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-rw-r--r--src/Mobs/Behaviors/BehaviorItemFollower.cpp48
-rw-r--r--src/Mobs/Behaviors/BehaviorItemFollower.h11
-rw-r--r--src/Mobs/Creeper.cpp216
-rw-r--r--src/Mobs/Monster.cpp5
-rw-r--r--src/Mobs/Monster.h1
5 files changed, 141 insertions, 140 deletions
diff --git a/src/Mobs/Behaviors/BehaviorItemFollower.cpp b/src/Mobs/Behaviors/BehaviorItemFollower.cpp
index 7cc0f8dfc..89e25ed57 100644
--- a/src/Mobs/Behaviors/BehaviorItemFollower.cpp
+++ b/src/Mobs/Behaviors/BehaviorItemFollower.cpp
@@ -5,16 +5,12 @@
#include "../../World.h"
#include "../../Entities/Player.h"
-iBehaviorItemFollower::~iBehaviorItemFollower()
-{
-
-}
-cBehaviorItemFollower::cBehaviorItemFollower(iBehaviorItemFollower * a_ParentInterface) :
- m_ParentInterface(a_ParentInterface)
+cBehaviorItemFollower::cBehaviorItemFollower(cMonster * a_Parent) :
+ m_ParentInterface(a_ParentInterface)
{
- m_Parent = dynamic_cast<cMonster *>(m_ParentInterface);
- ASSERT(m_Parent != nullptr);
+ m_Parent = a_Parent;
+ ASSERT(m_Parent != nullptr);
}
@@ -23,22 +19,22 @@ cBehaviorItemFollower::cBehaviorItemFollower(iBehaviorItemFollower * a_ParentInt
bool cBehaviorItemFollower::ActiveTick()
{
- cWorld * World = m_Parent->GetWorld();
- cItems FollowedItems;
- m_ParentInterface->GetFollowedItems(FollowedItems);
- if (FollowedItems.Size() > 0)
- {
- cPlayer * a_Closest_Player = m_Parent->GetNearestPlayer();
- if (a_Closest_Player != nullptr)
- {
- cItem EquippedItem = a_Closest_Player->GetEquippedItem();
- if (FollowedItems.ContainsType(EquippedItem))
- {
- Vector3d PlayerPos = a_Closest_Player->GetPosition();
- m_Parent->MoveToPosition(PlayerPos);
- return true; // We took control of the monster, prevent other Behaviors from doing so
- }
- }
- }
- return false;
+ cWorld * World = m_Parent->GetWorld();
+ cItems FollowedItems;
+ m_ParentInterface->GetFollowedItems(FollowedItems);
+ if (FollowedItems.Size() > 0)
+ {
+ cPlayer * a_Closest_Player = m_Parent->GetNearestPlayer();
+ if (a_Closest_Player != nullptr)
+ {
+ cItem EquippedItem = a_Closest_Player->GetEquippedItem();
+ if (FollowedItems.ContainsType(EquippedItem))
+ {
+ Vector3d PlayerPos = a_Closest_Player->GetPosition();
+ m_Parent->MoveToPosition(PlayerPos);
+ return true; // We took control of the monster, prevent other Behaviors from doing so
+ }
+ }
+ }
+ return false;
}
diff --git a/src/Mobs/Behaviors/BehaviorItemFollower.h b/src/Mobs/Behaviors/BehaviorItemFollower.h
index ed47dab04..2abdeb381 100644
--- a/src/Mobs/Behaviors/BehaviorItemFollower.h
+++ b/src/Mobs/Behaviors/BehaviorItemFollower.h
@@ -16,14 +16,13 @@ class cItems;
class cBehaviorItemFollower
{
public:
- cBehaviorItemFollower(iBehaviorItemFollower * a_Parent);
+ cBehaviorItemFollower(cMonster * a_Parent);
- // Functions our host Monster should invoke:
- bool ActiveTick();
+ // Functions our host Monster should invoke:
+ bool ActiveTick();
private:
- /** Our parent */
- iBehaviorItemFollower * m_ParentInterface;
- cMonster * m_Parent;
+ /** Our parent */
+ cMonster * m_Parent;
};
diff --git a/src/Mobs/Creeper.cpp b/src/Mobs/Creeper.cpp
index 84b68cf7c..505e637b0 100644
--- a/src/Mobs/Creeper.cpp
+++ b/src/Mobs/Creeper.cpp
@@ -11,11 +11,11 @@
cCreeper::cCreeper(void) :
- super("Creeper", mtCreeper, "entity.creeper.hurt", "entity.creeper.death", 0.6, 1.8),
- m_bIsBlowing(false),
- m_bIsCharged(false),
- m_BurnedWithFlintAndSteel(false),
- m_ExplodingTimer(0)
+ super("Creeper", mtCreeper, "entity.creeper.hurt", "entity.creeper.death", 0.6, 1.8),
+ m_bIsBlowing(false),
+ m_bIsCharged(false),
+ m_BurnedWithFlintAndSteel(false),
+ m_ExplodingTimer(0)
{
}
@@ -25,35 +25,35 @@ cCreeper::cCreeper(void) :
void cCreeper::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
- super::Tick(a_Dt, a_Chunk);
- if (!IsTicking())
- {
- // The base class tick destroyed us
- return;
- }
-
- if (((GetTarget() == nullptr) || !TargetIsInRange()) && !m_BurnedWithFlintAndSteel)
- {
- if (m_bIsBlowing)
- {
- m_ExplodingTimer = 0;
- m_bIsBlowing = false;
- m_World->BroadcastEntityMetadata(*this);
- }
- }
- else
- {
- if (m_bIsBlowing)
- {
- m_ExplodingTimer += 1;
- }
-
- if ((m_ExplodingTimer == 30) && (GetHealth() > 0.0)) // only explode when not already dead
- {
- m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this);
- Destroy(); // Just in case we aren't killed by the explosion
- }
- }
+ super::Tick(a_Dt, a_Chunk);
+ if (!IsTicking())
+ {
+ // The base class tick destroyed us
+ return;
+ }
+
+ if (((GetTarget() == nullptr) || !TargetIsInRange()) && !m_BurnedWithFlintAndSteel)
+ {
+ if (m_bIsBlowing)
+ {
+ m_ExplodingTimer = 0;
+ m_bIsBlowing = false;
+ m_World->BroadcastEntityMetadata(*this);
+ }
+ }
+ else
+ {
+ if (m_bIsBlowing)
+ {
+ m_ExplodingTimer += 1;
+ }
+
+ if ((m_ExplodingTimer == 30) && (GetHealth() > 0.0)) // only explode when not already dead
+ {
+ m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this);
+ Destroy(); // Just in case we aren't killed by the explosion
+ }
+ }
}
@@ -62,44 +62,44 @@ void cCreeper::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- if (m_ExplodingTimer == 30)
- {
- // Exploded creepers drop naught but charred flesh, which Minecraft doesn't have
- return;
- }
-
- unsigned int LootingLevel = 0;
- if (a_Killer != nullptr)
- {
- LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
- }
- AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
-
- // If the creeper was killed by a skeleton, add a random music disc drop:
- if (
- (a_Killer != nullptr) &&
- a_Killer->IsProjectile() &&
- ((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID() != cEntity::INVALID_ID))
- {
- class cProjectileCreatorCallback : public cEntityCallback
- {
- public:
- cProjectileCreatorCallback(void) {}
-
- virtual bool Item(cEntity * a_Entity) override
- {
- if (a_Entity->IsMob() && ((reinterpret_cast<cMonster *>(a_Entity))->GetMobType() == mtSkeleton))
- {
- return true;
- }
- return false;
- }
- } PCC;
- if (GetWorld()->DoWithEntityByID((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID(), PCC))
- {
- AddRandomDropItem(a_Drops, 1, 1, static_cast<short>(m_World->GetTickRandomNumber(11) + E_ITEM_FIRST_DISC));
- }
- }
+ if (m_ExplodingTimer == 30)
+ {
+ // Exploded creepers drop naught but charred flesh, which Minecraft doesn't have
+ return;
+ }
+
+ unsigned int LootingLevel = 0;
+ if (a_Killer != nullptr)
+ {
+ LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ }
+ AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
+
+ // If the creeper was killed by a skeleton, add a random music disc drop:
+ if (
+ (a_Killer != nullptr) &&
+ a_Killer->IsProjectile() &&
+ ((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID() != cEntity::INVALID_ID))
+ {
+ class cProjectileCreatorCallback : public cEntityCallback
+ {
+ public:
+ cProjectileCreatorCallback(void) {}
+
+ virtual bool Item(cEntity * a_Entity) override
+ {
+ if (a_Entity->IsMob() && ((reinterpret_cast<cMonster *>(a_Entity))->GetMobType() == mtSkeleton))
+ {
+ return true;
+ }
+ return false;
+ }
+ } PCC;
+ if (GetWorld()->DoWithEntityByID((reinterpret_cast<cProjectileEntity *>(a_Killer))->GetCreatorUniqueID(), PCC))
+ {
+ AddRandomDropItem(a_Drops, 1, 1, static_cast<short>(m_World->GetTickRandomNumber(11) + E_ITEM_FIRST_DISC));
+ }
+ }
}
@@ -108,38 +108,38 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
bool cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
{
- if (!super::DoTakeDamage(a_TDI))
- {
- return false;
- }
-
- if (a_TDI.DamageType == dtLightning)
- {
- m_bIsCharged = true;
- }
-
- m_World->BroadcastEntityMetadata(*this);
- return true;
+ if (!super::DoTakeDamage(a_TDI))
+ {
+ return false;
+ }
+
+ if (a_TDI.DamageType == dtLightning)
+ {
+ m_bIsCharged = true;
+ }
+
+ m_World->BroadcastEntityMetadata(*this);
+ return true;
}
-
+/*
bool cCreeper::Attack(std::chrono::milliseconds a_Dt)
{
- UNUSED(a_Dt);
+ UNUSED(a_Dt);
- if (!m_bIsBlowing)
- {
- m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
- m_bIsBlowing = true;
- m_World->BroadcastEntityMetadata(*this);
+ if (!m_bIsBlowing)
+ {
+ m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
+ m_bIsBlowing = true;
+ m_World->BroadcastEntityMetadata(*this);
- return true;
- }
- return false;
-}
+ return true;
+ }
+ return false;
+}*/
@@ -147,18 +147,18 @@ bool cCreeper::Attack(std::chrono::milliseconds a_Dt)
void cCreeper::OnRightClicked(cPlayer & a_Player)
{
- super::OnRightClicked(a_Player);
-
- if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL))
- {
- if (!a_Player.IsGameModeCreative())
- {
- a_Player.UseEquippedItem();
- }
- m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
- m_bIsBlowing = true;
- m_World->BroadcastEntityMetadata(*this);
- m_BurnedWithFlintAndSteel = true;
- }
+ super::OnRightClicked(a_Player);
+
+ if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL))
+ {
+ if (!a_Player.IsGameModeCreative())
+ {
+ a_Player.UseEquippedItem();
+ }
+ m_World->BroadcastSoundEffect("entity.creeper.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (0.75f + (static_cast<float>((GetUniqueID() * 23) % 32)) / 64));
+ m_bIsBlowing = true;
+ m_World->BroadcastEntityMetadata(*this);
+ m_BurnedWithFlintAndSteel = true;
+ }
}
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index f2af7b716..059edbcbc 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -1174,6 +1174,11 @@ void cMonster::InheritFromParents(cMonster * a_Parent1, cMonster * a_Parent2)
return;
}
+void cMonster::GetFollowedItems(cItems & a_Items)
+{
+ return;
+}
+
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h
index 616c5d184..6308b2945 100644
--- a/src/Mobs/Monster.h
+++ b/src/Mobs/Monster.h
@@ -228,6 +228,7 @@ public:
// Polymorphic behavior functions
virtual void InheritFromParents(cMonster * a_Parent1, cMonster * a_Parent2);
+ virtual void GetFollowedItems(cItems & a_Items);
protected: