diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/Generating/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Generating/ComposableGenerator.cpp | 14 | ||||
-rw-r--r-- | src/Generating/RoughRavines.cpp | 214 | ||||
-rw-r--r-- | src/Generating/RoughRavines.h | 37 |
4 files changed, 264 insertions, 3 deletions
diff --git a/src/Generating/CMakeLists.txt b/src/Generating/CMakeLists.txt index 9063abd97..58df9d421 100644 --- a/src/Generating/CMakeLists.txt +++ b/src/Generating/CMakeLists.txt @@ -25,6 +25,7 @@ SET (SRCS PrefabPiecePool.cpp RainbowRoadsGen.cpp Ravines.cpp + RoughRavines.cpp StructGen.cpp TestRailsGen.cpp Trees.cpp @@ -52,6 +53,7 @@ SET (HDRS PrefabPiecePool.h RainbowRoadsGen.h Ravines.h + RoughRavines.h StructGen.h TestRailsGen.h Trees.h diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp index ab6accee7..757f6ddb7 100644 --- a/src/Generating/ComposableGenerator.cpp +++ b/src/Generating/ComposableGenerator.cpp @@ -26,6 +26,7 @@ #include "POCPieceGenerator.h" #include "RainbowRoadsGen.h" #include "Ravines.h" +#include "RoughRavines.h" #include "TestRailsGen.h" #include "UnderwaterBaseGen.h" #include "VillageGen.h" @@ -397,16 +398,23 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile) } else if (NoCaseCompare(*itr, "RainbowRoads") == 0) { - int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512); + int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512); int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128); - int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30); - int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260); + int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30); + int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260); m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize)); } else if (NoCaseCompare(*itr, "Ravines") == 0) { m_FinishGens.push_back(new cStructGenRavines(Seed, 128)); } + else if (NoCaseCompare(*itr, "RoughRavines") == 0) + { + int GridSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize", 256); + int MaxOffset = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset", 128); + int MaxSize = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize", 64); + m_FinishGens.push_back(new cRoughRavines(Seed, MaxSize, GridSize, MaxOffset)); + } else if (NoCaseCompare(*itr, "Snow") == 0) { m_FinishGens.push_back(new cFinishGenSnow); diff --git a/src/Generating/RoughRavines.cpp b/src/Generating/RoughRavines.cpp new file mode 100644 index 000000000..1b1351a19 --- /dev/null +++ b/src/Generating/RoughRavines.cpp @@ -0,0 +1,214 @@ + +// RoughRavines.cpp + +// Implements the cRoughRavines class representing the rough ravine generator + +#include "Globals.h" + +#include "RoughRavines.h" + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cRoughRavine: + +class cRoughRavine : + public cGridStructGen::cStructure +{ + typedef cGridStructGen::cStructure super; + +public: + cRoughRavine(int a_Seed, int a_MaxSize, int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) : + super(a_GridX, a_GridZ, a_OriginX, a_OriginZ), + m_Noise(a_Seed + 100), + m_MaxSize(a_MaxSize) + { + // Create the basic structure - 2 lines meeting at the centerpoint: + m_DefPoints.resize(a_MaxSize + 1); + int Half = a_MaxSize / 2; // m_DefPoints[Half] will be the centerpoint + int rnd = m_Noise.IntNoise2DInt(a_OriginX, a_OriginZ) / 7; + float Len = (float)(3 * a_MaxSize / 4 + rnd % (a_MaxSize / 4)); // Random number between 3 / 4 * a_MaxSize and a_MaxSize + rnd = rnd / a_MaxSize; + float Angle = (float)rnd; // Angle is in radians, will be wrapped in the "sin" and "cos" operations + float OfsX = sin(Angle) * Len; + float OfsZ = cos(Angle) * Len; + m_DefPoints[0].Set (a_OriginX - OfsX, a_OriginZ - OfsZ, 1, 42, 34); + m_DefPoints[Half].Set ((float)a_OriginX, (float)a_OriginZ, Len / 10, 62, 16); + m_DefPoints[a_MaxSize].Set(a_OriginX + OfsX, a_OriginZ + OfsZ, 1, 44, 32); + + // Calculate the points in between, recursively: + SubdivideLine(0, Half); + SubdivideLine(Half, a_MaxSize); + } + +protected: + struct sRavineDefPoint + { + float m_X; + float m_Z; + float m_Radius; + float m_Top; + float m_Bottom; + + void Set(float a_X, float a_Z, float a_Radius, float a_Top, float a_Bottom) + { + m_X = a_X; + m_Z = a_Z; + m_Radius = a_Radius; + m_Top = a_Top; + m_Bottom = a_Bottom; + } + }; + typedef std::vector<sRavineDefPoint> sRavineDefPoints; + + cNoise m_Noise; + + int m_MaxSize; + + sRavineDefPoints m_DefPoints; + + + /** Recursively subdivides the line between the points of the specified index. + Sets the midpoint to the center of the line plus or minus a random offset, then calls itself for each half + of the new line. */ + void SubdivideLine(int a_Idx1, int a_Idx2) + { + // Calculate the midpoint: + const sRavineDefPoint & p1 = m_DefPoints[a_Idx1]; + const sRavineDefPoint & p2 = m_DefPoints[a_Idx2]; + float MidX = (p1.m_X + p2.m_X) / 2; + float MidZ = (p1.m_Z + p2.m_Z) / 2; + float MidR = (p1.m_Radius + p2.m_Radius) / 2 + 0.1f; + float MidT = (p1.m_Top + p2.m_Top) / 2; + float MidB = (p1.m_Bottom + p2.m_Bottom) / 2; + + // Adjust the midpoint by a small amount of perpendicular vector in a random one of its two directions: + float dx = p2.m_X - p1.m_X; + float dz = p2.m_Z - p1.m_Z; + if ((m_Noise.IntNoise2DInt((int)MidX, (int)MidZ) / 11) % 2 == 0) + { + MidX += dz / 10; + MidZ -= dx / 10; + } + else + { + MidX -= dz / 10; + MidZ += dx / 10; + } + int MidIdx = (a_Idx1 + a_Idx2) / 2; + m_DefPoints[MidIdx].Set(MidX, MidZ, MidR, MidT, MidB); + + // Recurse the two halves, if they are worth recursing: + if (MidIdx - a_Idx1 > 1) + { + SubdivideLine(a_Idx1, MidIdx); + } + if (a_Idx2 - MidIdx > 1) + { + SubdivideLine(MidIdx, a_Idx2); + } + } + + + virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override + { + int BlockStartX = a_ChunkDesc.GetChunkX() * cChunkDef::Width; + int BlockStartZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width; + int BlockEndX = BlockStartX + cChunkDef::Width; + int BlockEndZ = BlockStartZ + cChunkDef::Width; + for (sRavineDefPoints::const_iterator itr = m_DefPoints.begin(), end = m_DefPoints.end(); itr != end; ++itr) + { + if ( + (ceilf (itr->m_X + itr->m_Radius) < BlockStartX) || + (floorf(itr->m_X - itr->m_Radius) > BlockEndX) || + (ceilf (itr->m_Z + itr->m_Radius) < BlockStartZ) || + (floorf(itr->m_Z - itr->m_Radius) > BlockEndZ) + ) + { + // Cannot intersect, bail out early + continue; + } + + // Carve out a cylinder around the xz point, m_Radius in diameter, from Bottom to Top: + float RadiusSq = itr->m_Radius * itr->m_Radius; // instead of doing sqrt for each distance, we do sqr of the radius + float DifX = BlockStartX - itr->m_X; // substitution for faster calc + float DifZ = BlockStartZ - itr->m_Z; // substitution for faster calc + for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++) + { + #ifdef _DEBUG + // DEBUG: Make the roughravine shapepoints visible on a single layer (so that we can see with Minutor what's going on) + if ((DifX + x == 0) && (DifZ + z == 0)) + { + a_ChunkDesc.SetBlockType(x, 4, z, E_BLOCK_LAPIS_ORE); + } + #endif // _DEBUG + + float DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z); + if (DistSq <= RadiusSq) + { + int Top = std::min((int)ceilf(itr->m_Top), +cChunkDef::Height); + for (int y = std::max((int)floorf(itr->m_Bottom), 1); y <= Top; y++) + { + switch (a_ChunkDesc.GetBlockType(x, y, z)) + { + // Only carve out these specific block types + case E_BLOCK_DIRT: + case E_BLOCK_GRASS: + case E_BLOCK_STONE: + case E_BLOCK_COBBLESTONE: + case E_BLOCK_GRAVEL: + case E_BLOCK_SAND: + case E_BLOCK_SANDSTONE: + case E_BLOCK_NETHERRACK: + case E_BLOCK_COAL_ORE: + case E_BLOCK_IRON_ORE: + case E_BLOCK_GOLD_ORE: + case E_BLOCK_DIAMOND_ORE: + case E_BLOCK_REDSTONE_ORE: + case E_BLOCK_REDSTONE_ORE_GLOWING: + { + a_ChunkDesc.SetBlockType(x, y, z, E_BLOCK_AIR); + break; + } + default: break; + } + } + } + } // for x, z - a_BlockTypes + } // for itr - m_Points[] + } +}; + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cRoughRavines: + +cRoughRavines::cRoughRavines(int a_Seed, int a_MaxSize, int a_GridSize, int a_MaxOffset) : + super(a_Seed, a_GridSize, a_GridSize, a_MaxOffset, a_MaxOffset, a_MaxSize, a_MaxSize, 64), + m_Seed(a_Seed), + m_MaxSize(a_MaxSize) +{ + if (m_MaxSize < 1) + { + m_MaxSize = 16; + LOGWARNING("RoughRavines: MaxSize too small, adjusting request from %d to %d", a_MaxSize, m_MaxSize); + } +} + + + + + +cGridStructGen::cStructurePtr cRoughRavines::CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) +{ + return cStructurePtr(new cRoughRavine(m_Seed, m_MaxSize, a_GridX, a_GridZ, a_OriginX, a_OriginZ)); +} + + + + diff --git a/src/Generating/RoughRavines.h b/src/Generating/RoughRavines.h new file mode 100644 index 000000000..68c628d84 --- /dev/null +++ b/src/Generating/RoughRavines.h @@ -0,0 +1,37 @@ + +// RoughRavines.h + +// Declares the cRoughRavines class representing the rough ravine generator + + + + +#pragma once + +#include "GridStructGen.h" + + + + + +class cRoughRavines : + public cGridStructGen +{ + typedef cGridStructGen super; + +public: + cRoughRavines(int a_Seed, int a_MaxSize, int a_GridSize, int a_MaxOffset); + +protected: + int m_Seed; + + /** Maximum size of the ravine, in each of the X / Z axis */ + int m_MaxSize; + + // cGridStructGen overrides: + virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override; +}; + + + + |