diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Root.cpp | 34 | ||||
-rw-r--r-- | src/main.cpp | 64 |
2 files changed, 78 insertions, 20 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index fffd8fb47..798f965be 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -22,6 +22,7 @@ #include "inifile/iniFile.h" #ifdef _WIN32 + #include "conio.h" #include <psapi.h> #elif defined(__linux__) #include <fstream> @@ -29,6 +30,8 @@ #include <mach/mach.h> #endif +extern bool g_TERMINATE_EVENT_RAISED; + @@ -76,7 +79,7 @@ void cRoot::InputThread(void * a_Params) cLogCommandOutputCallback Output; - while (!(self.m_bStop || self.m_bRestart) && std::cin.good()) + while (!self.m_bStop && !self.m_bRestart && !g_TERMINATE_EVENT_RAISED && std::cin.good()) { AString Command; std::getline(std::cin, Command); @@ -85,10 +88,10 @@ void cRoot::InputThread(void * a_Params) self.ExecuteConsoleCommand(TrimString(Command), Output); } } - - if (!(self.m_bStop || self.m_bRestart)) + + if (g_TERMINATE_EVENT_RAISED || !std::cin.good()) { - // We have come here because the std::cin has received an EOF and the server is still running; stop the server: + // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server: self.m_bStop = true; } } @@ -99,6 +102,12 @@ void cRoot::InputThread(void * a_Params) void cRoot::Start(void) { + #ifdef _WIN32 + HWND hwnd = GetConsoleWindow(); + HMENU hmenu = GetSystemMenu(hwnd, FALSE); + EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling + #endif + cDeadlockDetect dd; delete m_Log; m_Log = new cMCLogger(); @@ -192,12 +201,20 @@ void cRoot::Start(void) finishmseconds -= mseconds; LOG("Startup complete, took %i ms!", finishmseconds); + #ifdef _WIN32 + EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button + #endif - while (!m_bStop && !m_bRestart) // These are modified by external threads + while (!m_bStop && !m_bRestart && !g_TERMINATE_EVENT_RAISED) // These are modified by external threads { cSleep::MilliSleep(1000); } + if (g_TERMINATE_EVENT_RAISED) + { + m_bStop = true; + } + #if !defined(ANDROID_NDK) delete m_InputThread; m_InputThread = NULL; #endif @@ -222,7 +239,7 @@ void cRoot::Start(void) delete m_FurnaceRecipe; m_FurnaceRecipe = NULL; delete m_CraftingRecipes; m_CraftingRecipes = NULL; LOGD("Forgetting groups..."); - delete m_GroupManager; m_GroupManager = 0; + delete m_GroupManager; m_GroupManager = NULL; LOGD("Unloading worlds..."); UnloadWorlds(); @@ -233,12 +250,11 @@ void cRoot::Start(void) cBlockHandler::Deinit(); LOG("Cleaning up..."); - //delete HeartBeat; HeartBeat = 0; - delete m_Server; m_Server = 0; + delete m_Server; m_Server = NULL; LOG("Shutdown successful!"); } - delete m_Log; m_Log = 0; + delete m_Log; m_Log = NULL; } diff --git a/src/main.cpp b/src/main.cpp index 1f6aad24f..84339b8d6 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -11,6 +11,10 @@ #include <dbghelp.h> #endif // _MSC_VER +// Here, we have some ALL CAPS variables, to give the impression that this is deeeep, gritty programming :P +bool g_TERMINATE_EVENT_RAISED = false; // If something has told the server to stop; checked periodically in cRoot +bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so our CTRL handler can then tell Windows to close the console + @@ -33,14 +37,21 @@ - -void ShowCrashReport(int) +void NonCtrlHandler(int a_Signal) { - std::signal(SIGSEGV, SIG_DFL); + LOGD("Terminate event raised from std::signal"); + g_TERMINATE_EVENT_RAISED = true; - printf("\n\nMCServer has crashed!\n"); - - exit(-1); + switch (a_Signal) + { + case SIGSEGV: + { + std::signal(SIGSEGV, SIG_DFL); + LOGWARN("Segmentation fault; MCServer has crashed :("); + exit(EXIT_FAILURE); + } + default: break; + } } @@ -111,13 +122,33 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except +#ifdef _WIN32 +// Handle CTRL events in windows, including console window close +BOOL CtrlHandler(DWORD fdwCtrlType) +{ + g_TERMINATE_EVENT_RAISED = true; + LOGD("Terminate event raised from the Windows CtrlHandler"); + + if (fdwCtrlType == CTRL_CLOSE_EVENT) + { + while (!g_SERVER_TERMINATED) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly + } + + return TRUE; +} +#endif + + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // main: int main( int argc, char **argv ) { - (void)argc; - (void)argv; + UNUSED(argc); + UNUSED(argv); #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) InitLeakFinder(); @@ -149,6 +180,13 @@ int main( int argc, char **argv ) } #endif // _WIN32 && !_WIN64 // End of dump-file magic + + #ifdef _WIN32 + if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE)) + { + LOGERROR("Could not install the Windows CTRL handler!"); + } + #endif #if defined(_DEBUG) && defined(_MSC_VER) _CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF ); @@ -160,7 +198,9 @@ int main( int argc, char **argv ) #endif // _DEBUG && _MSC_VER #ifndef _DEBUG - std::signal(SIGSEGV, ShowCrashReport); + std::signal(SIGSEGV, NonCtrlHandler); + std::signal(SIGTERM, NonCtrlHandler); + std::signal(SIGINT, NonCtrlHandler); #endif // DEBUG: test the dumpfile creation: @@ -188,8 +228,10 @@ int main( int argc, char **argv ) #if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER) DeinitLeakFinder(); #endif - - return 0; + + g_SERVER_TERMINATED = true; + + return EXIT_SUCCESS; } |