index
:
anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Author
Age
Files
Lines
*
Removed some debug messages and removed an old file
lapayo94@gmail.com
2012-07-09
1
-10
/
+3
*
Squirrel Plugins
lapayo94@gmail.com
2012-07-08
1
-13
/
+7
*
Core: Added the check for item damage before attempting a repair
madmaxoft@gmail.com
2012-06-21
1
-2
/
+11
*
Core: merged in the Fixies plugin code
madmaxoft@gmail.com
2012-06-19
2
-44
/
+249
*
Core: fixed old API
madmaxoft@gmail.com
2012-06-02
1
-1
/
+1
*
My first Lua plugin, yay! sTick allows a player to force a blocktick on any block by rightclicking it with a stick.
madmaxoft@gmail.com
2012-05-30
2
-0
/
+38
*
Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin
faketruth
2012-04-11
4
-1
/
+39
*
Got rid of sPluginManagerState
faketruth
2012-03-28
1
-1
/
+1
*
Added core.build permission to Core. Without this permission players are unable to build
faketruth
2012-03-19
3
-0
/
+16
*
The world can now truly be made higher by incrementing cChunk::c_ChunkHeight to 256. !!HOWEVER THIS WILL DESTROY YOUR SAVED WORLD!!
faketruth
2012-03-04
1
-1
/
+1
*
Updated the ChatLog plugin to the new format
faketruth
2012-02-22
2
-41
/
+17
*
Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntity
faketruth
2012-02-22
1
-1
/
+1
*
Got rid of dangerous GetEntity(), not using DoWithEntity()
faketruth
2012-02-16
1
-2
/
+2
*
Disabled the excessive logging while initializing the Core plugin
faketruth
2012-02-16
1
-3
/
+1
*
Can now pass any argument to cWorld:ForEachPlayer in Lua! But I'm not even using it.. lol
faketruth
2012-02-15
3
-60
/
+48
*
Got rid of cWorld::GetAllPlayers() and implemented ForEachPlayer() more or less in Lua
faketruth
2012-02-14
3
-54
/
+61
*
Apparently the Fire plugin is depreciated since it's implemented in C++ :P
faketruth
2012-02-14
1
-133
/
+0
*
Added all current hooks to the new plugin structure.
faketruth
2012-02-01
2
-75
/
+68
*
Changed the Fire plugin to use the new plugin structure
faketruth
2012-02-01
1
-41
/
+25
*
Forgot a file
faketruth
2012-02-01
1
-0
/
+93
*
Plugins can now be enabled and disabled through WebAdmin
faketruth
2012-02-01
2
-16
/
+1
*
Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPlugin
faketruth
2012-01-31
3
-11
/
+11
*
Can now receive POST data in WebPlugins!
faketruth
2012-01-31
2
-10
/
+10
*
Added a WebAdmin interface to view users their groups, and the permissions of groups.
faketruth
2012-01-30
3
-8
/
+91
*
Old Core plugin is deprecated! Begone!
faketruth
2012-01-28
1
-775
/
+0
*
Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.
faketruth
2012-01-28
23
-1
/
+133
*
Converted all of the Core plugin to the new plugin structure, except for the WebAdmin part
faketruth
2012-01-27
5
-21
/
+205
*
More new plugin awesomeness
faketruth
2012-01-26
17
-6
/
+359
*
Working on a new plugin design with Lua. While retaining backwards compatibility of course...
faketruth
2012-01-26
2
-0
/
+22
*
Updated Core plugin to allow spawning items with damage/metadata, the damage/metadata can also be specified in items.ini
faketruth
2012-01-25
1
-25
/
+62
*
Improved Core's WebAmin interface a bit.
faketruth
2012-01-22
1
-11
/
+58
*
Fixed some things in Core to work for multiple worlds
faketruth
2011-12-28
1
-8
/
+6
*
Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()
faketruth
2011-12-26
1
-2
/
+19
*
GameMode Switch added to Core Functions (/gm 0 | /gm 1) needs permission core.changegm
lapayo94@gmail.com
2011-12-26
1
-0
/
+13
*
Fixed world time
faketruth
2011-11-08
1
-2
/
+2
*
It's a Squirrel!!
faketruth
2011-11-08
1
-0
/
+26
*
You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet
faketruth
2011-11-01
1
-2
/
+2
*
Setting files
faketruth
2011-10-03
4
-0
/
+1022