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-rw-r--r--src/Generating/BioGen.cpp2
-rw-r--r--src/Generating/ComposableGenerator.cpp11
-rw-r--r--src/Generating/GridStructGen.cpp35
-rw-r--r--src/Generating/GridStructGen.h16
-rw-r--r--src/Generating/PieceGenerator.cpp59
-rw-r--r--src/Generating/PieceGenerator.h46
-rw-r--r--src/Generating/Prefab.cpp64
-rw-r--r--src/Generating/Prefab.h36
-rw-r--r--src/Generating/PrefabPiecePool.cpp9
-rw-r--r--src/Generating/PrefabPiecePool.h1
-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.cpp2969
-rw-r--r--src/Generating/Prefabs/AlchemistVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.cpp3200
-rw-r--r--src/Generating/Prefabs/JapaneseVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/NetherFortPrefabs.cpp102
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.cpp5284
-rw-r--r--src/Generating/Prefabs/PlainsVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp1558
-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h15
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.cpp2133
-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.h15
-rw-r--r--src/Generating/VillageGen.cpp425
-rw-r--r--src/Generating/VillageGen.h57
-rw-r--r--src/Protocol/Protocol17x.cpp3
24 files changed, 16062 insertions, 23 deletions
diff --git a/src/Generating/BioGen.cpp b/src/Generating/BioGen.cpp
index 32a687201..47ba080c6 100644
--- a/src/Generating/BioGen.cpp
+++ b/src/Generating/BioGen.cpp
@@ -212,7 +212,7 @@ void cBioGenCache::InitializeBiomeGen(cIniFile & a_IniFile)
void cBiomeGenList::InitializeBiomes(const AString & a_Biomes)
{
- AStringVector Split = StringSplit(a_Biomes, ",");
+ AStringVector Split = StringSplitAndTrim(a_Biomes, ",");
// Convert each string in the list into biome:
for (AStringVector::const_iterator itr = Split.begin(); itr != Split.end(); ++itr)
diff --git a/src/Generating/ComposableGenerator.cpp b/src/Generating/ComposableGenerator.cpp
index 2e886336f..4dd626ed4 100644
--- a/src/Generating/ComposableGenerator.cpp
+++ b/src/Generating/ComposableGenerator.cpp
@@ -25,6 +25,7 @@
#include "Noise3DGenerator.h"
#include "POCPieceGenerator.h"
#include "Ravines.h"
+#include "VillageGen.h"
@@ -32,6 +33,7 @@
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cTerrainCompositionGen:
+
cTerrainCompositionGen * cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed)
{
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
@@ -404,6 +406,15 @@ void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
}
+ else if (NoCaseCompare(*itr, "Villages") == 0)
+ {
+ int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
+ int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
+ int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
+ int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
+ int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
+ m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
+ }
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
diff --git a/src/Generating/GridStructGen.cpp b/src/Generating/GridStructGen.cpp
index bfa6bccb1..474242557 100644
--- a/src/Generating/GridStructGen.cpp
+++ b/src/Generating/GridStructGen.cpp
@@ -9,6 +9,34 @@
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cEmptyStructure:
+
+/** A cStructure descendant representing an empty structure.
+Used when the generator descended from cGridStructGen doesn't return any structure, to keep at least the
+Origin coords so that the structure isn't queried over and over again. */
+class cEmptyStructure :
+ public cGridStructGen::cStructure
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cEmptyStructure(int a_OriginX, int a_OriginZ) :
+ super(a_OriginX, a_OriginZ)
+ {
+ }
+
+protected:
+ virtual void DrawIntoChunk(cChunkDesc & a_ChunkDesc) override
+ {
+ // Do nothing
+ }
+} ;
+
+
+
+
+
cGridStructGen::cGridStructGen(
int a_Seed,
int a_GridSizeX, int a_GridSizeZ,
@@ -90,7 +118,12 @@ void cGridStructGen::GetStructuresForChunk(int a_ChunkX, int a_ChunkZ, cStructur
} // for itr - a_Structures[]
if (!Found)
{
- a_Structures.push_back(CreateStructure(OriginX, OriginZ));
+ cStructurePtr Structure = CreateStructure(OriginX, OriginZ);
+ if (Structure.get() == NULL)
+ {
+ Structure.reset(new cEmptyStructure(OriginX, OriginZ));
+ }
+ a_Structures.push_back(Structure);
}
} // for z
} // for x
diff --git a/src/Generating/GridStructGen.h b/src/Generating/GridStructGen.h
index 234cc75c5..630a5e44e 100644
--- a/src/Generating/GridStructGen.h
+++ b/src/Generating/GridStructGen.h
@@ -39,14 +39,6 @@ class cGridStructGen :
public cFinishGen
{
public:
- cGridStructGen(
- int a_Seed,
- int a_GridSizeX, int a_GridSizeZ,
- int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
- size_t a_MaxCacheSize
- );
-
-protected:
/** Represents a single structure that occupies the grid point. Knows how to draw itself into a chunk. */
class cStructure
{
@@ -75,6 +67,14 @@ protected:
typedef std::list<cStructurePtr> cStructurePtrs;
+ cGridStructGen(
+ int a_Seed,
+ int a_GridSizeX, int a_GridSizeZ,
+ int a_MaxStructureSizeX, int a_MaxStructureSizeZ,
+ size_t a_MaxCacheSize
+ );
+
+protected:
/** Seed for generating the semi-random grid. */
int m_Seed;
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index ce19c1c95..5de231f75 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -286,7 +286,8 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
m_Parent(a_Parent),
m_Piece(&a_Piece),
m_Coords(a_Coords),
- m_NumCCWRotations(a_NumCCWRotations)
+ m_NumCCWRotations(a_NumCCWRotations),
+ m_HasBeenMovedToGround(false)
{
m_Depth = (m_Parent == NULL) ? 0 : (m_Parent->GetDepth() + 1);
m_HitBox = a_Piece.RotateMoveHitBox(a_NumCCWRotations, a_Coords.x, a_Coords.y, a_Coords.z);
@@ -297,6 +298,36 @@ cPlacedPiece::cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(size_t a_Index) const
+{
+ cPiece::cConnectors Connectors = m_Piece->GetConnectors();
+ ASSERT(Connectors.size() >= a_Index);
+ return m_Piece->RotateMoveConnector(Connectors[a_Index], m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
+cPiece::cConnector cPlacedPiece::GetRotatedConnector(const cPiece::cConnector & a_Connector) const
+{
+ return m_Piece->RotateMoveConnector(a_Connector, m_NumCCWRotations, m_Coords.x, m_Coords.y, m_Coords.z);
+}
+
+
+
+
+
+void cPlacedPiece::MoveToGroundBy(int a_OffsetY)
+{
+ m_Coords.y += a_OffsetY;
+ m_HasBeenMovedToGround = true;
+}
+
+
+
+
+
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPieceGenerator:
@@ -331,7 +362,31 @@ cPlacedPiece * cPieceGenerator::PlaceStartingPiece(int a_BlockX, int a_BlockY, i
// Choose a random one of the starting pieces:
cPieces StartingPieces = m_PiecePool.GetStartingPieces();
- cPiece * StartingPiece = StartingPieces[rnd % StartingPieces.size()];
+ int Total = 0;
+ for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr)
+ {
+ Total += m_PiecePool.GetStartingPieceWeight(**itr);
+ }
+ cPiece * StartingPiece;
+ if (Total > 0)
+ {
+ int Chosen = rnd % Total;
+ StartingPiece = StartingPieces.front();
+ for (cPieces::const_iterator itr = StartingPieces.begin(), end = StartingPieces.end(); itr != end; ++itr)
+ {
+ Chosen -= m_PiecePool.GetStartingPieceWeight(**itr);
+ if (Chosen <= 0)
+ {
+ StartingPiece = *itr;
+ break;
+ }
+ }
+ }
+ else
+ {
+ // All pieces returned zero weight, but we need one to start. Choose with equal chance:
+ StartingPiece = StartingPieces[rnd % StartingPieces.size()];
+ }
rnd = rnd >> 16;
// Choose a random supported rotation:
diff --git a/src/Generating/PieceGenerator.h b/src/Generating/PieceGenerator.h
index 16bec3bb4..fd8576706 100644
--- a/src/Generating/PieceGenerator.h
+++ b/src/Generating/PieceGenerator.h
@@ -110,6 +110,7 @@ public:
virtual cPieces GetStartingPieces(void) = 0;
/** Returns the relative weight with which the a_NewPiece is to be selected for placing under a_PlacedPiece through a_ExistingConnector.
+ a_ExistingConnector is the original connector, before any movement or rotation is applied to it.
This allows the pool to tweak the piece's chances, based on the previous pieces in the tree and the connector used.
The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will never be chosen.
*/
@@ -119,6 +120,15 @@ public:
const cPiece & a_NewPiece
) { return 1; }
+ /** Returns the relative weight with which the a_NewPiece is to be selected for placing as the first piece.
+ This allows the pool to tweak the piece's chances.
+ The higher the number returned, the higher the chance the piece will be chosen. 0 means the piece will not be chosen.
+ If all pieces return 0, a random piece is chosen, with all equal chances.
+ */
+ virtual int GetStartingPieceWeight(
+ const cPiece & a_NewPiece
+ ) { return 1; }
+
/** Called after a piece is placed, to notify the pool that it has been used.
The pool may adjust the pieces it will return the next time. */
virtual void PiecePlaced(const cPiece & a_Piece) = 0;
@@ -138,19 +148,41 @@ class cPlacedPiece
public:
cPlacedPiece(const cPlacedPiece * a_Parent, const cPiece & a_Piece, const Vector3i & a_Coords, int a_NumCCWRotations);
- const cPiece & GetPiece (void) const { return *m_Piece; }
- const Vector3i & GetCoords (void) const { return m_Coords; }
- int GetNumCCWRotations(void) const { return m_NumCCWRotations; }
- const cCuboid & GetHitBox (void) const { return m_HitBox; }
- int GetDepth (void) const { return m_Depth; }
+ const cPlacedPiece * GetParent (void) const { return m_Parent; }
+ const cPiece & GetPiece (void) const { return *m_Piece; }
+ const Vector3i & GetCoords (void) const { return m_Coords; }
+ int GetNumCCWRotations (void) const { return m_NumCCWRotations; }
+ const cCuboid & GetHitBox (void) const { return m_HitBox; }
+ int GetDepth (void) const { return m_Depth; }
+ bool HasBeenMovedToGround(void) const { return m_HasBeenMovedToGround; }
+
+ /** Returns the coords as a modifiable object. */
+ Vector3i & GetCoords(void) { return m_Coords; }
+
+ /** Returns the connector at the specified index, rotated in the actual placement.
+ Undefined behavior if a_Index is out of range. */
+ cPiece::cConnector GetRotatedConnector(size_t a_Index) const;
+
+ /** Returns a copy of the specified connector, modified to account for the translation and rotation for
+ this placement. */
+ cPiece::cConnector GetRotatedConnector(const cPiece::cConnector & a_Connector) const;
+
+ /** Moves the placed piece Y-wise by the specified offset.
+ Sets m_HasBeenMovedToGround to true, too.
+ Used eg. by village houses. */
+ void MoveToGroundBy(int a_OffsetY);
protected:
const cPlacedPiece * m_Parent;
const cPiece * m_Piece;
Vector3i m_Coords;
int m_NumCCWRotations;
- cCuboid m_HitBox;
- int m_Depth;
+ cCuboid m_HitBox; // Hitbox of the placed piece, in world coords
+ int m_Depth; // Depth in the generated piece tree
+
+ /** Set to true once the piece has been moved Y-wise.
+ Used eg. by village houses. */
+ bool m_HasBeenMovedToGround;
};
typedef std::vector<cPlacedPiece *> cPlacedPieces;
diff --git a/src/Generating/Prefab.cpp b/src/Generating/Prefab.cpp
index 0f20603be..2ab1455b9 100644
--- a/src/Generating/Prefab.cpp
+++ b/src/Generating/Prefab.cpp
@@ -108,6 +108,9 @@ static const cPrefab::sDef g_TestPrefabDef =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
};
static cPrefab g_TestPrefab(g_TestPrefabDef);
@@ -127,7 +130,8 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
m_MergeStrategy(a_Def.m_MergeStrategy),
m_ShouldExtendFloor(a_Def.m_ShouldExtendFloor),
m_DefaultWeight(a_Def.m_DefaultWeight),
- m_AddWeightIfSame(a_Def.m_AddWeightIfSame)
+ m_AddWeightIfSame(a_Def.m_AddWeightIfSame),
+ m_MoveToGround(a_Def.m_MoveToGround)
{
m_BlockArea[0].Create(m_Size);
CharMap cm;
@@ -136,6 +140,34 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
ParseConnectors(a_Def.m_Connectors);
ParseDepthWeight(a_Def.m_DepthWeight);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+cPrefab::cPrefab(const cBlockArea & a_Image, int a_AllowedRotations) :
+ m_Size(a_Image.GetSize()),
+ m_AllowedRotations(a_AllowedRotations),
+ m_MergeStrategy(cBlockArea::msOverwrite),
+ m_ShouldExtendFloor(false),
+ m_DefaultWeight(1),
+ m_AddWeightIfSame(0),
+ m_MoveToGround(false)
+{
+ m_HitBox.p1.Set(0, 0, 0);
+ m_HitBox.p2.Set(m_Size.x - 1, m_Size.y - 1, m_Size.z - 1);
+ m_BlockArea[0].CopyFrom(a_Image);
+ AddRotatedBlockAreas();
+}
+
+
+
+
+
+void cPrefab::AddRotatedBlockAreas(void)
+{
// 1 CCW rotation:
if ((m_AllowedRotations & 0x01) != 0)
{
@@ -165,12 +197,20 @@ cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
void cPrefab::Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const
{
+ Draw(a_Dest, a_Placement->GetCoords(), a_Placement->GetNumCCWRotations());
+}
+
+
+
+
+void cPrefab::Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const
+{
// Draw the basic image:
- Vector3i Placement = a_Placement->GetCoords();
+ Vector3i Placement(a_Placement);
int ChunkStartX = a_Dest.GetChunkX() * cChunkDef::Width;
int ChunkStartZ = a_Dest.GetChunkZ() * cChunkDef::Width;
Placement.Move(-ChunkStartX, 0, -ChunkStartZ);
- const cBlockArea & Image = m_BlockArea[a_Placement->GetNumCCWRotations()];
+ const cBlockArea & Image = m_BlockArea[a_NumRotations];
a_Dest.WriteBlockArea(Image, Placement.x, Placement.y, Placement.z, m_MergeStrategy);
// If requested, draw the floor (from the bottom of the prefab down to the nearest non-air)
@@ -257,6 +297,24 @@ int cPrefab::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cC
+void cPrefab::SetDefaultWeight(int a_DefaultWeight)
+{
+ m_DefaultWeight = a_DefaultWeight;
+}
+
+
+
+
+
+void cPrefab::AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type)
+{
+ m_Connectors.push_back(cConnector(a_RelX, a_RelY, a_RelZ, a_Type, a_Direction));
+}
+
+
+
+
+
void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef)
{
ASSERT(a_CharMapDef != NULL);
diff --git a/src/Generating/Prefab.h b/src/Generating/Prefab.h
index 37db2ff16..8b4e4b4ef 100644
--- a/src/Generating/Prefab.h
+++ b/src/Generating/Prefab.h
@@ -82,19 +82,47 @@ public:
Can be positive or negative.
This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */
int m_AddWeightIfSame;
+
+ /** If true, the piece will be moved Y-wise so that its first connector is sitting on the terrain.
+ This is used e. g. for village houses. */
+ bool m_MoveToGround;
};
+
+ /** Creates a prefab from the provided definition. */
cPrefab(const sDef & a_Def);
+ /** Creates a prefab based on the given BlockArea and allowed rotations. */
+ cPrefab(const cBlockArea & a_Image, int a_AllowedRotations);
+
/** Draws the prefab into the specified chunk, according to the placement stored in the PlacedPiece. */
void Draw(cChunkDesc & a_Dest, const cPlacedPiece * a_Placement) const;
+ /** Draws the prefab into the specified chunks, according to the specified placement and rotations. */
+ void Draw(cChunkDesc & a_Dest, const Vector3i & a_Placement, int a_NumRotations) const;
+
/** Returns true if the prefab has any connector of the specified type. */
bool HasConnectorType(int a_ConnectorType) const;
/** Returns the weight (chance) of this prefab generating as the next piece after the specified placed piece.
PiecePool implementations can use this for their GetPieceWeight() implementations. */
int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector) const;
+
+ /** Sets the (unmodified) DefaultWeight property for this piece. */
+ void SetDefaultWeight(int a_DefaultWeight);
+
+ /** Returns the unmodified DefaultWeight property for the piece. */
+ int GetDefaultWeight(void) const { return m_DefaultWeight; }
+
+ /** Sets the AddWeightIfSame member, that is used to modify the weight when the previous piece is the same prefab */
+ void SetAddWeightIfSame(int a_AddWeightIfSame) { m_AddWeightIfSame = a_AddWeightIfSame; }
+
+ /** Adds the specified connector to the list of connectors this piece supports. */
+ void AddConnector(int a_RelX, int a_RelY, int a_RelZ, eBlockFace a_Direction, int a_Type);
+
+ /** Returns whether the prefab should be moved Y-wise to ground before drawing, rather than staying
+ at the coords governed by the connectors. */
+ bool ShouldMoveToGround(void) const { return m_MoveToGround; }
protected:
/** Packs complete definition of a single block, for per-letter assignment. */
@@ -149,6 +177,10 @@ protected:
Can be positive or negative.
This is used e. g. to make nether bridges prefer spanning multiple segments or to penalize turrets next to each other. */
int m_AddWeightIfSame;
+
+ /** If true, the piece will be moved Y-wise so that its first connector is sitting on the terrain.
+ This is used e. g. for village houses. */
+ bool m_MoveToGround;
// cPiece overrides:
@@ -157,6 +189,10 @@ protected:
virtual cCuboid GetHitBox(void) const override;
virtual bool CanRotateCCW(int a_NumRotations) const override;
+ /** Based on the m_AllowedRotations, adds rotated cBlockAreas to the m_BlockArea array.
+ To be called only from this class's constructor! */
+ void AddRotatedBlockAreas(void);
+
/** Parses the CharMap in the definition into a CharMap binary data used for translating the definition into BlockArea. */
void ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef);
diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp
index 145474bcc..122b9d2af 100644
--- a/src/Generating/PrefabPiecePool.cpp
+++ b/src/Generating/PrefabPiecePool.cpp
@@ -129,6 +129,15 @@ int cPrefabPiecePool::GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const c
+int cPrefabPiecePool::GetStartingPieceWeight(const cPiece & a_NewPiece)
+{
+ return ((const cPrefab &)a_NewPiece).GetDefaultWeight();
+}
+
+
+
+
+
void cPrefabPiecePool::PiecePlaced(const cPiece & a_Piece)
{
// Do nothing
diff --git a/src/Generating/PrefabPiecePool.h b/src/Generating/PrefabPiecePool.h
index 50ae63c0c..b9c1f0483 100644
--- a/src/Generating/PrefabPiecePool.h
+++ b/src/Generating/PrefabPiecePool.h
@@ -75,6 +75,7 @@ protected:
virtual cPieces GetPiecesWithConnector(int a_ConnectorType) override;
virtual cPieces GetStartingPieces(void) override;
virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override;
+ virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override;
virtual void PiecePlaced(const cPiece & a_Piece) override;
virtual void Reset(void) override;
} ;
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
new file mode 100644
index 000000000..32ffe5b88
--- /dev/null
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.cpp
@@ -0,0 +1,2969 @@
+
+// AlchemistVillagePrefabs.cpp
+
+// Defines the prefabs in the group AlchemistVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "AlchemistVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithBasement:
+ // The data has been exported from the gallery Desert, area index 82, ID 598, created by STR_Warrior
+ {
+ // Size:
+ 11, 12, 9, // SizeX = 11, SizeY = 12, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 11, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:101: 0\n" /* ironbars */
+ "B: 64:12\n" /* wooddoorblock */
+ "C:128: 2\n" /* sandstonestairs */
+ "D: 24: 1\n" /* sandstone */
+ "E: 44: 9\n" /* step */
+ "F:126: 8\n" /* woodenslab */
+ "G:128: 7\n" /* sandstonestairs */
+ "H: 44: 1\n" /* step */
+ "I: 64: 7\n" /* wooddoorblock */
+ "J:128: 6\n" /* sandstonestairs */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 12: 0\n" /* sand */
+ "d:134: 4\n" /* 134 */
+ "e: 5: 1\n" /* wood */
+ "f:134: 5\n" /* 134 */
+ "g: 65: 5\n" /* ladder */
+ "h: 17: 3\n" /* tree */
+ "i: 69:11\n" /* lever */
+ "j:134: 0\n" /* 134 */
+ "k:134: 1\n" /* 134 */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 5: 0\n" /* wood */
+ "o: 96:12\n" /* trapdoor */
+ "p: 24: 2\n" /* sandstone */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:107: 6\n" /* fencegate */
+ "s:128: 4\n" /* sandstonestairs */
+ "t:134: 3\n" /* 134 */
+ "u: 85: 0\n" /* fence */
+ "v:134: 7\n" /* 134 */
+ "w:107: 5\n" /* fencegate */
+ "x: 64: 5\n" /* wooddoorblock */
+ "y: 50: 3\n" /* torch */
+ "z:171: 8\n" /* carpet */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aabbbbbbbaa"
+ /* 3 */ "aabbbbbbbaa"
+ /* 4 */ "aabbbbbbbaa"
+ /* 5 */ "aabbbbbbbaa"
+ /* 6 */ "aabbbbbbbaa"
+ /* 7 */ "aabbbbbbbaa"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbdef.defbc"
+ /* 3 */ "cbdef.defbc"
+ /* 4 */ "cbdef.defbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbeee.eeebc"
+ /* 3 */ "cbeee.eeebc"
+ /* 4 */ "cbehe.ehebc"
+ /* 5 */ "cb.i...i.bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg......bc"
+ /* 8 */ "cbbbbbbbbbc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "cbbbbbbbbbc"
+ /* 2 */ "cbjek.jekbc"
+ /* 3 */ "cbjek.jekbc"
+ /* 4 */ "cbjek.jekbc"
+ /* 5 */ "cb.......bc"
+ /* 6 */ "cb.......bc"
+ /* 7 */ "cbg..l...bc"
+ /* 8 */ "cbbbbbbbbbc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "ccccccccccc"
+ /* 1 */ "ccccccccccc"
+ /* 2 */ "ccnnnnnnncc"
+ /* 3 */ "cnnnnnnnnnc"
+ /* 4 */ "cnnnnnnnnnc"
+ /* 5 */ "cnnnnnnnnnc"
+ /* 6 */ "cnnnnnnnnnc"
+ /* 7 */ "cnonnnnnnnc"
+ /* 8 */ "cnccccccccc"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbbqrsbbbp"
+ /* 3 */ "bkt.....ttb"
+ /* 4 */ "bku.....ujb"
+ /* 5 */ "b.........b"
+ /* 6 */ "bfvvd.....b"
+ /* 7 */ "b...w..kujb"
+ /* 8 */ "pxbbbbbbbbp"
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...p...p..."
+ /* 1 */ "..........."
+ /* 2 */ "pbbb...bbbp"
+ /* 3 */ "b..y...y..b"
+ /* 4 */ "b.z.....z.b"
+ /* 5 */ "A.........A"
+ /* 6 */ "b.........b"
+ /* 7 */ "b.......z.b"
+ /* 8 */ "pBbbAAAbbbp"
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...C...C..."
+ /* 1 */ "...D...b..."
+ /* 2 */ "pbbbqEsbbbp"
+ /* 3 */ "bFFFFFFFFFb"
+ /* 4 */ "bFFFFFFFFFb"
+ /* 5 */ "sFFFFFFFFFq"
+ /* 6 */ "bFFFFFFFFFb"
+ /* 7 */ "bFFFFFFFFFb"
+ /* 8 */ "pbbbGGGbbbp"
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bHHHHbHHHHb"
+ /* 3 */ "HpbbbbbbbpH"
+ /* 4 */ "Hb.......bH"
+ /* 5 */ "bb.......bb"
+ /* 6 */ "Hb.......bH"
+ /* 7 */ "HpIbbbbbbpH"
+ /* 8 */ "bH.HHbHHHHb"
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbAAAbbp."
+ /* 4 */ ".b.......b."
+ /* 5 */ ".A.......A."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".pBbAAAbbp."
+ /* 8 */ "..........."
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".pbbJJJbbp."
+ /* 4 */ ".bFFFFFFFb."
+ /* 5 */ ".sFFFFFFFq."
+ /* 6 */ ".bFFFFFFFb."
+ /* 7 */ ".pbbGGGbbp."
+ /* 8 */ "..........."
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".bHHHbHHHb."
+ /* 4 */ ".H.......H."
+ /* 5 */ ".b.......b."
+ /* 6 */ ".H.......H."
+ /* 7 */ ".bHHHbHHHb."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 5, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BarWithoutBasement:
+ // The data has been exported from the gallery Desert, area index 81, ID 597, created by STR_Warrior
+ {
+ // Size:
+ 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 7, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 44: 1\n" /* step */
+ "B: 64: 3\n" /* wooddoorblock */
+ "C: 64: 8\n" /* wooddoorblock */
+ "D:128: 6\n" /* sandstonestairs */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 5\n" /* sandstonestairs */
+ "f:107: 6\n" /* fencegate */
+ "g:128: 4\n" /* sandstonestairs */
+ "h:134: 1\n" /* 134 */
+ "i:134: 3\n" /* 134 */
+ "j: 85: 0\n" /* fence */
+ "k:134: 0\n" /* 134 */
+ "l:134: 5\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n:134: 7\n" /* 134 */
+ "o:134: 4\n" /* 134 */
+ "p:107: 5\n" /* fencegate */
+ "q: 64: 5\n" /* wooddoorblock */
+ "r: 50: 3\n" /* torch */
+ "s:171: 8\n" /* carpet */
+ "t:101: 0\n" /* ironbars */
+ "u: 64:12\n" /* wooddoorblock */
+ "v:128: 2\n" /* sandstonestairs */
+ "w: 24: 1\n" /* sandstone */
+ "x: 44: 9\n" /* step */
+ "y:126: 8\n" /* woodenslab */
+ "z:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaabbbaaaa"
+ /* 3 */ "abbbbbbbbba"
+ /* 4 */ "abbbbbbbbba"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "abaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cdddefgdddc"
+ /* 3 */ "dhi.....iid"
+ /* 4 */ "dhj.....jkd"
+ /* 5 */ "d.........d"
+ /* 6 */ "dlnno.....d"
+ /* 7 */ "d...p..hjkd"
+ /* 8 */ "cqddddddddc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...c...c..."
+ /* 1 */ "..........."
+ /* 2 */ "cddd...dddc"
+ /* 3 */ "d..r...r..d"
+ /* 4 */ "d.s.....s.d"
+ /* 5 */ "t.........t"
+ /* 6 */ "d.........d"
+ /* 7 */ "d.......s.d"
+ /* 8 */ "cuddtttdddc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...v...v..."
+ /* 1 */ "...w...d..."
+ /* 2 */ "cdddexgdddc"
+ /* 3 */ "dyyyyyyyyyd"
+ /* 4 */ "dyyyyyyyyyd"
+ /* 5 */ "gyyyyyyyyye"
+ /* 6 */ "dyyyyyyyyyd"
+ /* 7 */ "dyyyyyyyyyd"
+ /* 8 */ "cdddzzzdddc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "dAAAAdAAAAd"
+ /* 3 */ "AcdddddddcA"
+ /* 4 */ "Ad.......dA"
+ /* 5 */ "dd.......dd"
+ /* 6 */ "Ad.......dA"
+ /* 7 */ "AcBddddddcA"
+ /* 8 */ "dA.AAdAAAAd"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cddtttddc."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".t.......t."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".cCdtttddc."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".cddDDDddc."
+ /* 4 */ ".dyyyyyyyd."
+ /* 5 */ ".gyyyyyyye."
+ /* 6 */ ".dyyyyyyyd."
+ /* 7 */ ".cddzzzddc."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ ".dAAAdAAAd."
+ /* 4 */ ".A.......A."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".A.......A."
+ /* 7 */ ".dAAAdAAAd."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BarWithoutBasement
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BlackSmith:
+ // The data has been exported from the gallery Desert, area index 92, ID 633, created by STR_Warrior
+ {
+ // Size:
+ 11, 5, 13, // SizeX = 11, SizeY = 5, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 4, 12, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 0\n" /* sandstone */
+ "d: 24: 2\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 53: 5\n" /* woodstairs */
+ "h: 53: 4\n" /* woodstairs */
+ "i: 10: 0\n" /* lava */
+ "j: 54: 5\n" /* chest */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r: 44: 9\n" /* step */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaa"
+ /* 2 */ "aaaaaaaabaa"
+ /* 3 */ "acaaacabbba"
+ /* 4 */ "acaccaabbba"
+ /* 5 */ "acccccabbba"
+ /* 6 */ "acaadddbbba"
+ /* 7 */ "aaacdddbbba"
+ /* 8 */ "aaaadddbbba"
+ /* 9 */ "abbbbbbbbba"
+ /* 10 */ "abbbbbbbbba"
+ /* 11 */ "abbbbbbbbba"
+ /* 12 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dcecd"
+ /* 3 */ ".d....c...c"
+ /* 4 */ "......c...c"
+ /* 5 */ "...f..c...c"
+ /* 6 */ ".....dc...c"
+ /* 7 */ ".gh.dic...c"
+ /* 8 */ "dcccccd...c"
+ /* 9 */ "cj........c"
+ /* 10 */ "c.........c"
+ /* 11 */ "c.........c"
+ /* 12 */ "dcccccccccd"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......d...d"
+ /* 1 */ "..........."
+ /* 2 */ "......dckcd"
+ /* 3 */ ".d....c..lc"
+ /* 4 */ "......n...c"
+ /* 5 */ "......c...c"
+ /* 6 */ "......c...n"
+ /* 7 */ "......c...n"
+ /* 8 */ "dcccccd...n"
+ /* 9 */ "co........c"
+ /* 10 */ "n.........c"
+ /* 11 */ "c........pc"
+ /* 12 */ "dcccnnncccd"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "......q...q"
+ /* 1 */ "......c...c"
+ /* 2 */ "......dcccd"
+ /* 3 */ ".drrrrcsssc"
+ /* 4 */ ".rsssstsssc"
+ /* 5 */ ".rsssscsssc"
+ /* 6 */ ".rsssscsssu"
+ /* 7 */ ".rsssscsssu"
+ /* 8 */ "dcccccdsssu"
+ /* 9 */ "csssssssssc"
+ /* 10 */ "tsssssssssc"
+ /* 11 */ "csssssssssc"
+ /* 12 */ "dcccvvvcccd"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "......cwwwc"
+ /* 3 */ ".w.w.ww...w"
+ /* 4 */ "......w...w"
+ /* 5 */ ".w....w...w"
+ /* 6 */ "......w...w"
+ /* 7 */ ".w....w...c"
+ /* 8 */ "cwwwwwc...w"
+ /* 9 */ "w.........w"
+ /* 10 */ "w.........w"
+ /* 11 */ "w.........w"
+ /* 12 */ "cwwwwcwwwwc",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // BlackSmith
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeHouse1:
+ // The data has been exported from the gallery Desert, area index 77, ID 577, created by STR_Warrior
+ {
+ // Size:
+ 15, 13, 11, // SizeX = 15, SizeY = 13, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 12, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A:128: 2\n" /* sandstonestairs */
+ "B:128: 0\n" /* sandstonestairs */
+ "C: 87: 0\n" /* netherstone */
+ "D:128: 3\n" /* sandstonestairs */
+ "E: 51: 0\n" /* fire */
+ "F: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 1\n" /* wood */
+ "g: 64: 2\n" /* wooddoorblock */
+ "h: 64: 0\n" /* wooddoorblock */
+ "i: 61: 2\n" /* furnace */
+ "j:118: 0\n" /* cauldronblock */
+ "k:134: 4\n" /* 134 */
+ "l: 65: 2\n" /* ladder */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o:140: 0\n" /* flowerpotblock */
+ "p: 64: 8\n" /* wooddoorblock */
+ "q: 69:12\n" /* lever */
+ "r: 44:10\n" /* step */
+ "s:128: 1\n" /* sandstonestairs */
+ "t: 47: 0\n" /* bookshelf */
+ "u: 96:12\n" /* trapdoor */
+ "v:128: 4\n" /* sandstonestairs */
+ "w:128: 5\n" /* sandstonestairs */
+ "x:128: 7\n" /* sandstonestairs */
+ "y: 44: 1\n" /* step */
+ "z:128: 6\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaabbbbbbbaaa"
+ /* 2 */ "aaaabbbbbbbbaaa"
+ /* 3 */ "aaaaabbbbbbbbaa"
+ /* 4 */ "aaaaabbbbbbbaaa"
+ /* 5 */ "aaaaabbbbbbbaaa"
+ /* 6 */ "aaaaabbbbbbbaaa"
+ /* 7 */ "aaaaabbbbbbbaaa"
+ /* 8 */ "aaaaabbbbbbbaaa"
+ /* 9 */ "aaaaabbbbbbbaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cdddddddc.."
+ /* 1 */ "eeeed......fd.c"
+ /* 2 */ "e...g.......d.."
+ /* 3 */ "e...d.......h.."
+ /* 4 */ "e...dijk..l.d.."
+ /* 5 */ "e...dddd.dddd.c"
+ /* 6 */ "eeeed.......d.."
+ /* 7 */ "mmmmd.......d.."
+ /* 8 */ "mmmmd.......d.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcdddddddc.."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cddnnnddc.."
+ /* 1 */ "....d......od.c"
+ /* 2 */ "....p.......d.."
+ /* 3 */ "....d.......p.."
+ /* 4 */ "....d.q...l.d.."
+ /* 5 */ "....dddd.dddd.c"
+ /* 6 */ "....n.......n.."
+ /* 7 */ "mmmmn.......n.."
+ /* 8 */ "mmmmn.......n.."
+ /* 9 */ "mmmmd.......d.."
+ /* 10 */ "mmmmcddnnnddc.."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....cdddddddc.."
+ /* 1 */ "....drrrrrrrdds"
+ /* 2 */ "....drrrrrrrd.."
+ /* 3 */ "....drrrrrrrd.."
+ /* 4 */ "....dtttrrurd.."
+ /* 5 */ "....dddddddddds"
+ /* 6 */ "....vrrrrrrrw.."
+ /* 7 */ "mmmmvrrrrrrrw.."
+ /* 8 */ "mmmmvrrrrrrrw.."
+ /* 9 */ "mmmmdrrrrrrrd.."
+ /* 10 */ "mmmmcddxxxddc.."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....dyyydyyyd.."
+ /* 1 */ "....ycdddddcy.."
+ /* 2 */ "....yd.....dy.."
+ /* 3 */ "....yd.....dy.."
+ /* 4 */ "....yd.....dy.."
+ /* 5 */ "....dcdd.ddcd.."
+ /* 6 */ "....y.......y.."
+ /* 7 */ "mmmmy.......y.."
+ /* 8 */ "mmmmy.......y.."
+ /* 9 */ "mmmmy.......y.."
+ /* 10 */ "mmmmdyyydyyyd.."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddnddc..."
+ /* 2 */ ".....n.....n..."
+ /* 3 */ ".....n.....n..."
+ /* 4 */ ".....n.....n..."
+ /* 5 */ ".....cdd.ddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....cddzddc..."
+ /* 2 */ ".....vrrrrrw..."
+ /* 3 */ ".....vrrrrrw..."
+ /* 4 */ ".....vrrrrrw..."
+ /* 5 */ ".....cdddddc..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".....dyydyyd..."
+ /* 2 */ ".....y.ddd.y..."
+ /* 3 */ ".....d.ddd.d..."
+ /* 4 */ ".....y.ddd.y..."
+ /* 5 */ ".....dyydyyd..."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......cAc....."
+ /* 3 */ ".......BCs....."
+ /* 4 */ ".......cDc....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......c.c....."
+ /* 3 */ "........E......"
+ /* 4 */ ".......c.c....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 10
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......c.c....."
+ /* 3 */ "..............."
+ /* 4 */ ".......c.c....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 11
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......ddd....."
+ /* 3 */ ".......dFd....."
+ /* 4 */ ".......ddd....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+
+ // Level 12
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ ".......y.y....."
+ /* 3 */ "..............."
+ /* 4 */ ".......y.y....."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "...............",
+
+ // Connectors:
+ "-1: 14, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LargeTower:
+ // The data has been exported from the gallery Desert, area index 80, ID 596, created by STR_Warrior
+ {
+ // Size:
+ 7, 11, 7, // SizeX = 7, SizeY = 11, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 10, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 0\n" /* sandstonestairs */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 71: 3\n" /* irondoorblock */
+ "h:128: 1\n" /* sandstonestairs */
+ "i:128: 3\n" /* sandstonestairs */
+ "j: 77: 4\n" /* stonebutton */
+ "k: 71: 8\n" /* irondoorblock */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p: 50: 4\n" /* torch */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 85: 0\n" /* fence */
+ "s: 24: 1\n" /* sandstone */
+ "t: 44: 1\n" /* step */
+ "u: 89: 0\n" /* lightstone */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaabaaa"
+ /* 2 */ "aabbbaa"
+ /* 3 */ "aabbbaa"
+ /* 4 */ "aabbbaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mc...cm"
+ /* 1 */ "defgfeh"
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "defffeh"
+ /* 6 */ "mi...im"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "m.j...m"
+ /* 1 */ ".efkfe."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "m.....m"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..lfl.."
+ /* 2 */ ".n...o."
+ /* 3 */ ".f...f."
+ /* 4 */ ".n.p.o."
+ /* 5 */ "..qfq.."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..frf.."
+ /* 2 */ ".f...f."
+ /* 3 */ ".r...r."
+ /* 4 */ ".f...f."
+ /* 5 */ "..frf.."
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..cfc.."
+ /* 2 */ ".d...h."
+ /* 3 */ ".f...f."
+ /* 4 */ ".d...h."
+ /* 5 */ "..ifi.."
+ /* 6 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ffsff."
+ /* 2 */ ".f...f."
+ /* 3 */ ".s...s."
+ /* 4 */ ".f...f."
+ /* 5 */ ".ffsff."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "...l..."
+ /* 1 */ ".efffe."
+ /* 2 */ ".ftttf."
+ /* 3 */ "nftftfo"
+ /* 4 */ ".ftttf."
+ /* 5 */ ".efffe."
+ /* 6 */ "...q..."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "...t..."
+ /* 1 */ ".t...t."
+ /* 2 */ "......."
+ /* 3 */ "t..u..t"
+ /* 4 */ "......."
+ /* 5 */ ".t...t."
+ /* 6 */ "...t...",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LargeTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse:
+ // The data has been exported from the gallery Desert, area index 65, ID 551, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 7, // SizeX = 5, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 61: 2\n" /* furnace */
+ "g: 65: 2\n" /* ladder */
+ "h: 64: 8\n" /* wooddoorblock */
+ "i:101: 0\n" /* ironbars */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 4\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "d...d"
+ /* 4 */ "d...d"
+ /* 5 */ "df.gd"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "d...d"
+ /* 4 */ "i...i"
+ /* 5 */ "dj.gd"
+ /* 6 */ "cdidc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "k...k"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dllld"
+ /* 4 */ "nlllo"
+ /* 5 */ "dllgd"
+ /* 6 */ "cdpdc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "q...q"
+ /* 4 */ "d...d"
+ /* 5 */ "q..rq"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse2:
+ // The data has been exported from the gallery Desert, area index 72, ID 562, created by STR_Warrior
+ {
+ // Size:
+ 7, 5, 11, // SizeX = 7, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 85: 0\n" /* fence */
+ "h:101: 0\n" /* ironbars */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 0\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaabaa"
+ /* 3 */ "abbbbba"
+ /* 4 */ "abbbbba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+ /* 7 */ "aaaaaaa"
+ /* 8 */ "aaaaaaa"
+ /* 9 */ "aaaaaaa"
+ /* 10 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdddedc"
+ /* 3 */ "d.....d"
+ /* 4 */ "d.....d"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dddc"
+ /* 7 */ "g.....g"
+ /* 8 */ "g.....g"
+ /* 9 */ "g.....g"
+ /* 10 */ "ggggggg"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".c...c."
+ /* 1 */ "......."
+ /* 2 */ "cdhdidc"
+ /* 3 */ "d..j..d"
+ /* 4 */ "h.....h"
+ /* 5 */ "df....d"
+ /* 6 */ "cd.dhdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".k...k."
+ /* 1 */ ".d...d."
+ /* 2 */ "cdldddc"
+ /* 3 */ "dnnnnnd"
+ /* 4 */ "onnnnnp"
+ /* 5 */ "dfnnnnd"
+ /* 6 */ "cdddqdc"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "drrdrrd"
+ /* 3 */ "r.....r"
+ /* 4 */ "d.....d"
+ /* 5 */ "rs....r"
+ /* 6 */ "drrdrrd"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse3:
+ // The data has been exported from the gallery Desert, area index 66, ID 553, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p: 44: 1\n" /* step */
+ "q: 96: 2\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaabaaaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddedddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d......fd"
+ /* 6 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "..c...c.."
+ /* 1 */ "........."
+ /* 2 */ "cdddgdddc"
+ /* 3 */ "d.......d"
+ /* 4 */ "h.......h"
+ /* 5 */ "d.i....fd"
+ /* 6 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "..j...j.."
+ /* 1 */ "..d...d.."
+ /* 2 */ "cdddddddc"
+ /* 3 */ "dkkkkkkkd"
+ /* 4 */ "lkkkkkkkn"
+ /* 5 */ "dkkkkkkfd"
+ /* 6 */ "cddoooddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "dpppdpppd"
+ /* 3 */ "p.......p"
+ /* 4 */ "d.......d"
+ /* 5 */ "p......qp"
+ /* 6 */ "dpppdpppd",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse4:
+ // The data has been exported from the gallery Desert, area index 70, ID 560, created by STR_Warrior
+ {
+ // Size:
+ 5, 5, 11, // SizeX = 5, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 4, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g:134: 3\n" /* 134 */
+ "h: 85: 0\n" /* fence */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 64: 8\n" /* wooddoorblock */
+ "o: 50: 2\n" /* torch */
+ "p:101: 0\n" /* ironbars */
+ "q:171: 8\n" /* carpet */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:126: 8\n" /* woodenslab */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */
+ "v: 44: 1\n" /* step */
+ "w: 96: 7\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "abbba"
+ /* 7 */ "abbba"
+ /* 8 */ "abbba"
+ /* 9 */ "abbba"
+ /* 10 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d..gd"
+ /* 6 */ "d..hd"
+ /* 7 */ "d..id"
+ /* 8 */ "d...d"
+ /* 9 */ "djkld"
+ /* 10 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdndc"
+ /* 3 */ "df..d"
+ /* 4 */ "d..od"
+ /* 5 */ "p...p"
+ /* 6 */ "p..qp"
+ /* 7 */ "p...p"
+ /* 8 */ "d...d"
+ /* 9 */ "d...d"
+ /* 10 */ "cdpdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "r...r"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfssd"
+ /* 4 */ "dsssd"
+ /* 5 */ "tssst"
+ /* 6 */ "tssst"
+ /* 7 */ "tssst"
+ /* 8 */ "dsssd"
+ /* 9 */ "dsssd"
+ /* 10 */ "cdudc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dvdvd"
+ /* 3 */ "vw..v"
+ /* 4 */ "v...v"
+ /* 5 */ "v...v"
+ /* 6 */ "d...d"
+ /* 7 */ "v...v"
+ /* 8 */ "v...v"
+ /* 9 */ "v...v"
+ /* 10 */ "dvdvd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse5:
+ // The data has been exported from the gallery Desert, area index 68, ID 558, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "abbbbbbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdddd...d"
+ /* 5 */ "d.......d"
+ /* 6 */ "d.......d"
+ /* 7 */ "d......fd"
+ /* 8 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "cdhdd...h"
+ /* 5 */ "d.......h"
+ /* 6 */ "h.......d"
+ /* 7 */ "di....jfd"
+ /* 8 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "cdnddlllo"
+ /* 5 */ "dlllllllo"
+ /* 6 */ "pllllllld"
+ /* 7 */ "dllllllfd"
+ /* 8 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "drrrd...d"
+ /* 5 */ "r.......r"
+ /* 6 */ "r.......r"
+ /* 7 */ "r......sr"
+ /* 8 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse6:
+ // The data has been exported from the gallery Desert, area index 69, ID 559, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 9, // SizeX = 9, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 2: 0\n" /* grass */
+ "c: 5: 0\n" /* wood */
+ "d: 85: 0\n" /* fence */
+ "e: 24: 2\n" /* sandstone */
+ "f: 24: 0\n" /* sandstone */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 38: 1\n" /* rose */
+ "i: 38: 2\n" /* rose */
+ "j: 38: 5\n" /* rose */
+ "k: 65: 2\n" /* ladder */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n:101: 0\n" /* ironbars */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 4\n" /* torch */
+ "q:128: 2\n" /* sandstonestairs */
+ "r:126: 8\n" /* woodenslab */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 4\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "abbbaaaaa"
+ /* 2 */ "abbbaacaa"
+ /* 3 */ "abbbaccca"
+ /* 4 */ "aaaaaccca"
+ /* 5 */ "accccccca"
+ /* 6 */ "accccccca"
+ /* 7 */ "accccccca"
+ /* 8 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "dddde...e"
+ /* 1 */ "d........"
+ /* 2 */ "d...efgfe"
+ /* 3 */ "dhijf...f"
+ /* 4 */ "effff...f"
+ /* 5 */ "f.......f"
+ /* 6 */ "f.......f"
+ /* 7 */ "f......kf"
+ /* 8 */ "efffffffe"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....e...e"
+ /* 1 */ "........."
+ /* 2 */ "....eflfe"
+ /* 3 */ "....f...f"
+ /* 4 */ "efnff...n"
+ /* 5 */ "f.......n"
+ /* 6 */ "n.......f"
+ /* 7 */ "fo....pkf"
+ /* 8 */ "effnnnffe"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....q...q"
+ /* 1 */ "....f...f"
+ /* 2 */ "....efffe"
+ /* 3 */ "....frrrf"
+ /* 4 */ "efsffrrrt"
+ /* 5 */ "frrrrrrrt"
+ /* 6 */ "urrrrrrrf"
+ /* 7 */ "frrrrrrkf"
+ /* 8 */ "effvvvffe"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "....ewfwf"
+ /* 3 */ "....w...w"
+ /* 4 */ "fwwwf...f"
+ /* 5 */ "w.......w"
+ /* 6 */ "w.......w"
+ /* 7 */ "w......xw"
+ /* 8 */ "fwwwfwwwf",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse6
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleHouse7:
+ // The data has been exported from the gallery Desert, area index 73, ID 563, created by xoft
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g:101: 0\n" /* ironbars */
+ "h: 64:12\n" /* wooddoorblock */
+ "i: 50: 1\n" /* torch */
+ "j: 50: 2\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "abbbbbbba"
+ /* 4 */ "abbbbbbba"
+ /* 5 */ "abbbbbbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "aaaaabbba"
+ /* 8 */ "aaaaabbba"
+ /* 9 */ "aaaaabbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdddddedc"
+ /* 3 */ "d.......d"
+ /* 4 */ "d.......d"
+ /* 5 */ "d.......d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "mmmmd...d"
+ /* 8 */ "mmmmd...d"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "....c...c"
+ /* 1 */ "........."
+ /* 2 */ "cdgdddhdc"
+ /* 3 */ "d.......d"
+ /* 4 */ "g.......d"
+ /* 5 */ "di......g"
+ /* 6 */ "cdgdd...g"
+ /* 7 */ "mmmmd...g"
+ /* 8 */ "mmmmg..jd"
+ /* 9 */ "mmmmd..fd"
+ /* 10 */ "mmmmddgdc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "....k...k"
+ /* 1 */ "....d...d"
+ /* 2 */ "cdldddddc"
+ /* 3 */ "dnnnnnnnd"
+ /* 4 */ "onnnnnnnd"
+ /* 5 */ "dnnnnnnnp"
+ /* 6 */ "cdqddnnnp"
+ /* 7 */ "mmmmdnnnp"
+ /* 8 */ "mmmmonnnd"
+ /* 9 */ "mmmmdnnfd"
+ /* 10 */ "mmmmddqdc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "drrrdrdrd"
+ /* 3 */ "r.......r"
+ /* 4 */ "r.......r"
+ /* 5 */ "r.......r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "mmmmr...r"
+ /* 8 */ "mmmmr...r"
+ /* 9 */ "mmmmr..sr"
+ /* 10 */ "mmmmdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleHouse7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LittleTower:
+ // The data has been exported from the gallery Desert, area index 79, ID 595, created by STR_Warrior
+ {
+ // Size:
+ 5, 8, 7, // SizeX = 5, SizeY = 8, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 7, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 5\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 4\n" /* torch */
+ "j:128: 2\n" /* sandstonestairs */
+ "k:126: 8\n" /* woodenslab */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 96: 5\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aabaa"
+ /* 3 */ "abbba"
+ /* 4 */ "abbba"
+ /* 5 */ "abbba"
+ /* 6 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdedc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "c...c"
+ /* 1 */ "....."
+ /* 2 */ "cdgdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "j...j"
+ /* 1 */ "d...d"
+ /* 2 */ "cdddc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdddc"
+ /* 3 */ "df..d"
+ /* 4 */ "d...d"
+ /* 5 */ "d...d"
+ /* 6 */ "cdddc"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdhdc"
+ /* 3 */ "df..d"
+ /* 4 */ "h...h"
+ /* 5 */ "d..id"
+ /* 6 */ "cdhdc"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "cdpdc"
+ /* 3 */ "dfkkd"
+ /* 4 */ "lkkkn"
+ /* 5 */ "dkkkd"
+ /* 6 */ "cdodc"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "dqdqd"
+ /* 3 */ "qr..q"
+ /* 4 */ "d...d"
+ /* 5 */ "q...q"
+ /* 6 */ "dqdqd",
+
+ // Connectors:
+ "-1: 2, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LittleTower
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse1:
+ // The data has been exported from the gallery Desert, area index 71, ID 561, created by STR_Warrior
+ {
+ // Size:
+ 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 7, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 3\n" /* wooddoorblock */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 0\n" /* wooddoorblock */
+ "h: 65: 5\n" /* ladder */
+ "i: 64: 8\n" /* wooddoorblock */
+ "j:101: 0\n" /* ironbars */
+ "k: 50: 4\n" /* torch */
+ "l:128: 2\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 8\n" /* woodenslab */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */
+ "q: 44: 1\n" /* step */
+ "r: 50: 3\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaabaaaaaaaaa"
+ /* 3 */ "abbbbbbbbbaaaaa"
+ /* 4 */ "abbbbbbbbbaaaaa"
+ /* 5 */ "abbbbbbbbbbaaaa"
+ /* 6 */ "abbbbbbbbbaaaaa"
+ /* 7 */ "abbbbbbbbbaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddeddddcffff"
+ /* 3 */ "d.........d...f"
+ /* 4 */ "d.........d...f"
+ /* 5 */ "d.........g...f"
+ /* 6 */ "d.........d...f"
+ /* 7 */ "d.........dh..f"
+ /* 8 */ "cdddddddddcffff"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...c...c......."
+ /* 1 */ "..............."
+ /* 2 */ "cddddiddddc...."
+ /* 3 */ "d.........d...."
+ /* 4 */ "j.........d...."
+ /* 5 */ "j.........i...."
+ /* 6 */ "j.........d...."
+ /* 7 */ "d..k...k..dh..."
+ /* 8 */ "cdddjjjdddc...."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...l...l......."
+ /* 1 */ "...d...d......."
+ /* 2 */ "cdddddddddc...."
+ /* 3 */ "dnnnnnnnnnd...."
+ /* 4 */ "onnnnnnnnnd...."
+ /* 5 */ "onnnnnnnnnd...."
+ /* 6 */ "onnnnnnnnnd...."
+ /* 7 */ "dnnnnnnnnndh..."
+ /* 8 */ "cdddpppdddc...."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "dqqqqdqqqqd...."
+ /* 3 */ "q..cdddc..q...."
+ /* 4 */ "q..d...d..q...."
+ /* 5 */ "d.........d...."
+ /* 6 */ "q..d...d..q...."
+ /* 7 */ "q..cdddc..q...."
+ /* 8 */ "dqqqqdqqqqd...."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdjdc......."
+ /* 4 */ "...dr..d......."
+ /* 5 */ "..............."
+ /* 6 */ "...d...d......."
+ /* 7 */ "...cdjdc......."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...cdddc......."
+ /* 4 */ "...dnnnd......."
+ /* 5 */ "...dnnnd......."
+ /* 6 */ "...dnnnd......."
+ /* 7 */ "...cdddc......."
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...dqdqd......."
+ /* 4 */ "...q...q......."
+ /* 5 */ "...d...d......."
+ /* 6 */ "...q...q......."
+ /* 7 */ "...dqdqd......."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse2:
+ // The data has been exported from the gallery Desert, area index 74, ID 573, created by STR_Warrior
+ {
+ // Size:
+ 11, 9, 9, // SizeX = 11, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 8, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 96: 3\n" /* trapdoor */
+ "B: 96: 6\n" /* trapdoor */
+ "C:128: 2\n" /* sandstonestairs */
+ "D:128: 0\n" /* sandstonestairs */
+ "E: 87: 0\n" /* netherstone */
+ "F:128: 1\n" /* sandstonestairs */
+ "G:128: 3\n" /* sandstonestairs */
+ "H: 51: 0\n" /* fire */
+ "I: 44: 9\n" /* step */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 65: 3\n" /* ladder */
+ "f: 85: 0\n" /* fence */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:134: 1\n" /* 134 */
+ "i:134: 2\n" /* 134 */
+ "j: 61: 2\n" /* furnace */
+ "k:134: 6\n" /* 134 */
+ "l:134: 4\n" /* 134 */
+ "m: 19: 0\n" /* sponge */
+ "n: 65: 2\n" /* ladder */
+ "o:101: 0\n" /* ironbars */
+ "p: 50: 2\n" /* torch */
+ "q: 47: 0\n" /* bookshelf */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t:171: 8\n" /* carpet */
+ "u:128: 6\n" /* sandstonestairs */
+ "v:126: 8\n" /* woodenslab */
+ "w:128: 5\n" /* sandstonestairs */
+ "x:128: 4\n" /* sandstonestairs */
+ "y:128: 7\n" /* sandstonestairs */
+ "z: 44: 1\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaaaaaaaaa"
+ /* 1 */ "abbbaaaaaaa"
+ /* 2 */ "abbbaaaaaaa"
+ /* 3 */ "abbbaaaaaaa"
+ /* 4 */ "abbbaaaabaa"
+ /* 5 */ "abbbbbbbbba"
+ /* 6 */ "abbbbbbbbba"
+ /* 7 */ "abbbbbbbbba"
+ /* 8 */ "aaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdddc......"
+ /* 1 */ "de..dfff.f."
+ /* 2 */ "d...d....f."
+ /* 3 */ "d...d....f."
+ /* 4 */ "d...ddddgdc"
+ /* 5 */ "d.........d"
+ /* 6 */ "dhf.......d"
+ /* 7 */ "dhi.jkl..nd"
+ /* 8 */ "cdddddddddc"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdodc......"
+ /* 1 */ "de..o......"
+ /* 2 */ "d...o......"
+ /* 3 */ "o..pd......"
+ /* 4 */ "o...qdodrdc"
+ /* 5 */ "o......s..d"
+ /* 6 */ "d.t.......o"
+ /* 7 */ "d........nd"
+ /* 8 */ "cdddooodddc"
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "cdudc......"
+ /* 1 */ "devvw......"
+ /* 2 */ "dvvvw......"
+ /* 3 */ "xvvvd......"
+ /* 4 */ "xvvvddudddc"
+ /* 5 */ "xvvvvvvvvvd"
+ /* 6 */ "dvvvvvvvvvw"
+ /* 7 */ "dvvvqqqvvnd"
+ /* 8 */ "cdddyyydddc"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "dzzzd......"
+ /* 1 */ "zA..z......"
+ /* 2 */ "z...z......"
+ /* 3 */ "z...z......"
+ /* 4 */ "d...dzzzzzd"
+ /* 5 */ "zddd......z"
+ /* 6 */ "zddd......z"
+ /* 7 */ "zddd.....Bz"
+ /* 8 */ "dzzzzdzzzzd"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".cCc......."
+ /* 6 */ ".DEF......."
+ /* 7 */ ".cGc......."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".c.c......."
+ /* 6 */ "..H........"
+ /* 7 */ ".c.c......."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".ddd......."
+ /* 6 */ ".dId......."
+ /* 7 */ ".ddd......."
+ /* 8 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".z.z......."
+ /* 6 */ "..........."
+ /* 7 */ ".z.z......."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumHouse3:
+ // The data has been exported from the gallery Desert, area index 76, ID 575, created by STR_Warrior
+ {
+ // Size:
+ 12, 10, 11, // SizeX = 12, SizeY = 10, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 11, 9, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 3: 0\n" /* dirt */
+ "c: 2: 0\n" /* grass */
+ "d: 5: 0\n" /* wood */
+ "e: 24: 0\n" /* sandstone */
+ "f: 24: 2\n" /* sandstone */
+ "g: 85: 0\n" /* fence */
+ "h: 64: 3\n" /* wooddoorblock */
+ "i: 64: 6\n" /* wooddoorblock */
+ "j: 65: 4\n" /* ladder */
+ "k: 65: 2\n" /* ladder */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:101: 0\n" /* ironbars */
+ "p: 64: 8\n" /* wooddoorblock */
+ "q: 64:12\n" /* wooddoorblock */
+ "r:128: 2\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:126: 8\n" /* woodenslab */
+ "u:128: 5\n" /* sandstonestairs */
+ "v:128: 7\n" /* sandstonestairs */
+ "w: 44: 1\n" /* step */
+ "x: 96: 6\n" /* trapdoor */
+ "y:126: 0\n" /* woodenslab */
+ "z:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "bbbbbaaaaaaa"
+ /* 3 */ "bbbbbaaaaaaa"
+ /* 4 */ "bbbbbaaaaaaa"
+ /* 5 */ "bbbbbaaaaaaa"
+ /* 6 */ "bbbaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "cccccaaaadaa"
+ /* 3 */ "cccccaddddda"
+ /* 4 */ "cccccdddddda"
+ /* 5 */ "cccccaddddda"
+ /* 6 */ "cccaadddddda"
+ /* 7 */ "aaaaddddddda"
+ /* 8 */ "aaaadddaaaaa"
+ /* 9 */ "aaaadddaaaaa"
+ /* 10 */ "aaaaaaaaaaaa"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....e.....f"
+ /* 1 */ "............"
+ /* 2 */ "gggggfeeehef"
+ /* 3 */ "g....e.....e"
+ /* 4 */ "g....i.....e"
+ /* 5 */ "g....e.....e"
+ /* 6 */ "gggfe......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeeef"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmfeeefmmmm"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....el...nf"
+ /* 1 */ "............"
+ /* 2 */ ".....fooepef"
+ /* 3 */ ".....e.....e"
+ /* 4 */ ".....q.....e"
+ /* 5 */ ".....e.....o"
+ /* 6 */ "...ge......e"
+ /* 7 */ "mmme......je"
+ /* 8 */ "mmme...eeoof"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....r.....r"
+ /* 1 */ ".....e.....e"
+ /* 2 */ ".....fsseeef"
+ /* 3 */ ".....ettttte"
+ /* 4 */ ".....ettttte"
+ /* 5 */ ".....etttttu"
+ /* 6 */ "...getttttte"
+ /* 7 */ "mmmettttttje"
+ /* 8 */ "mmmettteevvf"
+ /* 9 */ "mmmettkemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ ".....ewwewwe"
+ /* 3 */ ".....w.....w"
+ /* 4 */ ".....w.....w"
+ /* 5 */ ".....w.....e"
+ /* 6 */ "...geeeg...w"
+ /* 7 */ "mmme...e..xw"
+ /* 8 */ "mmme...ewwwe"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeeegmmmm"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmme..kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...ge.eg...."
+ /* 7 */ "mmme...e...."
+ /* 8 */ "mmmo........"
+ /* 9 */ "mmmel.kemmmm"
+ /* 10 */ "mmmgeoegmmmm"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...fesef...."
+ /* 7 */ "mmmeyyye...."
+ /* 8 */ "mmmzyyyu...."
+ /* 9 */ "mmmeyykemmmm"
+ /* 10 */ "mmmfevefmmmm"
+
+ // Level 9
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "............"
+ /* 5 */ "............"
+ /* 6 */ "...w.w.w...."
+ /* 7 */ "mmm........."
+ /* 8 */ "mmmw...w...."
+ /* 9 */ "mmm.....mmmm"
+ /* 10 */ "mmmw.w.wmmmm",
+
+ // Connectors:
+ "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumHouse3
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHouse9:
+ // The data has been exported from the gallery Desert, area index 67, ID 556, created by STR_Warrior
+ {
+ // Size:
+ 9, 5, 11, // SizeX = 9, SizeY = 5, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 5: 0\n" /* wood */
+ "c: 24: 2\n" /* sandstone */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 65: 2\n" /* ladder */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:101: 0\n" /* ironbars */
+ "i: 50: 2\n" /* torch */
+ "j: 50: 1\n" /* torch */
+ "k:128: 2\n" /* sandstonestairs */
+ "l:126: 8\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 6\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 7\n" /* sandstonestairs */
+ "r: 44: 1\n" /* step */
+ "s: 96: 6\n" /* trapdoor */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "aaaaaaaaa"
+ /* 1 */ "aaaaaaaaa"
+ /* 2 */ "aaaaaabaa"
+ /* 3 */ "aaaaabbba"
+ /* 4 */ "aaaaabbba"
+ /* 5 */ "aaaaabbba"
+ /* 6 */ "aaaaabbba"
+ /* 7 */ "abbbbbbba"
+ /* 8 */ "abbbbbbba"
+ /* 9 */ "abbbbbbba"
+ /* 10 */ "aaaaaaaaa"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdedc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...d"
+ /* 6 */ "cdddd...d"
+ /* 7 */ "d.......d"
+ /* 8 */ "d.......d"
+ /* 9 */ "d......fd"
+ /* 10 */ "cdddddddc"
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmc...c"
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcdgdc"
+ /* 3 */ "mmmmd...d"
+ /* 4 */ "mmmmd...d"
+ /* 5 */ "mmmmd...h"
+ /* 6 */ "cdhdd...h"
+ /* 7 */ "d.......h"
+ /* 8 */ "h......id"
+ /* 9 */ "dj.....fd"
+ /* 10 */ "cddhhhddc"
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmk...k"
+ /* 1 */ "mmmmd...d"
+ /* 2 */ "mmmmcdddc"
+ /* 3 */ "mmmmdllld"
+ /* 4 */ "mmmmdllld"
+ /* 5 */ "mmmmdllln"
+ /* 6 */ "cdoddllln"
+ /* 7 */ "dllllllln"
+ /* 8 */ "pllllllld"
+ /* 9 */ "dllllllfd"
+ /* 10 */ "cddqqqddc"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "mmmm....."
+ /* 1 */ "mmmm....."
+ /* 2 */ "mmmmcrdrd"
+ /* 3 */ "mmmmr...r"
+ /* 4 */ "mmmmr...r"
+ /* 5 */ "mmmmr...r"
+ /* 6 */ "drrrd...d"
+ /* 7 */ "r.......r"
+ /* 8 */ "r.......r"
+ /* 9 */ "r......sr"
+ /* 10 */ "drrrdrrrd",
+
+ // Connectors:
+ "-1: 6, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SmallHouse9
+}; // g_AlchemistVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_AlchemistVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 90, ID 631, created by STR_Warrior
+ {
+ // Size:
+ 5, 21, 5, // SizeX = 5, SizeY = 21, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 20, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 24: 2\n" /* sandstone */
+ "e:128: 1\n" /* sandstonestairs */
+ "f: 44: 1\n" /* step */
+ "g:128: 0\n" /* sandstonestairs */
+ "h:128: 3\n" /* sandstonestairs */
+ "i:128: 2\n" /* sandstonestairs */
+ "j: 44: 9\n" /* step */
+ "k:126: 0\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 16
+ /* z\x* 01234 */
+ /* 0 */ "defgd"
+ /* 1 */ "h...h"
+ /* 2 */ "f...f"
+ /* 3 */ "i...i"
+ /* 4 */ "defgd"
+
+ // Level 17
+ /* z\x* 01234 */
+ /* 0 */ "d...d"
+ /* 1 */ "....."
+ /* 2 */ "....."
+ /* 3 */ "....."
+ /* 4 */ "d...d"
+
+ // Level 18
+ /* z\x* 01234 */
+ /* 0 */ "djjjd"
+ /* 1 */ "j...j"
+ /* 2 */ "j...j"
+ /* 3 */ "j...j"
+ /* 4 */ "djjjd"
+
+ // Level 19
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bkkkb"
+ /* 2 */ "bkkkb"
+ /* 3 */ "bkkkb"
+ /* 4 */ "bbbbb"
+
+ // Level 20
+ /* z\x* 01234 */
+ /* 0 */ "f.f.f"
+ /* 1 */ "....."
+ /* 2 */ "f...f"
+ /* 3 */ "....."
+ /* 4 */ "f.f.f",
+
+ // Connectors:
+ "2: 2, 16, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 16, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 16, 0: 2\n" /* Type 2, direction Z- */
+ "2: 4, 16, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_AlchemistVillagePrefabsCount = ARRAYCOUNT(g_AlchemistVillagePrefabs);
+
+const size_t g_AlchemistVillageStartingPrefabsCount = ARRAYCOUNT(g_AlchemistVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/AlchemistVillagePrefabs.h b/src/Generating/Prefabs/AlchemistVillagePrefabs.h
new file mode 100644
index 000000000..dddc5530a
--- /dev/null
+++ b/src/Generating/Prefabs/AlchemistVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// AlchemistVillagePrefabs.h
+
+// Declares the prefabs in the group AlchemistVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_AlchemistVillagePrefabs[];
+extern const cPrefab::sDef g_AlchemistVillageStartingPrefabs[];
+extern const size_t g_AlchemistVillagePrefabsCount;
+extern const size_t g_AlchemistVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
new file mode 100644
index 000000000..5ec222f84
--- /dev/null
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.cpp
@@ -0,0 +1,3200 @@
+
+// JapaneseVillagePrefabs.cpp
+
+// Defines the prefabs in the group JapaneseVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "JapaneseVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_JapaneseVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Arch:
+ // The data has been exported from the gallery Plains, area index 144, ID 488, created by Aloe_vera
+ {
+ // Size:
+ 11, 7, 5, // SizeX = 11, SizeY = 7, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 6, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 2: 0\n" /* grass */
+ "b: 13: 0\n" /* gravel */
+ "c:113: 0\n" /* netherbrickfence */
+ "d: 50: 5\n" /* torch */
+ "e: 44: 8\n" /* step */
+ "f: 44: 0\n" /* step */
+ "g: 43: 0\n" /* doubleslab */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "aaaabbbaaaa"
+ /* 1 */ "aaaabbbaaaa"
+ /* 2 */ "aaaabbbaaaa"
+ /* 3 */ "aaaabbbaaaa"
+ /* 4 */ "aaaabbbaaaa"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..c.....c.."
+ /* 1 */ "..c.....c.."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..c.....c.."
+ /* 4 */ "..c.....c.."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..c.....c.."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "..c.....c.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..d.....d.."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "..d.....d.."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...eeeee..."
+ /* 1 */ "..........."
+ /* 2 */ "..c.....c.."
+ /* 3 */ "..........."
+ /* 4 */ "...eeeee..."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..f.....f.."
+ /* 1 */ ".egfffffge."
+ /* 2 */ ".egeeeeege."
+ /* 3 */ ".egfffffge."
+ /* 4 */ "..f.....f.."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "gf.......fg"
+ /* 3 */ "..........."
+ /* 4 */ "...........",
+
+ // Connectors:
+ "2: 5, 1, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Arch
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Plains, area index 79, ID 145, created by Aloe_vera
+ {
+ // Size:
+ 16, 11, 14, // SizeX = 16, SizeY = 11, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, -1, // MinX, MinY, MinZ
+ 16, 10, 14, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 17: 1\n" /* tree */
+ "c: 67: 0\n" /* stairs */
+ "d: 5: 2\n" /* wood */
+ "e: 67: 2\n" /* stairs */
+ "f:113: 0\n" /* netherbrickfence */
+ "g:118: 2\n" /* cauldronblock */
+ "h: 67: 6\n" /* stairs */
+ "i: 67: 4\n" /* stairs */
+ "j: 87: 0\n" /* netherstone */
+ "k: 67: 7\n" /* stairs */
+ "l: 54: 5\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 61: 2\n" /* furnace */
+ "o:101: 0\n" /* ironbars */
+ "p: 51: 0\n" /* fire */
+ "q: 50: 4\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 35: 0\n" /* wool */
+ "t: 67: 3\n" /* stairs */
+ "u: 50: 3\n" /* torch */
+ "v: 44: 8\n" /* step */
+ "w: 43: 0\n" /* doubleslab */
+ "x: 44: 0\n" /* step */
+ "y: 17: 5\n" /* tree */
+ "z: 17: 9\n" /* tree */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "mmmmmmmmmmmmmmmm"
+ /* 2 */ "mmaaaaaaaaaaaamm"
+ /* 3 */ "mmaaaaaaaaaaaamm"
+ /* 4 */ "mmaaaaaaaaaaaamm"
+ /* 5 */ "mmaaaaaaaaaaaamm"
+ /* 6 */ "mmaaaaaaaaaaaamm"
+ /* 7 */ "mmaaaaaaaaaaaamm"
+ /* 8 */ "mmaaaaaaaaaaaamm"
+ /* 9 */ "mmaaaaaaaaaaaamm"
+ /* 10 */ "mmaaaaaaaaaaaamm"
+ /* 11 */ "mmaaaaaaaaaaaamm"
+ /* 12 */ "mmmmmmmmmmmmmmmm"
+ /* 13 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bbbbbbbbb.."
+ /* 3 */ ".....cdddddddb.."
+ /* 4 */ ".....cddaaaadb.."
+ /* 5 */ "..beeedaaaaadb.."
+ /* 6 */ "..bddddaaaaadb.."
+ /* 7 */ "..bddddaaaaadb.."
+ /* 8 */ "..bddddaaaaadb.."
+ /* 9 */ "..bddddaaaaadb.."
+ /* 10 */ "..bddddddddddb.."
+ /* 11 */ "..bbbbbbbbbbbb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bfffbfffb.."
+ /* 3 */ ".............a.."
+ /* 4 */ ".............a.."
+ /* 5 */ "..b.....ghh..a.."
+ /* 6 */ "..f.....haa..b.."
+ /* 7 */ "..f.....ija..b.."
+ /* 8 */ "..f.....kaa..a.."
+ /* 9 */ "..f..........a.."
+ /* 10 */ "..fl.........a.."
+ /* 11 */ "..bffffbbffffb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ ".....bfffbfffb.."
+ /* 3 */ ".............a.."
+ /* 4 */ ".............a.."
+ /* 5 */ "..b......nn..a.."
+ /* 6 */ "..f.....oaa..b.."
+ /* 7 */ "..f.....opa..b.."
+ /* 8 */ "..f.....oaa..a.."
+ /* 9 */ "..f..........a.."
+ /* 10 */ "..f..........a.."
+ /* 11 */ "..bffffbbffffb.."
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".........q...q.."
+ /* 2 */ "....rbsssbsssb.."
+ /* 3 */ ".............a.."
+ /* 4 */ "..q..........a.."
+ /* 5 */ "..b......ce..a.."
+ /* 6 */ "..s......ea..b.."
+ /* 7 */ "..s......aa..b.."
+ /* 8 */ "..s......ta..a.."
+ /* 9 */ "..s..........a.."
+ /* 10 */ "..s..........a.."
+ /* 11 */ ".rbssssbbssssb.."
+ /* 12 */ "..u....uu....u.."
+ /* 13 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".vwxxxxxxxxxxwv."
+ /* 1 */ "vvvvvvvvvvvvvvvv"
+ /* 2 */ "wvbyybyyybbyybvw"
+ /* 3 */ "xvz..........zvx"
+ /* 4 */ "xvz..........zvx"
+ /* 5 */ "xvb..........zvx"
+ /* 6 */ "xvz.......a..bvx"
+ /* 7 */ "xvz......ca..bvx"
+ /* 8 */ "xvz.......a..zvx"
+ /* 9 */ "xvz..........zvx"
+ /* 10 */ "xvz..........zvx"
+ /* 11 */ "wvbyyyyyyyyyybvw"
+ /* 12 */ "vvvvvvvvvvvvvvvv"
+ /* 13 */ ".vwxxxxxxxxxxwv."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "wx............xw"
+ /* 1 */ "x..............x"
+ /* 2 */ "..xxxxxxxxxxxx.."
+ /* 3 */ "..xwwwwwwwwwwx.."
+ /* 4 */ "..xwvvvvvvvvvx.."
+ /* 5 */ "..xwv.......vx.."
+ /* 6 */ "..xwv.....a.vx.."
+ /* 7 */ "..xwv.....a.vx.."
+ /* 8 */ "..xwv.....a.vx.."
+ /* 9 */ "..xwvvvvvvvvvx.."
+ /* 10 */ "..xwwwwwwwwwwx.."
+ /* 11 */ "..xxxxxxxxxxxx.."
+ /* 12 */ "x..............x"
+ /* 13 */ "wx............xw"
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "....xxxxxxxx...."
+ /* 5 */ "....xxxxxxxx...."
+ /* 6 */ "....xwwwwwax...."
+ /* 7 */ "....xwvvvvax...."
+ /* 8 */ "....xwwwwwax...."
+ /* 9 */ "....xxxxxxxx...."
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 8
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ ".......xx.a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 9
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ "..........a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................"
+
+ // Level 10
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "..........a....."
+ /* 7 */ "..........a....."
+ /* 8 */ "..........a....."
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................",
+
+ // Connectors:
+ "-1: 0, 1, 3: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Garden2:
+ // The data has been exported from the gallery Plains, area index 147, ID 491, created by Aloe_vera
+ {
+ // Size:
+ 16, 5, 16, // SizeX = 16, SizeY = 5, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 4, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 8: 0\n" /* water */
+ "c: 2: 0\n" /* grass */
+ "d: 17: 1\n" /* tree */
+ "e: 13: 0\n" /* gravel */
+ "f: 31: 2\n" /* tallgrass */
+ "g: 18: 5\n" /* leaves */
+ "h: 38: 7\n" /* rose */
+ "i: 17: 9\n" /* tree */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaaa"
+ /* 15 */ "aaaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "aaaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaaa"
+ /* 6 */ "aaaabbaaaaaaaaaa"
+ /* 7 */ "aaabbbaaaaaaaaaa"
+ /* 8 */ "aaabbaaaaaaaaaaa"
+ /* 9 */ "aaaabaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaaaaa"
+ /* 15 */ "aaaaaaaaaaaaaaaa"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "cccccccccccccccc"
+ /* 1 */ "ccdccccccccdcccc"
+ /* 2 */ "cccccceecccccdcc"
+ /* 3 */ "ccccccceeccccccc"
+ /* 4 */ "cccccccceccccccc"
+ /* 5 */ "cccbbbbceccccccc"
+ /* 6 */ "cccbbbbceecccccc"
+ /* 7 */ "ccbbbbbcceeeeccc"
+ /* 8 */ "ccbbbbbccccceecc"
+ /* 9 */ "ccbbbbcccccccecc"
+ /* 10 */ "ccccbcccccccceec"
+ /* 11 */ "ccccccccccccccec"
+ /* 12 */ "ccccccccaaacccec"
+ /* 13 */ "cccccccccaccccec"
+ /* 14 */ "ccccccccccccceec"
+ /* 15 */ "cccccccccccceecc"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "......f...gg.g.."
+ /* 1 */ "..gg.....gggggg."
+ /* 2 */ "ffgg......ghgggg"
+ /* 3 */ ".............gg."
+ /* 4 */ "...........f...."
+ /* 5 */ "...........h.ff."
+ /* 6 */ ".............fh."
+ /* 7 */ "...............f"
+ /* 8 */ "................"
+ /* 9 */ ".......ff.f....."
+ /* 10 */ ".f.....ffggf...."
+ /* 11 */ ".......gggg.f..."
+ /* 12 */ ".f......iddg...."
+ /* 13 */ ".....f..gdgg...."
+ /* 14 */ "....ff...gg....."
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "...........g.g.."
+ /* 2 */ ".............gg."
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ ".........g......"
+ /* 11 */ "........ggg....."
+ /* 12 */ "........ggg....."
+ /* 13 */ ".........g......"
+ /* 14 */ "................"
+ /* 15 */ "................",
+
+ // Connectors:
+ "-1: 12, 3, 15: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Garden2
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseMid:
+ // The data has been exported from the gallery Plains, area index 62, ID 119, created by Aloe_vera
+ {
+ // Size:
+ 10, 9, 9, // SizeX = 10, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, -1, // MinX, MinY, MinZ
+ 10, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 2\n" /* 135 */
+ "c:135: 0\n" /* 135 */
+ "d: 17: 9\n" /* tree */
+ "e:135: 3\n" /* 135 */
+ "f: 85: 0\n" /* fence */
+ "g: 17: 1\n" /* tree */
+ "h:171: 0\n" /* carpet */
+ "i: 50: 5\n" /* torch */
+ "j: 35: 0\n" /* wool */
+ "k: 17: 5\n" /* tree */
+ "l:124: 0\n" /* redstonelampon */
+ "m: 19: 0\n" /* sponge */
+ "n: 69: 9\n" /* lever */
+ "o: 44: 8\n" /* step */
+ "p: 43: 0\n" /* doubleslab */
+ "q: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "maaaaaaaaa"
+ /* 1 */ "maaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaa"
+ /* 7 */ "maaaaaaaaa"
+ /* 8 */ "maaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".aaaaaaaaa"
+ /* 1 */ ".aaaaaaaaa"
+ /* 2 */ "baaaaaaaaa"
+ /* 3 */ "caaaaaaaaa"
+ /* 4 */ "caadaaaaaa"
+ /* 5 */ "caaaaaaaaa"
+ /* 6 */ "eaaaaaaaaa"
+ /* 7 */ ".aaaaaaaaa"
+ /* 8 */ ".aaaaaaaaa"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".fffffffff"
+ /* 1 */ ".f.......f"
+ /* 2 */ ".f.ggggg.f"
+ /* 3 */ "...ghhhg.f"
+ /* 4 */ "....hhhg.f"
+ /* 5 */ "...ghhhg.f"
+ /* 6 */ ".f.ggggg.f"
+ /* 7 */ ".f.......f"
+ /* 8 */ ".fffffffff"
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".....i...i"
+ /* 1 */ ".........."
+ /* 2 */ ".i.jjgjj.."
+ /* 3 */ "...g...j.."
+ /* 4 */ ".......g.i"
+ /* 5 */ "...g...j.."
+ /* 6 */ ".i.jjgjj.."
+ /* 7 */ ".........."
+ /* 8 */ ".....i...i"
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ "...jjgjj.."
+ /* 3 */ "...g...j.."
+ /* 4 */ "...j...g.."
+ /* 5 */ "...g...j.."
+ /* 6 */ "...jjgjj.."
+ /* 7 */ ".........."
+ /* 8 */ ".........."
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ "...f...f.."
+ /* 2 */ "..fgkgkgf."
+ /* 3 */ "..fd...d.."
+ /* 4 */ "...d.lng.."
+ /* 5 */ "..fd...d.."
+ /* 6 */ "..fgkgkgf."
+ /* 7 */ "...f...f.."
+ /* 8 */ ".........."
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "...ooooo.."
+ /* 1 */ "..opppppo."
+ /* 2 */ ".opgjjjgpo"
+ /* 3 */ ".opjgggjpo"
+ /* 4 */ ".opjgggjpo"
+ /* 5 */ ".opjgggjpo"
+ /* 6 */ ".opgjjjgpo"
+ /* 7 */ "..opppppo."
+ /* 8 */ "...ooooo.."
+
+ // Level 7
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".opq...qpo"
+ /* 1 */ ".pq.....qp"
+ /* 2 */ ".q.qqqqq.q"
+ /* 3 */ "...qpppq.."
+ /* 4 */ "...qpppq.."
+ /* 5 */ "...qpppq.."
+ /* 6 */ ".q.qqqqq.q"
+ /* 7 */ ".pq.....qp"
+ /* 8 */ ".opq...qpo"
+
+ // Level 8
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".q.......q"
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".....q...."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+ /* 7 */ ".........."
+ /* 8 */ ".q.......q",
+
+ // Connectors:
+ "-1: 0, 1, 4: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseMid
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmall:
+ // The data has been exported from the gallery Plains, area index 68, ID 131, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d: 50: 4\n" /* torch */
+ "e: 85: 0\n" /* fence */
+ "f: 44: 8\n" /* step */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bcc.b."
+ /* 2 */ ".c...c."
+ /* 3 */ ".c...c."
+ /* 4 */ ".c...c."
+ /* 5 */ ".bcccb."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".....d."
+ /* 1 */ ".bee.b."
+ /* 2 */ ".c...c."
+ /* 3 */ ".e...e."
+ /* 4 */ ".c...c."
+ /* 5 */ ".beeeb."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".fffff."
+ /* 1 */ "fbcccbf"
+ /* 2 */ "fc...cf"
+ /* 3 */ "fc...cf"
+ /* 4 */ "fc...cf"
+ /* 5 */ "fbcccbf"
+ /* 6 */ ".fffff."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "gh...hg"
+ /* 1 */ "hhhhhhh"
+ /* 2 */ ".hgggh."
+ /* 3 */ ".hgggh."
+ /* 4 */ ".hgggh."
+ /* 5 */ "hhhhhhh"
+ /* 6 */ "gh...hg"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmall
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallDblWithDoor:
+ // The data has been exported from the gallery Plains, area index 113, ID 265, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 9\n" /* tree */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 0\n" /* wool */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171:12\n" /* carpet */
+ "g:135: 1\n" /* 135 */
+ "h:126: 2\n" /* woodenslab */
+ "i:135: 2\n" /* 135 */
+ "j: 50: 4\n" /* torch */
+ "k: 64:12\n" /* wooddoorblock */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 44: 8\n" /* step */
+ "o: 43: 0\n" /* doubleslab */
+ "p: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaabaaaam"
+ /* 3 */ "maaaabaaaam"
+ /* 4 */ "maaaabaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".cdedcdddc."
+ /* 2 */ ".dfff.fffd."
+ /* 3 */ ".dgffdfhfd."
+ /* 4 */ ".diifdfffd."
+ /* 5 */ ".cdddcdddc."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".j...j...j."
+ /* 1 */ ".cdkdclllc."
+ /* 2 */ ".d.......l."
+ /* 3 */ ".l...l...l."
+ /* 4 */ ".d...l...l."
+ /* 5 */ ".clllclllc."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".nnnnnnnnn."
+ /* 1 */ "ncdddcdddcn"
+ /* 2 */ "nd...d...dn"
+ /* 3 */ "nd...d...dn"
+ /* 4 */ "nd...d...dn"
+ /* 5 */ "ncdddcdddcn"
+ /* 6 */ ".nnnnnnnnn."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "op.......po"
+ /* 1 */ "ppppppppppp"
+ /* 2 */ ".pooooooop."
+ /* 3 */ ".ponndnnop."
+ /* 4 */ ".pooooooop."
+ /* 5 */ "ppppppppppp"
+ /* 6 */ "op.......po"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...ppppp..."
+ /* 4 */ "..........."
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallDblWithDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallDouble:
+ // The data has been exported from the gallery Plains, area index 72, ID 135, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d:171:12\n" /* carpet */
+ "e:135: 1\n" /* 135 */
+ "f:126: 2\n" /* woodenslab */
+ "g:135: 2\n" /* 135 */
+ "h: 50: 4\n" /* torch */
+ "i: 85: 0\n" /* fence */
+ "j: 44: 8\n" /* step */
+ "k: 43: 0\n" /* doubleslab */
+ "l: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".bcc.bcccb."
+ /* 2 */ ".cddd.dddc."
+ /* 3 */ ".ceddcdfdc."
+ /* 4 */ ".cggdcdddc."
+ /* 5 */ ".bcccbcccb."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".h...h...h."
+ /* 1 */ ".bii.biiib."
+ /* 2 */ ".c.......c."
+ /* 3 */ ".i...i...i."
+ /* 4 */ ".c...i...c."
+ /* 5 */ ".biiibiiib."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".jjjjjjjjj."
+ /* 1 */ "jbiiibiiibj"
+ /* 2 */ "jc.......cj"
+ /* 3 */ "jc...c...cj"
+ /* 4 */ "jc...c...cj"
+ /* 5 */ "jbcccbcccbj"
+ /* 6 */ ".jjjjjjjjj."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "kl...l...lk"
+ /* 1 */ "lllllllllll"
+ /* 2 */ ".lkkklkkkl."
+ /* 3 */ ".lkjklkkkl."
+ /* 4 */ ".lkkklkkkl."
+ /* 5 */ "lllllllllll"
+ /* 6 */ "kl...l...lk"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...l...l..."
+ /* 4 */ "..........."
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallDouble
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseSmallWithDoor:
+ // The data has been exported from the gallery Plains, area index 112, ID 264, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d: 64: 7\n" /* wooddoorblock */
+ "e: 50: 4\n" /* torch */
+ "f: 64:12\n" /* wooddoorblock */
+ "g: 85: 0\n" /* fence */
+ "h: 44: 8\n" /* step */
+ "i: 43: 0\n" /* doubleslab */
+ "j: 44: 0\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bcdcb."
+ /* 2 */ ".c...c."
+ /* 3 */ ".c...c."
+ /* 4 */ ".c...c."
+ /* 5 */ ".bcccb."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ ".....e."
+ /* 1 */ ".bcfcb."
+ /* 2 */ ".g...g."
+ /* 3 */ ".g...g."
+ /* 4 */ ".g...g."
+ /* 5 */ ".bgggb."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".hhhhh."
+ /* 1 */ "hbcccbh"
+ /* 2 */ "hc...ch"
+ /* 3 */ "hc...ch"
+ /* 4 */ "hc...ch"
+ /* 5 */ "hbcccbh"
+ /* 6 */ ".hhhhh."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ij...ji"
+ /* 1 */ "jjjjjjj"
+ /* 2 */ ".jiiij."
+ /* 3 */ ".jiiij."
+ /* 4 */ ".jiiij."
+ /* 5 */ "jjjjjjj"
+ /* 6 */ "ij...ji"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...j..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseSmallWithDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWide:
+ // The data has been exported from the gallery Plains, area index 64, ID 121, created by STR_Warrior
+ {
+ // Size:
+ 11, 6, 11, // SizeX = 11, SizeY = 6, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 11, 5, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 17: 1\n" /* tree */
+ "c: 35: 0\n" /* wool */
+ "d:171: 0\n" /* carpet */
+ "e:126: 1\n" /* woodenslab */
+ "f: 64: 5\n" /* wooddoorblock */
+ "g: 85: 0\n" /* fence */
+ "h: 50: 1\n" /* torch */
+ "i: 50: 2\n" /* torch */
+ "j: 64:12\n" /* wooddoorblock */
+ "k:126:11\n" /* woodenslab */
+ "l: 17: 5\n" /* tree */
+ "m: 19: 0\n" /* sponge */
+ "n:126: 3\n" /* woodenslab */
+ "o:125: 3\n" /* woodendoubleslab */
+ "p: 5: 3\n" /* wood */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmmmmmmmm"
+ /* 1 */ "mmaaaaaaamm"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "maaaaaaaaam"
+ /* 9 */ "mmaaaaaaamm"
+ /* 10 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..bcbcbcb.."
+ /* 2 */ ".b.d.....b."
+ /* 3 */ ".cded....c."
+ /* 4 */ ".bded....b."
+ /* 5 */ ".c.d.....c."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".c.......c."
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bcbfbcb.."
+ /* 10 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..bgbgbgb.."
+ /* 2 */ ".b.......b."
+ /* 3 */ ".g.......g."
+ /* 4 */ ".bh.....ib."
+ /* 5 */ ".g.......g."
+ /* 6 */ ".b.......b."
+ /* 7 */ ".g.......g."
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bgbjbgb.."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...kkkkk..."
+ /* 1 */ "..bcbcbcb.."
+ /* 2 */ ".b.......b."
+ /* 3 */ "kc.......ck"
+ /* 4 */ "kb.......bk"
+ /* 5 */ "kc.......ck"
+ /* 6 */ "kb.......bk"
+ /* 7 */ "kc.......ck"
+ /* 8 */ ".b.......b."
+ /* 9 */ "..bcblbcb.."
+ /* 10 */ "...kkkkk..."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ ".kn.....nk."
+ /* 1 */ "konnnnnnnok"
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ ".nnpppppnn."
+ /* 4 */ ".nnpkkkpnn."
+ /* 5 */ ".nnpkkkpnn."
+ /* 6 */ ".nnpkkkpnn."
+ /* 7 */ ".nnpppppnn."
+ /* 8 */ "nnnnnnnnnnn"
+ /* 9 */ "kknnnnnnnok"
+ /* 10 */ ".kn.....nk."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "n.........n"
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "....nnn...."
+ /* 5 */ "....non...."
+ /* 6 */ "....nnn...."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "n.........n",
+
+ // Connectors:
+ "-1: 5, 1, 10: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWide
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithGarden:
+ // The data has been exported from the gallery Plains, area index 67, ID 130, created by Aloe_vera
+ {
+ // Size:
+ 16, 9, 16, // SizeX = 16, SizeY = 9, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 16, 8, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 5: 2\n" /* wood */
+ "c: 2: 0\n" /* grass */
+ "d:113: 0\n" /* netherbrickfence */
+ "e: 17: 1\n" /* tree */
+ "f: 35: 0\n" /* wool */
+ "g:126: 2\n" /* woodenslab */
+ "h: 31: 2\n" /* tallgrass */
+ "i:125: 2\n" /* woodendoubleslab */
+ "j: 38: 3\n" /* rose */
+ "k: 38: 2\n" /* rose */
+ "l: 38: 1\n" /* rose */
+ "m: 19: 0\n" /* sponge */
+ "n: 17: 2\n" /* tree */
+ "o: 50: 4\n" /* torch */
+ "p: 85: 0\n" /* fence */
+ "q:140: 0\n" /* flowerpotblock */
+ "r: 50: 3\n" /* torch */
+ "s: 44: 8\n" /* step */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 2\n" /* torch */
+ "v: 43: 0\n" /* doubleslab */
+ "w: 44: 0\n" /* step */
+ "x: 18:10\n" /* leaves */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmaammmmm"
+ /* 1 */ "aabbbbbbbbbbaaam"
+ /* 2 */ "aabbbbbbbbbbaaam"
+ /* 3 */ "aabbbbbbbbbbaaam"
+ /* 4 */ "aabbbbbbbbbbaaam"
+ /* 5 */ "aabbbbbbbbbbaaam"
+ /* 6 */ "aabbbbbbbbbbaaam"
+ /* 7 */ "aabbbbbbbbbbaaam"
+ /* 8 */ "aabbbbbbbbbbaaam"
+ /* 9 */ "aabbbbbbbbbbaaam"
+ /* 10 */ "aaaaaaaaaaaaaaam"
+ /* 11 */ "aaaaaaaaaaaaaaam"
+ /* 12 */ "aaaaaaaaaaaaaaam"
+ /* 13 */ "aaaaaaaaaaaaaaam"
+ /* 14 */ "aaaaaaaaaaaaaaam"
+ /* 15 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmccmmmmm"
+ /* 1 */ "ccbbbbbbbbbbcccm"
+ /* 2 */ "ccbbbbbbbbbbcccm"
+ /* 3 */ "ccbbbbbbbbbbcccm"
+ /* 4 */ "ccbbbbbbbbbbcccm"
+ /* 5 */ "ccbbbbbbbbbbcccm"
+ /* 6 */ "ccbbbbbbbbbbcccm"
+ /* 7 */ "ccbbbbbbbbbbcccm"
+ /* 8 */ "ccbbbbbbbbbbcccm"
+ /* 9 */ "ccbbbbbbbbbbcccm"
+ /* 10 */ "cccccccccccccccm"
+ /* 11 */ "cccccccccccccccm"
+ /* 12 */ "cccccccccccccccm"
+ /* 13 */ "cccccccccccccacm"
+ /* 14 */ "cccccccccccccccm"
+ /* 15 */ "mmmmmmmmmmmmmmmm"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "ddeffeffe..eddd."
+ /* 2 */ "d.fbbgggg..f..d."
+ /* 3 */ "d.fbgggggggf.hd."
+ /* 4 */ "d.fbgggggggf..d."
+ /* 5 */ "d.eggggggggehhd."
+ /* 6 */ "d.fgiiggiigf.hd."
+ /* 7 */ "d.fgiiggiigf..d."
+ /* 8 */ "d.fggggggggf..d."
+ /* 9 */ "d.efffeefffe.hd."
+ /* 10 */ "d.............d."
+ /* 11 */ "djhhk.jhh..hh.d."
+ /* 12 */ "d.jlk.hj.h....d."
+ /* 13 */ "d..jh.hh..h..nd."
+ /* 14 */ "ddddddddddddddd."
+ /* 15 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........o..o...."
+ /* 1 */ "..eppeffe..e...."
+ /* 2 */ "..pqq......p...."
+ /* 3 */ "..pq.......p...."
+ /* 4 */ "..pq.......p...."
+ /* 5 */ "..e........e...."
+ /* 6 */ "..p........p...."
+ /* 7 */ "..p........p...."
+ /* 8 */ "..p........p...."
+ /* 9 */ "..epppeepppe...."
+ /* 10 */ "......rr........"
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ ".............n.."
+ /* 14 */ "................"
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "..ssssssssss...."
+ /* 1 */ ".seffeffeffes..."
+ /* 2 */ ".sf..r.....fs..."
+ /* 3 */ ".sf........fs..."
+ /* 4 */ ".sf........fs..."
+ /* 5 */ ".set......ues..."
+ /* 6 */ ".sf........fs..."
+ /* 7 */ ".sf........fs..."
+ /* 8 */ ".sf........fs..."
+ /* 9 */ ".sefffeefffes..."
+ /* 10 */ "..ssssssssss...."
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ ".............n.."
+ /* 14 */ "................"
+ /* 15 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".vw........wv..."
+ /* 1 */ ".wwwwwwwwwwww..."
+ /* 2 */ "..wvvvvvvvvw...."
+ /* 3 */ "..wvvvvvvvvw...."
+ /* 4 */ "..wvvvvvvvvw...."
+ /* 5 */ "..wvvvvvvvvw...."
+ /* 6 */ "..wvvvvvvvvw...."
+ /* 7 */ "..wvvvvvvvvw...."
+ /* 8 */ "..wvvvvvvvvw...."
+ /* 9 */ ".wwwwwwwwwwww..."
+ /* 10 */ ".vw........wv..."
+ /* 11 */ "............xxx."
+ /* 12 */ "...........xxxxx"
+ /* 13 */ "...........xxnxx"
+ /* 14 */ "...........xxxxx"
+ /* 15 */ "............xxx."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "....wwwwww......"
+ /* 4 */ "....wvvvvw......"
+ /* 5 */ "....wvvvvw......"
+ /* 6 */ "....wvvvvw......"
+ /* 7 */ "....wwwwww......"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "............xxx."
+ /* 12 */ "...........xxxxx"
+ /* 13 */ "...........xxnxx"
+ /* 14 */ "...........xxxxx"
+ /* 15 */ "............xxx."
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "......ww........"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ "............xxx."
+ /* 13 */ "............xnx."
+ /* 14 */ "............xx.."
+ /* 15 */ "................"
+
+ // Level 8
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "................"
+ /* 4 */ "................"
+ /* 5 */ "................"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ ".............x.."
+ /* 13 */ "............xxx."
+ /* 14 */ ".............x.."
+ /* 15 */ "................",
+
+ // Connectors:
+ "-1: 9, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithGarden
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithSakura1:
+ // The data has been exported from the gallery Plains, area index 75, ID 141, created by Aloe_vera
+ {
+ // Size:
+ 13, 7, 15, // SizeX = 13, SizeY = 7, SizeZ = 15
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 13, 6, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 5\n" /* tree */
+ "d: 5: 2\n" /* wood */
+ "e: 17: 9\n" /* tree */
+ "f:113: 0\n" /* netherbrickfence */
+ "g: 17: 1\n" /* tree */
+ "h: 35: 0\n" /* wool */
+ "i: 31: 2\n" /* tallgrass */
+ "j: 54: 2\n" /* chest */
+ "k: 38: 6\n" /* rose */
+ "l: 38: 2\n" /* rose */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 4\n" /* torch */
+ "o: 85: 0\n" /* fence */
+ "p: 44: 8\n" /* step */
+ "q: 35: 6\n" /* wool */
+ "r: 43: 0\n" /* doubleslab */
+ "s: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaa"
+ /* 12 */ "aaaaaaaaaaaaa"
+ /* 13 */ "aaaaaaaaaaaaa"
+ /* 14 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "bbbaccdabbbbb"
+ /* 3 */ "bbbedddebbbbb"
+ /* 4 */ "bbbedddebbbbb"
+ /* 5 */ "bbbedddebbbbb"
+ /* 6 */ "bbbacccabbbbb"
+ /* 7 */ "bbbbbbbbbbbbb"
+ /* 8 */ "bbbbbbbbbbbbb"
+ /* 9 */ "bbbbbbbbbbbbb"
+ /* 10 */ "bbbbbbbbbbabb"
+ /* 11 */ "bbbbbbbbbbbbb"
+ /* 12 */ "bbbbbbbbbbbbb"
+ /* 13 */ "bbbbbbbbbbbbb"
+ /* 14 */ "bbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "ffff...ffffff"
+ /* 1 */ "f...........f"
+ /* 2 */ "f..ghh.g..i.f"
+ /* 3 */ "f..h...h..i.f"
+ /* 4 */ "f..h...h....f"
+ /* 5 */ "fi.h..jh..i.f"
+ /* 6 */ "f..ghhhg....f"
+ /* 7 */ "f.........i.f"
+ /* 8 */ "fii.........f"
+ /* 9 */ "f.k..k.i....f"
+ /* 10 */ "fl.i..i...g.f"
+ /* 11 */ "f.i..i.k....f"
+ /* 12 */ "f.l.k.......f"
+ /* 13 */ "f.....l.....f"
+ /* 14 */ "fffffffffffff"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".......n....."
+ /* 2 */ "...goo.g....."
+ /* 3 */ "...h...h....."
+ /* 4 */ "...o...o....."
+ /* 5 */ "...h...h....."
+ /* 6 */ "...gooog....."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "..........g.."
+ /* 11 */ "............."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "...ppppp....."
+ /* 2 */ "..pghhhgp...."
+ /* 3 */ "..ph...hp...."
+ /* 4 */ "..ph...hp...."
+ /* 5 */ "..ph...hp...."
+ /* 6 */ "..pghhhgp...."
+ /* 7 */ "...ppppp....."
+ /* 8 */ "............."
+ /* 9 */ "..........q.."
+ /* 10 */ ".........qgq."
+ /* 11 */ "..........q.."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "..rs...sr...."
+ /* 2 */ "..sssssss...."
+ /* 3 */ "...srrrs....."
+ /* 4 */ "...srrrs....."
+ /* 5 */ "...srrrs....."
+ /* 6 */ "..sssssss...."
+ /* 7 */ "..rs...sr...."
+ /* 8 */ "............."
+ /* 9 */ ".........qqq."
+ /* 10 */ ".........qqq."
+ /* 11 */ ".........qqq."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ ".....s......."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "..........q.."
+ /* 11 */ "............."
+ /* 12 */ "............."
+ /* 13 */ "............."
+ /* 14 */ ".............",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithSakura1
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseWithSpa:
+ // The data has been exported from the gallery Plains, area index 73, ID 139, created by Aloe_vera
+ {
+ // Size:
+ 16, 8, 14, // SizeX = 16, SizeY = 8, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 7, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b: 3: 0\n" /* dirt */
+ "c: 2: 0\n" /* grass */
+ "d: 8: 0\n" /* water */
+ "e:135: 3\n" /* 135 */
+ "f:135: 1\n" /* 135 */
+ "g:113: 0\n" /* netherbrickfence */
+ "h: 17: 1\n" /* tree */
+ "i: 35: 0\n" /* wool */
+ "j:171:12\n" /* carpet */
+ "k: 64: 6\n" /* wooddoorblock */
+ "l:126: 2\n" /* woodenslab */
+ "m: 19: 0\n" /* sponge */
+ "n:135: 2\n" /* 135 */
+ "o: 64: 7\n" /* wooddoorblock */
+ "p: 50: 4\n" /* torch */
+ "q: 85: 0\n" /* fence */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 50: 3\n" /* torch */
+ "t: 44: 8\n" /* step */
+ "u: 43: 0\n" /* doubleslab */
+ "v: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaaaaaa."
+ /* 7 */ ".aaaaaabbbbbbbbb"
+ /* 8 */ ".aaaaaabbbbbbbbb"
+ /* 9 */ ".aaaaaabbbbbbbbb"
+ /* 10 */ ".aaaaaabbbbbbbbb"
+ /* 11 */ ".aaaaaabbbbbbbbb"
+ /* 12 */ ".aaaaaabbbbbbbbb"
+ /* 13 */ ".......bbbbbbbbb"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmmmmmmmmm"
+ /* 1 */ "maaaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaccccc"
+ /* 8 */ "maaaaaaacccccccc"
+ /* 9 */ "maaaaaaacccccccc"
+ /* 10 */ "maaaaaaacccccccc"
+ /* 11 */ "maaaaaaccccccccc"
+ /* 12 */ "maaaaaaccccccccc"
+ /* 13 */ "mmmmmmmccccccccc"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaaa."
+ /* 6 */ ".aaddaaaaaaaaaa."
+ /* 7 */ ".aaddaaeeef....."
+ /* 8 */ ".aaddaaf........"
+ /* 9 */ ".aaddaaf........"
+ /* 10 */ ".aaddaae........"
+ /* 11 */ ".aaddaa........."
+ /* 12 */ ".aaaaaa........."
+ /* 13 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".ggggghiiihiiih."
+ /* 2 */ ".geee.ijjjjjjji."
+ /* 3 */ ".gf...kjjjijlji."
+ /* 4 */ ".gf...innjijjji."
+ /* 5 */ ".g....hiiohiiih."
+ /* 6 */ ".g....g........."
+ /* 7 */ ".g.............."
+ /* 8 */ ".g.............."
+ /* 9 */ ".g.............."
+ /* 10 */ ".g....g........."
+ /* 11 */ ".g....g........."
+ /* 12 */ ".gggggg........."
+ /* 13 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "......p...p...p."
+ /* 1 */ ".g....hqqqhqqqh."
+ /* 2 */ "......i.......i."
+ /* 3 */ "......r...q...q."
+ /* 4 */ "......i...q...i."
+ /* 5 */ "......hqqrhqqqh."
+ /* 6 */ "......g...s....."
+ /* 7 */ "................"
+ /* 8 */ "................"
+ /* 9 */ "................"
+ /* 10 */ "................"
+ /* 11 */ "................"
+ /* 12 */ ".g....g........."
+ /* 13 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ ".tttttttttttttt."
+ /* 1 */ "tggggghqqqhqqqht"
+ /* 2 */ "tg....i.......it"
+ /* 3 */ "tg....i...i...it"
+ /* 4 */ "tg....i...i...it"
+ /* 5 */ "tg....hiiihiiiht"
+ /* 6 */ "tg....gtttttttt."
+ /* 7 */ "tg....gt........"
+ /* 8 */ "tg....gt........"
+ /* 9 */ "tg....gt........"
+ /* 10 */ "tg....gt........"
+ /* 11 */ "tg....gt........"
+ /* 12 */ "tggggggt........"
+ /* 13 */ ".tttttt........."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "uv............vu"
+ /* 1 */ "vvvvvvvvvvvvvvvv"
+ /* 2 */ ".vuuuuuuuuuuuuv."
+ /* 3 */ ".vuuuuuutuuuuuv."
+ /* 4 */ ".vuuuuuuuuuuuuv."
+ /* 5 */ ".vuuuuvvvvvvvvvv"
+ /* 6 */ ".vuuuuv.......vu"
+ /* 7 */ ".vuuuuv........."
+ /* 8 */ ".vuuuuv........."
+ /* 9 */ ".vuuuuv........."
+ /* 10 */ ".vuuuuv........."
+ /* 11 */ ".vuuuuv........."
+ /* 12 */ "vvvvvvvv........"
+ /* 13 */ "uv....vu........"
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "...vvvvvvvvvv..."
+ /* 4 */ "...vv..........."
+ /* 5 */ "...vv..........."
+ /* 6 */ "...vv..........."
+ /* 7 */ "...vv..........."
+ /* 8 */ "...vv..........."
+ /* 9 */ "...vv..........."
+ /* 10 */ "...vv..........."
+ /* 11 */ "................"
+ /* 12 */ "................"
+ /* 13 */ "................",
+
+ // Connectors:
+ "",
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseWithSpa
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MediumSakuraTree:
+ // The data has been exported from the gallery Plains, area index 146, ID 490, created by STR_Warrior
+ {
+ // Size:
+ 7, 10, 7, // SizeX = 7, SizeY = 10, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 9, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 31: 1\n" /* tallgrass */
+ "d: 38: 7\n" /* rose */
+ "e: 17: 1\n" /* tree */
+ "f: 38: 0\n" /* rose */
+ "g: 38: 8\n" /* rose */
+ "h: 38: 5\n" /* rose */
+ "i: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "bbbabbb"
+ /* 4 */ "bbbbbbb"
+ /* 5 */ "bbbbbbb"
+ /* 6 */ "bbbbbbb"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..c.c.."
+ /* 2 */ ".dccdc."
+ /* 3 */ "..cefc."
+ /* 4 */ ".ccfgh."
+ /* 5 */ "..ccc.."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "...e..."
+ /* 4 */ "......."
+ /* 5 */ "......."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..i...."
+ /* 2 */ "......."
+ /* 3 */ "...e.i."
+ /* 4 */ ".i....."
+ /* 5 */ "......."
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..i...."
+ /* 2 */ "...i..."
+ /* 3 */ "..ieii."
+ /* 4 */ ".i.ii.."
+ /* 5 */ "...i..."
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..ii..."
+ /* 2 */ "..iii.."
+ /* 3 */ ".iieii."
+ /* 4 */ ".iiii.."
+ /* 5 */ "..iii.."
+ /* 6 */ "......."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "..iii.."
+ /* 2 */ ".iiiii."
+ /* 3 */ ".iieii."
+ /* 4 */ ".iiiii."
+ /* 5 */ "..iii.."
+ /* 6 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "...i..."
+ /* 2 */ "..iiii."
+ /* 3 */ ".iiiii."
+ /* 4 */ "..iii.."
+ /* 5 */ "...i..."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "...i..."
+ /* 3 */ "..iii.."
+ /* 4 */ "...i..."
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 2, 0: 2\n" /* Type -1, direction Z- */
+ "3: 6, 2, 3: 5\n" /* Type 3, direction X+ */
+ "-3: 0, 2, 3: 4\n" /* Type -3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MediumSakuraTree
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Restaurant:
+ // The data has been exported from the gallery Plains, area index 61, ID 117, created by Aloe_vera
+ {
+ // Size:
+ 15, 10, 15, // SizeX = 15, SizeY = 10, SizeZ = 15
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 14, 9, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 0\n" /* 135 */
+ "c:135: 2\n" /* 135 */
+ "d:135: 1\n" /* 135 */
+ "e: 17: 9\n" /* tree */
+ "f:135: 3\n" /* 135 */
+ "g: 85: 0\n" /* fence */
+ "h: 17: 1\n" /* tree */
+ "i:171: 0\n" /* carpet */
+ "j:171:12\n" /* carpet */
+ "k:126: 1\n" /* woodenslab */
+ "l: 50: 5\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 35: 0\n" /* wool */
+ "o: 50: 3\n" /* torch */
+ "p: 50: 1\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 35:14\n" /* wool */
+ "s: 44: 8\n" /* step */
+ "t: 43: 0\n" /* doubleslab */
+ "u: 44: 0\n" /* step */
+ "v: 17: 5\n" /* tree */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmaaaaaaammmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaaaa"
+ /* 11 */ "maaaaaaaaaaaaam"
+ /* 12 */ "maaaaaaaaaaaaam"
+ /* 13 */ "maaaaaaaaaaaaam"
+ /* 14 */ "mmmmaaaaaaammmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "....bcccccd...."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaa."
+ /* 4 */ "caaaaaaaaaaaaac"
+ /* 5 */ "baaaaaaaaaaaaad"
+ /* 6 */ "baaaaaaaaaaaaad"
+ /* 7 */ "baaaaaaaaaaeaad"
+ /* 8 */ "baaaaaaaaaaaaad"
+ /* 9 */ "baaaaaaaaaaaaad"
+ /* 10 */ "faaaaaaaaaaaaaf"
+ /* 11 */ ".aaaaaaaaaaaaa."
+ /* 12 */ ".aaaaaaaaaaaaa."
+ /* 13 */ ".aaaaaaaaaaaaa."
+ /* 14 */ "....bfffffd...."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".gggg.....gggg."
+ /* 2 */ ".g...........g."
+ /* 3 */ ".g.hhhhhhhhh.g."
+ /* 4 */ ".g.hiiijiiih.g."
+ /* 5 */ "...hikijikih..."
+ /* 6 */ "...hiiijiiihg.."
+ /* 7 */ "...hjjjjjjj...."
+ /* 8 */ "...hiiijiiihg.."
+ /* 9 */ "...hikijikih..."
+ /* 10 */ ".g.hiiijiiih.g."
+ /* 11 */ ".g.hhhhhhhhh.g."
+ /* 12 */ ".g...........g."
+ /* 13 */ ".gggg.....gggg."
+ /* 14 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".l..g.....g..l."
+ /* 2 */ "..............."
+ /* 3 */ "...hnnnhnnnh..."
+ /* 4 */ ".g.n.......n.g."
+ /* 5 */ "...n.......n..."
+ /* 6 */ "...n.......hl.."
+ /* 7 */ "...h..........."
+ /* 8 */ "...n.......hl.."
+ /* 9 */ "...n.......n..."
+ /* 10 */ ".g.n.......n.g."
+ /* 11 */ "...hnnnhnnnh..."
+ /* 12 */ "..............."
+ /* 13 */ ".l..g.....g..l."
+ /* 14 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "....g.....g...."
+ /* 2 */ "..............."
+ /* 3 */ "...hn.nhn.nh..."
+ /* 4 */ ".g.n...o...n.g."
+ /* 5 */ "...n.......n..."
+ /* 6 */ "...n.......h..."
+ /* 7 */ "...hp......e..."
+ /* 8 */ "...n.......h..."
+ /* 9 */ "...n.......n..."
+ /* 10 */ ".g.n...q...n.g."
+ /* 11 */ "...hn.nhn.nh..."
+ /* 12 */ "..............."
+ /* 13 */ "....g.....g...."
+ /* 14 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "....g.....g...."
+ /* 2 */ "....ggggggg...."
+ /* 3 */ "...hnnnhnnnh..."
+ /* 4 */ ".ggn.......ngg."
+ /* 5 */ "..gn.......ng.."
+ /* 6 */ "..gn.......hg.."
+ /* 7 */ "..gh..r.r..ng.."
+ /* 8 */ "..gn.......hg.."
+ /* 9 */ "..gn.......ng.."
+ /* 10 */ ".ggn.......ngg."
+ /* 11 */ "...hnnnhnnnh..."
+ /* 12 */ "....ggggggg...."
+ /* 13 */ "....g.....g...."
+ /* 14 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "...stuuuuuts..."
+ /* 2 */ "..sttttttttts.."
+ /* 3 */ ".sthvvvhvvvhts."
+ /* 4 */ ".tte.......ett."
+ /* 5 */ ".ute.......etu."
+ /* 6 */ ".ute.......htu."
+ /* 7 */ ".uth..g.g..etu."
+ /* 8 */ ".ute.......htu."
+ /* 9 */ ".ute.......etu."
+ /* 10 */ ".tte.......ett."
+ /* 11 */ ".sthvvvhvvvhts."
+ /* 12 */ "..sttttttttts.."
+ /* 13 */ "...stuuuuuts..."
+ /* 14 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".stu.......uts."
+ /* 2 */ ".tu.........ut."
+ /* 3 */ ".u.uuuuuuuuu.u."
+ /* 4 */ "...utttttttu..."
+ /* 5 */ "...utttttttu..."
+ /* 6 */ "...utttttttu..."
+ /* 7 */ "...utttttttu..."
+ /* 8 */ "...utttttttu..."
+ /* 9 */ "...utttttttu..."
+ /* 10 */ "...utttttttu..."
+ /* 11 */ ".u.uuuuuuuuu.u."
+ /* 12 */ ".tu.........ut."
+ /* 13 */ ".stu.......uts."
+ /* 14 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".u...........u."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ ".....uuuuu....."
+ /* 6 */ ".....utttu....."
+ /* 7 */ ".....utttu....."
+ /* 8 */ ".....utttu....."
+ /* 9 */ ".....uuuuu....."
+ /* 10 */ "..............."
+ /* 11 */ "..............."
+ /* 12 */ "..............."
+ /* 13 */ ".u...........u."
+ /* 14 */ "..............."
+
+ // Level 9
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".......u......."
+ /* 8 */ "..............."
+ /* 9 */ "..............."
+ /* 10 */ "..............."
+ /* 11 */ "..............."
+ /* 12 */ "..............."
+ /* 13 */ "..............."
+ /* 14 */ "...............",
+
+ // Connectors:
+ "-1: 14, 1, 7: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Restaurant
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SakuraDouble:
+ // The data has been exported from the gallery Plains, area index 76, ID 142, created by Aloe_vera
+ {
+ // Size:
+ 12, 8, 6, // SizeX = 12, SizeY = 8, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 12, 7, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "bbbbbbbbbbbb"
+ /* 1 */ "bbbbbbbbbbbb"
+ /* 2 */ "bbabbbbbbbbb"
+ /* 3 */ "bbbbbbbbbabb"
+ /* 4 */ "bbbbbbbbbbbb"
+ /* 5 */ "bbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "..c........."
+ /* 3 */ ".........c.."
+ /* 4 */ "............"
+ /* 5 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "..c........."
+ /* 3 */ ".........c.."
+ /* 4 */ "............"
+ /* 5 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "..d........."
+ /* 1 */ "ddddd......."
+ /* 2 */ "ddcdd...ddd."
+ /* 3 */ "ddddd...dcd."
+ /* 4 */ "..d.....ddd."
+ /* 5 */ "............"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".ddd........"
+ /* 1 */ ".ddd....ddd."
+ /* 2 */ "ddddd..ddddd"
+ /* 3 */ ".ddd...ddcdd"
+ /* 4 */ ".ddd...ddddd"
+ /* 5 */ "........ddd."
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "..d......d.."
+ /* 2 */ ".ddd....ddd."
+ /* 3 */ "..d....ddddd"
+ /* 4 */ "........ddd."
+ /* 5 */ ".........d.."
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ ".........d.."
+ /* 4 */ "............"
+ /* 5 */ "............",
+
+ // Connectors:
+ "-1: -1, 2, 2: 4\n" /* Type -1, direction X- */
+ "3: 5, 2, 6: 3\n" /* Type 3, direction Z+ */
+ "-3: 6, 2, -1: 2\n" /* Type -3, direction Z- */
+ "-3: 12, 2, 2: 5\n" /* Type -3, direction X+ */
+ "3: 12, 2, 2: 5\n" /* Type 3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SakuraDouble
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SakuraSmall:
+ // The data has been exported from the gallery Plains, area index 145, ID 489, created by Aloe_vera
+ {
+ // Size:
+ 5, 7, 5, // SizeX = 5, SizeY = 7, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ -1, 0, -1, // MinX, MinY, MinZ
+ 5, 6, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 1\n" /* tree */
+ "d: 35: 6\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bbbbb"
+ /* 2 */ "bbabb"
+ /* 3 */ "bbbbb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..c.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..c.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "..d.."
+ /* 1 */ "ddddd"
+ /* 2 */ "ddcdd"
+ /* 3 */ "ddddd"
+ /* 4 */ "..d.."
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ ".ddd."
+ /* 1 */ ".ddd."
+ /* 2 */ "ddddd"
+ /* 3 */ ".ddd."
+ /* 4 */ ".ddd."
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "..d.."
+ /* 2 */ ".ddd."
+ /* 3 */ "..d.."
+ /* 4 */ ".....",
+
+ // Connectors:
+ "-1: 2, 2, -1: 2\n" /* Type -1, direction Z- */
+ "3: 5, 2, 2: 5\n" /* Type 3, direction X+ */
+ "-3: -1, 2, 2: 4\n" /* Type -3, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SakuraSmall
+}; // g_JapaneseVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_JapaneseVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HighTemple:
+ // The data has been exported from the gallery Plains, area index 70, ID 133, created by Aloe_vera
+ {
+ // Size:
+ 11, 19, 11, // SizeX = 11, SizeY = 19, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 18, 10, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 2\n" /* wood */
+ "b:135: 0\n" /* 135 */
+ "c:135: 2\n" /* 135 */
+ "d:135: 1\n" /* 135 */
+ "e: 17: 9\n" /* tree */
+ "f:135: 3\n" /* 135 */
+ "g: 85: 0\n" /* fence */
+ "h: 17: 1\n" /* tree */
+ "i:171: 0\n" /* carpet */
+ "j: 50: 5\n" /* torch */
+ "k: 35: 0\n" /* wool */
+ "l: 17: 5\n" /* tree */
+ "m: 19: 0\n" /* sponge */
+ "n:124: 0\n" /* redstonelampon */
+ "o: 69: 9\n" /* lever */
+ "p: 44: 8\n" /* step */
+ "q: 43: 0\n" /* doubleslab */
+ "r: 44: 0\n" /* step */
+ "s: 50: 4\n" /* torch */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 3\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmaaaaammm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "aaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaa"
+ /* 8 */ "maaaaaaaaam"
+ /* 9 */ "maaaaaaaaam"
+ /* 10 */ "mmmaaaaammm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "...bcccd..."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ "caaaaaaaaac"
+ /* 4 */ "baaaaaaaaad"
+ /* 5 */ "baaeaaaaaad"
+ /* 6 */ "baaaaaaaaad"
+ /* 7 */ "faaaaaaaaaf"
+ /* 8 */ ".aaaaaaaaa."
+ /* 9 */ ".aaaaaaaaa."
+ /* 10 */ "...bfffd..."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ggg...ggg."
+ /* 2 */ ".g.......g."
+ /* 3 */ ".g.hhhhh.g."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ ".g.hhhhh.g."
+ /* 8 */ ".g.......g."
+ /* 9 */ ".ggg...ggg."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".j.g...g.j."
+ /* 2 */ "..........."
+ /* 3 */ ".g.kkhkk.g."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ ".g.kkhkk.g."
+ /* 8 */ "..........."
+ /* 9 */ ".j.g...g.j."
+ /* 10 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "...g...g..."
+ /* 2 */ "..........."
+ /* 3 */ ".g.kkhkk.g."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ ".g.kkhkk.g."
+ /* 8 */ "..........."
+ /* 9 */ "...g...g..."
+ /* 10 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "...g...g..."
+ /* 2 */ "...ggggg..."
+ /* 3 */ ".gghlhlhgg."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ ".gghlhlhgg."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "...g...g..."
+ /* 10 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..pqrrrqp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqhkkkhqq."
+ /* 4 */ ".rqkhhhkqr."
+ /* 5 */ ".rqkhhhkqr."
+ /* 6 */ ".rqkhhhkqr."
+ /* 7 */ ".qqhkkkhqq."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".........r."
+ /* 3 */ "...hhhhh..."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ "...hhhhh..."
+ /* 8 */ ".r.......r."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 9
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ ".....s....."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...ht.."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ ".....u....."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 10
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "...ggggg..."
+ /* 3 */ "..ghlhlhg.."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ "..ghlhlhg.."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 11
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..prrrrrp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqhkkkhqq."
+ /* 4 */ ".rqkhhhkqr."
+ /* 5 */ ".rqkhhhkqr."
+ /* 6 */ ".rqkhhhkqr."
+ /* 7 */ ".qqhkkkhqr."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 12
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".r.......r."
+ /* 3 */ "...hhhhh..."
+ /* 4 */ "...hiiih..."
+ /* 5 */ "....iiih..."
+ /* 6 */ "...hiiih..."
+ /* 7 */ "...hhhhh..."
+ /* 8 */ ".r.......r."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 13
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ ".......h..."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 14
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ ".....s....."
+ /* 3 */ "...kkhkk..."
+ /* 4 */ "...h...k..."
+ /* 5 */ "...k...ht.."
+ /* 6 */ "...h...k..."
+ /* 7 */ "...kkhkk..."
+ /* 8 */ ".....u....."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 15
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "...ggggg..."
+ /* 3 */ "..ghlhlhg.."
+ /* 4 */ "..ge...eg.."
+ /* 5 */ "..ge.nohg.."
+ /* 6 */ "..ge...eg.."
+ /* 7 */ "..ghlhlhg.."
+ /* 8 */ "...ggggg..."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+
+ // Level 16
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..pqrrrqp.."
+ /* 2 */ ".pqqqqqqqp."
+ /* 3 */ ".qqrrrrrqq."
+ /* 4 */ ".rqrrrrrqr."
+ /* 5 */ ".rqrrrrrqr."
+ /* 6 */ ".rqrrrrrqr."
+ /* 7 */ ".qqrrrrrqq."
+ /* 8 */ ".pqqqqqqqp."
+ /* 9 */ "..pqrrrqp.."
+ /* 10 */ "..........."
+
+ // Level 17
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".qr.....rq."
+ /* 2 */ ".rr.....rr."
+ /* 3 */ "...rrrrr..."
+ /* 4 */ "...rqqqr..."
+ /* 5 */ "...rqqqr..."
+ /* 6 */ "...rqqqr..."
+ /* 7 */ "...rrrrr..."
+ /* 8 */ ".rr.....rr."
+ /* 9 */ ".qr.....rq."
+ /* 10 */ "..........."
+
+ // Level 18
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "..........."
+ /* 4 */ "..........."
+ /* 5 */ ".....r....."
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "...........",
+
+ // Connectors:
+ "2: 0, 1, 5: 4\n" /* Type 2, direction X- */
+ "2: 5, 1, 0: 2\n" /* Type 2, direction Z- */
+ "2: 10, 1, 5: 5\n" /* Type 2, direction X+ */
+ "2: 5, 1, 10: 3\n" /* Type 2, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HighTemple
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Plains, area index 143, ID 487, created by STR_Warrior
+ {
+ // Size:
+ 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 13, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 3: 0\n" /* dirt */
+ "e: 2: 0\n" /* grass */
+ "f: 13: 0\n" /* gravel */
+ "g: 67: 1\n" /* stairs */
+ "h: 67: 2\n" /* stairs */
+ "i: 67: 0\n" /* stairs */
+ "j: 67: 3\n" /* stairs */
+ "k: 85: 0\n" /* fence */
+ "l: 44: 8\n" /* step */
+ "m: 19: 0\n" /* sponge */
+ "n: 44: 0\n" /* step */
+ "o: 43: 0\n" /* doubleslab */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcc.ba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "eefffee"
+ /* 1 */ "ebbbbbe"
+ /* 2 */ "fbcccbf"
+ /* 3 */ "fbcccbf"
+ /* 4 */ "fbcccbf"
+ /* 5 */ "ebbbbbe"
+ /* 6 */ "eefffee"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bghib."
+ /* 2 */ ".j...j."
+ /* 3 */ ".i...g."
+ /* 4 */ ".h...h."
+ /* 5 */ ".bgjib."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".k...k."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".k...k."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".k...k."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".k...k."
+ /* 6 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ ".lnnnl."
+ /* 1 */ "loooool"
+ /* 2 */ "nooooon"
+ /* 3 */ "nooooon"
+ /* 4 */ "nooooon"
+ /* 5 */ "loooool"
+ /* 6 */ ".lnnnl."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "n.....n"
+ /* 1 */ "......."
+ /* 2 */ "..nnn.."
+ /* 3 */ "..non.."
+ /* 4 */ "..nnn.."
+ /* 5 */ "......."
+ /* 6 */ "n.....n",
+
+ // Connectors:
+ "2: 0, 9, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */
+ "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_JapaneseVillagePrefabsCount = ARRAYCOUNT(g_JapaneseVillagePrefabs);
+
+const size_t g_JapaneseVillageStartingPrefabsCount = ARRAYCOUNT(g_JapaneseVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/JapaneseVillagePrefabs.h b/src/Generating/Prefabs/JapaneseVillagePrefabs.h
new file mode 100644
index 000000000..501b6c1cd
--- /dev/null
+++ b/src/Generating/Prefabs/JapaneseVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// JapaneseVillagePrefabs.h
+
+// Declares the prefabs in the group JapaneseVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_JapaneseVillagePrefabs[];
+extern const cPrefab::sDef g_JapaneseVillageStartingPrefabs[];
+extern const size_t g_JapaneseVillagePrefabsCount;
+extern const size_t g_JapaneseVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp
index 088340391..2c97f28ea 100644
--- a/src/Generating/Prefabs/NetherFortPrefabs.cpp
+++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp
@@ -155,6 +155,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BalconyCorridor
@@ -315,6 +318,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BalconyTee2
@@ -435,6 +441,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BlazePlatform
@@ -605,6 +614,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BlazePlatformOverhang
@@ -805,6 +817,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // BridgeCircleCrossing
@@ -1006,6 +1021,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrossing
@@ -1100,6 +1118,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrumble1
@@ -1200,6 +1221,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeCrumble2
@@ -1379,6 +1403,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
}, // BridgeDoubleCrumble
@@ -1619,6 +1646,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeFunnelDown
@@ -1948,6 +1978,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeLevelCrossing
@@ -2067,6 +2100,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
1000,
+
+ // MoveToGround:
+ false,
}, // BridgeSegment
@@ -2227,6 +2263,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // BridgeTee
@@ -2328,6 +2367,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Corridor11
@@ -2429,6 +2471,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Corridor13
@@ -2524,6 +2569,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
500,
+
+ // MoveToGround:
+ false,
}, // Corridor5
@@ -2663,6 +2711,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorCorner5
@@ -2803,6 +2854,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorCornerChest5
@@ -2928,6 +2982,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // CorridorCrossing
@@ -3080,6 +3137,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CorridorStairs
@@ -3181,6 +3241,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // DarkCorridor
@@ -3438,6 +3501,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // LavaStaircase
@@ -3769,6 +3835,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // LavaStaircaseBig
@@ -4047,6 +4116,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // LavaStairsBridge
@@ -4235,6 +4307,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-1000,
+
+ // MoveToGround:
+ false,
}, // MidStaircase
@@ -4378,6 +4453,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // StairsToOpen1
@@ -4521,6 +4599,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // StairsToOpen2
@@ -4638,6 +4719,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Tee2x4
@@ -4767,6 +4851,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // Tee4x4
@@ -4863,6 +4950,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCorner
@@ -4960,6 +5050,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCornerChest
@@ -5059,6 +5152,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-50,
+
+ // MoveToGround:
+ false,
}, // TinyCorridorCrossing
@@ -5174,6 +5270,9 @@ const cPrefab::sDef g_NetherFortPrefabs[] =
// AddWeightIfSame:
-99,
+
+ // MoveToGround:
+ false,
}, // Turret
}; // g_NetherFortPrefabs
@@ -5378,6 +5477,9 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] =
// AddWeightIfSame:
0,
+
+ // MoveToGround:
+ false,
}, // CentralRoom
};
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.cpp b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
new file mode 100644
index 000000000..f8cf867e5
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.cpp
@@ -0,0 +1,5284 @@
+
+// PlainsVillagePrefabs.cpp
+
+// Defines the prefabs in the group PlainsVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "PlainsVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // BigPlantBed:
+ // The data has been exported from the gallery Plains, area index 26, ID 70, created by Taugrammaton
+ {
+ // Size:
+ 13, 8, 12, // SizeX = 13, SizeY = 8, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 7, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 5: 0\n" /* wood */
+ "c: 13: 0\n" /* gravel */
+ "d: 17: 0\n" /* tree */
+ "e: 60: 7\n" /* tilleddirt */
+ "f: 8: 0\n" /* water */
+ "g: 85: 0\n" /* fence */
+ "h: 59: 7\n" /* crops */
+ "i: 50: 5\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaa"
+ /* 9 */ "aaaaaaaaaaaaa"
+ /* 10 */ "aaaaaaaaaaaaa"
+ /* 11 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "bcccccccccccb"
+ /* 2 */ "bcccccccccccb"
+ /* 3 */ "bcccccccccccb"
+ /* 4 */ "bcccccccccccb"
+ /* 5 */ "bcccccccccccb"
+ /* 6 */ "bcccccccccccb"
+ /* 7 */ "bcccccccccccb"
+ /* 8 */ "bcccccccccccb"
+ /* 9 */ "bcccccccccccb"
+ /* 10 */ "bcccccccccccb"
+ /* 11 */ "bbbbbbbbbbbbb"
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "ddddddddddddd"
+ /* 1 */ "deefeefeefeed"
+ /* 2 */ "deefeefeefeed"
+ /* 3 */ "deefeefeefeed"
+ /* 4 */ "deefeefeefeed"
+ /* 5 */ "deefeefeefeed"
+ /* 6 */ "deefeefeefeed"
+ /* 7 */ "deefeefeefeed"
+ /* 8 */ "deefeefeefeed"
+ /* 9 */ "deefeefeefeed"
+ /* 10 */ "deefeefeefeed"
+ /* 11 */ "ddddddddddddd"
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "g..g..g..g..g"
+ /* 1 */ "ghh.h..hh.hhg"
+ /* 2 */ "ghh..h.hh.hhg"
+ /* 3 */ "ghh.h..h..hhg"
+ /* 4 */ "ghh.hh.h..hhg"
+ /* 5 */ "ghh.h..hh.hhg"
+ /* 6 */ "ghh.hh.hh.hhg"
+ /* 7 */ "ghh....h..hhg"
+ /* 8 */ "ghh..h....hhg"
+ /* 9 */ "ghh.....h.hhg"
+ /* 10 */ "ghh.hh.h..hhg"
+ /* 11 */ "g..g..g..g..g"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "i..i..i..i..i"
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "i..i..i..i..i"
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ "............."
+
+ // Level 7
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "............."
+ /* 4 */ "............."
+ /* 5 */ "............."
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ "............."
+ /* 9 */ "............."
+ /* 10 */ "............."
+ /* 11 */ ".............",
+
+ // Connectors:
+ "-1: 7, 1, 11: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // BigPlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleHouse10x5Library:
+ // The data has been exported from the gallery Plains, area index 23, ID 66, created by xoft
+ {
+ // Size:
+ 12, 7, 7, // SizeX = 12, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f: 53: 3\n" /* woodstairs */
+ "g: 53: 1\n" /* woodstairs */
+ "h: 85: 0\n" /* fence */
+ "i: 53: 0\n" /* woodstairs */
+ "j: 53: 2\n" /* woodstairs */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 72: 0\n" /* woodplate */
+ "p: 50: 4\n" /* torch */
+ "q: 53: 7\n" /* woodstairs */
+ "r: 47: 0\n" /* bookshelf */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 6\n" /* woodstairs */
+ "v: 5: 0\n" /* wood */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmmmmaaamm"
+ /* 1 */ "maaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".......bcd.."
+ /* 1 */ ".aaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".aaaaaaaeaa."
+ /* 2 */ ".af.ghi...a."
+ /* 3 */ ".ah.......a."
+ /* 4 */ ".aj.ghighia."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".akkakkalaa."
+ /* 2 */ ".k..no.n.nk."
+ /* 3 */ ".ko.......k."
+ /* 4 */ ".k..po.po.k."
+ /* 5 */ ".akkakkakka."
+ /* 6 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "jjjjjjjjjjjj"
+ /* 1 */ "qaaaaaaaaaaq"
+ /* 2 */ ".arrrrrrrra."
+ /* 3 */ ".as......ta."
+ /* 4 */ ".arrrrrrrra."
+ /* 5 */ "uaaaaaaaaaau"
+ /* 6 */ "ffffffffffff"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "jjjjjjjjjjjj"
+ /* 2 */ "qvvvvvvvvvvq"
+ /* 3 */ ".vvvvvvvvvv."
+ /* 4 */ "uvvvvvvvvvvu"
+ /* 5 */ "ffffffffffff"
+ /* 6 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "jjjjjjjjjjjj"
+ /* 3 */ "vvvvvvvvvvvv"
+ /* 4 */ "ffffffffffff"
+ /* 5 */ "............"
+ /* 6 */ "............",
+
+ // Connectors:
+ "-1: 8, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // CobbleHouse10x5Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoublePlantBed:
+ // The data has been exported from the gallery Plains, area index 5, ID 20, created by tonibm1999
+ {
+ // Size:
+ 15, 8, 9, // SizeX = 15, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 7, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 17: 0\n" /* tree */
+ "d: 60: 7\n" /* tilleddirt */
+ "e: 8: 0\n" /* water */
+ "f: 50: 5\n" /* torch */
+ "g: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaaaaaaa"
+ /* 7 */ "aaaaaaaaaaaaaaa"
+ /* 8 */ "aaaaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "aaaaaaabaaaaaaa"
+ /* 1 */ "aaaaaaabaaaaaaa"
+ /* 2 */ "aaaaaaabaaaaaaa"
+ /* 3 */ "aaaaaaabaaaaaaa"
+ /* 4 */ "aaaaaaabaaaaaaa"
+ /* 5 */ "aaaaaaabaaaaaaa"
+ /* 6 */ "aaaaaaabaaaaaaa"
+ /* 7 */ "aaaaaaabaaaaaaa"
+ /* 8 */ "aaaaaaabaaaaaaa"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "ccccccc.ccccccc"
+ /* 1 */ "cddeddc.cddeddc"
+ /* 2 */ "cddeddc.cddeddc"
+ /* 3 */ "cddeddc.cddeddc"
+ /* 4 */ "cddeddc.cddeddc"
+ /* 5 */ "cddeddc.cddeddc"
+ /* 6 */ "cddeddc.cddeddc"
+ /* 7 */ "cddeddc.cddeddc"
+ /* 8 */ "ccccccc.ccccccc"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "f.....f.f.....f"
+ /* 1 */ ".gg.gg...gg.gg."
+ /* 2 */ ".g...g...gg.gg."
+ /* 3 */ ".g.......gg.gg."
+ /* 4 */ ".gg..g...gg.gg."
+ /* 5 */ ".gg..g...gg.gg."
+ /* 6 */ "..g..g...gg.gg."
+ /* 7 */ "..g.g....gg.gg."
+ /* 8 */ "f.....f.f.....f"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 7, 2, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // DoublePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Plains, area index 51, ID 102, created by Aloe_vera
+ {
+ // Size:
+ 12, 9, 11, // SizeX = 12, SizeY = 9, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 8, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h: 10: 0\n" /* lava */
+ "i: 54: 2\n" /* chest */
+ "j: 61: 2\n" /* furnace */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n:139: 0\n" /* cobblestonewall */
+ "o:101: 0\n" /* ironbars */
+ "p: 53: 2\n" /* woodstairs */
+ "q: 53: 7\n" /* woodstairs */
+ "r: 50: 2\n" /* torch */
+ "s: 50: 1\n" /* torch */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */
+ "v: 43: 0\n" /* doubleslab */
+ "w: 44: 0\n" /* step */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmmaaaaamm"
+ /* 1 */ "maaaaaaaaamm"
+ /* 2 */ "maaaaaaaaamm"
+ /* 3 */ "maaaaaaaaaaa"
+ /* 4 */ "maaaaaaaaaaa"
+ /* 5 */ "maaaaaaaaaaa"
+ /* 6 */ "maaaaaaaaaaa"
+ /* 7 */ "maaaaaaaaaaa"
+ /* 8 */ "maaaaammmmmm"
+ /* 9 */ "maaaaammmmmm"
+ /* 10 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ ".....bcccd.."
+ /* 1 */ ".aaaaaaaad.."
+ /* 2 */ ".aaaaaaaad.."
+ /* 3 */ ".aaaaaaaaaaa"
+ /* 4 */ ".aaaaaaaaaaa"
+ /* 5 */ ".aaaaaaaaaaa"
+ /* 6 */ ".aaaaaaaaaaa"
+ /* 7 */ ".aaaaaaaaaaa"
+ /* 8 */ ".aaaaa......"
+ /* 9 */ ".aaaaa......"
+ /* 10 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".efffe......"
+ /* 2 */ ".f...g......"
+ /* 3 */ ".f...ea..aaa"
+ /* 4 */ ".f...f...aha"
+ /* 5 */ ".f...f...aha"
+ /* 6 */ ".f...fijjaha"
+ /* 7 */ ".f...eaaaaaa"
+ /* 8 */ ".f...f......"
+ /* 9 */ ".efffe......"
+ /* 10 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".ekkke......"
+ /* 2 */ ".k...l......"
+ /* 3 */ ".k...en..n.a"
+ /* 4 */ ".k...k.....o"
+ /* 5 */ ".f...k.....o"
+ /* 6 */ ".k...k.....o"
+ /* 7 */ ".k...eaooooa"
+ /* 8 */ ".k...f......"
+ /* 9 */ ".ekkke......"
+ /* 10 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "ppppppp....."
+ /* 1 */ "qfffffq....."
+ /* 2 */ ".f...f......"
+ /* 3 */ ".f..rfa..aoa"
+ /* 4 */ ".f...f...o.a"
+ /* 5 */ ".f...f...o.a"
+ /* 6 */ ".fs..f...o.a"
+ /* 7 */ ".f...faaaaaa"
+ /* 8 */ ".f...f......"
+ /* 9 */ "tffffft....."
+ /* 10 */ "uuuuuuu....."
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "ppppppp....."
+ /* 2 */ "qfffffq....."
+ /* 3 */ ".f...fvvvvvv"
+ /* 4 */ ".f...fvwwwwv"
+ /* 5 */ ".f...fvwwwwv"
+ /* 6 */ ".f...fvwwwwv"
+ /* 7 */ ".f...fvvvvvv"
+ /* 8 */ "tffffft....."
+ /* 9 */ "uuuuuuu....."
+ /* 10 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "ppppppp....."
+ /* 3 */ "qfffffq....."
+ /* 4 */ ".f...f......"
+ /* 5 */ ".f...f......"
+ /* 6 */ ".f...f......"
+ /* 7 */ "tffffft....."
+ /* 8 */ "uuuuuuu....."
+ /* 9 */ "............"
+ /* 10 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "ppppppp....."
+ /* 4 */ "qfffffq....."
+ /* 5 */ ".f...f......"
+ /* 6 */ "tffffft....."
+ /* 7 */ "uuuuuuu....."
+ /* 8 */ "............"
+ /* 9 */ "............"
+ /* 10 */ "............"
+
+ // Level 8
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "............"
+ /* 4 */ "ppppppp....."
+ /* 5 */ "fffffff....."
+ /* 6 */ "uuuuuuu....."
+ /* 7 */ "............"
+ /* 8 */ "............"
+ /* 9 */ "............"
+ /* 10 */ "............",
+
+ // Connectors:
+ "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // LampPost:
+ // The data has been exported from the gallery Plains, area index 28, ID 73, created by STR_Warrior
+ {
+ // Size:
+ 3, 7, 3, // SizeX = 3, SizeY = 7, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 2, 6, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 43: 0\n" /* doubleslab */
+ "c:139: 0\n" /* cobblestonewall */
+ "d: 50: 4\n" /* torch */
+ "e: 50: 2\n" /* torch */
+ "f: 50: 1\n" /* torch */
+ "g: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012 */
+ /* 0 */ "mmm"
+ /* 1 */ "mam"
+ /* 2 */ "mmm"
+
+ // Level 1
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".b."
+ /* 2 */ "..."
+
+ // Level 2
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".c."
+ /* 2 */ "..."
+
+ // Level 3
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ ".c."
+ /* 2 */ "..."
+
+ // Level 4
+ /* z\x* 012 */
+ /* 0 */ ".d."
+ /* 1 */ "ebf"
+ /* 2 */ ".g."
+
+ // Level 5
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ "..."
+ /* 2 */ "..."
+
+ // Level 6
+ /* z\x* 012 */
+ /* 0 */ "..."
+ /* 1 */ "..."
+ /* 2 */ "...",
+
+ // Connectors:
+ "-1: 1, 1, 2: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // LampPost
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftCorridor:
+ // The data has been exported from the gallery Plains, area index 139, ID 447, created by STR_Warrior
+ {
+ // Size:
+ 10, 4, 3, // SizeX = 10, SizeY = 4, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 3, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 85: 0\n" /* fence */
+ "c: 50: 2\n" /* torch */
+ "d: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..b....b.."
+ /* 1 */ ".........."
+ /* 2 */ "..b....b.."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..b....b.."
+ /* 1 */ ".........."
+ /* 2 */ "..b....b.."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..a....a.."
+ /* 1 */ ".cad..cad."
+ /* 2 */ "..a....a..",
+
+ // Connectors:
+ "-3: 0, 1, 1: 4\n" /* Type -3, direction X- */
+ "3: 0, 1, 1: 4\n" /* Type 3, direction X- */
+ "3: 9, 1, 1: 5\n" /* Type 3, direction X+ */
+ "-3: 9, 1, 1: 5\n" /* Type -3, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 200,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftCorridor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftCrossing:
+ // The data has been exported from the gallery Plains, area index 171, ID 578, created by Aloe_vera
+ {
+ // Size:
+ 5, 4, 5, // SizeX = 5, SizeY = 4, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 3, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m",
+
+ // Connectors:
+ "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */
+ "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */
+ "3: 0, 1, 2: 4\n" /* Type 3, direction X- */
+ "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */
+ "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineshaftDoubleCrossing:
+ // The data has been exported from the gallery Plains, area index 172, ID 579, created by Aloe_vera
+ {
+ // Size:
+ 5, 8, 5, // SizeX = 5, SizeY = 8, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 7, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aa.aa"
+ /* 2 */ "a...a"
+ /* 3 */ "aa.aa"
+ /* 4 */ "aaaaa"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "m...m"
+ /* 1 */ ".a.a."
+ /* 2 */ "....."
+ /* 3 */ ".a.a."
+ /* 4 */ "m...m",
+
+ // Connectors:
+ "-3: 4, 5, 2: 5\n" /* Type -3, direction X+ */
+ "3: 4, 5, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 2, 1, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 1, 4: 3\n" /* Type 3, direction Z+ */
+ "-3: 0, 1, 2: 4\n" /* Type -3, direction X- */
+ "3: 0, 1, 2: 4\n" /* Type 3, direction X- */
+ "-3: 2, 1, 0: 2\n" /* Type -3, direction Z- */
+ "3: 2, 1, 0: 2\n" /* Type 3, direction Z- */
+ "-3: 4, 1, 2: 5\n" /* Type -3, direction X+ */
+ "3: 4, 1, 2: 5\n" /* Type 3, direction X+ */
+ "-3: 2, 5, 4: 3\n" /* Type -3, direction Z+ */
+ "3: 2, 5, 4: 3\n" /* Type 3, direction Z+ */
+ "-3: 0, 5, 2: 4\n" /* Type -3, direction X- */
+ "3: 0, 5, 2: 4\n" /* Type 3, direction X- */
+ "-3: 2, 5, 0: 2\n" /* Type -3, direction Z- */
+ "3: 2, 5, 0: 2\n" /* Type 3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ false,
+ }, // MineshaftDoubleCrossing
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Scarecrow:
+ // The data has been exported from the gallery Plains, area index 150, ID 494, created by STR_Warrior
+ {
+ // Size:
+ 1, 6, 3, // SizeX = 1, SizeY = 6, SizeZ = 3
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 0, 5, 2, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:139: 0\n" /* cobblestonewall */
+ "b: 85: 0\n" /* fence */
+ "c:126: 4\n" /* woodenslab */
+ "d: 86: 1\n" /* pumpkin */
+ "e:139: 1\n" /* cobblestonewall */
+ "f:163: 4\n" /* acaciawoodenstairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "a"
+ /* 2 */ "."
+
+ // Level 1
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "b"
+ /* 2 */ "."
+
+ // Level 2
+ /* z\x* 0 */
+ /* 0 */ "c"
+ /* 1 */ "d"
+ /* 2 */ "c"
+
+ // Level 3
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "e"
+ /* 2 */ "."
+
+ // Level 4
+ /* z\x* 0 */
+ /* 0 */ "f"
+ /* 1 */ "d"
+ /* 2 */ "f"
+
+ // Level 5
+ /* z\x* 0 */
+ /* 0 */ "."
+ /* 1 */ "f"
+ /* 2 */ ".",
+
+ // Connectors:
+ "-1: -1, 0, 1: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 10,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Scarecrow
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SinglePlantBed:
+ // The data has been exported from the gallery Plains, area index 17, ID 60, created by Aloe_vera
+ {
+ // Size:
+ 10, 7, 7, // SizeX = 10, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 6, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 17: 0\n" /* tree */
+ "c: 60: 7\n" /* tilleddirt */
+ "d: 8: 0\n" /* water */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "aaaaaaaaaa"
+ /* 2 */ "aaaaaaaaaa"
+ /* 3 */ "aaaaaaaaaa"
+ /* 4 */ "aaaaaaaaaa"
+ /* 5 */ "aaaaaaaaaa"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "bbbbbbbbbb"
+ /* 1 */ "bccccccccb"
+ /* 2 */ "bccccccccb"
+ /* 3 */ "bddddddddb"
+ /* 4 */ "bccccccccb"
+ /* 5 */ "bccccccccb"
+ /* 6 */ "bbbbbbbbbb"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ ".........."
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".........."
+ /* 2 */ ".........."
+ /* 3 */ ".........."
+ /* 4 */ ".........."
+ /* 5 */ ".........."
+ /* 6 */ "..........",
+
+ // Connectors:
+ "-1: 9, 1, 3: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SinglePlantBed
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenChurchMid:
+ // The data has been exported from the gallery Plains, area index 58, ID 109, created by Aloe_vera
+ {
+ // Size:
+ 7, 15, 13, // SizeX = 7, SizeY = 15, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 14, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 85: 0\n" /* fence */
+ "B:126: 8\n" /* woodenslab */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 65: 3\n" /* ladder */
+ "i: 53: 3\n" /* woodstairs */
+ "j: 53: 7\n" /* woodstairs */
+ "k: 64:12\n" /* wooddoorblock */
+ "l:102: 0\n" /* glasspane */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 1\n" /* torch */
+ "o: 50: 2\n" /* torch */
+ "p:171:14\n" /* carpet */
+ "q: 50: 3\n" /* torch */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 0\n" /* woodstairs */
+ "t: 53: 1\n" /* woodstairs */
+ "u: 53: 5\n" /* woodstairs */
+ "v: 53: 4\n" /* woodstairs */
+ "w: 17: 4\n" /* tree */
+ "x: 17: 8\n" /* tree */
+ "y: 54: 2\n" /* chest */
+ "z: 50: 4\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "maaaaam"
+ /* 7 */ "maaaaam"
+ /* 8 */ "maaaaam"
+ /* 9 */ "maaaaam"
+ /* 10 */ "maaaaam"
+ /* 11 */ "maaaaam"
+ /* 12 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ ".aaaaa."
+ /* 7 */ ".aaaaa."
+ /* 8 */ ".aaaaa."
+ /* 9 */ ".aaaaa."
+ /* 10 */ ".aaaaa."
+ /* 11 */ ".aaaaa."
+ /* 12 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efgfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".ei.ie."
+ /* 6 */ ".f...f."
+ /* 7 */ ".fi.if."
+ /* 8 */ ".f...f."
+ /* 9 */ ".f.j.f."
+ /* 10 */ ".f...f."
+ /* 11 */ ".efffe."
+ /* 12 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efkfe."
+ /* 2 */ ".l..hl."
+ /* 3 */ ".l...l."
+ /* 4 */ ".l...l."
+ /* 5 */ ".e...e."
+ /* 6 */ ".l...l."
+ /* 7 */ ".l...l."
+ /* 8 */ ".fn.of."
+ /* 9 */ ".l.p.l."
+ /* 10 */ ".l...l."
+ /* 11 */ ".ellle."
+ /* 12 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efffe."
+ /* 2 */ ".f.qhf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "re...er"
+ /* 6 */ "sf...ft"
+ /* 7 */ "sf...ft"
+ /* 8 */ "sf...ft"
+ /* 9 */ "sf...ft"
+ /* 10 */ "sf...ft"
+ /* 11 */ "sefffet"
+ /* 12 */ "su...vt"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ewwwe."
+ /* 2 */ ".xffhx."
+ /* 3 */ ".xfffx."
+ /* 4 */ ".xfffx."
+ /* 5 */ ".ewwwe."
+ /* 6 */ ".sf.ft."
+ /* 7 */ ".sf.ft."
+ /* 8 */ ".sf.ft."
+ /* 9 */ ".sf.ft."
+ /* 10 */ ".sf.ft."
+ /* 11 */ ".sffft."
+ /* 12 */ ".su.vt."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f.y.f."
+ /* 5 */ ".efffe."
+ /* 6 */ "..sft.."
+ /* 7 */ "..sft.."
+ /* 8 */ "..sft.."
+ /* 9 */ "..sft.."
+ /* 10 */ "..sft.."
+ /* 11 */ "..sft.."
+ /* 12 */ "..sft.."
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".l...l."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eflfe."
+ /* 2 */ ".f..hf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f.z.f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ewwwe."
+ /* 2 */ ".xffhx."
+ /* 3 */ ".xfffx."
+ /* 4 */ ".xfffx."
+ /* 5 */ ".ewwwe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".eAAAe."
+ /* 2 */ ".A...A."
+ /* 3 */ ".A...A."
+ /* 4 */ ".A...A."
+ /* 5 */ ".eAAAe."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".e...e."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".e...e."
+ /* 6 */ "......."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "su...vt"
+ /* 1 */ "sefffet"
+ /* 2 */ "sfBBBft"
+ /* 3 */ "sfBBBft"
+ /* 4 */ "sfBBBft"
+ /* 5 */ "sefffet"
+ /* 6 */ "su...vt"
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ ".su.vt."
+ /* 1 */ ".sffft."
+ /* 2 */ ".sffft."
+ /* 3 */ ".sffft."
+ /* 4 */ ".sffft."
+ /* 5 */ ".sffft."
+ /* 6 */ ".su.vt."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "..sft.."
+ /* 1 */ "..sft.."
+ /* 2 */ "..sft.."
+ /* 3 */ "..sft.."
+ /* 4 */ "..sft.."
+ /* 5 */ "..sft.."
+ /* 6 */ "..sft.."
+ /* 7 */ "......."
+ /* 8 */ "......."
+ /* 9 */ "......."
+ /* 10 */ "......."
+ /* 11 */ "......."
+ /* 12 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenChurchMid
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenGranary:
+ // The data has been exported from the gallery Plains, area index 54, ID 105, created by Aloe_vera
+ {
+ // Size:
+ 7, 7, 9, // SizeX = 7, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 6, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b:170: 0\n" /* haybale */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h:170: 4\n" /* haybale */
+ "i:170: 8\n" /* haybale */
+ "j: 54: 2\n" /* chest */
+ "k: 50: 4\n" /* torch */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 5\n" /* woodstairs */
+ "o: 53: 4\n" /* woodstairs */
+ "p: 53: 1\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "maaaaam"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "maaaaam"
+ /* 7 */ "maaaaam"
+ /* 8 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "bcddde."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ ".aaaaa."
+ /* 7 */ ".aaaaa."
+ /* 8 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f..bf."
+ /* 2 */ ".g...g."
+ /* 3 */ ".gb.hg."
+ /* 4 */ ".fihif."
+ /* 5 */ ".gbbbg."
+ /* 6 */ ".gijbg."
+ /* 7 */ ".fgfgf."
+ /* 8 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ ".k...k."
+ /* 1 */ ".f...f."
+ /* 2 */ ".g...g."
+ /* 3 */ ".g...g."
+ /* 4 */ ".fh..f."
+ /* 5 */ ".ghibg."
+ /* 6 */ ".ghiig."
+ /* 7 */ ".fgfgf."
+ /* 8 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ln...op"
+ /* 1 */ "lgggggp"
+ /* 2 */ "lg...gp"
+ /* 3 */ "lg...gp"
+ /* 4 */ "lg...gp"
+ /* 5 */ "lgbb.gp"
+ /* 6 */ "lgibigp"
+ /* 7 */ "lgggggp"
+ /* 8 */ "ln...op"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ ".ln.op."
+ /* 1 */ ".lgggp."
+ /* 2 */ ".lg.gp."
+ /* 3 */ ".lg.gp."
+ /* 4 */ ".lg.gp."
+ /* 5 */ ".lg.gp."
+ /* 6 */ ".lg.gp."
+ /* 7 */ ".lgggp."
+ /* 8 */ ".ln.op."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "..lgp.."
+ /* 1 */ "..lgp.."
+ /* 2 */ "..lgp.."
+ /* 3 */ "..lgp.."
+ /* 4 */ "..lgp.."
+ /* 5 */ "..lgp.."
+ /* 6 */ "..lgp.."
+ /* 7 */ "..lgp.."
+ /* 8 */ "..lgp..",
+
+ // Connectors:
+ "-1: 3, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenGranary
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse10x7Library:
+ // The data has been exported from the gallery Plains, area index 47, ID 98, created by Aloe_vera
+ {
+ // Size:
+ 12, 8, 9, // SizeX = 12, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 12, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 64: 5\n" /* wooddoorblock */
+ "i: 53: 3\n" /* woodstairs */
+ "j: 85: 0\n" /* fence */
+ "k: 53: 2\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 0\n" /* woodstairs */
+ "o:102: 0\n" /* glasspane */
+ "p: 64:12\n" /* wooddoorblock */
+ "q: 50: 3\n" /* torch */
+ "r: 72: 0\n" /* woodplate */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 47: 0\n" /* bookshelf */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */
+ "w: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "mmmmaaaammmm"
+ /* 1 */ "maaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "....bccd...."
+ /* 1 */ ".aaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaa."
+ /* 8 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".efffghfffe."
+ /* 2 */ ".f........f."
+ /* 3 */ ".fi......if."
+ /* 4 */ ".fj......jf."
+ /* 5 */ ".fk......kf."
+ /* 6 */ ".f.ljnljn.f."
+ /* 7 */ ".effffffffe."
+ /* 8 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".eoofppfooe."
+ /* 2 */ ".o..q..q..o."
+ /* 3 */ ".o........o."
+ /* 4 */ ".fr......rf."
+ /* 5 */ ".o........o."
+ /* 6 */ ".o..r..r..o."
+ /* 7 */ ".eoofoofooe."
+ /* 8 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "kkkkkkkkkkkk"
+ /* 1 */ "sffffffffffs"
+ /* 2 */ ".fttttttttf."
+ /* 3 */ ".f........f."
+ /* 4 */ ".fu......vf."
+ /* 5 */ ".f........f."
+ /* 6 */ ".fttttttttf."
+ /* 7 */ "wffffffffffw"
+ /* 8 */ "iiiiiiiiiiii"
+
+ // Level 5
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "kkkkkkkkkkkk"
+ /* 2 */ "sffffffffffs"
+ /* 3 */ ".fttttttttf."
+ /* 4 */ ".f........f."
+ /* 5 */ ".fttttttttf."
+ /* 6 */ "wffffffffffw"
+ /* 7 */ "iiiiiiiiiiii"
+ /* 8 */ "............"
+
+ // Level 6
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "kkkkkkkkkkkk"
+ /* 3 */ "sffffffffffs"
+ /* 4 */ ".f........f."
+ /* 5 */ "wffffffffffw"
+ /* 6 */ "iiiiiiiiiiii"
+ /* 7 */ "............"
+ /* 8 */ "............"
+
+ // Level 7
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ "............"
+ /* 2 */ "............"
+ /* 3 */ "kkkkkkkkkkkk"
+ /* 4 */ "ffffffffffff"
+ /* 5 */ "iiiiiiiiiiii"
+ /* 6 */ "............"
+ /* 7 */ "............"
+ /* 8 */ "............",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse10x7Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse5x5:
+ // The data has been exported from the gallery Plains, area index 49, ID 100, created by Aloe_vera
+ {
+ // Size:
+ 7, 7, 7, // SizeX = 7, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 7, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 64:12\n" /* wooddoorblock */
+ "i:102: 0\n" /* glasspane */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efgfe."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".efffe."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".efhfe."
+ /* 2 */ ".i...i."
+ /* 3 */ ".i...i."
+ /* 4 */ ".i...i."
+ /* 5 */ ".eiiie."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "jjjjjjj"
+ /* 1 */ "kfffffk"
+ /* 2 */ ".fl.lf."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ "nfffffn"
+ /* 6 */ "ooooooo"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "jjjjjjj"
+ /* 2 */ "kfffffk"
+ /* 3 */ ".f...f."
+ /* 4 */ "nfffffn"
+ /* 5 */ "ooooooo"
+ /* 6 */ "......."
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "jjjjjjj"
+ /* 3 */ "fffffff"
+ /* 4 */ "ooooooo"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse7x5:
+ // The data has been exported from the gallery Plains, area index 40, ID 91, created by xoft
+ {
+ // Size:
+ 9, 7, 7, // SizeX = 9, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 9, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "mmmaaammm"
+ /* 1 */ "maaaaaaam"
+ /* 2 */ "maaaaaaam"
+ /* 3 */ "maaaaaaam"
+ /* 4 */ "maaaaaaam"
+ /* 5 */ "maaaaaaam"
+ /* 6 */ "mmmmmmmmm"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "...bcd..."
+ /* 1 */ ".aaaaaaa."
+ /* 2 */ ".aaaaaaa."
+ /* 3 */ ".aaaaaaa."
+ /* 4 */ ".aaaaaaa."
+ /* 5 */ ".aaaaaaa."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".effgffe."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ ".efffffe."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ehfifhe."
+ /* 2 */ ".h.....h."
+ /* 3 */ ".h.....h."
+ /* 4 */ ".h.....h."
+ /* 5 */ ".ehhfhhe."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "jjjjjjjjj"
+ /* 1 */ "kefffffek"
+ /* 2 */ ".f.l.l.f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ "nefffffen"
+ /* 6 */ "ooooooooo"
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "jjjjjjjjj"
+ /* 2 */ "kfffffffk"
+ /* 3 */ ".f.....f."
+ /* 4 */ "nfffffffn"
+ /* 5 */ "ooooooooo"
+ /* 6 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "jjjjjjjjj"
+ /* 3 */ "fffffffff"
+ /* 4 */ "ooooooooo"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5:
+ // The data has been exported from the gallery Plains, area index 41, ID 92, created by xoft
+ {
+ // Size:
+ 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 6\n" /* woodstairs */
+ "o: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".efffffffe."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ehhhfhhhe."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffk"
+ /* 2 */ ".f..l.l.ff."
+ /* 3 */ ".f......ff."
+ /* 4 */ ".f......ff."
+ /* 5 */ "nfffffffffn"
+ /* 6 */ "ooooooooooo"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "kfffffffffk"
+ /* 3 */ ".fffffffff."
+ /* 4 */ "nfffffffffn"
+ /* 5 */ "ooooooooooo"
+ /* 6 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "fffffffffff"
+ /* 4 */ "ooooooooooo"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5Fence:
+ // The data has been exported from the gallery Plains, area index 9, ID 26, created by Aloe_vera
+ {
+ // Size:
+ 10, 7, 11, // SizeX = 10, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ 0, -1, -1, // MinX, MinY, MinZ
+ 10, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 3: 0\n" /* dirt */
+ "c: 5: 0\n" /* wood */
+ "d: 2: 0\n" /* grass */
+ "e: 67: 2\n" /* stairs */
+ "f: 43: 0\n" /* doubleslab */
+ "g: 67: 0\n" /* stairs */
+ "h: 67: 3\n" /* stairs */
+ "i: 17: 0\n" /* tree */
+ "j: 53: 1\n" /* woodstairs */
+ "k: 85: 0\n" /* fence */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 64: 6\n" /* wooddoorblock */
+ "o: 64: 4\n" /* wooddoorblock */
+ "p:102: 0\n" /* glasspane */
+ "q: 72: 0\n" /* woodplate */
+ "r: 64:12\n" /* wooddoorblock */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */
+ "u: 50: 1\n" /* torch */
+ "v: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mmmmmmmmmm"
+ /* 1 */ "maaaaammmm"
+ /* 2 */ "maaaaammmm"
+ /* 3 */ "maaaaabbbb"
+ /* 4 */ "aaaaaabbbb"
+ /* 5 */ "aaaaaabbbb"
+ /* 6 */ "aaaaaabbbb"
+ /* 7 */ "maaaaabbbb"
+ /* 8 */ "maaaaabbbb"
+ /* 9 */ "maaaaammmm"
+ /* 10 */ "mmmmmmmmmm"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".aaaaammmm"
+ /* 2 */ ".acccammmm"
+ /* 3 */ ".acccadddd"
+ /* 4 */ "eafffadddd"
+ /* 5 */ "gaffffdddd"
+ /* 6 */ "hafffadddd"
+ /* 7 */ ".afffadddd"
+ /* 8 */ ".afffadddd"
+ /* 9 */ ".aaaaammmm"
+ /* 10 */ "......mmmm"
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".icccimmmm"
+ /* 2 */ ".cjklcmmmm"
+ /* 3 */ ".c...ckkkk"
+ /* 4 */ ".c...c...k"
+ /* 5 */ ".n...o...k"
+ /* 6 */ ".c...c...k"
+ /* 7 */ ".cff.c...k"
+ /* 8 */ ".c...ckkkk"
+ /* 9 */ ".icccimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "......mmmm"
+ /* 1 */ ".ipppimmmm"
+ /* 2 */ ".p.q.pmmmm"
+ /* 3 */ ".p...p...."
+ /* 4 */ ".c...c...."
+ /* 5 */ ".r...r...."
+ /* 6 */ ".c...c...."
+ /* 7 */ ".p...p...."
+ /* 8 */ ".p...p...."
+ /* 9 */ ".ipppimmmm"
+ /* 10 */ "......mmmm"
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "ls...tjmmm"
+ /* 1 */ "licccijmmm"
+ /* 2 */ "lc...cjmmm"
+ /* 3 */ "lc...cj..."
+ /* 4 */ "lcu.vcj..."
+ /* 5 */ "lc...cj..."
+ /* 6 */ "lcu.vcj..."
+ /* 7 */ "lc...cj..."
+ /* 8 */ "lc...cj..."
+ /* 9 */ "licccijmmm"
+ /* 10 */ "ls...tjmmm"
+
+ // Level 5
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mls.tjmmmm"
+ /* 1 */ "mlcccjmmmm"
+ /* 2 */ "mlc.cjmmmm"
+ /* 3 */ "mlc.cjm..."
+ /* 4 */ "mlc.cjm..."
+ /* 5 */ "mlc.cjm..."
+ /* 6 */ "mlc.cjm..."
+ /* 7 */ "mlc.cjm..."
+ /* 8 */ "mlc.cjm..."
+ /* 9 */ "mlcccjmmmm"
+ /* 10 */ "mls.tjmmmm"
+
+ // Level 6
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "mmlcjmmmmm"
+ /* 1 */ "mmlcjmmmmm"
+ /* 2 */ "mmlcjmmmmm"
+ /* 3 */ "mmlcjmm..."
+ /* 4 */ "mmlcjmm..."
+ /* 5 */ "mmlcjmm..."
+ /* 6 */ "mmlcjmm..."
+ /* 7 */ "mmlcjmm..."
+ /* 8 */ "mmlcjmm..."
+ /* 9 */ "mmlcjmmmmm"
+ /* 10 */ "mmlcjmmmmm",
+
+ // Connectors:
+ "-1: 0, 1, 5: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5Fence
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x5Library:
+ // The data has been exported from the gallery Plains, area index 46, ID 97, created by Aloe_vera
+ {
+ // Size:
+ 11, 7, 7, // SizeX = 11, SizeY = 7, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 7, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h: 53: 3\n" /* woodstairs */
+ "i: 85: 0\n" /* fence */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 1\n" /* woodstairs */
+ "l: 53: 0\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n:102: 0\n" /* glasspane */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 3\n" /* torch */
+ "q: 72: 0\n" /* woodplate */
+ "r: 53: 7\n" /* woodstairs */
+ "s: 47: 0\n" /* bookshelf */
+ "t: 50: 1\n" /* torch */
+ "u: 50: 2\n" /* torch */
+ "v: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".fh.....hf."
+ /* 3 */ ".fi.....if."
+ /* 4 */ ".fj.kil.jf."
+ /* 5 */ ".efffffffe."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ennfofnne."
+ /* 2 */ ".n..p.p..n."
+ /* 3 */ ".nq.....qn."
+ /* 4 */ ".n...q...n."
+ /* 5 */ ".ennnfnnne."
+ /* 6 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "rfffffffffr"
+ /* 2 */ ".fsssssssf."
+ /* 3 */ ".ft.....uf."
+ /* 4 */ ".fsssssssf."
+ /* 5 */ "vfffffffffv"
+ /* 6 */ "hhhhhhhhhhh"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "rfffffffffr"
+ /* 3 */ ".f.......f."
+ /* 4 */ "vfffffffffv"
+ /* 5 */ "hhhhhhhhhhh"
+ /* 6 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "fffffffffff"
+ /* 4 */ "hhhhhhhhhhh"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x5Library
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7:
+ // The data has been exported from the gallery Plains, area index 52, ID 103, created by Aloe_vera
+ {
+ // Size:
+ 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 50: 3\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 4\n" /* torch */
+ "o: 53: 6\n" /* woodstairs */
+ "p: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".aaaaaaaaa."
+ /* 7 */ ".aaaaaaaaa."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f.......f."
+ /* 7 */ ".efffffffe."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".h.......h."
+ /* 6 */ ".h.......h."
+ /* 7 */ ".ehhhfhhhe."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffk"
+ /* 2 */ ".f..l.l..f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f...n...f."
+ /* 7 */ "offfffffffo"
+ /* 8 */ "ppppppppppp"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjjj"
+ /* 2 */ "kfffffffffk"
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".f.......f."
+ /* 6 */ "offfffffffo"
+ /* 7 */ "ppppppppppp"
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjjjj"
+ /* 3 */ "kfffffffffk"
+ /* 4 */ ".f.......f."
+ /* 5 */ "offfffffffo"
+ /* 6 */ "ppppppppppp"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "jjjjjjjjjjj"
+ /* 4 */ "fffffffffff"
+ /* 5 */ "ppppppppppp"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7Butcher:
+ // The data has been exported from the gallery Plains, area index 48, ID 99, created by Aloe_vera
+ {
+ // Size:
+ 11, 9, 13, // SizeX = 11, SizeY = 9, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 8, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 3: 0\n" /* dirt */
+ "b: 2: 0\n" /* grass */
+ "c: 4: 0\n" /* cobblestone */
+ "d: 67: 0\n" /* stairs */
+ "e: 67: 2\n" /* stairs */
+ "f: 67: 1\n" /* stairs */
+ "g: 43: 0\n" /* doubleslab */
+ "h: 17: 0\n" /* tree */
+ "i: 5: 0\n" /* wood */
+ "j: 64: 7\n" /* wooddoorblock */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o:102: 0\n" /* glasspane */
+ "p: 64:12\n" /* wooddoorblock */
+ "q: 72: 0\n" /* woodplate */
+ "r: 53: 7\n" /* woodstairs */
+ "s: 50: 1\n" /* torch */
+ "t: 50: 2\n" /* torch */
+ "u: 53: 6\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "abaaaaabbbb"
+ /* 1 */ "baaaaaaaaab"
+ /* 2 */ "baaaaaaaaab"
+ /* 3 */ "baaaaaaaaab"
+ /* 4 */ "baaaaaaaaab"
+ /* 5 */ "baaaaaaaaab"
+ /* 6 */ "baaaaaaaaab"
+ /* 7 */ "baaaaaaaaab"
+ /* 8 */ "bbaaaaaaabb"
+ /* 9 */ "bbaaaaaaabb"
+ /* 10 */ "bbaaaaaaabb"
+ /* 11 */ "bbaaaaaaabb"
+ /* 12 */ "bbaaaaaaabb"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmcccmmmm"
+ /* 1 */ "mcccccccccm"
+ /* 2 */ "mcccccccccm"
+ /* 3 */ "mcccccccccm"
+ /* 4 */ "mcccccccccm"
+ /* 5 */ "mcccccccccm"
+ /* 6 */ "mcccccccccm"
+ /* 7 */ "mcccccccccm"
+ /* 8 */ "mmaaaaaaamm"
+ /* 9 */ "mmaaaaaaamm"
+ /* 10 */ "mmaaaaaaamm"
+ /* 11 */ "mmaaaaaaamm"
+ /* 12 */ "mmaaaaaaamm"
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....def...."
+ /* 1 */ ".ccccccccc."
+ /* 2 */ ".cggggcccc."
+ /* 3 */ ".cggggcccc."
+ /* 4 */ ".cggggcccc."
+ /* 5 */ ".cggggcccc."
+ /* 6 */ ".cggggcccc."
+ /* 7 */ ".ccccccccc."
+ /* 8 */ "..bbbbbbb.."
+ /* 9 */ "..bbbbbbb.."
+ /* 10 */ "..bbbbbbb.."
+ /* 11 */ "..bbbbbbb.."
+ /* 12 */ "..bbbbbbb.."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hiiijiiih."
+ /* 2 */ ".i.g....ki."
+ /* 3 */ ".i.g....li."
+ /* 4 */ ".i.g....ni."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".hiiijiiih."
+ /* 8 */ "..l.....l.."
+ /* 9 */ "..l.....l.."
+ /* 10 */ "..l.....l.."
+ /* 11 */ "..l.....l.."
+ /* 12 */ "..lllllll.."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".hooipiooh."
+ /* 2 */ ".o.......o."
+ /* 3 */ ".o......qo."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".o.......o."
+ /* 6 */ ".o.......o."
+ /* 7 */ ".hooipiooh."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "nnnnnnnnnnn"
+ /* 1 */ "riiiiiiiiir"
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".is.....ti."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ "uiiiiiiiiiu"
+ /* 8 */ "kkkkkkkkkkk"
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "nnnnnnnnnnn"
+ /* 2 */ "riiiiiiiiir"
+ /* 3 */ ".i.......i."
+ /* 4 */ ".i.......i."
+ /* 5 */ ".i.......i."
+ /* 6 */ "uiiiiiiiiiu"
+ /* 7 */ "kkkkkkkkkkk"
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "nnnnnnnnnnn"
+ /* 3 */ "riiiiiiiiir"
+ /* 4 */ ".i.......i."
+ /* 5 */ "uiiiiiiiiiu"
+ /* 6 */ "kkkkkkkkkkk"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "..........."
+
+ // Level 8
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "nnnnnnnnnnn"
+ /* 4 */ "iiiiiiiiiii"
+ /* 5 */ "kkkkkkkkkkk"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+ /* 9 */ "..........."
+ /* 10 */ "..........."
+ /* 11 */ "..........."
+ /* 12 */ "...........",
+
+ // Connectors:
+ "-1: 5, 2, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7Butcher
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouse9x7DoubleDoor:
+ // The data has been exported from the gallery Plains, area index 38, ID 87, created by Aloe_vera
+ {
+ // Size:
+ 11, 8, 9, // SizeX = 11, SizeY = 8, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 7, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 67: 3\n" /* stairs */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i:102: 0\n" /* glasspane */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 53: 2\n" /* woodstairs */
+ "l: 53: 7\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 17: 4\n" /* tree */
+ "o: 17: 8\n" /* tree */
+ "p: 50: 3\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r: 53: 6\n" /* woodstairs */
+ "s: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "mmmmaaammmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".aaaaaaaaa."
+ /* 7 */ ".aaaaaaaaa."
+ /* 8 */ "....bed...."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".fggfhfggf."
+ /* 2 */ ".g.......g."
+ /* 3 */ ".g.......g."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".g.......g."
+ /* 6 */ ".g.......g."
+ /* 7 */ ".fggfhfggf."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".fiifjfiif."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".fiifjfiif."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "kkkkkkkkkkk"
+ /* 1 */ "lfnnnnnnnfl"
+ /* 2 */ ".o..p.p..o."
+ /* 3 */ ".o.......o."
+ /* 4 */ ".o.......o."
+ /* 5 */ ".o.......o."
+ /* 6 */ ".o..q.q..o."
+ /* 7 */ "rfnnnnnnnfr"
+ /* 8 */ "sssssssssss"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "kkkkkkkkkkk"
+ /* 2 */ "lgggggggggl"
+ /* 3 */ ".g.......g."
+ /* 4 */ ".g.......g."
+ /* 5 */ ".g.......g."
+ /* 6 */ "rgggggggggr"
+ /* 7 */ "sssssssssss"
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "kkkkkkkkkkk"
+ /* 3 */ "lgggggggggl"
+ /* 4 */ ".g.......g."
+ /* 5 */ "rgggggggggr"
+ /* 6 */ "sssssssssss"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 7
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "kkkkkkkkkkk"
+ /* 4 */ "ggggggggggg"
+ /* 5 */ "sssssssssss"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouse9x7DoubleDoor
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL13x14:
+ // The data has been exported from the gallery Plains, area index 39, ID 90, created by STR_Warrior
+ {
+ // Size:
+ 15, 9, 16, // SizeX = 15, SizeY = 9, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 8, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "A: 53: 7\n" /* woodstairs */
+ "B: 53: 4\n" /* woodstairs */
+ "C: 53: 5\n" /* woodstairs */
+ "D: 53: 6\n" /* woodstairs */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 43: 0\n" /* doubleslab */
+ "f: 17: 0\n" /* tree */
+ "g: 5: 0\n" /* wood */
+ "h: 64: 7\n" /* wooddoorblock */
+ "i: 96: 8\n" /* trapdoor */
+ "j: 61: 2\n" /* furnace */
+ "k: 53: 3\n" /* woodstairs */
+ "l: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 53: 0\n" /* woodstairs */
+ "q: 47: 0\n" /* bookshelf */
+ "r:102: 0\n" /* glasspane */
+ "s: 64:12\n" /* wooddoorblock */
+ "t: 72: 0\n" /* woodplate */
+ "u: 17: 4\n" /* tree */
+ "v: 17: 8\n" /* tree */
+ "w: 50: 3\n" /* torch */
+ "x: 50: 1\n" /* torch */
+ "y: 50: 4\n" /* torch */
+ "z: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmaaammmmmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaam"
+ /* 8 */ "mmmmmmmmaaaaaam"
+ /* 9 */ "mmmmmmmmaaaaaam"
+ /* 10 */ "mmmmmmmmaaaaaam"
+ /* 11 */ "mmmmmmmmaaaaaam"
+ /* 12 */ "mmmmmmmmaaaaaam"
+ /* 13 */ "mmmmmmmmaaaaaam"
+ /* 14 */ "mmmmmmmmaaaaaam"
+ /* 15 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......bcd......"
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aeeeeaaaaaaaa."
+ /* 3 */ ".aeeeeaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaaaaa."
+ /* 8 */ "........aaaaaa."
+ /* 9 */ "mmmmmmm.aaaaaa."
+ /* 10 */ "mmmmmmm.aaaaaa."
+ /* 11 */ "mmmmmmm.aaaaaa."
+ /* 12 */ "mmmmmmm.aaaaaa."
+ /* 13 */ "mmmmmmm.aaaaaa."
+ /* 14 */ "mmmmmmm.aaaaaa."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fggggfhfggggf."
+ /* 2 */ ".g...i.......g."
+ /* 3 */ ".gjeee......kg."
+ /* 4 */ ".f..........lg."
+ /* 5 */ ".g..........ng."
+ /* 6 */ ".g.olp..ol...g."
+ /* 7 */ ".fggggggfn...f."
+ /* 8 */ "........g....g."
+ /* 9 */ "mmmmmmm.gk...g."
+ /* 10 */ "mmmmmmm.gl..kg."
+ /* 11 */ "mmmmmmm.gn..lg."
+ /* 12 */ "mmmmmmm.g...ng."
+ /* 13 */ "mmmmmmm.gq..qg."
+ /* 14 */ "mmmmmmm.fggggf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fgrrgfsfgrrgf."
+ /* 2 */ ".g...........g."
+ /* 3 */ ".g...........r."
+ /* 4 */ ".f..........tr."
+ /* 5 */ ".g...........r."
+ /* 6 */ ".g..t....t...g."
+ /* 7 */ ".fgrrrrgf....f."
+ /* 8 */ "........g....g."
+ /* 9 */ "mmmmmmm.r....r."
+ /* 10 */ "mmmmmmm.rt...r."
+ /* 11 */ "mmmmmmm.r...tr."
+ /* 12 */ "mmmmmmm.r....r."
+ /* 13 */ "mmmmmmm.gq..qg."
+ /* 14 */ "mmmmmmm.fgrrgf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fuuuuuuuuuuuf."
+ /* 2 */ ".v....w.w....v."
+ /* 3 */ ".v...........v."
+ /* 4 */ ".vx..........v."
+ /* 5 */ ".v...........v."
+ /* 6 */ ".v......y....v."
+ /* 7 */ ".fuuuuuufx..zv."
+ /* 8 */ "........v....v."
+ /* 9 */ "mmmmmmm.v....v."
+ /* 10 */ "mmmmmmm.v....v."
+ /* 11 */ "mmmmmmm.v....v."
+ /* 12 */ "mmmmmmm.v....v."
+ /* 13 */ "mmmmmmm.v.yy.v."
+ /* 14 */ "mmmmmmm.fuuuuf."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "nnnnnnnnnnnnnno"
+ /* 1 */ "pgggggggggggggo"
+ /* 2 */ "pgAAAAAAAAAABgo"
+ /* 3 */ "pgC.........Bgo"
+ /* 4 */ "pgC.........Bgo"
+ /* 5 */ "pgC.........Bgo"
+ /* 6 */ "pgCDDDDDDD..Bgo"
+ /* 7 */ "pggggggggC..Bgo"
+ /* 8 */ "pkkkkkkpgC..Bgo"
+ /* 9 */ "mmmmmmmpgC..Bgo"
+ /* 10 */ "mmmmmmmpgC..Bgo"
+ /* 11 */ "mmmmmmmpgC..Bgo"
+ /* 12 */ "mmmmmmmpgC..Bgo"
+ /* 13 */ "mmmmmmmpgCDDBgo"
+ /* 14 */ "mmmmmmmpggggggo"
+ /* 15 */ "mmmmmmmpkkkkkkk"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".pnnnnnnnnnnno."
+ /* 2 */ ".pgggggggggggo."
+ /* 3 */ ".pgggggggggggo."
+ /* 4 */ ".pgggggggggggo."
+ /* 5 */ ".pgggggggggggo."
+ /* 6 */ ".pgggggggggggo."
+ /* 7 */ ".pkkkkkkkggggo."
+ /* 8 */ "........pggggo."
+ /* 9 */ "mmmmmmm.pggggo."
+ /* 10 */ "mmmmmmm.pggggo."
+ /* 11 */ "mmmmmmm.pggggo."
+ /* 12 */ "mmmmmmm.pggggo."
+ /* 13 */ "mmmmmmm.pggggo."
+ /* 14 */ "mmmmmmm.kkkkko."
+ /* 15 */ "mmmmmmm........"
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..nnnnnnnnnnn.."
+ /* 3 */ "..pgggggggggo.."
+ /* 4 */ "..pgggggggggo.."
+ /* 5 */ "..pgggggggggo.."
+ /* 6 */ "..kkkkkkkkggo.."
+ /* 7 */ ".........pggo.."
+ /* 8 */ ".........pggo.."
+ /* 9 */ "mmmmmmm..pggo.."
+ /* 10 */ "mmmmmmm..pggo.."
+ /* 11 */ "mmmmmmm..pggo.."
+ /* 12 */ "mmmmmmm..pggo.."
+ /* 13 */ "mmmmmmm..kkko.."
+ /* 14 */ "mmmmmmm........"
+ /* 15 */ "mmmmmmm........"
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "...pnnnnnnno..."
+ /* 4 */ "...pgggggggo..."
+ /* 5 */ "...pkkkkkkpo..."
+ /* 6 */ "..........po..."
+ /* 7 */ "..........po..."
+ /* 8 */ "..........po..."
+ /* 9 */ "mmmmmmm...po..."
+ /* 10 */ "mmmmmmm...po..."
+ /* 11 */ "mmmmmmm...po..."
+ /* 12 */ "mmmmmmm...pk..."
+ /* 13 */ "mmmmmmm........"
+ /* 14 */ "mmmmmmm........"
+ /* 15 */ "mmmmmmm........",
+
+ // Connectors:
+ "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL13x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL14x14:
+ // The data has been exported from the gallery Plains, area index 0, ID 4, created by Aloe_vera
+ {
+ // Size:
+ 16, 8, 16, // SizeX = 16, SizeY = 8, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ -1, 1, 0, // MinX, MinY, MinZ
+ 16, 7, 16, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 2: 0\n" /* grass */
+ "c: 67: 0\n" /* stairs */
+ "d: 67: 2\n" /* stairs */
+ "e: 67: 1\n" /* stairs */
+ "f: 5: 0\n" /* wood */
+ "g: 67: 3\n" /* stairs */
+ "h: 17: 0\n" /* tree */
+ "i: 64: 7\n" /* wooddoorblock */
+ "j: 64: 5\n" /* wooddoorblock */
+ "k:102: 0\n" /* glasspane */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 2\n" /* woodstairs */
+ "o: 53: 1\n" /* woodstairs */
+ "p: 53: 7\n" /* woodstairs */
+ "q: 53: 6\n" /* woodstairs */
+ "r: 53: 3\n" /* woodstairs */
+ "s: 53: 0\n" /* woodstairs */
+ "t: 53: 5\n" /* woodstairs */
+ "u: 53: 4\n" /* woodstairs */
+ "v: 50: 3\n" /* torch */
+ "w: 50: 2\n" /* torch */
+ "x: 50: 4\n" /* torch */
+ "y: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "mmmmmmmmaaammmmm"
+ /* 1 */ "maaaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaaam"
+ /* 8 */ "bbbbbaaaaaaaaaam"
+ /* 9 */ "bbbbbbbbaaaaaaam"
+ /* 10 */ "bbbbbbbbaaaaaaam"
+ /* 11 */ "bbbbbbbbaaaaaaam"
+ /* 12 */ "bbbbbbbbaaaaaaam"
+ /* 13 */ "bbbbbbbbaaaaaaam"
+ /* 14 */ "bbbbbbbbaaaaaaam"
+ /* 15 */ "bbbbbbbbmmmmmmmm"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........cde....."
+ /* 1 */ ".aaaaaaaaaaaaaa."
+ /* 2 */ ".affffffffffffa."
+ /* 3 */ ".affffffffffffa."
+ /* 4 */ ".affffffffffffa."
+ /* 5 */ ".affffffffffffa."
+ /* 6 */ ".affffffffffffa."
+ /* 7 */ ".aaaaaaaafffffa."
+ /* 8 */ ".....cgeafffffa."
+ /* 9 */ "........afffffa."
+ /* 10 */ "........afffffa."
+ /* 11 */ "........afffffa."
+ /* 12 */ "........afffffa."
+ /* 13 */ "........afffffa."
+ /* 14 */ "........aaaaaaa."
+ /* 15 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".hffffffhihfffh."
+ /* 2 */ ".f............f."
+ /* 3 */ ".f............f."
+ /* 4 */ ".f............f."
+ /* 5 */ ".f............f."
+ /* 6 */ ".f............f."
+ /* 7 */ ".hffffjfh.....f."
+ /* 8 */ "........f.....f."
+ /* 9 */ "........f.....f."
+ /* 10 */ "........f.....f."
+ /* 11 */ "........f.....f."
+ /* 12 */ "........f.....f."
+ /* 13 */ "........f.....f."
+ /* 14 */ "........hfffffh."
+ /* 15 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".hfkkfkkhlhkkfh."
+ /* 2 */ ".k............f."
+ /* 3 */ ".k............k."
+ /* 4 */ ".k............k."
+ /* 5 */ ".k............f."
+ /* 6 */ ".k............k."
+ /* 7 */ ".hfkkflfh.....k."
+ /* 8 */ "........f.....f."
+ /* 9 */ "........k.....k."
+ /* 10 */ "........k.....k."
+ /* 11 */ "........f.....f."
+ /* 12 */ "........k.....k."
+ /* 13 */ "........k.....k."
+ /* 14 */ "........hkkkkkh."
+ /* 15 */ "................"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "nnnnnnnnnnnnnnno"
+ /* 1 */ "phffffffhfhfffho"
+ /* 2 */ ".f............fo"
+ /* 3 */ ".f............fo"
+ /* 4 */ ".f............fo"
+ /* 5 */ ".f............fo"
+ /* 6 */ ".f............fo"
+ /* 7 */ "qhffffffh.....fo"
+ /* 8 */ "rrrrrrrsf.....fo"
+ /* 9 */ ".......sf.....fo"
+ /* 10 */ ".......sf.....fo"
+ /* 11 */ ".......sf.....fo"
+ /* 12 */ ".......sf.....fo"
+ /* 13 */ ".......sf.....fo"
+ /* 14 */ ".......shfffffho"
+ /* 15 */ ".......st.....uo"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "nnnnnnnnnnnnnnn."
+ /* 2 */ "pfffffffffffffo."
+ /* 3 */ ".f.........v.fo."
+ /* 4 */ ".f..........wfo."
+ /* 5 */ ".f......x....fo."
+ /* 6 */ "qfffffffff...fo."
+ /* 7 */ "rrrrrrrrsfy..fo."
+ /* 8 */ "........sf...fo."
+ /* 9 */ "........sf...fo."
+ /* 10 */ "........sf...fo."
+ /* 11 */ "........sf...fo."
+ /* 12 */ "........sf...fo."
+ /* 13 */ "........sf...fo."
+ /* 14 */ "........sfffffo."
+ /* 15 */ "........st...uo."
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "nnnnnnnnnnnnno.."
+ /* 3 */ "pffffffffffffo.."
+ /* 4 */ ".fy.........fo.."
+ /* 5 */ "qffffffffff.fo.."
+ /* 6 */ "rrrrrrrrrsf.fo.."
+ /* 7 */ ".........sf.fo.."
+ /* 8 */ ".........sf.fo.."
+ /* 9 */ ".........sf.fo.."
+ /* 10 */ ".........sf.fo.."
+ /* 11 */ ".........sf.fo.."
+ /* 12 */ ".........sf.fo.."
+ /* 13 */ ".........sfxfo.."
+ /* 14 */ ".........sfffo.."
+ /* 15 */ ".........st.uo.."
+
+ // Level 7
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "nnnnnnnnnnnnn..."
+ /* 4 */ "ffffffffffffo..."
+ /* 5 */ "rrrrrrrrrrsfo..."
+ /* 6 */ "..........sfo..."
+ /* 7 */ "..........sfo..."
+ /* 8 */ "..........sfo..."
+ /* 9 */ "..........sfo..."
+ /* 10 */ "..........sfo..."
+ /* 11 */ "..........sfo..."
+ /* 12 */ "..........sfo..."
+ /* 13 */ "..........sfo..."
+ /* 14 */ "..........sfo..."
+ /* 15 */ "..........sfo...",
+
+ // Connectors:
+ "-1: 9, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL14x14
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseL9x9:
+ // The data has been exported from the gallery Plains, area index 42, ID 93, created by xoft
+ {
+ // Size:
+ 11, 7, 11, // SizeX = 11, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 11, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 7\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p: 53: 6\n" /* woodstairs */
+ "q: 50: 1\n" /* torch */
+ "r: 50: 2\n" /* torch */
+ "s: 53: 3\n" /* woodstairs */
+ "t: 53: 0\n" /* woodstairs */
+ "u: 53: 5\n" /* woodstairs */
+ "v: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "mmmmaaammmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "mmmmmaaaaam"
+ /* 7 */ "mmmmmaaaaam"
+ /* 8 */ "mmmmmaaaaam"
+ /* 9 */ "mmmmmaaaaam"
+ /* 10 */ "mmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....bcd...."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".....aaaaa."
+ /* 7 */ ".....aaaaa."
+ /* 8 */ ".....aaaaa."
+ /* 9 */ ".....aaaaa."
+ /* 10 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".efffgfffe."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".efffe...f."
+ /* 6 */ ".....f...f."
+ /* 7 */ ".....f...f."
+ /* 8 */ ".....f...f."
+ /* 9 */ ".....efffe."
+ /* 10 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ehhfifhhe."
+ /* 2 */ ".h.......h."
+ /* 3 */ ".h.......h."
+ /* 4 */ ".h.......h."
+ /* 5 */ ".ehhhe...f."
+ /* 6 */ ".....h...h."
+ /* 7 */ ".....h...h."
+ /* 8 */ ".....h...h."
+ /* 9 */ ".....ehhhe."
+ /* 10 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "jjjjjjjjjjj"
+ /* 1 */ "kfffffffffl"
+ /* 2 */ ".f..n.n..fl"
+ /* 3 */ ".f.......fl"
+ /* 4 */ ".f...o...fl"
+ /* 5 */ "pfffffq.rfl"
+ /* 6 */ "sssssf...fl"
+ /* 7 */ "....tf...fl"
+ /* 8 */ "....tf...fl"
+ /* 9 */ "....tfffffl"
+ /* 10 */ "....tu...vl"
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "jjjjjjjjjl."
+ /* 2 */ "kffffffffl."
+ /* 3 */ ".f......fl."
+ /* 4 */ "pffffff.fl."
+ /* 5 */ "ssssssf.fl."
+ /* 6 */ ".....tf.fl."
+ /* 7 */ ".....tf.fl."
+ /* 8 */ ".....tf.fl."
+ /* 9 */ ".....tfffl."
+ /* 10 */ ".....tu.vl."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "jjjjjjjjj.."
+ /* 3 */ "ffffffffl.."
+ /* 4 */ "sssssstfl.."
+ /* 5 */ "......tfl.."
+ /* 6 */ "......tfl.."
+ /* 7 */ "......tfl.."
+ /* 8 */ "......tfl.."
+ /* 9 */ "......tfl.."
+ /* 10 */ "......tfl..",
+
+ // Connectors:
+ "-1: 5, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseL9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenHouseU13x9:
+ // The data has been exported from the gallery Plains, area index 43, ID 94, created by xoft
+ {
+ // Size:
+ 15, 7, 11, // SizeX = 15, SizeY = 7, SizeZ = 11
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 64: 7\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 53: 2\n" /* woodstairs */
+ "k: 53: 0\n" /* woodstairs */
+ "l: 53: 1\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q: 50: 1\n" /* torch */
+ "r: 53: 3\n" /* woodstairs */
+ "s: 53: 5\n" /* woodstairs */
+ "t: 53: 4\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "mmmmmmaaammmmmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaammmaaaaam"
+ /* 7 */ "maaaaammmaaaaam"
+ /* 8 */ "maaaaammmaaaaam"
+ /* 9 */ "maaaaammmaaaaam"
+ /* 10 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "......bcd......"
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaaa."
+ /* 6 */ ".aaaaa...aaaaa."
+ /* 7 */ ".aaaaa...aaaaa."
+ /* 8 */ ".aaaaa...aaaaa."
+ /* 9 */ ".aaaaa...aaaaa."
+ /* 10 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".efffffgfffffe."
+ /* 2 */ ".f...........f."
+ /* 3 */ ".f...........f."
+ /* 4 */ ".f...........f."
+ /* 5 */ ".f...efffe...f."
+ /* 6 */ ".f...f...f...f."
+ /* 7 */ ".f...f...f...f."
+ /* 8 */ ".f...f...f...f."
+ /* 9 */ ".efffe...efffe."
+ /* 10 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ehhhhfifhhhhe."
+ /* 2 */ ".h...........h."
+ /* 3 */ ".h...........h."
+ /* 4 */ ".h...........h."
+ /* 5 */ ".f...ehhhe...f."
+ /* 6 */ ".h...h...h...h."
+ /* 7 */ ".h...h...h...h."
+ /* 8 */ ".h...h...h...h."
+ /* 9 */ ".ehhhe...ehhhe."
+ /* 10 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "jjjjjjjjjjjjjjj"
+ /* 1 */ "kfffffffffffffl"
+ /* 2 */ "kf....n.n....fl"
+ /* 3 */ "kf...........fl"
+ /* 4 */ "kf...o...o...fl"
+ /* 5 */ "kf..pfffffq..fl"
+ /* 6 */ "kf...frrrf...fl"
+ /* 7 */ "kf...fl.kf...fl"
+ /* 8 */ "kf...fl.kf...fl"
+ /* 9 */ "kfffffl.kfffffl"
+ /* 10 */ "ks...tl.ks...tl"
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".jjjjjjjjjjjjl."
+ /* 2 */ ".kfffffffffffl."
+ /* 3 */ ".kfffffffffffl."
+ /* 4 */ ".kfffffffffffl."
+ /* 5 */ ".kffflrrrrfffl."
+ /* 6 */ ".kfffl...kfffl."
+ /* 7 */ ".kfffl...kfffl."
+ /* 8 */ ".kfffl...kfffl."
+ /* 9 */ ".kfffl...kfffl."
+ /* 10 */ ".ks.tl...ks.tl."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..kjjjjjjjjjj.."
+ /* 3 */ "..kfffffffffl.."
+ /* 4 */ "..kflrrrrrkfl.."
+ /* 5 */ "..kfl.....kfl.."
+ /* 6 */ "..kfl.....kfl.."
+ /* 7 */ "..kfl.....kfl.."
+ /* 8 */ "..kfl.....kfl.."
+ /* 9 */ "..kfl.....kfl.."
+ /* 10 */ "..kfl.....kfl..",
+
+ // Connectors:
+ "-1: 7, 1, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenHouseU13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenMill5x5:
+ // The data has been exported from the gallery Plains, area index 60, ID 111, created by Aloe_vera
+ {
+ // Size:
+ 9, 17, 13, // SizeX = 9, SizeY = 17, SizeZ = 13
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 8, 16, 12, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 2\n" /* stairs */
+ "c: 67: 1\n" /* stairs */
+ "d: 67: 3\n" /* stairs */
+ "e: 17: 0\n" /* tree */
+ "f: 5: 0\n" /* wood */
+ "g: 54: 4\n" /* chest */
+ "h:154: 4\n" /* hopper */
+ "i: 64: 4\n" /* wooddoorblock */
+ "j:102: 0\n" /* glasspane */
+ "k: 85: 0\n" /* fence */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 35: 0\n" /* wool */
+ "p: 17: 4\n" /* tree */
+ "q: 17: 8\n" /* tree */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "mmmmmmmmm"
+ /* 1 */ "mmmmmmmmm"
+ /* 2 */ "mmmmmmmmm"
+ /* 3 */ "mmmmmmmmm"
+ /* 4 */ "maaaaammm"
+ /* 5 */ "maaaaaamm"
+ /* 6 */ "maaaaaamm"
+ /* 7 */ "maaaaaamm"
+ /* 8 */ "maaaaammm"
+ /* 9 */ "mmmmmmmmm"
+ /* 10 */ "mmmmmmmmm"
+ /* 11 */ "mmmmmmmmm"
+ /* 12 */ "mmmmmmmmm"
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".aaaaa..."
+ /* 5 */ ".aaaaab.."
+ /* 6 */ ".aaaaac.."
+ /* 7 */ ".aaaaad.."
+ /* 8 */ ".aaaaa..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..."
+ /* 6 */ ".fgh.i..."
+ /* 7 */ ".f...f..."
+ /* 8 */ ".efffe..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".ejjje..."
+ /* 5 */ ".j...f..."
+ /* 6 */ ".j.k.l..."
+ /* 7 */ ".j...f..."
+ /* 8 */ ".ejjje..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f..nf..."
+ /* 6 */ ".f.k.f..."
+ /* 7 */ ".f..nf..k"
+ /* 8 */ ".efffe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".epppe..."
+ /* 5 */ ".q...q..."
+ /* 6 */ ".q.k.q..."
+ /* 7 */ ".q...q..k"
+ /* 8 */ ".epppe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..."
+ /* 6 */ ".f.k.f..k"
+ /* 7 */ ".f...f..o"
+ /* 8 */ ".efffe..o"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 7
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ ".ejjje..."
+ /* 5 */ ".j...j..."
+ /* 6 */ ".j.k.j..k"
+ /* 7 */ ".j...j..o"
+ /* 8 */ ".ejjje..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 8
+ /* z\x* 012345678 */
+ /* 0 */ "........o"
+ /* 1 */ "........o"
+ /* 2 */ "........o"
+ /* 3 */ "........."
+ /* 4 */ ".efffe..."
+ /* 5 */ ".f...f..k"
+ /* 6 */ ".f.k.f..o"
+ /* 7 */ ".f...f..o"
+ /* 8 */ ".efffe..."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 9
+ /* z\x* 012345678 */
+ /* 0 */ "........k"
+ /* 1 */ "........k"
+ /* 2 */ "........o"
+ /* 3 */ "........o"
+ /* 4 */ ".epppe..o"
+ /* 5 */ ".q...q..k"
+ /* 6 */ ".q.k.q..o"
+ /* 7 */ ".q...q..k"
+ /* 8 */ ".epppe..k"
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 10
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........k"
+ /* 3 */ "rrrrrrr.k"
+ /* 4 */ "sfffffs.o"
+ /* 5 */ ".f...f..o"
+ /* 6 */ ".f.kppppp"
+ /* 7 */ ".f...f..o"
+ /* 8 */ "tffffft.o"
+ /* 9 */ "uuuuuuu.k"
+ /* 10 */ "........k"
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 11
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "rrrrrrr.k"
+ /* 5 */ "sfffffs.k"
+ /* 6 */ ".f...f..o"
+ /* 7 */ "tffffft.k"
+ /* 8 */ "uuuuuuu.o"
+ /* 9 */ "........o"
+ /* 10 */ "........o"
+ /* 11 */ "........k"
+ /* 12 */ "........k"
+
+ // Level 12
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "rrrrrrr.o"
+ /* 6 */ "fffffff.o"
+ /* 7 */ "uuuuuuu.k"
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........o"
+ /* 11 */ "........o"
+ /* 12 */ "........o"
+
+ // Level 13
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........."
+ /* 5 */ "........o"
+ /* 6 */ "........k"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 14
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........o"
+ /* 6 */ "........k"
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 15
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........k"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ "........."
+
+ // Level 16
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "........."
+ /* 4 */ "........o"
+ /* 5 */ "........k"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ "........."
+ /* 9 */ "........."
+ /* 10 */ "........."
+ /* 11 */ "........."
+ /* 12 */ ".........",
+
+ // Connectors:
+ "-1: 8, 1, 6: 5\n" /* Type -1, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenMill5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // WoodenStables:
+ // The data has been exported from the gallery Plains, area index 55, ID 106, created by Aloe_vera
+ {
+ // Size:
+ 15, 9, 9, // SizeX = 15, SizeY = 9, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ -1, -1, 0, // MinX, MinY, MinZ
+ 15, 8, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 4: 0\n" /* cobblestone */
+ "b: 67: 0\n" /* stairs */
+ "c: 67: 2\n" /* stairs */
+ "d: 67: 1\n" /* stairs */
+ "e: 3: 0\n" /* dirt */
+ "f: 17: 0\n" /* tree */
+ "g:107: 0\n" /* fencegate */
+ "h:107: 4\n" /* fencegate */
+ "i: 5: 0\n" /* wood */
+ "j:107: 6\n" /* fencegate */
+ "k: 85: 0\n" /* fence */
+ "l:170: 0\n" /* haybale */
+ "m: 19: 0\n" /* sponge */
+ "n:170: 4\n" /* haybale */
+ "o:170: 8\n" /* haybale */
+ "p: 50: 1\n" /* torch */
+ "q: 50: 2\n" /* torch */
+ "r: 53: 2\n" /* woodstairs */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "maaaaaaaaaaaaam"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmmmmmm"
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".bcccccccccccd."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aeeeeeeeeeeea."
+ /* 3 */ ".aeeeeeeeeeeea."
+ /* 4 */ ".aeeeeeeeeeeea."
+ /* 5 */ ".aeeeeeeeeeeea."
+ /* 6 */ ".aeeeeeeeeeeea."
+ /* 7 */ ".aaaaaaaaaaaaa."
+ /* 8 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fghgighgigjgf."
+ /* 2 */ ".k...k...k...k."
+ /* 3 */ ".k...k...k...k."
+ /* 4 */ ".k...k...k...k."
+ /* 5 */ ".k...k...k...k."
+ /* 6 */ ".kl..k..nko..k."
+ /* 7 */ ".fkkkikkkikkkf."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".f...i...i...f."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".f...i...i...f."
+ /* 8 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".fp.qip.qip.qf."
+ /* 2 */ "..............."
+ /* 3 */ "..............."
+ /* 4 */ "..............."
+ /* 5 */ "..............."
+ /* 6 */ "..............."
+ /* 7 */ ".f...i...i...f."
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "rrrrrrrrrrrrrrr"
+ /* 1 */ "siiiiiiiiiiiiis"
+ /* 2 */ ".i...........i."
+ /* 3 */ ".i...........i."
+ /* 4 */ ".i...........i."
+ /* 5 */ ".i...........i."
+ /* 6 */ ".i...........i."
+ /* 7 */ "tiiiiiiiiiiiiit"
+ /* 8 */ "uuuuuuuuuuuuuuu"
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "rrrrrrrrrrrrrrr"
+ /* 2 */ "siiiiiiiiiiiiis"
+ /* 3 */ ".i...........i."
+ /* 4 */ ".i...........i."
+ /* 5 */ ".i...........i."
+ /* 6 */ "tiiiiiiiiiiiiit"
+ /* 7 */ "uuuuuuuuuuuuuuu"
+ /* 8 */ "..............."
+
+ // Level 7
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "rrrrrrrrrrrrrrr"
+ /* 3 */ "siiiiiiiiiiiiis"
+ /* 4 */ ".i...........i."
+ /* 5 */ "tiiiiiiiiiiiiit"
+ /* 6 */ "uuuuuuuuuuuuuuu"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 8
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "rrrrrrrrrrrrrrr"
+ /* 4 */ "iiiiiiiiiiiiiii"
+ /* 5 */ "uuuuuuuuuuuuuuu"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 7, 1, -1: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // WoodenStables
+}; // g_PlainsVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_PlainsVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // CobbleWell4x4:
+ // The data has been exported from the gallery Plains, area index 1, ID 5, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 1, 9, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 2, 9, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 9, 1: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // CobbleWell4x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MineEntrance:
+ // The data has been exported from the gallery Plains, area index 138, ID 446, created by STR_Warrior
+ {
+ // Size:
+ 7, 38, 7, // SizeX = 7, SizeY = 38, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 37, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 5: 0\n" /* wood */
+ "b: 77: 2\n" /* stonebutton */
+ "c: 66: 6\n" /* tracks */
+ "d: 27: 1\n" /* poweredrail */
+ "e: 66: 5\n" /* tracks */
+ "f: 66: 9\n" /* tracks */
+ "g: 66: 2\n" /* tracks */
+ "h: 50: 4\n" /* torch */
+ "i: 66: 4\n" /* tracks */
+ "j: 66: 8\n" /* tracks */
+ "k: 66: 3\n" /* tracks */
+ "l: 66: 7\n" /* tracks */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 2: 0\n" /* grass */
+ "p: 53: 2\n" /* woodstairs */
+ "q: 77: 1\n" /* stonebutton */
+ "r: 27: 0\n" /* poweredrail */
+ "s: 53: 7\n" /* woodstairs */
+ "t: 53: 6\n" /* woodstairs */
+ "u: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "maaaaam"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "mm...mm"
+ /* 1 */ "mm.abam"
+ /* 2 */ "mmcddam"
+ /* 3 */ "mae..am"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "mm...mm"
+ /* 1 */ "mm.a.mm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "mm.h.mm"
+ /* 1 */ "mm.a.mm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 15
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 16
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 17
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 18
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 19
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 20
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 21
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 22
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 23
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 24
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 25
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 26
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 27
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm.aamm"
+ /* 3 */ "ma..iam"
+ /* 4 */ "mm..jmm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 28
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmaklmm"
+ /* 3 */ "maa..am"
+ /* 4 */ "mm...mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 29
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mmc..mm"
+ /* 3 */ "mae.nam"
+ /* 4 */ "mmaa.mm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 30
+ /* z\x* 0123456 */
+ /* 0 */ "mmmmmmm"
+ /* 1 */ "mmmammm"
+ /* 2 */ "mm...mm"
+ /* 3 */ "ma..aam"
+ /* 4 */ "mmfgamm"
+ /* 5 */ "mmmammm"
+ /* 6 */ "mmmmmmm"
+
+ // Level 31
+ /* z\x* 0123456 */
+ /* 0 */ "ooomooo"
+ /* 1 */ "oaaaaao"
+ /* 2 */ "oa.aaao"
+ /* 3 */ "oa..iao"
+ /* 4 */ "oa..jao"
+ /* 5 */ "oaaaaao"
+ /* 6 */ "ooooooo"
+
+ // Level 32
+ /* z\x* 0123456 */
+ /* 0 */ "...p..."
+ /* 1 */ ".aqrba."
+ /* 2 */ "...fl.."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 33
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".a...a."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 34
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".a...a."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ ".a...a."
+ /* 6 */ "......."
+
+ // Level 35
+ /* z\x* 0123456 */
+ /* 0 */ "ppppppp"
+ /* 1 */ "saaaaas"
+ /* 2 */ ".a...a."
+ /* 3 */ ".a...a."
+ /* 4 */ ".a...a."
+ /* 5 */ "taaaaat"
+ /* 6 */ "uuuuuuu"
+
+ // Level 36
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "ppppppp"
+ /* 2 */ "saaaaas"
+ /* 3 */ ".aaaaa."
+ /* 4 */ "taaaaat"
+ /* 5 */ "uuuuuuu"
+ /* 6 */ "......."
+
+ // Level 37
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "ppppppp"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "uuuuuuu"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 6, 32, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 32, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 32, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 32, 0: 2\n" /* Type 2, direction Z- */
+ "3: 3, 1, 0: 2\n" /* Type 3, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ false,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MineEntrance
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // RoofedWell:
+ // The data has been exported from the gallery Plains, area index 119, ID 271, created by STR_Warrior
+ {
+ // Size:
+ 7, 15, 7, // SizeX = 7, SizeY = 15, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 14, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 4: 0\n" /* cobblestone */
+ "c: 8: 0\n" /* water */
+ "d: 3: 0\n" /* dirt */
+ "e: 2: 0\n" /* grass */
+ "f: 13: 0\n" /* gravel */
+ "g:118: 3\n" /* cauldronblock */
+ "h: 85: 0\n" /* fence */
+ "i: 53: 2\n" /* woodstairs */
+ "j: 53: 7\n" /* woodstairs */
+ "k: 5: 0\n" /* wood */
+ "l: 53: 4\n" /* woodstairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 53: 5\n" /* woodstairs */
+ "o: 53: 6\n" /* woodstairs */
+ "p: 53: 3\n" /* woodstairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "eefffee"
+ /* 1 */ "ebbbbbe"
+ /* 2 */ "fbcccbf"
+ /* 3 */ "fbcccbf"
+ /* 4 */ "fbcccbf"
+ /* 5 */ "ebbbbbe"
+ /* 6 */ "eefffee"
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bbbbb."
+ /* 2 */ ".b...b."
+ /* 3 */ ".b.g.b."
+ /* 4 */ ".b...b."
+ /* 5 */ ".bbbbb."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".h...h."
+ /* 2 */ "......."
+ /* 3 */ "...h..."
+ /* 4 */ "......."
+ /* 5 */ ".h...h."
+ /* 6 */ "......."
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "iiiiiii"
+ /* 1 */ "jkjjjkj"
+ /* 2 */ ".l...n."
+ /* 3 */ ".l.h.n."
+ /* 4 */ ".l...n."
+ /* 5 */ "okoooko"
+ /* 6 */ "ppppppp"
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "iiiiiii"
+ /* 2 */ "jkjjjkj"
+ /* 3 */ ".k.h.k."
+ /* 4 */ "okoooko"
+ /* 5 */ "ppppppp"
+ /* 6 */ "......."
+
+ // Level 14
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "iiiiiii"
+ /* 3 */ "kkkkkkk"
+ /* 4 */ "ppppppp"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 0, 9, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 9, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 6, 9, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 9, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // RoofedWell
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_PlainsVillagePrefabsCount = ARRAYCOUNT(g_PlainsVillagePrefabs);
+
+const size_t g_PlainsVillageStartingPrefabsCount = ARRAYCOUNT(g_PlainsVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/PlainsVillagePrefabs.h b/src/Generating/Prefabs/PlainsVillagePrefabs.h
new file mode 100644
index 000000000..087783b1e
--- /dev/null
+++ b/src/Generating/Prefabs/PlainsVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// PlainsVillagePrefabs.h
+
+// Declares the prefabs in the group PlainsVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_PlainsVillagePrefabs[];
+extern const cPrefab::sDef g_PlainsVillageStartingPrefabs[];
+extern const size_t g_PlainsVillagePrefabsCount;
+extern const size_t g_PlainsVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
new file mode 100644
index 000000000..4f0efdcc6
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
@@ -0,0 +1,1558 @@
+
+// SandFlatRoofVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandFlatRoofVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandFlatRoofVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Forge:
+ // The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera
+ {
+ // Size:
+ 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 11, 4, 9, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 2\n" /* sandstonestairs */
+ "b:128: 1\n" /* sandstonestairs */
+ "c:128: 0\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f:171:15\n" /* carpet */
+ "g: 64: 6\n" /* wooddoorblock */
+ "h:171: 0\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 61: 2\n" /* furnace */
+ "k: 10: 0\n" /* lava */
+ "l: 54: 2\n" /* chest */
+ "m: 19: 0\n" /* sponge */
+ "n: 24: 2\n" /* sandstone */
+ "o: 64:12\n" /* wooddoorblock */
+ "p: 50: 1\n" /* torch */
+ "q:101: 0\n" /* ironbars */
+ "r:128: 4\n" /* sandstonestairs */
+ "s:128: 6\n" /* sandstonestairs */
+ "t:128: 5\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "aaaaaab....."
+ /* 1 */ "cdddddddddd."
+ /* 2 */ "cdddddddddd."
+ /* 3 */ "cdddddddddd."
+ /* 4 */ "cdddddddddd."
+ /* 5 */ "edddddddddd."
+ /* 6 */ ".dddddddddd."
+ /* 7 */ ".dddddddddd."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 1
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......dfffd."
+ /* 3 */ "......ghfhd."
+ /* 4 */ "......diiid."
+ /* 5 */ ".d....dhfhd."
+ /* 6 */ ".djddjdfffd."
+ /* 7 */ ".ddkkddl..d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 2
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".n....nn.nn."
+ /* 2 */ "......n...n."
+ /* 3 */ "......o...n."
+ /* 4 */ "......n....."
+ /* 5 */ ".n....n...n."
+ /* 6 */ ".n....n...n."
+ /* 7 */ ".n....n...n."
+ /* 8 */ ".nnn.nnn.nn."
+ /* 9 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
+ /* 1 */ ".d....ddddd."
+ /* 2 */ "......d...d."
+ /* 3 */ "......d...d."
+ /* 4 */ "......dp..d."
+ /* 5 */ ".d....d...d."
+ /* 6 */ ".dqqqqd...d."
+ /* 7 */ ".d....d...d."
+ /* 8 */ ".dddddddddd."
+ /* 9 */ "............"
+
+ // Level 4
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "rsssssssssss"
+ /* 1 */ "rddddddddddt"
+ /* 2 */ "rddddddddddt"
+ /* 3 */ "rddddddddddt"
+ /* 4 */ "rddddddddddt"
+ /* 5 */ "rddddddddddt"
+ /* 6 */ "rddddddddddt"
+ /* 7 */ "rddddddddddt"
+ /* 8 */ "rddddddddddt"
+ /* 9 */ "uuuuuuuuuuut",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Forge
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera
+ {
+ // Size:
+ 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "..abc........"
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddedddddddd."
+ /* 2 */ ".dffgggggffd."
+ /* 3 */ ".dfghhhhhgfd."
+ /* 4 */ ".dfghfffhgfd."
+ /* 5 */ ".dfghhhhhgfd."
+ /* 6 */ ".dffgggggffd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".iiji.iii.ii."
+ /* 2 */ ".i.........i."
+ /* 3 */ ".i.........i."
+ /* 4 */ "............."
+ /* 5 */ ".i.........i."
+ /* 6 */ ".i.........i."
+ /* 7 */ ".ii.ii.ii.ii."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".d..k..k...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".dl.......nd."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d....o....d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "pqqqqqqqqqqqq"
+ /* 1 */ "pdddddddddddr"
+ /* 2 */ "pdddddddddddr"
+ /* 3 */ "pdddddddddddr"
+ /* 4 */ "pdddddddddddr"
+ /* 5 */ "pdddddddddddr"
+ /* 6 */ "pdddddddddddr"
+ /* 7 */ "pdddddddddddr"
+ /* 8 */ "ssssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x4:
+ // The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h: 24: 2\n" /* sandstone */
+ "i: 64:12\n" /* wooddoorblock */
+ "j: 50: 3\n" /* torch */
+ "k:128: 4\n" /* sandstonestairs */
+ "l:128: 6\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 5\n" /* sandstonestairs */
+ "o:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfgfd."
+ /* 3 */ ".dfgfd."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".hhihh."
+ /* 2 */ ".h...h."
+ /* 3 */ ".h...h."
+ /* 4 */ ".hh.hh."
+ /* 5 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dj.jd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".ddddd."
+ /* 5 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "kllllln"
+ /* 1 */ "kdddddn"
+ /* 2 */ "kdddddn"
+ /* 3 */ "kdddddn"
+ /* 4 */ "kdddddn"
+ /* 5 */ "oooooon",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House5x4
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House5x5:
+ // The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera
+ {
+ // Size:
+ 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "..abc.."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddedd."
+ /* 2 */ ".dfffd."
+ /* 3 */ ".dghgd."
+ /* 4 */ ".dfffd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".iijii."
+ /* 2 */ ".i...i."
+ /* 3 */ "......."
+ /* 4 */ ".i...i."
+ /* 5 */ ".ii.ii."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".dk.kd."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "lnnnnno"
+ /* 1 */ "ldddddo"
+ /* 2 */ "ldddddo"
+ /* 3 */ "ldddddo"
+ /* 4 */ "ldddddo"
+ /* 5 */ "ldddddo"
+ /* 6 */ "ppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House5x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x5:
+ // The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera
+ {
+ // Size:
+ 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171:14\n" /* carpet */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "..abc...."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddedddd."
+ /* 2 */ ".dfffffd."
+ /* 3 */ ".dghhhgd."
+ /* 4 */ ".dfffffd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".iiji.ii."
+ /* 2 */ ".i.....i."
+ /* 3 */ "........."
+ /* 4 */ ".i.....i."
+ /* 5 */ ".iii.iii."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".dk.k..d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "lnnnnnnnn"
+ /* 1 */ "ldddddddo"
+ /* 2 */ "ldddddddo"
+ /* 3 */ "ldddddddo"
+ /* 4 */ "ldddddddo"
+ /* 5 */ "ldddddddo"
+ /* 6 */ "ppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House7x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x5:
+ // The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l:128: 4\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfghhgfd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".........."
+ /* 4 */ ".i......i."
+ /* 5 */ ".ii.ii.ii."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dk.k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".d......d."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "lnnnnnnnnn"
+ /* 1 */ "lddddddddo"
+ /* 2 */ "lddddddddo"
+ /* 3 */ "lddddddddo"
+ /* 4 */ "lddddddddo"
+ /* 5 */ "lddddddddo"
+ /* 6 */ "pppppppppo",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House8x5
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House8x7:
+ // The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera
+ {
+ // Size:
+ 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:14\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o:128: 4\n" /* sandstonestairs */
+ "p:128: 6\n" /* sandstonestairs */
+ "q:128: 5\n" /* sandstonestairs */
+ "r:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "..abc....."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".dddddddd."
+ /* 3 */ ".dddddddd."
+ /* 4 */ ".dddddddd."
+ /* 5 */ ".dddddddd."
+ /* 6 */ ".dddddddd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".ddeddddd."
+ /* 2 */ ".dfghhgfd."
+ /* 3 */ ".dfhffhfd."
+ /* 4 */ ".dfhgghfd."
+ /* 5 */ ".dfhffhfd."
+ /* 6 */ ".dfghhgfd."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 2
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".iijii.ii."
+ /* 2 */ ".i......i."
+ /* 3 */ ".i......i."
+ /* 4 */ ".........."
+ /* 5 */ ".i......i."
+ /* 6 */ ".i......i."
+ /* 7 */ ".ii.ii.ii."
+ /* 8 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
+ /* 1 */ ".dddddddd."
+ /* 2 */ ".d..k...d."
+ /* 3 */ ".d......d."
+ /* 4 */ ".dl....nd."
+ /* 5 */ ".d......d."
+ /* 6 */ ".d......d."
+ /* 7 */ ".dddddddd."
+ /* 8 */ ".........."
+
+ // Level 4
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "oppppppppp"
+ /* 1 */ "oddddddddq"
+ /* 2 */ "oddddddddq"
+ /* 3 */ "oddddddddq"
+ /* 4 */ "oddddddddq"
+ /* 5 */ "oddddddddq"
+ /* 6 */ "oddddddddq"
+ /* 7 */ "oddddddddq"
+ /* 8 */ "rrrrrrrrrq",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House8x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera
+ {
+ // Size:
+ 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 4, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:171: 0\n" /* carpet */
+ "g:171:15\n" /* carpet */
+ "h:171:14\n" /* carpet */
+ "i: 24: 2\n" /* sandstone */
+ "j: 64:12\n" /* wooddoorblock */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 1\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 4\n" /* sandstonestairs */
+ "q:128: 6\n" /* sandstonestairs */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..abc......"
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddedddddd."
+ /* 2 */ ".dffgggffd."
+ /* 3 */ ".dfghhhgfd."
+ /* 4 */ ".dfghfhgfd."
+ /* 5 */ ".dfghhhgfd."
+ /* 6 */ ".dffgggffd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".iijii.iii."
+ /* 2 */ ".i.......i."
+ /* 3 */ ".i.......i."
+ /* 4 */ "..........."
+ /* 5 */ ".i.......i."
+ /* 6 */ ".i.......i."
+ /* 7 */ ".ii.iii.ii."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".d..k....d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".dl.....nd."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...o...d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "pqqqqqqqqqq"
+ /* 1 */ "pdddddddddr"
+ /* 2 */ "pdddddddddr"
+ /* 3 */ "pdddddddddr"
+ /* 4 */ "pdddddddddr"
+ /* 5 */ "pdddddddddr"
+ /* 6 */ "pdddddddddr"
+ /* 7 */ "pdddddddddr"
+ /* 8 */ "ssssssssssr",
+
+ // Connectors:
+ "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL13x12:
+ // The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
+ {
+ // Size:
+ 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 4, 13, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 43: 1\n" /* doubleslab */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:171: 0\n" /* carpet */
+ "h:171:15\n" /* carpet */
+ "i:171:14\n" /* carpet */
+ "j: 58: 0\n" /* workbench */
+ "k: 24: 2\n" /* sandstone */
+ "l: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 3\n" /* torch */
+ "o: 50: 1\n" /* torch */
+ "p: 50: 2\n" /* torch */
+ "q: 50: 4\n" /* torch */
+ "r:128: 6\n" /* sandstonestairs */
+ "s:128: 5\n" /* sandstonestairs */
+ "t:128: 4\n" /* sandstonestairs */
+ "u:128: 7\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "...abc........."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddded."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ ".......deddddd."
+ /* 9 */ "mmmmmm.ddddddd."
+ /* 10 */ "mmmmmm.ddddddd."
+ /* 11 */ "mmmmmm.ddddddd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddfddddddddd."
+ /* 2 */ ".dgghhhhhhhhgd."
+ /* 3 */ ".dghiiiiiiiihd."
+ /* 4 */ ".dghiggggggihd."
+ /* 5 */ ".dghiiiiiigihd."
+ /* 6 */ ".dgghhhhhigihd."
+ /* 7 */ ".dddddddhigihd."
+ /* 8 */ ".......dhigihd."
+ /* 9 */ "mmmmmm.dhiiihd."
+ /* 10 */ "mmmmmm.dghhhgd."
+ /* 11 */ "mmmmmm.dggggjd."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".kkklkkkk.kkkk."
+ /* 2 */ ".k...........k."
+ /* 3 */ ".k...........k."
+ /* 4 */ "..............."
+ /* 5 */ ".k...........k."
+ /* 6 */ ".k...........k."
+ /* 7 */ ".kkk.kkk.....k."
+ /* 8 */ ".......k.....k."
+ /* 9 */ "mmmmmm.k......."
+ /* 10 */ "mmmmmm.......k."
+ /* 11 */ "mmmmmm.k.....k."
+ /* 12 */ "mmmmmm.kkk.kkk."
+ /* 13 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".d......n....d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".do..........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..........pd."
+ /* 7 */ ".ddddddd.....d."
+ /* 8 */ ".......d.....d."
+ /* 9 */ "mmmmmm.d.....d."
+ /* 10 */ "mmmmmm.d.....d."
+ /* 11 */ "mmmmmm.d..q..d."
+ /* 12 */ "mmmmmm.ddddddd."
+ /* 13 */ "..............."
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "rrrrrrrrrrrrrrs"
+ /* 1 */ "tddddddddddddds"
+ /* 2 */ "tddddddddddddds"
+ /* 3 */ "tddddddddddddds"
+ /* 4 */ "tddddddddddddds"
+ /* 5 */ "tddddddddddddds"
+ /* 6 */ "tddddddddddddds"
+ /* 7 */ "tddddddddddddds"
+ /* 8 */ "tuuuuutddddddds"
+ /* 9 */ "mmmmmmtddddddds"
+ /* 10 */ "mmmmmmtddddddds"
+ /* 11 */ "mmmmmmtddddddds"
+ /* 12 */ "mmmmmmtddddddds"
+ /* 13 */ "......tuuuuuuuu",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL13x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // MarketStall:
+ // The data has been exported from the gallery Desert, area index 34, ID 175, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 12: 0\n" /* sand */
+ "b: 85: 0\n" /* fence */
+ "c:171:14\n" /* carpet */
+ "d:171:15\n" /* carpet */
+ "e:171: 0\n" /* carpet */
+ "f: 35:14\n" /* wool */
+ "g: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "cddeddc"
+ /* 2 */ "cdeeedc"
+ /* 3 */ "cdeeedc"
+ /* 4 */ "cddeddc"
+ /* 5 */ "b.....b"
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "b.....b"
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "b.....b"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "b.....b"
+ /* 6 */ "fgfgfgf"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "fgfgfgf"
+ /* 1 */ "......."
+ /* 2 */ "......."
+ /* 3 */ "......."
+ /* 4 */ "......."
+ /* 5 */ "fgfgfgf"
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "fgfgfgf"
+ /* 2 */ "fgfgfgf"
+ /* 3 */ "fgfgfgf"
+ /* 4 */ "fgfgfgf"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 2, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 5,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // MarketStall
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Marketplace:
+ // The data has been exported from the gallery Desert, area index 38, ID 261, created by Aloe_vera
+ {
+ // Size:
+ 14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 3, 15, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 12: 0\n" /* sand */
+ "c: 24: 2\n" /* sandstone */
+ "d: 12: 2\n" /* sand */
+ "e: 85: 0\n" /* fence */
+ "f: 5: 0\n" /* wood */
+ "g:128: 2\n" /* sandstonestairs */
+ "h:128: 0\n" /* sandstonestairs */
+ "i: 8: 0\n" /* water */
+ "j:128: 1\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "l: 35: 0\n" /* wool */
+ "m: 19: 0\n" /* sponge */
+ "n: 35:14\n" /* wool */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "aaaabbbaaabbbb"
+ /* 1 */ "aaaabbaabbabbb"
+ /* 2 */ "aababbabcabbbb"
+ /* 3 */ "aaaaabaaaaabbb"
+ /* 4 */ "bbbbbbbbbbbbbb"
+ /* 5 */ "bbbbbbbbbbaabb"
+ /* 6 */ "bbbbccccbbabab"
+ /* 7 */ "ccbbccccbbaaab"
+ /* 8 */ "ccbbccccbbabbb"
+ /* 9 */ "dcbbccccbbabaa"
+ /* 10 */ "ccbbbbbbbbaaba"
+ /* 11 */ "ccbbbbbbbbabaa"
+ /* 12 */ "bbbbbbbbbbabaa"
+ /* 13 */ "bbbaababbbaaba"
+ /* 14 */ "bbbcaaaabbabbb"
+ /* 15 */ "bbbcccabbbabbb"
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "e...e.e...e..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "fffff.fffff..."
+ /* 4 */ ".............."
+ /* 5 */ "..........f..e"
+ /* 6 */ "....gggg..f..."
+ /* 7 */ ".f..hiij..f..."
+ /* 8 */ ".f..hiij..f..."
+ /* 9 */ ".f..kkkk..f..e"
+ /* 10 */ ".f............"
+ /* 11 */ ".f........f..e"
+ /* 12 */ "...fffff..f..."
+ /* 13 */ "..........f..."
+ /* 14 */ "..........f..."
+ /* 15 */ "...e...e..f..e"
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "lnlnl.lnlnl..."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "e...e.e...e..."
+ /* 4 */ ".............."
+ /* 5 */ "..........e..l"
+ /* 6 */ ".............n"
+ /* 7 */ ".e...........l"
+ /* 8 */ ".............n"
+ /* 9 */ "..........e..l"
+ /* 10 */ ".............."
+ /* 11 */ ".e........e..l"
+ /* 12 */ "...e...e.....n"
+ /* 13 */ ".............l"
+ /* 14 */ ".............n"
+ /* 15 */ "...lnlnl..e..l"
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "lnlnl.lnlnl..."
+ /* 2 */ "lnlnl.lnlnl..."
+ /* 3 */ "lnlnl.lnlnl..."
+ /* 4 */ ".............."
+ /* 5 */ "..........lll."
+ /* 6 */ "..........nnn."
+ /* 7 */ "ll........lll."
+ /* 8 */ "nn........nnn."
+ /* 9 */ "ll........lll."
+ /* 10 */ "nn............"
+ /* 11 */ "ll........lll."
+ /* 12 */ "...lnlnl..nnn."
+ /* 13 */ "...lnlnl..lll."
+ /* 14 */ "...lnlnl..nnn."
+ /* 15 */ "..........lll.",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 20,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Marketplace
+}; // g_SandFlatRoofVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 44, ID 275, created by Aloe_vera
+ {
+ // Size:
+ 5, 16, 5, // SizeX = 5, SizeY = 16, SizeZ = 5
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 15, 4, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d:128: 2\n" /* sandstonestairs */
+ "e:128: 0\n" /* sandstonestairs */
+ "f:128: 1\n" /* sandstonestairs */
+ "g:128: 3\n" /* sandstonestairs */
+ "h:128: 6\n" /* sandstonestairs */
+ "i:128: 4\n" /* sandstonestairs */
+ "j:128: 5\n" /* sandstonestairs */
+ "k:128: 7\n" /* sandstonestairs */
+ "l: 44: 1\n" /* step */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "abbba"
+ /* 2 */ "abbba"
+ /* 3 */ "abbba"
+ /* 4 */ "aaaaa"
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 5
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 6
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 7
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcccb"
+ /* 2 */ "bcccb"
+ /* 3 */ "bcccb"
+ /* 4 */ "bbbbb"
+
+ // Level 8
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbcbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 9
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 10
+ /* z\x* 01234 */
+ /* 0 */ "bbbbb"
+ /* 1 */ "bcbcb"
+ /* 2 */ "bbbbb"
+ /* 3 */ "bcbcb"
+ /* 4 */ "bbbbb"
+
+ // Level 11
+ /* z\x* 01234 */
+ /* 0 */ "ddddd"
+ /* 1 */ "ecccf"
+ /* 2 */ "ecbcf"
+ /* 3 */ "ecccf"
+ /* 4 */ "ggggf"
+
+ // Level 12
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 13
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ "....."
+ /* 2 */ "..b.."
+ /* 3 */ "....."
+ /* 4 */ "....."
+
+ // Level 14
+ /* z\x* 01234 */
+ /* 0 */ "....."
+ /* 1 */ ".hhh."
+ /* 2 */ ".ibj."
+ /* 3 */ ".kkj."
+ /* 4 */ "....."
+
+ // Level 15
+ /* z\x* 01234 */
+ /* 0 */ "lllll"
+ /* 1 */ "lllll"
+ /* 2 */ "lllll"
+ /* 3 */ "lllll"
+ /* 4 */ "lllll",
+
+ // Connectors:
+ "2: 4, 11, 2: 5\n" /* Type 2, direction X+ */
+ "2: 2, 11, 4: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 11, 2: 4\n" /* Type 2, direction X- */
+ "2: 2, 11, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandFlatRoofVillagePrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillagePrefabs);
+
+const size_t g_SandFlatRoofVillageStartingPrefabsCount = ARRAYCOUNT(g_SandFlatRoofVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
new file mode 100644
index 000000000..ea06de5b5
--- /dev/null
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandFlatRoofVillagePrefabs.h
+
+// Declares the prefabs in the group SandFlatRoofVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandFlatRoofVillagePrefabs[];
+extern const cPrefab::sDef g_SandFlatRoofVillageStartingPrefabs[];
+extern const size_t g_SandFlatRoofVillagePrefabsCount;
+extern const size_t g_SandFlatRoofVillageStartingPrefabsCount;
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp
new file mode 100644
index 000000000..a062f8cd4
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp
@@ -0,0 +1,2133 @@
+
+// SandVillagePrefabs.cpp
+
+// Defines the prefabs in the group SandVillage
+
+// NOTE: This file has been generated automatically by GalExport!
+// Any manual changes will be overwritten by the next automatic export!
+
+#include "Globals.h"
+#include "SandVillagePrefabs.h"
+
+
+
+
+
+const cPrefab::sDef g_SandVillagePrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // DoubleField:
+ // The data has been exported from the gallery Desert, area index 5, ID 75, created by tonibm1999
+ {
+ // Size:
+ 13, 2, 9, // SizeX = 13, SizeY = 2, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 1, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "aaaaaaaaaaaaa"
+ /* 1 */ "abbcbbabbcbba"
+ /* 2 */ "abbcbbabbcbba"
+ /* 3 */ "abbcbbabbcbba"
+ /* 4 */ "abbcbbabbcbba"
+ /* 5 */ "abbcbbabbcbba"
+ /* 6 */ "abbcbbabbcbba"
+ /* 7 */ "abbcbbabbcbba"
+ /* 8 */ "aaaaaaaaaaaaa"
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "d.....d.....d"
+ /* 1 */ ".......ee.ee."
+ /* 2 */ ".......ee.ee."
+ /* 3 */ ".......ee.ee."
+ /* 4 */ ".......ee.ee."
+ /* 5 */ ".......ee.ee."
+ /* 6 */ ".......ee.ee."
+ /* 7 */ ".......ee.ee."
+ /* 8 */ "d.....d.....d",
+
+ // Connectors:
+ "-1: 6, 0, 8: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // DoubleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x7:
+ // The data has been exported from the gallery Desert, area index 6, ID 81, created by Aloe_vera
+ {
+ // Size:
+ 11, 6, 7, // SizeX = 11, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */
+ "n: 50: 1\n" /* torch */
+ "o: 50: 2\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".f.......f."
+ /* 5 */ ".dffdfdffd."
+ /* 6 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d..j.j..d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".dn.....od."
+ /* 4 */ "kdddddddddk"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "ddddddddddd"
+ /* 4 */ "lllllllllll"
+ /* 5 */ "..........."
+ /* 6 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House11x9:
+ // The data has been exported from the gallery Desert, area index 11, ID 115, created by xoft
+ {
+ // Size:
+ 11, 7, 9, // SizeX = 11, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 10, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "....abc...."
+ /* 1 */ ".ddddddddd."
+ /* 2 */ ".ddddddddd."
+ /* 3 */ ".ddddddddd."
+ /* 4 */ ".ddddddddd."
+ /* 5 */ ".ddddddddd."
+ /* 6 */ ".ddddddddd."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 1
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".ddddedddd."
+ /* 2 */ ".d.......d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d.......d."
+ /* 7 */ ".ddddddddd."
+ /* 8 */ "..........."
+
+ // Level 2
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ ".dffdgdffd."
+ /* 2 */ ".f.......f."
+ /* 3 */ ".f.......f."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".f.......f."
+ /* 6 */ ".f.......f."
+ /* 7 */ ".dfffdfffd."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "bbbbbbbbbbb"
+ /* 1 */ "hdddddddddh"
+ /* 2 */ ".d..i.i..d."
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ ".d...j...d."
+ /* 7 */ "kdddddddddk"
+ /* 8 */ "lllllllllll"
+
+ // Level 4
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "bbbbbbbbbbb"
+ /* 2 */ "hdddddddddh"
+ /* 3 */ ".d.......d."
+ /* 4 */ ".d.......d."
+ /* 5 */ ".d.......d."
+ /* 6 */ "kdddddddddk"
+ /* 7 */ "lllllllllll"
+ /* 8 */ "..........."
+
+ // Level 5
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "bbbbbbbbbbb"
+ /* 3 */ "hdddddddddh"
+ /* 4 */ ".d.......d."
+ /* 5 */ "kdddddddddk"
+ /* 6 */ "lllllllllll"
+ /* 7 */ "..........."
+ /* 8 */ "..........."
+
+ // Level 6
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
+ /* 1 */ "..........."
+ /* 2 */ "..........."
+ /* 3 */ "bbbbbbbbbbb"
+ /* 4 */ "ddddddddddd"
+ /* 5 */ "lllllllllll"
+ /* 6 */ "..........."
+ /* 7 */ "..........."
+ /* 8 */ "...........",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House11x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x7:
+ // The data has been exported from the gallery Desert, area index 15, ID 125, created by Aloe_vera
+ {
+ // Size:
+ 13, 6, 7, // SizeX = 13, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".f.........f."
+ /* 5 */ ".dffdfffdffd."
+ /* 6 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d..j...j..d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ "kdddddddddddk"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "ddddddddddddd"
+ /* 4 */ "lllllllllllll"
+ /* 5 */ "............."
+ /* 6 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House13x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House13x9:
+ // The data has been exported from the gallery Desert, area index 12, ID 116, created by xoft
+ {
+ // Size:
+ 13, 7, 9, // SizeX = 13, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 12, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ ".....abc....."
+ /* 1 */ ".ddddddddddd."
+ /* 2 */ ".ddddddddddd."
+ /* 3 */ ".ddddddddddd."
+ /* 4 */ ".ddddddddddd."
+ /* 5 */ ".ddddddddddd."
+ /* 6 */ ".ddddddddddd."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 1
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dddddeddddd."
+ /* 2 */ ".d.........d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d.........d."
+ /* 7 */ ".ddddddddddd."
+ /* 8 */ "............."
+
+ // Level 2
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ ".dfffdgdfffd."
+ /* 2 */ ".f.........f."
+ /* 3 */ ".f.........f."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".f.........f."
+ /* 6 */ ".f.........f."
+ /* 7 */ ".dffdffdfffd."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "bbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddh"
+ /* 2 */ ".d...i.i...d."
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ ".d..j..j...d."
+ /* 7 */ "kdddddddddddk"
+ /* 8 */ "lllllllllllll"
+
+ // Level 4
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "bbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddh"
+ /* 3 */ ".d.........d."
+ /* 4 */ ".d.........d."
+ /* 5 */ ".d.........d."
+ /* 6 */ "kdddddddddddk"
+ /* 7 */ "lllllllllllll"
+ /* 8 */ "............."
+
+ // Level 5
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "bbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddh"
+ /* 4 */ ".d.........d."
+ /* 5 */ "kdddddddddddk"
+ /* 6 */ "lllllllllllll"
+ /* 7 */ "............."
+ /* 8 */ "............."
+
+ // Level 6
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
+ /* 1 */ "............."
+ /* 2 */ "............."
+ /* 3 */ "bbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddd"
+ /* 5 */ "lllllllllllll"
+ /* 6 */ "............."
+ /* 7 */ "............."
+ /* 8 */ ".............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House13x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House15x9:
+ // The data has been exported from the gallery Desert, area index 13, ID 118, created by xoft
+ {
+ // Size:
+ 15, 7, 9, // SizeX = 15, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 14, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ ".....abc......."
+ /* 1 */ ".ddddddddddddd."
+ /* 2 */ ".ddddddddddddd."
+ /* 3 */ ".ddddddddddddd."
+ /* 4 */ ".ddddddddddddd."
+ /* 5 */ ".ddddddddddddd."
+ /* 6 */ ".ddddddddddddd."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 1
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dddddeddddddd."
+ /* 2 */ ".d...........d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d...........d."
+ /* 7 */ ".ddddddddddddd."
+ /* 8 */ "..............."
+
+ // Level 2
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ ".dfffdgdffdffd."
+ /* 2 */ ".f...........f."
+ /* 3 */ ".f...........f."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".f...........f."
+ /* 6 */ ".f...........f."
+ /* 7 */ ".dffdffdffdffd."
+ /* 8 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "bbbbbbbbbbbbbbb"
+ /* 1 */ "hdddddddddddddh"
+ /* 2 */ ".d...i.i..i..d."
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ ".d..j..j..j..d."
+ /* 7 */ "kdddddddddddddk"
+ /* 8 */ "lllllllllllllll"
+
+ // Level 4
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "bbbbbbbbbbbbbbb"
+ /* 2 */ "hdddddddddddddh"
+ /* 3 */ ".d...........d."
+ /* 4 */ ".d...........d."
+ /* 5 */ ".d...........d."
+ /* 6 */ "kdddddddddddddk"
+ /* 7 */ "lllllllllllllll"
+ /* 8 */ "..............."
+
+ // Level 5
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "bbbbbbbbbbbbbbb"
+ /* 3 */ "hdddddddddddddh"
+ /* 4 */ ".d...........d."
+ /* 5 */ "kdddddddddddddk"
+ /* 6 */ "lllllllllllllll"
+ /* 7 */ "..............."
+ /* 8 */ "..............."
+
+ // Level 6
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
+ /* 1 */ "..............."
+ /* 2 */ "..............."
+ /* 3 */ "bbbbbbbbbbbbbbb"
+ /* 4 */ "ddddddddddddddd"
+ /* 5 */ "lllllllllllllll"
+ /* 6 */ "..............."
+ /* 7 */ "..............."
+ /* 8 */ "...............",
+
+ // Connectors:
+ "-1: 6, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House15x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House16x9:
+ // The data has been exported from the gallery Desert, area index 16, ID 126, created by Aloe_vera
+ {
+ // Size:
+ 16, 7, 9, // SizeX = 16, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 15, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "........abc....."
+ /* 1 */ ".dddddddddddddd."
+ /* 2 */ ".dddddddddddddd."
+ /* 3 */ ".dddddddddddddd."
+ /* 4 */ ".dddddddddddddd."
+ /* 5 */ ".dddddddddddddd."
+ /* 6 */ ".dddddddddddddd."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 1
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".ddddddddeddddd."
+ /* 2 */ ".d............d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d............d."
+ /* 7 */ ".dddddddddddddd."
+ /* 8 */ "................"
+
+ // Level 2
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ ".dffdfffdgdfffd."
+ /* 2 */ ".f............f."
+ /* 3 */ ".f............f."
+ /* 4 */ ".d............d."
+ /* 5 */ ".f............f."
+ /* 6 */ ".f............f."
+ /* 7 */ ".dffdffdfffdffd."
+ /* 8 */ "................"
+
+ // Level 3
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "bbbbbbbbbbbbbbbb"
+ /* 1 */ "hddddddddddddddh"
+ /* 2 */ ".d..i...i.i...d."
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ ".d..j..j...j..d."
+ /* 7 */ "kddddddddddddddk"
+ /* 8 */ "llllllllllllllll"
+
+ // Level 4
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "bbbbbbbbbbbbbbbb"
+ /* 2 */ "hddddddddddddddh"
+ /* 3 */ ".d............d."
+ /* 4 */ ".d............d."
+ /* 5 */ ".d............d."
+ /* 6 */ "kddddddddddddddk"
+ /* 7 */ "llllllllllllllll"
+ /* 8 */ "................"
+
+ // Level 5
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "bbbbbbbbbbbbbbbb"
+ /* 3 */ "hddddddddddddddh"
+ /* 4 */ ".d............d."
+ /* 5 */ "kddddddddddddddk"
+ /* 6 */ "llllllllllllllll"
+ /* 7 */ "................"
+ /* 8 */ "................"
+
+ // Level 6
+ /* z\x* 111111 */
+ /* * 0123456789012345 */
+ /* 0 */ "................"
+ /* 1 */ "................"
+ /* 2 */ "................"
+ /* 3 */ "bbbbbbbbbbbbbbbb"
+ /* 4 */ "dddddddddddddddd"
+ /* 5 */ "llllllllllllllll"
+ /* 6 */ "................"
+ /* 7 */ "................"
+ /* 8 */ "................",
+
+ // Connectors:
+ "-1: 9, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House16x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House7x7:
+ // The data has been exported from the gallery Desert, area index 8, ID 112, created by Aloe_vera
+ {
+ // Size:
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j:128: 6\n" /* sandstonestairs */
+ "k:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "...abc."
+ /* 1 */ ".ddddd."
+ /* 2 */ ".ddddd."
+ /* 3 */ ".ddddd."
+ /* 4 */ ".ddddd."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".ddded."
+ /* 2 */ ".d...d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ ".ddddd."
+ /* 6 */ "......."
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".dfdgd."
+ /* 2 */ ".f...f."
+ /* 3 */ ".f...f."
+ /* 4 */ ".f...f."
+ /* 5 */ ".dfffd."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "bbbbbbb"
+ /* 1 */ "hdddddh"
+ /* 2 */ ".d.i.d."
+ /* 3 */ ".d...d."
+ /* 4 */ ".d...d."
+ /* 5 */ "jdddddj"
+ /* 6 */ "kkkkkkk"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "bbbbbbb"
+ /* 2 */ "hdddddh"
+ /* 3 */ ".d...d."
+ /* 4 */ "jdddddj"
+ /* 5 */ "kkkkkkk"
+ /* 6 */ "......."
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "bbbbbbb"
+ /* 3 */ "ddddddd"
+ /* 4 */ "kkkkkkk"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House7x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x7:
+ // The data has been exported from the gallery Desert, area index 9, ID 113, created by xoft
+ {
+ // Size:
+ 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 5, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".ddddddd."
+ /* 6 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".f.....f."
+ /* 5 */ ".dffdffd."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d..j..d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ "kdddddddk"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "ddddddddd"
+ /* 4 */ "lllllllll"
+ /* 5 */ "........."
+ /* 6 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x7
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // House9x9:
+ // The data has been exported from the gallery Desert, area index 10, ID 114, created by xoft
+ {
+ // Size:
+ 9, 7, 9, // SizeX = 9, SizeY = 7, SizeZ = 9
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 8, 6, 8, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e: 64: 7\n" /* wooddoorblock */
+ "f:102: 0\n" /* glasspane */
+ "g: 64:12\n" /* wooddoorblock */
+ "h:128: 7\n" /* sandstonestairs */
+ "i: 50: 3\n" /* torch */
+ "j: 50: 4\n" /* torch */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 012345678 */
+ /* 0 */ "...abc..."
+ /* 1 */ ".ddddddd."
+ /* 2 */ ".ddddddd."
+ /* 3 */ ".ddddddd."
+ /* 4 */ ".ddddddd."
+ /* 5 */ ".ddddddd."
+ /* 6 */ ".ddddddd."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 1
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dddeddd."
+ /* 2 */ ".d.....d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d.....d."
+ /* 7 */ ".ddddddd."
+ /* 8 */ "........."
+
+ // Level 2
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ ".dfdgdfd."
+ /* 2 */ ".f.....f."
+ /* 3 */ ".f.....f."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".f.....f."
+ /* 6 */ ".f.....f."
+ /* 7 */ ".dffdffd."
+ /* 8 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "bbbbbbbbb"
+ /* 1 */ "hdddddddh"
+ /* 2 */ ".d.i.i.d."
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ ".d..j..d."
+ /* 7 */ "kdddddddk"
+ /* 8 */ "lllllllll"
+
+ // Level 4
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "bbbbbbbbb"
+ /* 2 */ "hdddddddh"
+ /* 3 */ ".d.....d."
+ /* 4 */ ".d.....d."
+ /* 5 */ ".d.....d."
+ /* 6 */ "kdddddddk"
+ /* 7 */ "lllllllll"
+ /* 8 */ "........."
+
+ // Level 5
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "bbbbbbbbb"
+ /* 3 */ "hdddddddh"
+ /* 4 */ ".d.....d."
+ /* 5 */ "kdddddddk"
+ /* 6 */ "lllllllll"
+ /* 7 */ "........."
+ /* 8 */ "........."
+
+ // Level 6
+ /* z\x* 012345678 */
+ /* 0 */ "........."
+ /* 1 */ "........."
+ /* 2 */ "........."
+ /* 3 */ "bbbbbbbbb"
+ /* 4 */ "ddddddddd"
+ /* 5 */ "lllllllll"
+ /* 6 */ "........."
+ /* 7 */ "........."
+ /* 8 */ ".........",
+
+ // Connectors:
+ "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // House9x9
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 14, ID 124, created by Aloe_vera
+ {
+ // Size:
+ 14, 7, 12, // SizeX = 14, SizeY = 7, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 6, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g:102: 0\n" /* glasspane */
+ "h: 64:12\n" /* wooddoorblock */
+ "i:128: 7\n" /* sandstonestairs */
+ "j: 50: 3\n" /* torch */
+ "k: 50: 2\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o: 50: 1\n" /* torch */
+ "p:128: 5\n" /* sandstonestairs */
+ "q:128: 4\n" /* sandstonestairs */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "....abc......."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ ".dddddddddddd."
+ /* 7 */ ".dddddddddddd."
+ /* 8 */ "....aeddddddd."
+ /* 9 */ "mmmmm.ddddddd."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".ddddfddddddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".d..........d."
+ /* 6 */ ".d..........d."
+ /* 7 */ ".ddddfd.....d."
+ /* 8 */ "......d.....d."
+ /* 9 */ "mmmmm.d.....d."
+ /* 10 */ "mmmmm.ddddddd."
+ /* 11 */ "mmmmm........."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dggdhdggdggd."
+ /* 2 */ ".g..........g."
+ /* 3 */ ".g..........g."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".g..........g."
+ /* 6 */ ".g..........g."
+ /* 7 */ ".dggdhd.....d."
+ /* 8 */ "......g.....g."
+ /* 9 */ "mmmmm.g.....g."
+ /* 10 */ "mmmmm.dggdggd."
+ /* 11 */ "mmmmm........."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "iddddddddddddc"
+ /* 2 */ ".d..j.j.....dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d.........kdc"
+ /* 5 */ ".d..........dc"
+ /* 6 */ ".d..l.l.....dc"
+ /* 7 */ "nddddddo...kdc"
+ /* 8 */ "eeeeead.....dc"
+ /* 9 */ "mmmmmad.....dc"
+ /* 10 */ "mmmmmadddddddc"
+ /* 11 */ "mmmmmap.....qc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbc."
+ /* 2 */ "idddddddddddc."
+ /* 3 */ ".d.........dc."
+ /* 4 */ ".d.........dc."
+ /* 5 */ ".d.........dc."
+ /* 6 */ "nddddddd...dc."
+ /* 7 */ "eeeeeead...dc."
+ /* 8 */ "......ad...dc."
+ /* 9 */ "mmmmm.ad...dc."
+ /* 10 */ "mmmmm.adddddc."
+ /* 11 */ "mmmmm.ap...qc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "iddddddddddc.."
+ /* 4 */ ".d........dc.."
+ /* 5 */ "ndddddddd.dc.."
+ /* 6 */ "eeeeeeeed.dc.."
+ /* 7 */ ".......ad.dc.."
+ /* 8 */ ".......ad.dc.."
+ /* 9 */ "mmmmm..ad.dc.."
+ /* 10 */ "mmmmm..adddc.."
+ /* 11 */ "mmmmm..ap.qc.."
+
+ // Level 6
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ ".............."
+ /* 3 */ "bbbbbbbbbbb..."
+ /* 4 */ "ddddddddddc..."
+ /* 5 */ "eeeeeeeeadc..."
+ /* 6 */ "........adc..."
+ /* 7 */ "........adc..."
+ /* 8 */ "........adc..."
+ /* 9 */ "mmmmm...adc..."
+ /* 10 */ "mmmmm...adc..."
+ /* 11 */ "mmmmm...adc...",
+
+ // Connectors:
+ "-1: 5, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // HouseL14x12:
+ // The data has been exported from the gallery Desert, area index 7, ID 82, created by Aloe_vera
+ {
+ // Size:
+ 14, 6, 12, // SizeX = 14, SizeY = 6, SizeZ = 12
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 13, 5, 11, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a:128: 0\n" /* sandstonestairs */
+ "b:128: 2\n" /* sandstonestairs */
+ "c:128: 1\n" /* sandstonestairs */
+ "d: 24: 0\n" /* sandstone */
+ "e:128: 3\n" /* sandstonestairs */
+ "f: 64: 7\n" /* wooddoorblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h:102: 0\n" /* glasspane */
+ "i: 64:12\n" /* wooddoorblock */
+ "j:128: 7\n" /* sandstonestairs */
+ "k: 50: 3\n" /* torch */
+ "l: 50: 4\n" /* torch */
+ "m: 19: 0\n" /* sponge */
+ "n:128: 6\n" /* sandstonestairs */
+ "o:128: 5\n" /* sandstonestairs */
+ "p:128: 4\n" /* sandstonestairs */
+ "q: 50: 1\n" /* torch */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".......abc...."
+ /* 1 */ ".dddddddddddd."
+ /* 2 */ ".dddddddddddd."
+ /* 3 */ ".dddddddddddd."
+ /* 4 */ ".dddddddddddd."
+ /* 5 */ ".dddddddddddd."
+ /* 6 */ "....aec.ddddd."
+ /* 7 */ "mmmmmmm.ddddd."
+ /* 8 */ "mmmmmmm.ddddd."
+ /* 9 */ "mmmmmmm.ddddd."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 1
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dddddddfdddd."
+ /* 2 */ ".d..........d."
+ /* 3 */ ".d..........d."
+ /* 4 */ ".d..........d."
+ /* 5 */ ".ddddgddd...d."
+ /* 6 */ "........d...d."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.d...d."
+ /* 9 */ "mmmmmmm.d...d."
+ /* 10 */ "mmmmmmm.ddddd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 2
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".dhhdhhdidhhd."
+ /* 2 */ ".h..........h."
+ /* 3 */ ".h..........h."
+ /* 4 */ ".h..........d."
+ /* 5 */ ".dhhdidhh...h."
+ /* 6 */ "........h...h."
+ /* 7 */ "mmmmmmm.d...d."
+ /* 8 */ "mmmmmmm.h...h."
+ /* 9 */ "mmmmmmm.h...h."
+ /* 10 */ "mmmmmmm.dhhhd."
+ /* 11 */ "mmmmmmm......."
+
+ // Level 3
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ "bbbbbbbbbbbbbb"
+ /* 1 */ "jddddddddddddc"
+ /* 2 */ ".d.....k.k..dc"
+ /* 3 */ ".d..........dc"
+ /* 4 */ ".d..l.l.....dc"
+ /* 5 */ "ndddddddd...dc"
+ /* 6 */ "eeeeeeead...dc"
+ /* 7 */ "mmmmmmmad...dc"
+ /* 8 */ "mmmmmmmad...dc"
+ /* 9 */ "mmmmmmmad...dc"
+ /* 10 */ "mmmmmmmadddddc"
+ /* 11 */ "mmmmmmmao...pc"
+
+ // Level 4
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ "bbbbbbbbbbbbb."
+ /* 2 */ "jdddddddddddc."
+ /* 3 */ ".dq........dc."
+ /* 4 */ "nddddddddd.dc."
+ /* 5 */ "eeeeeeeead.dc."
+ /* 6 */ "........ad.dc."
+ /* 7 */ "mmmmmmm.ad.dc."
+ /* 8 */ "mmmmmmm.ad.dc."
+ /* 9 */ "mmmmmmm.adldc."
+ /* 10 */ "mmmmmmm.adddc."
+ /* 11 */ "mmmmmmm.ao.pc."
+
+ // Level 5
+ /* z\x* 1111 */
+ /* * 01234567890123 */
+ /* 0 */ ".............."
+ /* 1 */ ".............."
+ /* 2 */ "bbbbbbbbbbbb.."
+ /* 3 */ "dddddddddddc.."
+ /* 4 */ "eeeeeeeeeadc.."
+ /* 5 */ ".........adc.."
+ /* 6 */ ".........adc.."
+ /* 7 */ "mmmmmmm..adc.."
+ /* 8 */ "mmmmmmm..adc.."
+ /* 9 */ "mmmmmmm..adc.."
+ /* 10 */ "mmmmmmm..adc.."
+ /* 11 */ "mmmmmmm..adc..",
+
+ // Connectors:
+ "-1: 8, 0, 0: 2\n" /* Type -1, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // HouseL14x12
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SingleField:
+ // The data has been exported from the gallery Desert, area index 17, ID 127, created by Aloe_vera
+ {
+ // Size:
+ 10, 2, 7, // SizeX = 10, SizeY = 2, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 9, 1, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b: 60: 7\n" /* tilleddirt */
+ "c: 8: 0\n" /* water */
+ "d: 50: 5\n" /* torch */
+ "e: 59: 7\n" /* crops */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "aaaaaaaaaa"
+ /* 1 */ "abbbbbbbba"
+ /* 2 */ "abbbbbbbba"
+ /* 3 */ "acccccccca"
+ /* 4 */ "abbbbbbbba"
+ /* 5 */ "abbbbbbbba"
+ /* 6 */ "aaaaaaaaaa"
+
+ // Level 1
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ "d........d"
+ /* 1 */ ".eeeeeeee."
+ /* 2 */ ".eeeeeeee."
+ /* 3 */ ".........."
+ /* 4 */ ".eeeeeeee."
+ /* 5 */ ".eeeeeeee."
+ /* 6 */ "d........d",
+
+ // Connectors:
+ "-1: 0, 0, 3: 4\n" /* Type -1, direction X- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SingleField
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // SmallHut:
+ // The data has been exported from the gallery Desert, area index 4, ID 68, created by tonibm1999
+ {
+ // Size:
+ 5, 5, 6, // SizeX = 5, SizeY = 5, SizeZ = 6
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 4, 4, 5, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 3\n" /* sandstonestairs */
+ "c: 24: 2\n" /* sandstone */
+ "d: 50: 5\n" /* torch */
+ "e: 26:10\n" /* bedblock */
+ "f: 26: 2\n" /* bedblock */
+ "g: 64: 5\n" /* wooddoorblock */
+ "h: 64:12\n" /* wooddoorblock */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 01234 */
+ /* 0 */ "aaaaa"
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ "aaaaa"
+ /* 5 */ "..b.."
+
+ // Level 1
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "cdedc"
+ /* 2 */ "c.f.c"
+ /* 3 */ "c...c"
+ /* 4 */ "acgca"
+ /* 5 */ "....."
+
+ // Level 2
+ /* z\x* 01234 */
+ /* 0 */ "ac.ca"
+ /* 1 */ "c...c"
+ /* 2 */ "....."
+ /* 3 */ "c...c"
+ /* 4 */ "achca"
+ /* 5 */ "....."
+
+ // Level 3
+ /* z\x* 01234 */
+ /* 0 */ "accca"
+ /* 1 */ "c...c"
+ /* 2 */ "c...c"
+ /* 3 */ "c...c"
+ /* 4 */ "accca"
+ /* 5 */ "....."
+
+ // Level 4
+ /* z\x* 01234 */
+ /* 0 */ ".aaa."
+ /* 1 */ "aaaaa"
+ /* 2 */ "aaaaa"
+ /* 3 */ "aaaaa"
+ /* 4 */ ".aaa."
+ /* 5 */ ".....",
+
+ // Connectors:
+ "-1: 2, 0, 5: 3\n" /* Type -1, direction Z+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // SmallHut
+}; // g_SandVillagePrefabs
+
+
+
+
+
+
+const cPrefab::sDef g_SandVillageStartingPrefabs[] =
+{
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // RoofedWell:
+ // The data has been exported from the gallery Desert, area index 43, ID 274, created by Aloe_vera
+ {
+ // Size:
+ 7, 14, 7, // SizeX = 7, SizeY = 14, SizeZ = 7
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 6, 13, 6, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 12: 0\n" /* sand */
+ "e:118: 3\n" /* cauldronblock */
+ "f: 85: 0\n" /* fence */
+ "g:128: 2\n" /* sandstonestairs */
+ "h:128: 7\n" /* sandstonestairs */
+ "i:128: 4\n" /* sandstonestairs */
+ "j:128: 5\n" /* sandstonestairs */
+ "k:128: 6\n" /* sandstonestairs */
+ "l:128: 3\n" /* sandstonestairs */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "aaaaaaa"
+ /* 2 */ "aaaaaaa"
+ /* 3 */ "aaaaaaa"
+ /* 4 */ "aaaaaaa"
+ /* 5 */ "aaaaaaa"
+ /* 6 */ "aaaaaaa"
+
+ // Level 1
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 2
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "aaaaaaa"
+ /* 1 */ "abbbbba"
+ /* 2 */ "abcccba"
+ /* 3 */ "abcccba"
+ /* 4 */ "abcccba"
+ /* 5 */ "abbbbba"
+ /* 6 */ "aaaaaaa"
+
+ // Level 4
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 5
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 6
+ /* z\x* 0123456 */
+ /* 0 */ "ddddddd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "dbcccbd"
+ /* 3 */ "dbcccbd"
+ /* 4 */ "dbcccbd"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddddddd"
+
+ // Level 7
+ /* z\x* 0123456 */
+ /* 0 */ "ddbbbdd"
+ /* 1 */ "dbbbbbd"
+ /* 2 */ "bbcccbb"
+ /* 3 */ "bbcccbb"
+ /* 4 */ "bbcccbb"
+ /* 5 */ "dbbbbbd"
+ /* 6 */ "ddbbbdd"
+
+ // Level 8
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".bbbbb."
+ /* 2 */ ".b...b."
+ /* 3 */ ".b.e.b."
+ /* 4 */ ".b...b."
+ /* 5 */ ".bbbbb."
+ /* 6 */ "......."
+
+ // Level 9
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f...f."
+ /* 2 */ "......."
+ /* 3 */ "...f..."
+ /* 4 */ "......."
+ /* 5 */ ".f...f."
+ /* 6 */ "......."
+
+ // Level 10
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ ".f...f."
+ /* 2 */ "......."
+ /* 3 */ "...f..."
+ /* 4 */ "......."
+ /* 5 */ ".f...f."
+ /* 6 */ "......."
+
+ // Level 11
+ /* z\x* 0123456 */
+ /* 0 */ "ggggggg"
+ /* 1 */ "hbhhhbh"
+ /* 2 */ ".i...j."
+ /* 3 */ ".i.f.j."
+ /* 4 */ ".i...j."
+ /* 5 */ "kbkkkbk"
+ /* 6 */ "lllllll"
+
+ // Level 12
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "ggggggg"
+ /* 2 */ "hb...bh"
+ /* 3 */ ".b.f.b."
+ /* 4 */ "kb...bk"
+ /* 5 */ "lllllll"
+ /* 6 */ "......."
+
+ // Level 13
+ /* z\x* 0123456 */
+ /* 0 */ "......."
+ /* 1 */ "......."
+ /* 2 */ "ggggggg"
+ /* 3 */ "bbbbbbb"
+ /* 4 */ "lllllll"
+ /* 5 */ "......."
+ /* 6 */ ".......",
+
+ // Connectors:
+ "2: 6, 8, 3: 5\n" /* Type 2, direction X+ */
+ "2: 3, 8, 6: 3\n" /* Type 2, direction Z+ */
+ "2: 0, 8, 3: 4\n" /* Type 2, direction X- */
+ "2: 3, 8, 0: 2\n" /* Type 2, direction Z- */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // RoofedWell
+
+
+
+ ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+ // Well:
+ // The data has been exported from the gallery Desert, area index 0, ID 1, created by Aloe_vera
+ {
+ // Size:
+ 4, 13, 4, // SizeX = 4, SizeY = 13, SizeZ = 4
+
+ // Hitbox (relative to bounding box):
+ 0, 0, 0, // MinX, MinY, MinZ
+ 3, 12, 3, // MaxX, MaxY, MaxZ
+
+ // Block definitions:
+ ".: 0: 0\n" /* air */
+ "a: 1: 0\n" /* stone */
+ "b: 24: 0\n" /* sandstone */
+ "c: 8: 0\n" /* water */
+ "d: 85: 0\n" /* fence */
+ "m: 19: 0\n" /* sponge */,
+
+ // Block data:
+ // Level 0
+ /* z\x* 0123 */
+ /* 0 */ "aaaa"
+ /* 1 */ "aaaa"
+ /* 2 */ "aaaa"
+ /* 3 */ "aaaa"
+
+ // Level 1
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 2
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 3
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 4
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 5
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 6
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 7
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bccb"
+ /* 2 */ "bccb"
+ /* 3 */ "bbbb"
+
+ // Level 8
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "b..b"
+ /* 2 */ "b..b"
+ /* 3 */ "bbbb"
+
+ // Level 9
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 10
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 11
+ /* z\x* 0123 */
+ /* 0 */ "d..d"
+ /* 1 */ "...."
+ /* 2 */ "...."
+ /* 3 */ "d..d"
+
+ // Level 12
+ /* z\x* 0123 */
+ /* 0 */ "bbbb"
+ /* 1 */ "bbbb"
+ /* 2 */ "bbbb"
+ /* 3 */ "bbbb",
+
+ // Connectors:
+ "2: 2, 8, 0: 2\n" /* Type 2, direction Z- */
+ "2: 0, 8, 1: 4\n" /* Type 2, direction X- */
+ "2: 1, 8, 3: 3\n" /* Type 2, direction Z+ */
+ "2: 3, 8, 2: 5\n" /* Type 2, direction X+ */,
+
+ // AllowedRotations:
+ 7, /* 1, 2, 3 CCW rotation allowed */
+
+ // Merge strategy:
+ cBlockArea::msSpongePrint,
+
+ // ShouldExtendFloor:
+ true,
+
+ // DefaultWeight:
+ 100,
+
+ // DepthWeight:
+ "",
+
+ // AddWeightIfSame:
+ 0,
+
+ // MoveToGround:
+ true,
+ }, // Well
+};
+
+
+
+
+
+// The prefab counts:
+
+const size_t g_SandVillagePrefabsCount = ARRAYCOUNT(g_SandVillagePrefabs);
+
+const size_t g_SandVillageStartingPrefabsCount = ARRAYCOUNT(g_SandVillageStartingPrefabs);
+
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.h b/src/Generating/Prefabs/SandVillagePrefabs.h
new file mode 100644
index 000000000..7b00db56f
--- /dev/null
+++ b/src/Generating/Prefabs/SandVillagePrefabs.h
@@ -0,0 +1,15 @@
+
+// SandVillagePrefabs.h
+
+// Declares the prefabs in the group SandVillage
+
+#include "../Prefab.h"
+
+
+
+
+
+extern const cPrefab::sDef g_SandVillagePrefabs[];
+extern const cPrefab::sDef g_SandVillageStartingPrefabs[];
+extern const size_t g_SandVillagePrefabsCount;
+extern const size_t g_SandVillageStartingPrefabsCount;
diff --git a/src/Generating/VillageGen.cpp b/src/Generating/VillageGen.cpp
new file mode 100644
index 000000000..dfcdf6ef7
--- /dev/null
+++ b/src/Generating/VillageGen.cpp
@@ -0,0 +1,425 @@
+
+// VillageGen.cpp
+
+// Implements the cVillageGen class representing the village generator
+
+#include "Globals.h"
+#include "VillageGen.h"
+#include "Prefabs/AlchemistVillagePrefabs.h"
+#include "Prefabs/JapaneseVillagePrefabs.h"
+#include "Prefabs/PlainsVillagePrefabs.h"
+#include "Prefabs/SandVillagePrefabs.h"
+#include "Prefabs/SandFlatRoofVillagePrefabs.h"
+#include "PieceGenerator.h"
+
+
+
+
+
+/*
+How village generating works:
+By descending from a cGridStructGen, a semi-random grid is generated. A village may be generated for each of
+the grid's cells. Each cell checks the biomes in an entire chunk around it, only generating a village if all
+biomes are village-friendly. If yes, the entire village structure is built for that cell. If not, the cell
+is left village-less.
+
+A village is generated using the regular BFS piece generator. The well piece is used as the starting piece,
+the roads and houses are then used as the following pieces. Only the houses are read from the prefabs,
+though, the roads are generated by code and their content is ignored. A special subclass of the cPiecePool
+class is used, so that the roads connect to each other and to the well only in predefined manners.
+
+The well has connectors of type "2". The houses have connectors of type "-1". The roads have connectors of
+both types' opposites, type "-2" at the far ends and type "1" on the long edges. Additionally, there are
+type "2" connectors along the long edges of the roads as well, so that the roads create T junctions.
+
+When the village is about to be drawn into a chunk, it queries the heights for each piece intersecting the
+chunk. The pieces are shifted so that their pivot points lie on the surface, and the roads are drawn
+directly by turning the surface blocks into gravel / sandstone.
+
+The village prefabs are stored in global piecepools (one pool per village type). In order to support
+per-village density setting, the cVillage class itself implements the cPiecePool interface, relaying the
+calls to the underlying cVillagePiecePool, after processing the density check.
+*/
+
+class cVillagePiecePool :
+ public cPrefabPiecePool
+{
+ typedef cPrefabPiecePool super;
+public:
+ cVillagePiecePool(
+ const cPrefab::sDef * a_PieceDefs, size_t a_NumPieceDefs,
+ const cPrefab::sDef * a_StartingPieceDefs, size_t a_NumStartingPieceDefs
+ ) :
+ super(a_PieceDefs, a_NumPieceDefs, a_StartingPieceDefs, a_NumStartingPieceDefs)
+ {
+ // Add the road pieces:
+ for (int len = 27; len < 60; len += 12)
+ {
+ cBlockArea BA;
+ BA.Create(len, 1, 3, cBlockArea::baTypes | cBlockArea::baMetas);
+ BA.Fill(cBlockArea::baTypes | cBlockArea::baMetas, E_BLOCK_GRAVEL, 0);
+ cPrefab * RoadPiece = new cPrefab(BA, 1);
+ RoadPiece->AddConnector(0, 0, 1, BLOCK_FACE_XM, -2);
+ RoadPiece->AddConnector(len - 1, 0, 1, BLOCK_FACE_XP, -2);
+ RoadPiece->SetDefaultWeight(100);
+
+ // Add the road connectors:
+ for (int x = 1; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 2);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 2);
+ }
+
+ // Add the buildings connectors:
+ for (int x = 7; x < len; x += 12)
+ {
+ RoadPiece->AddConnector(x, 0, 0, BLOCK_FACE_ZM, 1);
+ RoadPiece->AddConnector(x, 0, 2, BLOCK_FACE_ZP, 1);
+ }
+ m_AllPieces.push_back(RoadPiece);
+ m_PiecesByConnector[-2].push_back(RoadPiece);
+ m_PiecesByConnector[1].push_back(RoadPiece);
+ m_PiecesByConnector[2].push_back(RoadPiece);
+ } // for len - roads of varying length
+ }
+
+
+ // cPrefabPiecePool overrides:
+ virtual int GetPieceWeight(const cPlacedPiece & a_PlacedPiece, const cPiece::cConnector & a_ExistingConnector, const cPiece & a_NewPiece) override
+ {
+ // Roads cannot branch T-wise (appending -2 connector to a +2 connector on a 1-high piece):
+ if ((a_ExistingConnector.m_Type == 2) && (a_PlacedPiece.GetDepth() > 0) && (a_PlacedPiece.GetPiece().GetSize().y == 1))
+ {
+ return 0;
+ }
+
+ return ((const cPrefab &)a_NewPiece).GetPieceWeight(a_PlacedPiece, a_ExistingConnector);
+ }
+} ;
+
+
+
+
+
+class cVillageGen::cVillage :
+ public cGridStructGen::cStructure,
+ protected cPiecePool
+{
+ typedef cGridStructGen::cStructure super;
+
+public:
+ cVillage(
+ int a_Seed,
+ int a_OriginX, int a_OriginZ,
+ int a_MaxRoadDepth,
+ int a_MaxSize,
+ int a_Density,
+ cPiecePool & a_Prefabs,
+ cTerrainHeightGen & a_HeightGen,
+ BLOCKTYPE a_RoadBlock
+ ) :
+ super(a_OriginX, a_OriginZ),
+ m_Seed(a_Seed),
+ m_Noise(a_Seed),
+ m_MaxSize(a_MaxSize),
+ m_Density(a_Density),
+ m_Borders(a_OriginX - a_MaxSize, 0, a_OriginZ - a_MaxSize, a_OriginX + a_MaxSize, 255, a_OriginZ + a_MaxSize),
+ m_Prefabs(a_Prefabs),
+ m_HeightGen(a_HeightGen),
+ m_RoadBlock(a_RoadBlock)
+ {
+ // Generate the pieces for this village; don't care about the Y coord:
+ cBFSPieceGenerator pg(*this, a_Seed);
+ pg.PlacePieces(a_OriginX, 0, a_OriginZ, a_MaxRoadDepth + 1, m_Pieces);
+ if (m_Pieces.empty())
+ {
+ return;
+ }
+
+ // If the central piece should be moved to ground, move it, and
+ // check all of its dependents and move those that are strictly connector-driven based on its new Y coord:
+ if (((cPrefab &)m_Pieces[0]->GetPiece()).ShouldMoveToGround())
+ {
+ int OrigPosY = m_Pieces[0]->GetCoords().y;
+ PlacePieceOnGround(*m_Pieces[0]);
+ int NewPosY = m_Pieces[0]->GetCoords().y;
+ MoveAllDescendants(m_Pieces, 0, NewPosY - OrigPosY);
+ }
+ }
+
+protected:
+ /** Seed for the random functions */
+ int m_Seed;
+
+ /** The noise used as a pseudo-random generator */
+ cNoise m_Noise;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** The density for this village. Used to refrain from populating all house connectors. Range [0, 100] */
+ int m_Density;
+
+ /** Borders of the vilalge - no item may reach out of this cuboid. */
+ cCuboid m_Borders;
+
+ /** Prefabs to use for buildings */
+ cPiecePool & m_Prefabs;
+
+ /** The underlying height generator, used for placing the structures on top of the terrain. */
+ cTerrainHeightGen & m_HeightGen;
+
+ /** The village pieces, placed by the generator. */
+ cPlacedPieces m_Pieces;
+
+ /** The block to use for the roads. */
+ BLOCKTYPE m_RoadBlock;
+
+
+ // cGridStructGen::cStructure overrides:
+ virtual void DrawIntoChunk(cChunkDesc & a_Chunk) override
+ {
+ // Iterate over all items
+ // Each intersecting prefab is placed on ground, then drawn
+ // Each intersecting road is drawn by replacing top soil blocks with gravel / sandstone blocks
+ cChunkDef::HeightMap HeightMap; // Heightmap for this chunk, used by roads
+ m_HeightGen.GenHeightMap(a_Chunk.GetChunkX(), a_Chunk.GetChunkZ(), HeightMap);
+ for (cPlacedPieces::iterator itr = m_Pieces.begin(), end = m_Pieces.end(); itr != end; ++itr)
+ {
+ cPrefab & Prefab = (cPrefab &)((*itr)->GetPiece());
+ if ((*itr)->GetPiece().GetSize().y == 1)
+ {
+ // It's a road, special handling (change top terrain blocks to m_RoadBlock)
+ DrawRoad(a_Chunk, **itr, HeightMap);
+ continue;
+ }
+ if (Prefab.ShouldMoveToGround() && !(*itr)->HasBeenMovedToGround())
+ {
+ PlacePieceOnGround(**itr);
+ }
+ Prefab.Draw(a_Chunk, *itr);
+ } // for itr - m_PlacedPieces[]
+ }
+
+
+ /** Adjusts the Y coord of the given piece so that the piece is on the ground.
+ Ground level is assumed to be represented by the first connector in the piece. */
+ void PlacePieceOnGround(cPlacedPiece & a_Piece)
+ {
+ cPiece::cConnector FirstConnector = a_Piece.GetRotatedConnector(0);
+ int ChunkX, ChunkZ;
+ int BlockX = FirstConnector.m_Pos.x;
+ int BlockZ = FirstConnector.m_Pos.z;
+ int BlockY;
+ cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
+ cChunkDef::HeightMap HeightMap;
+ m_HeightGen.GenHeightMap(ChunkX, ChunkZ, HeightMap);
+ int TerrainHeight = cChunkDef::GetHeight(HeightMap, BlockX, BlockZ);
+ a_Piece.MoveToGroundBy(TerrainHeight - FirstConnector.m_Pos.y + 1);
+ }
+
+
+ /** Draws the road into the chunk.
+ The heightmap is not queried from the heightgen, but is given via parameter, so that it may be queried just
+ once for all roads in a chunk. */
+ void DrawRoad(cChunkDesc & a_Chunk, cPlacedPiece & a_Road, cChunkDef::HeightMap & a_HeightMap)
+ {
+ cCuboid RoadCoords = a_Road.GetHitBox();
+ RoadCoords.Sort();
+ int MinX = std::max(RoadCoords.p1.x - a_Chunk.GetChunkX() * cChunkDef::Width, 0);
+ int MaxX = std::min(RoadCoords.p2.x - a_Chunk.GetChunkX() * cChunkDef::Width, cChunkDef::Width - 1);
+ int MinZ = std::max(RoadCoords.p1.z - a_Chunk.GetChunkZ() * cChunkDef::Width, 0);
+ int MaxZ = std::min(RoadCoords.p2.z - a_Chunk.GetChunkZ() * cChunkDef::Width, cChunkDef::Width - 1);
+ for (int z = MinZ; z <= MaxZ; z++)
+ {
+ for (int x = MinX; x <= MaxX; x++)
+ {
+ a_Chunk.SetBlockType(x, cChunkDef::GetHeight(a_HeightMap, x, z), z, m_RoadBlock);
+ }
+ }
+ }
+
+
+ // cPiecePool overrides:
+ virtual cPieces GetPiecesWithConnector(int a_ConnectorType)
+ {
+ return m_Prefabs.GetPiecesWithConnector(a_ConnectorType);
+ }
+
+
+ virtual cPieces GetStartingPieces(void)
+ {
+ return m_Prefabs.GetStartingPieces();
+ }
+
+
+ virtual int GetPieceWeight(
+ const cPlacedPiece & a_PlacedPiece,
+ const cPiece::cConnector & a_ExistingConnector,
+ const cPiece & a_NewPiece
+ ) override
+ {
+ // Check against the density:
+ if (a_ExistingConnector.m_Type == 1)
+ {
+ const Vector3i & Coords = a_PlacedPiece.GetRotatedConnector(a_ExistingConnector).m_Pos;
+ int rnd = (m_Noise.IntNoise3DInt(Coords.x, Coords.y, Coords.z) / 7) % 100;
+ if (rnd > m_Density)
+ {
+ return 0;
+ }
+ }
+
+ // Density check passed, relay to m_Prefabs:
+ return m_Prefabs.GetPieceWeight(a_PlacedPiece, a_ExistingConnector, a_NewPiece);
+ }
+
+
+ virtual int GetStartingPieceWeight(const cPiece & a_NewPiece) override
+ {
+ return m_Prefabs.GetStartingPieceWeight(a_NewPiece);
+ }
+
+
+ virtual void PiecePlaced(const cPiece & a_Piece) override
+ {
+ m_Prefabs.PiecePlaced(a_Piece);
+ }
+
+
+ virtual void Reset(void) override
+ {
+ m_Prefabs.Reset();
+ }
+
+
+ void MoveAllDescendants(cPlacedPieces & a_PlacedPieces, size_t a_Pivot, int a_HeightDifference)
+ {
+ size_t num = a_PlacedPieces.size();
+ cPlacedPiece * Pivot = a_PlacedPieces[a_Pivot];
+ for (size_t i = a_Pivot + 1; i < num; i++)
+ {
+ if (
+ (a_PlacedPieces[i]->GetParent() == Pivot) && // It is a direct dependant of the pivot
+ !((const cPrefab &)a_PlacedPieces[i]->GetPiece()).ShouldMoveToGround() // It attaches strictly by connectors
+ )
+ {
+ a_PlacedPieces[i]->MoveToGroundBy(a_HeightDifference);
+ MoveAllDescendants(a_PlacedPieces, i, a_HeightDifference);
+ }
+ } // for i - a_PlacedPieces[]
+ }
+} ;
+
+
+
+
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// cVillageGen:
+
+static cVillagePiecePool g_SandVillage(g_SandVillagePrefabs, g_SandVillagePrefabsCount, g_SandVillageStartingPrefabs, g_SandVillageStartingPrefabsCount);
+static cVillagePiecePool g_SandFlatRoofVillage(g_SandFlatRoofVillagePrefabs, g_SandFlatRoofVillagePrefabsCount, g_SandFlatRoofVillageStartingPrefabs, g_SandFlatRoofVillageStartingPrefabsCount);
+static cVillagePiecePool g_AlchemistVillage(g_AlchemistVillagePrefabs, g_AlchemistVillagePrefabsCount, g_AlchemistVillageStartingPrefabs, g_AlchemistVillageStartingPrefabsCount);
+static cVillagePiecePool g_PlainsVillage(g_PlainsVillagePrefabs, g_PlainsVillagePrefabsCount, g_PlainsVillageStartingPrefabs, g_PlainsVillageStartingPrefabsCount);
+static cVillagePiecePool g_JapaneseVillage(g_JapaneseVillagePrefabs, g_JapaneseVillagePrefabsCount, g_JapaneseVillageStartingPrefabs, g_JapaneseVillageStartingPrefabsCount);
+
+static cVillagePiecePool * g_DesertVillagePools[] =
+{
+ &g_SandVillage,
+ &g_SandFlatRoofVillage,
+ &g_AlchemistVillage,
+} ;
+
+static cVillagePiecePool * g_PlainsVillagePools[] =
+{
+ &g_PlainsVillage,
+ &g_JapaneseVillage,
+} ;
+
+
+
+
+
+cVillageGen::cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen) :
+ super(a_Seed, a_GridSize, a_GridSize, a_MaxSize, a_MaxSize, 100),
+ m_Noise(a_Seed + 1000),
+ m_MaxDepth(a_MaxDepth),
+ m_MaxSize(a_MaxSize),
+ m_MinDensity(a_MinDensity),
+ m_MaxDensity(a_MaxDensity),
+ m_BiomeGen(a_BiomeGen),
+ m_HeightGen(a_HeightGen)
+{
+}
+
+
+
+
+
+cGridStructGen::cStructurePtr cVillageGen::CreateStructure(int a_OriginX, int a_OriginZ)
+{
+ // Generate the biomes for the chunk surrounding the origin:
+ int ChunkX, ChunkZ;
+ cChunkDef::BlockToChunk(a_OriginX, a_OriginZ, ChunkX, ChunkZ);
+ cChunkDef::BiomeMap Biomes;
+ m_BiomeGen.GenBiomes(ChunkX, ChunkZ, Biomes);
+
+ // Check if all the biomes are village-friendly:
+ // If just one is not, no village is created, because it's likely that an unfriendly biome is too close
+ cVillagePiecePool * VillagePrefabs = NULL;
+ BLOCKTYPE RoadBlock = E_BLOCK_GRAVEL;
+ int rnd = m_Noise.IntNoise2DInt(a_OriginX, a_OriginZ) / 11;
+ cVillagePiecePool * PlainsVillage = g_PlainsVillagePools[rnd % ARRAYCOUNT(g_PlainsVillagePools)];
+ cVillagePiecePool * DesertVillage = g_DesertVillagePools[rnd % ARRAYCOUNT(g_DesertVillagePools)];
+ for (size_t i = 0; i < ARRAYCOUNT(Biomes); i++)
+ {
+ switch (Biomes[i])
+ {
+ case biDesert:
+ case biDesertM:
+ {
+ // These biomes allow sand villages
+ VillagePrefabs = DesertVillage;
+ // RoadBlock = E_BLOCK_SANDSTONE;
+ break;
+ }
+ case biPlains:
+ case biSavanna:
+ case biSavannaM:
+ case biSunflowerPlains:
+ {
+ // These biomes allow plains-style villages
+ VillagePrefabs = PlainsVillage;
+ break;
+ }
+ default:
+ {
+ // Village-unfriendly biome, bail out with zero structure:
+ return cStructurePtr();
+ }
+ } // switch (Biomes[i])
+ } // for i - Biomes[]
+
+ // Choose density for the village, random between m_MinDensity and m_MaxDensity:
+ int Density;
+ if (m_MaxDensity > m_MinDensity)
+ {
+ Density = m_MinDensity + rnd % (m_MaxDensity - m_MinDensity);
+ }
+ else
+ {
+ Density = m_MinDensity;
+ }
+
+ // Create a village based on the chosen prefabs:
+ if (VillagePrefabs == NULL)
+ {
+ return cStructurePtr();
+ }
+ return cStructurePtr(new cVillage(m_Seed, a_OriginX, a_OriginZ, m_MaxDepth, m_MaxSize, Density, *VillagePrefabs, m_HeightGen, RoadBlock));
+}
+
+
+
+
diff --git a/src/Generating/VillageGen.h b/src/Generating/VillageGen.h
new file mode 100644
index 000000000..5faaae8a6
--- /dev/null
+++ b/src/Generating/VillageGen.h
@@ -0,0 +1,57 @@
+
+// VillageGen.h
+
+// Declares the cVillageGen class representing the village generator
+
+
+
+
+
+#pragma once
+
+#include "GridStructGen.h"
+#include "PrefabPiecePool.h"
+
+
+
+
+
+class cVillageGen :
+ public cGridStructGen
+{
+ typedef cGridStructGen super;
+public:
+ cVillageGen(int a_Seed, int a_GridSize, int a_MaxDepth, int a_MaxSize, int a_MinDensity, int a_MaxDensity, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen);
+
+protected:
+ class cVillage; // fwd: VillageGen.cpp
+
+ /** The noise used for generating random numbers */
+ cNoise m_Noise;
+
+ /** Maximum depth of the generator tree*/
+ int m_MaxDepth;
+
+ /** Maximum size, in X/Z blocks, of the village (radius from the origin) */
+ int m_MaxSize;
+
+ /** Minimum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MinDensity;
+
+ /** Maximum density - percentage of allowed house connections. Range [0, 100] */
+ int m_MaxDensity;
+
+ /** The underlying biome generator that defines whether the village is created or not */
+ cBiomeGen & m_BiomeGen;
+
+ /** The underlying height generator, used to position the prefabs crossing chunk borders */
+ cTerrainHeightGen & m_HeightGen;
+
+
+ // cGridStructGen overrides:
+ virtual cStructurePtr CreateStructure(int a_OriginX, int a_OriginZ) override;
+} ;
+
+
+
+
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 7c526d103..f7564fe6d 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -234,7 +234,8 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message)
// Compose the complete Json string to send:
Json::Value msg;
- msg["text"] = cClientHandle::FormatMessageType(m_Client->GetPlayer()->GetWorld()->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
+ cWorld * World = m_Client->GetPlayer()->GetWorld();
+ msg["text"] = cClientHandle::FormatMessageType((World == NULL) ? false : World->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
const cCompositeChat::cParts & Parts = a_Message.GetParts();
for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
{