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-rw-r--r--src/Generating/POCPieceGenerator.cpp37
1 files changed, 20 insertions, 17 deletions
diff --git a/src/Generating/POCPieceGenerator.cpp b/src/Generating/POCPieceGenerator.cpp
index 9edfcc64f..d7619b8ff 100644
--- a/src/Generating/POCPieceGenerator.cpp
+++ b/src/Generating/POCPieceGenerator.cpp
@@ -20,13 +20,14 @@ class cPOCPiece :
public cPiece
{
public:
- cPOCPiece(int a_Size) :
- m_Size(a_Size)
+ cPOCPiece(int a_SizeXZ, int a_Height) :
+ m_SizeXZ(a_SizeXZ),
+ m_Height(a_Height)
{
- m_Connectors.push_back(cConnector(m_Size / 2, 1, 0, 0, BLOCK_FACE_ZM));
- m_Connectors.push_back(cConnector(m_Size / 2, 1, m_Size - 1, 1, BLOCK_FACE_ZP));
- m_Connectors.push_back(cConnector(0, 1, m_Size / 2, 2, BLOCK_FACE_XM));
- m_Connectors.push_back(cConnector(m_Size - 1, 1, m_Size / 2, m_Size % 3, BLOCK_FACE_XP));
+ m_Connectors.push_back(cConnector(m_SizeXZ / 2, a_Height / 2, 0, 0, BLOCK_FACE_ZM));
+ m_Connectors.push_back(cConnector(m_SizeXZ / 2, a_Height / 2, m_SizeXZ - 1, 1, BLOCK_FACE_ZP));
+ m_Connectors.push_back(cConnector(0, a_Height / 2, m_SizeXZ / 2, 2, BLOCK_FACE_XM));
+ m_Connectors.push_back(cConnector(m_SizeXZ - 1, a_Height - 1, m_SizeXZ / 2, m_SizeXZ % 3, BLOCK_FACE_XP));
}
@@ -38,7 +39,7 @@ public:
Vector3i Min = a_Pos;
Min.Move(-BlockX, 0, -BlockZ);
Vector3i Max = Min;
- Max.Move(m_Size - 1, 2, m_Size - 1);
+ Max.Move(m_SizeXZ - 1, m_Height - 1, m_SizeXZ - 1);
ASSERT(Min.x < cChunkDef::Width);
ASSERT(Min.z < cChunkDef::Width);
ASSERT(Max.x >= 0);
@@ -46,22 +47,22 @@ public:
if (Min.x >= 0)
{
// Draw the XM wall:
- a_ChunkDesc.FillRelCuboid(Min.x, Min.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_Size % 16);
+ a_ChunkDesc.FillRelCuboid(Min.x, Min.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16);
}
if (Min.z >= 0)
{
// Draw the ZM wall:
- a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Min.z, Min.z, E_BLOCK_STAINED_GLASS, m_Size % 16);
+ a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Min.z, Min.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16);
}
if (Max.x < cChunkDef::Width)
{
// Draw the XP wall:
- a_ChunkDesc.FillRelCuboid(Max.x, Max.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_Size % 16);
+ a_ChunkDesc.FillRelCuboid(Max.x, Max.x, Min.y, Max.y, Min.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16);
}
if (Max.z < cChunkDef::Width)
{
// Draw the ZP wall:
- a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Max.z, Max.z, E_BLOCK_STAINED_GLASS, m_Size % 16);
+ a_ChunkDesc.FillRelCuboid(Min.x, Max.x, Min.y, Max.y, Max.z, Max.z, E_BLOCK_STAINED_GLASS, m_SizeXZ % 16);
}
// Draw all the connectors:
@@ -100,7 +101,8 @@ public:
}
protected:
- int m_Size;
+ int m_SizeXZ;
+ int m_Height;
cConnectors m_Connectors;
// cPiece overrides:
@@ -111,12 +113,12 @@ protected:
virtual Vector3i GetSize(void) const override
{
- return Vector3i(m_Size, 3, m_Size);
+ return Vector3i(m_SizeXZ, m_Height, m_SizeXZ);
}
virtual cCuboid GetHitBox(void) const override
{
- return cCuboid(0, 0, 0, m_Size - 1, 2, m_Size - 1);
+ return cCuboid(0, 0, 0, m_SizeXZ - 1, m_Height - 1, m_SizeXZ - 1);
}
virtual bool CanRotateCCW(int a_NumRotations) const override
@@ -153,9 +155,10 @@ cPOCPieceGenerator::cPOCPieceGenerator(int a_Seed) :
m_Seed(a_Seed)
{
// Prepare a vector of available pieces:
- m_AvailPieces.push_back(new cPOCPiece(5));
- m_AvailPieces.push_back(new cPOCPiece(7));
- m_AvailPieces.push_back(new cPOCPiece(9));
+ m_AvailPieces.push_back(new cPOCPiece(5, 3));
+ m_AvailPieces.push_back(new cPOCPiece(7, 5));
+ m_AvailPieces.push_back(new cPOCPiece(9, 5));
+ m_AvailPieces.push_back(new cPOCPiece(5, 7));
// Generate the structure:
cBFSPieceGenerator Gen(*this, a_Seed);