index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Plugins
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Plugins can now be enabled and disabled through WebAdmin
faketruth
2012-02-01
2
-16
/
+1
*
Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin
faketruth
2012-01-31
3
-11
/
+11
*
Can now receive POST data in WebPlugins!
faketruth
2012-01-31
2
-10
/
+10
*
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
2012-01-30
3
-8
/
+91
*
Old Core plugin is deprecated! Begone!
faketruth
2012-01-28
1
-775
/
+0
*
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
2012-01-28
23
-1
/
+133
*
Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part
faketruth
2012-01-27
5
-21
/
+205
*
More new plugin awesomeness
faketruth
2012-01-26
17
-6
/
+359
*
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
2012-01-26
2
-0
/
+22
*
Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.ini
faketruth
2012-01-25
1
-25
/
+62
*
Improved Core's WebAmin interface a bit.
faketruth
2012-01-22
1
-11
/
+58
*
Fixed some things in Core to work for multiple worlds
faketruth
2011-12-28
1
-8
/
+6
*
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
2011-12-26
1
-2
/
+19
*
GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegm
lapayo94@gmail.com
2011-12-26
1
-0
/
+13
*
Fixed world time
faketruth
2011-11-08
1
-2
/
+2
*
It's a Squirrel!!
faketruth
2011-11-08
1
-0
/
+26
*
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
2011-11-01
1
-2
/
+2
*
Setting files
faketruth
2011-10-03
4
-0
/
+1022