluginLua.cpp58
-rw-r--r--src/Bindings/PluginLua.h3
-rw-r--r--src/Bindings/PluginManager.cpp68
-rw-r--r--src/Bindings/PluginManager.h8
-rw-r--r--src/BlockArea.cpp2
-rw-r--r--src/BlockEntities/BlockEntity.h6
-rw-r--r--src/BlockEntities/BlockEntityWithItems.h1
-rw-r--r--src/BlockEntities/FurnaceEntity.h2
-rw-r--r--src/BlockEntities/JukeboxEntity.h2
-rw-r--r--src/BlockEntities/NoteEntity.h2
-rw-r--r--src/BlockTracer.h25
-rw-r--r--src/Blocks/BlockHandler.h6
-rw-r--r--src/ByteBuffer.cpp7
-rw-r--r--src/ByteBuffer.h2
-rw-r--r--src/Chunk.cpp10
-rw-r--r--src/Chunk.h23
-rw-r--r--src/Chunk.inl.h34
-rw-r--r--src/ChunkDef.h1
-rw-r--r--src/ChunkSender.cpp2
-rw-r--r--src/ClientHandle.cpp1
-rw-r--r--src/CommandOutput.h1
-rw-r--r--src/Entities/Entity.h14
-rw-r--r--src/Entities/Player.cpp4
-rw-r--r--src/Entities/Player.h4
-rw-r--r--src/Entities/ProjectileEntity.h6
-rw-r--r--src/Generating/Trees.cpp49
-rw-r--r--src/Generating/Trees.h3
-rw-r--r--src/Inventory.cpp4
-rw-r--r--src/Items/ItemFishingRod.h8
-rw-r--r--src/Items/ItemHandler.h8
-rw-r--r--src/LightingThread.cpp3
-rw-r--r--src/LineBlockTracer.cpp1
-rw-r--r--src/OSSupport/Queue.h31
-rw-r--r--src/OSSupport/SocketThreads.h3
-rw-r--r--src/Piston.cpp1
-rw-r--r--src/Protocol/Protocol132.cpp6
-rw-r--r--src/Root.cpp6
-rw-r--r--src/Server.cpp5
-rw-r--r--src/Server.h2
-rw-r--r--src/Simulator/FireSimulator.h2
-rw-r--r--src/Simulator/NoopFluidSimulator.h10
-rw-r--r--src/Simulator/RedstoneSimulator.h4
-rw-r--r--src/Simulator/SandSimulator.h2
-rw-r--r--src/Simulator/Simulator.h9
-rw-r--r--src/StringUtils.cpp30
-rw-r--r--src/StringUtils.h9
-rw-r--r--src/WebAdmin.cpp3
-rw-r--r--src/WebAdmin.h15
-rw-r--r--src/World.cpp4
-rw-r--r--src/World.h1
-rw-r--r--src/WorldStorage/FastNBT.cpp10
-rw-r--r--src/WorldStorage/FastNBT.h6
55 files changed, 459 insertions, 124 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 64a818a60..a684620f3 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -468,6 +468,18 @@ void cLuaState::Push(cItems * a_Items)
+void cLuaState::Push(const cItems & a_Items)
+{
+ ASSERT(IsValid());
+
+ tolua_pushusertype(m_LuaState, (void *)&a_Items, "cItems");
+ m_NumCurrentFunctionArgs += 1;
+}
+
+
+
+
+
void cLuaState::Push(cClientHandle * a_Client)
{
ASSERT(IsValid());
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 15b0cdeff..796559b6f 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -165,6 +165,7 @@ public:
void Push(cMonster * a_Monster);
void Push(cItem * a_Item);
void Push(cItems * a_Items);
+ void Push(const cItems & a_Items);
void Push(cClientHandle * a_ClientHandle);
void Push(cPickup * a_Pickup);
void Push(cChunkDesc * a_ChunkDesc);
@@ -240,12 +241,33 @@ public:
return CallFunction(0);
}
+ /// Call any 0-param 1-return Lua function in a single line:
+ template<
+ typename FnT, typename RetT1
+ >
+ bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1)
+ {
+ UNUSED(a_Mark);
+ if (!PushFunction(a_FnName))
+ {
+ return false;
+ }
+ if (!CallFunction(1))
+ {
+ return false;
+ }
+ GetReturn(-1, a_Ret1);
+ lua_pop(m_LuaState, 1);
+ return true;
+ }
+
/// Call any 1-param 1-return Lua function in a single line:
template<
typename FnT, typename ArgT1, typename RetT1
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -266,6 +288,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -287,6 +310,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -309,6 +333,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -332,6 +357,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -357,6 +383,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -383,6 +410,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -410,6 +438,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -438,6 +467,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -467,6 +497,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -496,6 +527,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -517,6 +549,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -540,6 +573,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -564,6 +598,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -589,6 +624,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -616,6 +652,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -644,6 +681,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -673,6 +711,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -703,6 +742,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
@@ -734,6 +774,7 @@ public:
>
bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
{
+ UNUSED(a_Mark);
if (!PushFunction(a_FnName))
{
return false;
diff --git a/src/Bindings/Plugin.h b/src/Bindings/Plugin.h
index 9a3c2383e..2c893a65d 100644
--- a/src/Bindings/Plugin.h
+++ b/src/Bindings/Plugin.h
@@ -68,6 +68,8 @@ public:
virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
+ virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0;
+ virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0;
virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
@@ -82,6 +84,7 @@ public:
virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
+ virtual bool OnPluginsLoaded (void) = 0;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) = 0;
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 0e5a66cd6..87212ed85 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -630,6 +630,46 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
+bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ m_LuaState.Call((int)(**itr), &a_Player, a_Reward, cLuaState::Return, res);
+ if (res)
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
@@ -910,6 +950,24 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
+bool cPluginLua::OnPluginsLoaded(void)
+{
+ cCSLock Lock(m_CriticalSection);
+ bool res = false;
+ cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
+ for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ {
+ bool ret = false;
+ m_LuaState.Call((int)(**itr), cLuaState::Return, ret);
+ res = res || ret;
+ }
+ return res;
+}
+
+
+
+
+
bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index e1e274c72..a47ab32e0 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -65,6 +65,8 @@ public:
virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerEating (cPlayer & a_Player) override;
+ virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override;
+ virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override;
virtual bool OnPlayerJoined (cPlayer & a_Player) override;
virtual bool OnPlayerMoved (cPlayer & a_Player) override;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
@@ -79,6 +81,7 @@ public:
virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
+ virtual bool OnPluginsLoaded (void) override;
virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnSpawnedEntity (cWorld & a_World, cEntity & a_Entity) override;
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 832dc4249..3a6c542b1 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -118,7 +118,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
int KeyNum = a_SettingsIni.FindKey("Plugins");
// If it does, how many plugins are there?
- unsigned int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
+ int NumPlugins = ((KeyNum != -1) ? (a_SettingsIni.GetNumValues(KeyNum)) : 0);
if (KeyNum == -1)
{
@@ -126,7 +126,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
}
else if (NumPlugins > 0)
{
- for(unsigned int i = 0; i < NumPlugins; i++)
+ for (int i = 0; i < NumPlugins; i++)
{
AString ValueName = a_SettingsIni.GetValueName(KeyNum, i);
if (ValueName.compare("Plugin") == 0)
@@ -136,7 +136,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
{
if (m_Plugins.find(PluginFile) != m_Plugins.end())
{
- LoadPlugin( PluginFile );
+ LoadPlugin(PluginFile);
}
}
}
@@ -155,6 +155,7 @@ void cPluginManager::ReloadPluginsNow(cIniFile & a_SettingsIni)
{
LOG("-- Loaded 1 Plugin --");
}
+ CallHookPluginsLoaded();
}
@@ -693,6 +694,48 @@ bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
+bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Reward)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHED);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnPlayerFished(a_Player, a_Reward))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
+bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ if ((*itr)->OnPlayerFishing(a_Player, a_Reward))
+ {
+ return true;
+ }
+ }
+ return false;
+}
+
+
+
+
+
bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED);
@@ -987,6 +1030,25 @@ bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, i
+bool cPluginManager::CallHookPluginsLoaded(void)
+{
+ HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED);
+ if (Plugins == m_Hooks.end())
+ {
+ return false;
+ }
+ bool res = false;
+ for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
+ {
+ res = !(*itr)->OnPluginsLoaded() || res;
+ }
+ return res;
+}
+
+
+
+
+
bool cPluginManager::CallHookPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_POST_CRAFTING);
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 04d6470c7..16c64d86f 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -80,6 +80,8 @@ public: // tolua_export
HOOK_PLAYER_BREAKING_BLOCK,
HOOK_PLAYER_BROKEN_BLOCK,
HOOK_PLAYER_EATING,
+ HOOK_PLAYER_FISHED,
+ HOOK_PLAYER_FISHING,
HOOK_PLAYER_JOINED,
HOOK_PLAYER_LEFT_CLICK,
HOOK_PLAYER_MOVING,
@@ -94,6 +96,7 @@ public: // tolua_export
HOOK_PLAYER_USED_ITEM,
HOOK_PLAYER_USING_BLOCK,
HOOK_PLAYER_USING_ITEM,
+ HOOK_PLUGINS_LOADED,
HOOK_POST_CRAFTING,
HOOK_PRE_CRAFTING,
HOOK_SPAWNED_ENTITY,
@@ -167,6 +170,8 @@ public: // tolua_export
bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerEating (cPlayer & a_Player);
+ bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward);
+ bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
bool CallHookPlayerJoined (cPlayer & a_Player);
bool CallHookPlayerMoving (cPlayer & a_Player);
bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
@@ -181,6 +186,7 @@ public: // tolua_export
bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
+ bool CallHookPluginsLoaded (void);
bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
bool CallHookSpawnedEntity (cWorld & a_World, cEntity & a_Entity);
@@ -271,7 +277,7 @@ private:
bool m_bReloadPlugins;
cPluginManager();
- ~cPluginManager();
+ virtual ~cPluginManager();
/// Reloads all plugins, defaulting to settings.ini for settings location
void ReloadPluginsNow(void);
diff --git a/src/BlockArea.cpp b/src/BlockArea.cpp
index 1148908c6..dd8e0da31 100644
--- a/src/BlockArea.cpp
+++ b/src/BlockArea.cpp
@@ -28,6 +28,8 @@ template<typename Combinator> void InternalMergeBlocks(
Combinator a_Combinator
)
{
+ UNUSED(a_SrcSizeY);
+ UNUSED(a_DstSizeY);
for (int y = 0; y < a_SizeY; y++)
{
int SrcBaseY = (y + a_SrcOffY) * a_SrcSizeX * a_SrcSizeZ;
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index 0d358b556..7c6688f8d 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -87,7 +87,11 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & a_Chunk) { return false; }
+ virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
+ {
+ UNUSED(a_Dt);
+ return false;
+ }
protected:
/// Position in absolute block coordinates
diff --git a/src/BlockEntities/BlockEntityWithItems.h b/src/BlockEntities/BlockEntityWithItems.h
index f35412e03..bf6289a2f 100644
--- a/src/BlockEntities/BlockEntityWithItems.h
+++ b/src/BlockEntities/BlockEntityWithItems.h
@@ -73,6 +73,7 @@ protected:
// cItemGrid::cListener overrides:
virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
{
+ UNUSED(a_SlotNum);
ASSERT(a_Grid == &m_Contents);
if (m_World != NULL)
{
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index 8b695d61a..b08187300 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -95,7 +95,7 @@ public:
// tolua_end
- void SetBurnTimes(int a_FuelBurnTime, int a_TimeBurned) {m_FuelBurnTime = a_FuelBurnTime; m_TimeBurned = 0; }
+ void SetBurnTimes(int a_FuelBurnTime, int a_TimeBurned) {m_FuelBurnTime = a_FuelBurnTime; m_TimeBurned = a_TimeBurned; }
void SetCookTimes(int a_NeedCookTime, int a_TimeCooked) {m_NeedCookTime = a_NeedCookTime; m_TimeCooked = a_TimeCooked; }
protected:
diff --git a/src/BlockEntities/JukeboxEntity.h b/src/BlockEntities/JukeboxEntity.h
index fcafdc479..996de965b 100644
--- a/src/BlockEntities/JukeboxEntity.h
+++ b/src/BlockEntities/JukeboxEntity.h
@@ -45,7 +45,7 @@ public:
// tolua_end
virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
+ virtual void SendTo(cClientHandle &) override { };
private:
int m_Record;
diff --git a/src/BlockEntities/NoteEntity.h b/src/BlockEntities/NoteEntity.h
index e2d088f44..cf78aeac6 100644
--- a/src/BlockEntities/NoteEntity.h
+++ b/src/BlockEntities/NoteEntity.h
@@ -52,7 +52,7 @@ public:
// tolua_end
virtual void UsedBy(cPlayer * a_Player) override;
- virtual void SendTo(cClientHandle & a_Client) override { };
+ virtual void SendTo(cClientHandle &) override { };
private:
char m_Pitch;
diff --git a/src/BlockTracer.h b/src/BlockTracer.h
index d0a34811d..40d80da1a 100644
--- a/src/BlockTracer.h
+++ b/src/BlockTracer.h
@@ -36,7 +36,14 @@ public:
/** Called on each block encountered along the path, including the first block (path start), if chunk data is not loaded
When this callback returns true, the tracing is aborted.
*/
- virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace) { return false; }
+ virtual bool OnNextBlockNoData(int a_BlockX, int a_BlockY, int a_BlockZ, char a_EntryFace)
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_EntryFace);
+ return false;
+ }
/** Called when the path goes out of world, either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
The coords specify the exact point at which the path exited the world.
@@ -44,7 +51,13 @@ public:
Note that some paths can go out of the world and come back again (parabola),
in such a case this callback is followed by OnIntoWorld() and further OnNextBlock() calls
*/
- virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
+ virtual bool OnOutOfWorld(double a_BlockX, double a_BlockY, double a_BlockZ)
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ return false;
+ }
/** Called when the path goes into the world, from either below (a_BlockY < 0) or above (a_BlockY >= cChunkDef::Height)
The coords specify the exact point at which the path entered the world.
@@ -52,7 +65,13 @@ public:
Note that some paths can go out of the world and come back again (parabola),
in such a case this callback is followed by further OnNextBlock() calls
*/
- virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ) { return false; }
+ virtual bool OnIntoWorld(double a_BlockX, double a_BlockY, double a_BlockZ)
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ return false;
+ }
/** Called when the path is sure not to hit any more blocks.
Note that for some shapes this might never happen (line with constant Y)
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 107d36476..a732aa797 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -99,7 +99,11 @@ public:
virtual bool DoesIgnoreBuildCollision(void);
/// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary>
- virtual bool DoesIgnoreBuildCollision(cPlayer * a_Player, NIBBLETYPE a_Meta) { return DoesIgnoreBuildCollision(); }
+ virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta)
+ {
+ UNUSED(a_Meta);
+ return DoesIgnoreBuildCollision();
+ }
/// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary>
virtual bool DoesDropOnUnsuitable(void);
diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp
index 64c03d0d3..e06f63a0e 100644
--- a/src/ByteBuffer.cpp
+++ b/src/ByteBuffer.cpp
@@ -773,7 +773,7 @@ void cByteBuffer::ReadAll(AString & a_Data)
-bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, int a_NumBytes)
+bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes)
{
if (!a_Dst.CanWriteBytes(a_NumBytes) || !CanReadBytes(a_NumBytes))
{
@@ -781,9 +781,10 @@ bool cByteBuffer::ReadToByteBuffer(cByteBuffer & a_Dst, int a_NumBytes)
return false;
}
char buf[1024];
- while (a_NumBytes > 0)
+ // > 0 without generating warnings about unsigned comparisons where size_t is unsigned
+ while (a_NumBytes != 0)
{
- int num = (a_NumBytes > sizeof(buf)) ? sizeof(buf) : a_NumBytes;
+ size_t num = (a_NumBytes > sizeof(buf)) ? sizeof(buf) : a_NumBytes;
VERIFY(ReadBuf(buf, num));
VERIFY(a_Dst.Write(buf, num));
a_NumBytes -= num;
diff --git a/src/ByteBuffer.h b/src/ByteBuffer.h
index 06c846fa9..cbce119b1 100644
--- a/src/ByteBuffer.h
+++ b/src/ByteBuffer.h
@@ -110,7 +110,7 @@ public:
void ReadAll(AString & a_Data);
/// Reads the specified number of bytes and writes it into the destinatio bytebuffer. Returns true on success.
- bool ReadToByteBuffer(cByteBuffer & a_Dst, int a_NumBytes);
+ bool ReadToByteBuffer(cByteBuffer & a_Dst, size_t a_NumBytes);
/// Removes the bytes that have been read from the ringbuffer
void CommitRead(void);
diff --git a/src/Chunk.cpp b/src/Chunk.cpp
index c446db9a6..fb26e983d 100644
--- a/src/Chunk.cpp
+++ b/src/Chunk.cpp
@@ -527,9 +527,11 @@ void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner)
// MG TODO : check that "Level" really means Y
+ /*
NIBBLETYPE SkyLight = 0;
NIBBLETYPE BlockLight = 0;
+ */
if (IsLightValid())
{
@@ -2324,8 +2326,8 @@ BLOCKTYPE cChunk::GetBlock(int a_BlockIdx) const
void cChunk::GetBlockTypeMeta(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta)
{
int Idx = cChunkDef::MakeIndexNoCheck(a_RelX, a_RelY, a_RelZ);
- a_BlockType = cChunkDef::GetBlock (m_BlockTypes, a_RelX, a_RelY, a_RelZ);
- a_BlockMeta = cChunkDef::GetNibble(m_BlockMeta, a_RelX, a_RelY, a_RelZ);
+ a_BlockType = cChunkDef::GetBlock (m_BlockTypes, Idx);
+ a_BlockMeta = cChunkDef::GetNibble(m_BlockMeta, Idx);
}
@@ -2898,10 +2900,6 @@ NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const
-#if !C_CHUNK_USE_INLINE
-# include "cChunk.inl.h"
-#endif
-
diff --git a/src/Chunk.h b/src/Chunk.h
index 05a96d419..f0a50c3c4 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -12,19 +12,6 @@
-#define C_CHUNK_USE_INLINE 1
-
-// Do not touch
-#if C_CHUNK_USE_INLINE
- #define __C_CHUNK_INLINE__ inline
-#else
- #define __C_CHUNK_INLINE__
-#endif
-
-
-
-
-
namespace Json
{
class Value;
@@ -436,8 +423,6 @@ private:
void RemoveBlockEntity(cBlockEntity * a_BlockEntity);
void AddBlockEntity (cBlockEntity * a_BlockEntity);
- void SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff);
-
/// Creates a block entity for each block that needs a block entity and doesn't have one in the list
void CreateBlockEntities(void);
@@ -482,11 +467,3 @@ typedef std::list<cChunkPtr> cChunkPtrList;
-
-#if C_CHUNK_USE_INLINE
- #include "Chunk.inl.h"
-#endif
-
-
-
-
diff --git a/src/Chunk.inl.h b/src/Chunk.inl.h
deleted file mode 100644
index fb9c4dad1..000000000
--- a/src/Chunk.inl.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#ifndef __C_CHUNK_INL_H__
-#define __C_CHUNK_INL_H__
-
-#ifndef MAX
-# define MAX(a,b) (((a)>(b))?(a):(b))
-#endif
-
-
-
-
-
-__C_CHUNK_INLINE__
-void cChunk::SpreadLightOfBlock(NIBBLETYPE * a_LightBuffer, int a_X, int a_Y, int a_Z, char a_Falloff)
-{
- unsigned char CurrentLight = cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z );
- cChunkDef::SetNibble( a_LightBuffer, a_X-1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X-1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X+1, a_Y, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X+1, a_Y, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y-1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y-1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y+1, a_Z, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y+1, a_Z ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z-1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z-1 ), MAX(0,CurrentLight-a_Falloff) ) );
- cChunkDef::SetNibble( a_LightBuffer, a_X, a_Y, a_Z+1, MAX(cChunkDef::GetNibble( a_LightBuffer, a_X, a_Y, a_Z+1 ), MAX(0,CurrentLight-a_Falloff) ) );
- MarkDirty();
-}
-
-
-
-
-
-#endif
-
-
-
-
diff --git a/src/ChunkDef.h b/src/ChunkDef.h
index 8c37e7907..7d727a4d4 100644
--- a/src/ChunkDef.h
+++ b/src/ChunkDef.h
@@ -182,6 +182,7 @@ public:
/// Converts absolute block coords into relative (chunk + block) coords:
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
{
+ UNUSED(a_Y);
BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
a_X = a_X - a_ChunkX * Width;
diff --git a/src/ChunkSender.cpp b/src/ChunkSender.cpp
index fe3ee9b42..2425adf18 100644
--- a/src/ChunkSender.cpp
+++ b/src/ChunkSender.cpp
@@ -264,7 +264,7 @@ void cChunkSender::BlockEntity(cBlockEntity * a_Entity)
-void cChunkSender::Entity(cEntity * a_Entity)
+void cChunkSender::Entity(cEntity *)
{
// Nothing needed yet, perhaps in the future when we save entities into chunks we'd like to send them upon load, too ;)
}
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 99df47bfb..17412c265 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1409,6 +1409,7 @@ void cClientHandle::SendData(const char * a_Data, int a_Size)
void cClientHandle::MoveToWorld(cWorld & a_World, bool a_SendRespawnPacket)
{
+ UNUSED(a_World);
ASSERT(m_Player != NULL);
if (a_SendRespawnPacket)
diff --git a/src/CommandOutput.h b/src/CommandOutput.h
index bdf675238..3763d625f 100644
--- a/src/CommandOutput.h
+++ b/src/CommandOutput.h
@@ -38,6 +38,7 @@ class cNullCommandOutputCallback :
virtual void Out(const AString & a_Text) override
{
// Do nothing
+ UNUSED(a_Text);
}
} ;
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 9cb36eb14..2ba1b303d 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -351,10 +351,14 @@ public:
// tolua_end
/// Called when the specified player right-clicks this entity
- virtual void OnRightClicked(cPlayer & a_Player) {};
+ virtual void OnRightClicked(cPlayer &) {};
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
- virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) {}
+ virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)
+ {
+ UNUSED(a_Drops);
+ UNUSED(a_Killer);
+ }
protected:
static cCriticalSection m_CSCount;
@@ -420,11 +424,13 @@ protected:
void Dereference( cEntity*& a_EntityPtr );
private:
- // Measured in degrees (MAX 360°)
+ // Measured in degrees, [-180, +180)
double m_HeadYaw;
+
// Measured in meter/second (m/s)
Vector3d m_Speed;
- // Measured in degrees (MAX 360°)
+
+ // Measured in degrees, [-180, +180)
Vector3d m_Rot;
/// Position of the entity's XZ center and Y bottom
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 67d5a47ef..bc92790aa 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -908,8 +908,8 @@ bool cPlayer::IsGameModeSurvival(void) const
bool cPlayer::IsGameModeAdventure(void) const
{
- return (m_GameMode == gmCreative) || // Either the player is explicitly in Adventure
- ((m_GameMode == gmNotSet) && m_World->IsGameModeCreative()); // or they inherit from the world and the world is Adventure
+ return (m_GameMode == gmAdventure) || // Either the player is explicitly in Adventure
+ ((m_GameMode == gmNotSet) && m_World->IsGameModeAdventure()); // or they inherit from the world and the world is Adventure
}
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 66f1c07a7..f9ce950ba 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -45,7 +45,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override { };
+ virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); };
/// Returns the curently equipped weapon; empty item if none
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
@@ -114,7 +114,7 @@ public:
double GetEyeHeight(void) const; // tolua_export
Vector3d GetEyePosition(void) const; // tolua_export
inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export
- inline const double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc.
+ inline double GetStance(void) const { return GetPosY() + 1.62; } // tolua_export // TODO: Proper stance when crouching etc.
inline cInventory & GetInventory(void) { return m_Inventory; } // tolua_export
inline const cInventory & GetInventory(void) const { return m_Inventory; }
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h
index 959e81ae5..4721409ee 100644
--- a/src/Entities/ProjectileEntity.h
+++ b/src/Entities/ProjectileEntity.h
@@ -52,7 +52,11 @@ public:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace);
/// Called by the physics blocktracer when the entity hits another entity
- virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) {}
+ virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
+ {
+ UNUSED(a_EntityHit);
+ UNUSED(a_HitPos);
+ }
/// Called by Chunk when the projectile is eligible for player collection
virtual void CollectedBy(cPlayer * a_Dest);
diff --git a/src/Generating/Trees.cpp b/src/Generating/Trees.cpp
index fbed57cb6..7e8a3c75f 100644
--- a/src/Generating/Trees.cpp
+++ b/src/Generating/Trees.cpp
@@ -216,7 +216,14 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
break;
}
-
+
+ case biBirchForestM:
+ case biBirchForestHillsM:
+ {
+ GetTallBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
+ break;
+ }
+
case biRoofedForest:
case biColdTaiga:
case biColdTaigaHills:
@@ -237,8 +244,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
case biIcePlainsSpikes:
case biJungleM:
case biJungleEdgeM:
- case biBirchForestM:
- case biBirchForestHillsM:
case biRoofedForestM:
case biColdTaigaM:
case biMegaSpruceTaiga:
@@ -377,6 +382,44 @@ void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Nois
+void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
+{
+ int Height = 9 + (a_Noise.IntNoise3DInt(a_BlockX + 64 * a_Seq, a_BlockY, a_BlockZ) % 3);
+
+ // Prealloc, so that we don't realloc too often later:
+ a_LogBlocks.reserve(Height);
+ a_OtherBlocks.reserve(80);
+
+ // The entire trunk, out of logs:
+ for (int i = Height - 1; i >= 0; --i)
+ {
+ a_LogBlocks.push_back(sSetBlock(a_BlockX, a_BlockY + i, a_BlockZ, E_BLOCK_LOG, E_META_LOG_BIRCH));
+ }
+ int h = a_BlockY + Height;
+
+ // Top layer - just the Plus:
+ PushCoordBlocks(a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
+ a_OtherBlocks.push_back(sSetBlock(a_BlockX, h, a_BlockZ, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH)); // There's no log at this layer
+ h--;
+
+ // Second layer - log, Plus and maybe Corners:
+ PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO1, ARRAYCOUNT(BigO1), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
+ PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x5fffffff, a_OtherBlocks, 1, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
+ h--;
+
+ // Third and fourth layers - BigO2 and maybe 2*Corners:
+ for (int Row = 0; Row < 2; Row++)
+ {
+ PushCoordBlocks (a_BlockX, h, a_BlockZ, a_OtherBlocks, BigO2, ARRAYCOUNT(BigO2), E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
+ PushCornerBlocks(a_BlockX, h, a_BlockZ, a_Seq, a_Noise, 0x3fffffff + Row * 0x10000000, a_OtherBlocks, 2, E_BLOCK_LEAVES, E_META_LEAVES_BIRCH);
+ h--;
+ } // for Row - 2*
+}
+
+
+
+
+
void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks)
{
// Half chance for a spruce, half for a pine:
diff --git a/src/Generating/Trees.h b/src/Generating/Trees.h
index f5148ad6f..514158eb7 100644
--- a/src/Generating/Trees.h
+++ b/src/Generating/Trees.h
@@ -63,6 +63,9 @@ void GetLargeAppleTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a
/// Generates an image of a random birch tree
void GetBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
+/// Generates an image of a random large birch tree
+void GetTallBirchTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks,sSetBlockVector & a_OtherBlocks);
+
/// Generates an image of a random conifer tree
void GetConiferTreeImage(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_Noise, int a_Seq, sSetBlockVector & a_LogBlocks, sSetBlockVector & a_OtherBlocks);
diff --git a/src/Inventory.cpp b/src/Inventory.cpp
index a9b4ab9c5..a7f77cf6d 100644
--- a/src/Inventory.cpp
+++ b/src/Inventory.cpp
@@ -57,6 +57,8 @@ int cInventory::HowManyCanFit(const cItem & a_ItemStack, bool a_ConsiderEmptySlo
int cInventory::HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int a_EndSlotNum, bool a_ConsiderEmptySlots)
{
+
+ UNUSED(a_ConsiderEmptySlots);
if ((a_BeginSlotNum < 0) || (a_BeginSlotNum >= invNumSlots))
{
LOGWARNING("%s: Bad BeginSlotNum, got %d, there are %d slots; correcting to 0.", __FUNCTION__, a_BeginSlotNum, invNumSlots - 1);
@@ -96,8 +98,6 @@ int cInventory::HowManyCanFit(const cItem & a_ItemStack, int a_BeginSlotNum, int
-
-
int cInventory::AddItem(const cItem & a_Item, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst)
{
cItem ToAdd(a_Item);
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h
index 941ce3b71..b2eaee63a 100644
--- a/src/Items/ItemFishingRod.h
+++ b/src/Items/ItemFishingRod.h
@@ -9,9 +9,11 @@
#pragma once
+#include "../Bindings/PluginManager.h"
#include "../Entities/Floater.h"
#include "../Entities/Entity.h"
#include "../Item.h"
+#include "../Root.h"
@@ -210,10 +212,14 @@ public:
}
}
-
+ if (cRoot::Get()->GetPluginManager()->CallHookPlayerFishing(*a_Player, Drops))
+ {
+ return true;
+ }
Vector3d FloaterPos = FloaterInfo.GetPos();
Vector3d FlyDirection = a_Player->GetEyePosition() - FloaterPos;
a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.y + 1, FlyDirection.z);
+ cRoot::Get()->GetPluginManager()->CallHookPlayerFished(*a_Player, Drops);
}
}
else
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index e39bb054b..db0ffc9db 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -25,7 +25,13 @@ public:
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
/// Called when the client sends the SHOOT status in the lclk packet
- virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) {}
+ virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_BlockFace);
+ }
/// Called while the player diggs a block using this item
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp
index d7e60e458..7c3cc9c76 100644
--- a/src/LightingThread.cpp
+++ b/src/LightingThread.cpp
@@ -189,7 +189,7 @@ void cLightingThread::ChunkReady(int a_ChunkX, int a_ChunkZ)
{
if (
(itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) &&
- (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1)
+ (itr->z - a_ChunkZ >= -1) && (itr->z - a_ChunkZ <= 1)
)
{
// It is a neighbor
@@ -495,6 +495,7 @@ void cLightingThread::CalcLightStep(
int & a_NumSeedsOut, unsigned char * a_IsSeedOut, unsigned int * a_SeedIdxOut
)
{
+ UNUSED(a_IsSeedIn);
int NumSeedsOut = 0;
for (int i = 0; i < a_NumSeedsIn; i++)
{
diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp
index 9fcbca915..110c6b5dc 100644
--- a/src/LineBlockTracer.cpp
+++ b/src/LineBlockTracer.cpp
@@ -196,7 +196,6 @@ bool cLineBlockTracer::Item(cChunk * a_Chunk)
ASSERT((m_CurrentY >= 0) && (m_CurrentY < cChunkDef::Height)); // This should be provided by FixStartAboveWorld() / FixStartBelowWorld()
// This is the actual line tracing loop.
- bool Finished = false;
while (true)
{
// Report the current block through the callbacks:
diff --git a/src/OSSupport/Queue.h b/src/OSSupport/Queue.h
new file mode 100644
index 000000000..4571272b3
--- /dev/null
+++ b/src/OSSupport/Queue.h
@@ -0,0 +1,31 @@
+#pragma once
+
+template<class T>
+class cDeleter
+{
+ public:
+ static void Delete(T) {};
+};
+
+template<class T, class D = cDeleter<T>>
+class cQueue
+{
+public:
+ cQueue(int warnsize);
+ cQueue(cQueue<T>& queue);
+ ~cQueue();
+
+ void EnqueueItem(T item);
+ bool TryDequeueItem(T& item);
+ T DequeueItem();
+ void BlockTillEmpty(cEvent CancelationEvent);
+ void Clear();
+ int Size();
+
+private:
+ int warnsize;
+ std::list<T> contents;
+};
+
+//template classes must be implemented in the header
+#include "Queue.inc"
diff --git a/src/OSSupport/SocketThreads.h b/src/OSSupport/SocketThreads.h
index ecbac3aeb..858729c49 100644
--- a/src/OSSupport/SocketThreads.h
+++ b/src/OSSupport/SocketThreads.h
@@ -61,6 +61,9 @@ public:
class cCallback
{
public:
+ // Force a virtual destructor in all subclasses:
+ virtual ~cCallback() {}
+
/// Called when data is received from the remote party
virtual void DataReceived(const char * a_Data, int a_Size) = 0;
diff --git a/src/Piston.cpp b/src/Piston.cpp
index b15e7d95e..75eeb5e98 100644
--- a/src/Piston.cpp
+++ b/src/Piston.cpp
@@ -238,6 +238,7 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
+ UNUSED(a_BlockMeta);
return g_BlockPistonBreakable[a_BlockType];
}
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 346607b79..46ac4ef89 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -886,15 +886,15 @@ void cProtocol132::HandleEncryptionKeyResponse(const AString & a_EncKey, const A
time_t CurTime = time(NULL);
CryptoPP::RandomPool rng;
rng.Put((const byte *)&CurTime, sizeof(CurTime));
- byte DecryptedNonce[MAX_ENC_LEN];
- DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), DecryptedNonce);
+ Int32 DecryptedNonce[MAX_ENC_LEN / sizeof(Int32)];
+ DecodingResult res = rsaDecryptor.Decrypt(rng, (const byte *)a_EncNonce.data(), a_EncNonce.size(), (byte *)DecryptedNonce);
if (!res.isValidCoding || (res.messageLength != 4))
{
LOGD("Bad nonce length");
m_Client->Kick("Hacked client");
return;
}
- if (ntohl(*((int *)DecryptedNonce)) != (unsigned)(uintptr_t)this)
+ if (ntohl(DecryptedNonce[0]) != (unsigned)(uintptr_t)this)
{
LOGD("Bad nonce value");
m_Client->Kick("Hacked client");
diff --git a/src/Root.cpp b/src/Root.cpp
index 798f965be..fa1fdb37a 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -596,10 +596,10 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
public:
cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) :
- m_Callback(a_Callback),
m_BestRating(0),
m_NameLength(a_PlayerName.length()),
m_PlayerName(a_PlayerName),
+ m_Callback(a_Callback),
m_BestMatch(NULL),
m_NumMatches(0)
{}
@@ -701,9 +701,9 @@ int cRoot::GetPhysicalRAMUsage(void)
{
AString Line;
std::getline(StatFile, Line);
- if (strncmp(Line.c_str(), "VmRSS:", 7) == 0)
+ if (strncmp(Line.c_str(), "VmRSS:", 6) == 0)
{
- int res = atoi(Line.c_str() + 8);
+ int res = atoi(Line.c_str() + 7);
return (res == 0) ? -1 : res; // If parsing failed, return -1
}
}
diff --git a/src/Server.cpp b/src/Server.cpp
index a93be9a5b..7dedc3904 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -173,6 +173,7 @@ void cServer::ClientMovedToWorld(const cClientHandle * a_Client)
void cServer::PlayerCreated(const cPlayer * a_Player)
{
+ UNUSED(a_Player);
// To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
cCSLock Lock(m_CSPlayerCountDiff);
m_PlayerCountDiff += 1;
@@ -184,6 +185,7 @@ void cServer::PlayerCreated(const cPlayer * a_Player)
void cServer::PlayerDestroying(const cPlayer * a_Player)
{
+ UNUSED(a_Player);
// To avoid deadlocks, the player count is not handled directly, but rather posted onto the tick thread
cCSLock Lock(m_CSPlayerCountDiff);
m_PlayerCountDiff -= 1;
@@ -514,6 +516,7 @@ void cServer::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallbac
void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
{
+ UNUSED(a_Split);
typedef std::pair<AString, AString> AStringPair;
typedef std::vector<AStringPair> AStringPairs;
@@ -525,6 +528,8 @@ void cServer::PrintHelp(const AStringVector & a_Split, cCommandOutputCallback &
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) override
{
+ UNUSED(a_Plugin);
+ UNUSED(a_Permission);
if (!a_HelpString.empty())
{
m_Commands.push_back(AStringPair(a_Command, a_HelpString));
diff --git a/src/Server.h b/src/Server.h
index 0d93469a5..1f94bb3da 100644
--- a/src/Server.h
+++ b/src/Server.h
@@ -35,6 +35,8 @@ class cServer // tolua_export
: public cListenThread::cCallback
{ // tolua_export
public: // tolua_export
+
+ virtual ~cServer() {}
bool InitServer(cIniFile & a_SettingsIni);
// tolua_begin
diff --git a/src/Simulator/FireSimulator.h b/src/Simulator/FireSimulator.h
index 66c31b440..9ccc3ef4f 100644
--- a/src/Simulator/FireSimulator.h
+++ b/src/Simulator/FireSimulator.h
@@ -22,7 +22,7 @@ public:
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
~cFireSimulator();
- virtual void Simulate(float a_Dt) override {} // not used
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
diff --git a/src/Simulator/NoopFluidSimulator.h b/src/Simulator/NoopFluidSimulator.h
index 8f894433f..9113aec3c 100644
--- a/src/Simulator/NoopFluidSimulator.h
+++ b/src/Simulator/NoopFluidSimulator.h
@@ -27,8 +27,14 @@ public:
}
// cSimulator overrides:
- virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override {}
- virtual void Simulate(float a_Dt) override {}
+ virtual void AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) override
+ {
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Chunk);
+ }
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);}
} ;
diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h
index 60c86a3c5..1080c3f81 100644
--- a/src/Simulator/RedstoneSimulator.h
+++ b/src/Simulator/RedstoneSimulator.h
@@ -19,7 +19,7 @@ public:
cRedstoneSimulator(cWorld & a_World);
~cRedstoneSimulator();
- virtual void Simulate(float a_Dt) override {}; // Not used in this simulator
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); }
@@ -271,4 +271,4 @@ private:
default: return false;
}
}
-}; \ No newline at end of file
+};
diff --git a/src/Simulator/SandSimulator.h b/src/Simulator/SandSimulator.h
index 6e9ea15ac..6e64aa425 100644
--- a/src/Simulator/SandSimulator.h
+++ b/src/Simulator/SandSimulator.h
@@ -15,7 +15,7 @@ public:
cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
// cSimulator overrides:
- virtual void Simulate(float a_Dt) override {} // Unused in this simulator
+ virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
diff --git a/src/Simulator/Simulator.h b/src/Simulator/Simulator.h
index 5cd0e8657..a25b7f1b6 100644
--- a/src/Simulator/Simulator.h
+++ b/src/Simulator/Simulator.h
@@ -25,7 +25,14 @@ public:
virtual void Simulate(float a_Dt) = 0;
/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
- virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) {};
+ virtual void SimulateChunk(float a_Dt, int a_ChunkX,
+ int a_ChunkZ, cChunk * a_Chunk)
+ {
+ UNUSED(a_Dt);
+ UNUSED(a_ChunkX);
+ UNUSED(a_ChunkZ);
+ UNUSED(a_Chunk);
+ };
/// Called when a block changes
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
diff --git a/src/StringUtils.cpp b/src/StringUtils.cpp
index f7aeeed26..5c6b99d88 100644
--- a/src/StringUtils.cpp
+++ b/src/StringUtils.cpp
@@ -764,3 +764,33 @@ AString Base64Decode(const AString & a_Base64String)
+
+short GetBEShort(const char * a_Mem)
+{
+ return (((short)a_Mem[0]) << 8) | a_Mem[1];
+}
+
+
+
+
+
+int GetBEInt(const char * a_Mem)
+{
+ return (((int)a_Mem[0]) << 24) | (((int)a_Mem[1]) << 16) | (((int)a_Mem[2]) << 8) | a_Mem[3];
+}
+
+
+
+
+
+void SetBEInt(char * a_Mem, Int32 a_Value)
+{
+ a_Mem[0] = a_Value >> 24;
+ a_Mem[1] = (a_Value >> 16) & 0xff;
+ a_Mem[2] = (a_Value >> 8) & 0xff;
+ a_Mem[3] = a_Value & 0xff;
+}
+
+
+
+
diff --git a/src/StringUtils.h b/src/StringUtils.h
index 3917cc4ec..471e843e4 100644
--- a/src/StringUtils.h
+++ b/src/StringUtils.h
@@ -81,6 +81,15 @@ extern AString ReplaceAllCharOccurrences(const AString & a_String, char a_From,
/// Decodes a Base64-encoded string into the raw data
extern AString Base64Decode(const AString & a_Base64String);
+/// Reads two bytes from the specified memory location and interprets them as BigEndian short
+extern short GetBEShort(const char * a_Mem);
+
+/// Reads four bytes from the specified memory location and interprets them as BigEndian int
+extern int GetBEInt(const char * a_Mem);
+
+/// Writes four bytes to the specified memory location so that they interpret as BigEndian int
+extern void SetBEInt(char * a_Mem, Int32 a_Value);
+
// If you have any other string helper functions, declare them here
diff --git a/src/WebAdmin.cpp b/src/WebAdmin.cpp
index a1f0842aa..e6a5a01b3 100644
--- a/src/WebAdmin.cpp
+++ b/src/WebAdmin.cpp
@@ -305,6 +305,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
void cWebAdmin::HandleRootRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
+ UNUSED(a_Request);
static const char LoginForm[] = \
"<h1>MCServer WebAdmin</h1>" \
"<center>" \
@@ -450,6 +451,7 @@ AString cWebAdmin::GetBaseURL(const AStringVector & a_URLSplit)
void cWebAdmin::OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
+ UNUSED(a_Connection);
const AString & URL = a_Request.GetURL();
if (
(strncmp(URL.c_str(), "/webadmin", 9) == 0) ||
@@ -473,6 +475,7 @@ void cWebAdmin::OnRequestBegun(cHTTPConnection & a_Connection, cHTTPRequest & a_
void cWebAdmin::OnRequestBody(cHTTPConnection & a_Connection, cHTTPRequest & a_Request, const char * a_Data, int a_Size)
{
+ UNUSED(a_Connection);
cRequestData * Data = (cRequestData *)(a_Request.GetUserData());
if (Data == NULL)
{
diff --git a/src/WebAdmin.h b/src/WebAdmin.h
index 0907e7bc3..3eb807640 100644
--- a/src/WebAdmin.h
+++ b/src/WebAdmin.h
@@ -105,7 +105,7 @@ public:
cWebAdmin(void);
- ~cWebAdmin();
+ virtual ~cWebAdmin();
/// Initializes the object. Returns true if successfully initialized and ready to start
bool Init(void);
@@ -169,9 +169,16 @@ protected:
virtual void OnBody(const char * a_Data, int a_Size) override;
// cHTTPFormParser::cCallbacks overrides. Files are ignored:
- virtual void OnFileStart(cHTTPFormParser & a_Parser, const AString & a_FileName) override {}
- virtual void OnFileData(cHTTPFormParser & a_Parser, const char * a_Data, int a_Size) override {}
- virtual void OnFileEnd(cHTTPFormParser & a_Parser) override {}
+ virtual void OnFileStart(cHTTPFormParser &, const AString & a_FileName) override
+ {
+ UNUSED(a_FileName);
+ }
+ virtual void OnFileData(cHTTPFormParser &, const char * a_Data, int a_Size) override
+ {
+ UNUSED(a_Data);
+ UNUSED(a_Size);
+ }
+ virtual void OnFileEnd(cHTTPFormParser &) override {}
} ;
diff --git a/src/World.cpp b/src/World.cpp
index 28c46c27e..cc543d460 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -723,6 +723,7 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
void cWorld::TickWeather(float a_Dt)
{
+ UNUSED(a_Dt);
// There are no weather changes anywhere but in the Overworld:
if (GetDimension() != dimOverworld)
{
@@ -794,7 +795,7 @@ void cWorld::TickMobs(float a_Dt)
cMonster::mfAmbient,
cMonster::mfWater,
} ;
- for (int i = 0; i < ARRAYCOUNT(AllFamilies); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(AllFamilies); i++)
{
cMonster::eFamily Family = AllFamilies[i];
int SpawnDelay = cMonster::GetSpawnDelay(Family);
@@ -1643,6 +1644,7 @@ int cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{
+ UNUSED(a_InitialVelocityCoeff);
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
TNT->Initialize(this);
// TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff
diff --git a/src/World.h b/src/World.h
index c067252d9..67f1275c0 100644
--- a/src/World.h
+++ b/src/World.h
@@ -78,6 +78,7 @@ public:
class cTask
{
public:
+ virtual ~cTask(){};
virtual void Run(cWorld & a_World) = 0;
} ;
diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp
index e55011069..64220f09a 100644
--- a/src/WorldStorage/FastNBT.cpp
+++ b/src/WorldStorage/FastNBT.cpp
@@ -80,7 +80,7 @@ bool cParsedNBT::ReadString(int & a_StringStart, int & a_StringLen)
{
NEEDBYTES(2);
a_StringStart = m_Pos + 2;
- a_StringLen = ntohs(*((short *)(m_Data + m_Pos)));
+ a_StringLen = GetBEShort(m_Data + m_Pos);
if (a_StringLen < 0)
{
// Invalid string length
@@ -135,7 +135,7 @@ bool cParsedNBT::ReadList(eTagType a_ChildrenType)
// Read the count:
NEEDBYTES(4);
- int Count = ntohl(*((int *)(m_Data + m_Pos)));
+ int Count = GetBEInt(m_Data + m_Pos);
m_Pos += 4;
if (Count < 0)
{
@@ -197,7 +197,7 @@ bool cParsedNBT::ReadTag(void)
case TAG_ByteArray:
{
NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
+ int len = GetBEInt(m_Data + m_Pos);
m_Pos += 4;
if (len < 0)
{
@@ -229,7 +229,7 @@ bool cParsedNBT::ReadTag(void)
case TAG_IntArray:
{
NEEDBYTES(4);
- int len = ntohl(*((int *)(m_Data + m_Pos)));
+ int len = GetBEInt(m_Data + m_Pos);
m_Pos += 4;
if (len < 0)
{
@@ -401,7 +401,7 @@ void cFastNBTWriter::EndList(void)
ASSERT(m_Stack[m_CurrentStack].m_Type == TAG_List);
// Update the list count:
- *((int *)(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos)) = htonl(m_Stack[m_CurrentStack].m_Count);
+ SetBEInt((char *)(m_Result.c_str() + m_Stack[m_CurrentStack].m_Pos), m_Stack[m_CurrentStack].m_Count);
--m_CurrentStack;
}
diff --git a/src/WorldStorage/FastNBT.h b/src/WorldStorage/FastNBT.h
index 7323c29cb..b84eda1a1 100644
--- a/src/WorldStorage/FastNBT.h
+++ b/src/WorldStorage/FastNBT.h
@@ -154,13 +154,13 @@ public:
inline Int16 GetShort(int a_Tag) const
{
ASSERT(m_Tags[a_Tag].m_Type == TAG_Short);
- return ntohs(*((Int16 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
+ return GetBEShort(m_Data + m_Tags[a_Tag].m_DataStart);
}
inline Int32 GetInt(int a_Tag) const
{
ASSERT(m_Tags[a_Tag].m_Type == TAG_Int);
- return ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
+ return GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
}
inline Int64 GetLong(int a_Tag) const
@@ -172,7 +172,7 @@ public:
inline float GetFloat(int a_Tag) const
{
ASSERT(m_Tags[a_Tag].m_Type == TAG_Float);
- Int32 tmp = ntohl(*((Int32 *)(m_Data + m_Tags[a_Tag].m_DataStart)));
+ Int32 tmp = GetBEInt(m_Data + m_Tags[a_Tag].m_DataStart);
return *((float *)&tmp);
}