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2020-10-10Adding more customize options to mob spawners and improving the way to look for surrounding entities (#4955)12xx121-3/+117
* added nearly any customize option * fixed unnecessary diff added comments * removed unnecessary const qualifier * fixed build * changed to ForEachEntityInBox * added docs * updated lua api description * checkstyle * added changes suggested by @peterbell10 And now the player may break the server by setting ridiculous ranges * updated docs changed cast to static cast * fixed clang * fixed clang on WSSAnvil.cpp Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-10-09Add default value nullptr for parameter a_Digger and added digger toLukas Pioch1-12/+40
cWorld:DigBlock in lua api
2020-10-01Add SetBlockMeta warning in documentation (#4943)[IPSA] Chris de Claverie2-3/+6
+ Add SetBlockMeta warning in documentation Co-authored-by: pwnOrbitals <c.de-claverie@pm.me>
2020-09-28Plugin reload <plugin_name> feature (#4942)[IPSA] Chris de Claverie1-0/+11
+ Add `reload <pluginname>` * Fixes #365 Co-authored-by: Alexander Harkness <me@bearbin.net> Co-authored-by: pwnOrbitals <c.de-claverie@pm.me> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-09-21Implement Dropspenser Hook (#4903)KrystilizeNevaDies1-0/+4
* Implement Dropspenser Hook Implemented a hook for dropspensing. HOOK_DROPSPENSE When plugin callback returns true then dropspense is cancelled * Update src/Bindings/PluginManager.h Co-authored-by: peterbell10 <peterbell10@live.co.uk> * Create OnDropSpense.lua * Fix indent * Forgot include Forgot to include the plugin manager. Although now im confused why it was working on my end without including the plugin manager * Update plugins.lua with dropspense * fix typos * haha notepad++ go brr Co-authored-by: peterbell10 <peterbell10@live.co.uk>
2020-09-05Use pitch lookup in noteblock block entity (#4826)12xx121-3/+32
- Removed the calculation in the noteblock block entity I did the calculation in python if anyone is interested where the numbers are from Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-08-28Remove unneeded MarkDirty, SendToClients parameters of SetMetaTiger Wang1-11/+1
Partially reverts #3129, whose addition of these parameters was superseded by #3149 that fixed generated leaves' metas. References: https://github.com/cuberite/cuberite/pull/4417#discussion_r334950513 e0bcd754009f16480437b2c1fa5e7fbedab31496
2020-08-27Changed tree-growing functions in cWorld to use Vector3i coords.Mattes D1-36/+8
2020-05-10Remove pkFishingFloat documentation (#4732)Mat1-4/+0
2020-05-08Use Vector3 for cLineBlockTracer and cBlockTracer (#4715)mBornand1-21/+66
* cLineBlockTracer uses Vector
2020-04-18Extended Vector3 (#4666)Mattes D1-0/+55
2020-04-17More Vector3 in cBlockHandler (#4644)Mattes D1-1/+12
* cBlockHandler.OnUpdate uses Vector3 params. Also slightly changed how block ticking works.
2020-04-09Falling blocks can now be spawned at any position. (#4620)Mattes D1-17/+69
* Falling blocks can now be spawned at any position. * Added a /cake command to Debuggers that throws a cake in a nice slow arc. * Fixed regular falling blocks.
2020-04-03Removed the obsolete cTracer class. (#4594)Mattes D1-15/+1
2020-03-27 Lock hopper when powered by redstone (#4347)Bond-0091-0/+29
* Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
2020-03-23Manual merge of #4498.Alexander Harkness1-0/+4
Credit to @MeMuXin Closes #4498
2020-03-22TNT position fixes (#4519)Mat1-0/+4
* TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format
2019-10-28Moved growing from cWorld / cChunk to cBlockHandler descendants.Mattes D1-13/+48
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-7/+58
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D2-0/+226
2019-08-10APIDocs: Added missing return type and corrected one (#4353)Lukas Pioch2-1/+7
2019-08-10Added more clamping operations to cCuboid.Mattes D1-0/+22
2019-08-09Removed coord-based API from cCuboid. (#4362)Mattes D1-90/+6
2018-08-02Experience orb (#4259)changyong guo1-0/+55
* Replace cWorld::FindClosesPlayer with cWorld::DoWithClosestPlayer * Implement experience reward splitting into the orb sizes used in vanilla * Modified speed calculation in cExpOrb::Tick to make the orbs fly towards the player Fixes #4216
2018-07-27cWorld: Manually bind deprecated broadcast functions (#4265)peterbell101-0/+56
Ref: https://github.com/cuberite/cuberite/pull/4264#discussion_r204769193
2018-07-19cBlockArea: Write all present data types by default (#4252)peterbell101-2/+2
cBlockArea::Write now defaults to use GetDataTypes() instead of assuming all data types are present. Fixes cuberite/WorldEdit#130
2018-04-11Smelting Gives Experience (#4094)Alex Sweet1-0/+10
* Smelting Exp Smelting now gives experience * Furnace.txt update Exp rewards are entered in furnace.txt, Reward calculation is now done is the furnaceentity class * furnace.txt update Changed alignment tabs to spaces Included documentation of exp in recipe * Updated StringToFloat changed strtod to strtof * Explicit Float to Int * Reworked Smelting Rewards * No C casts -Adds new function to the api -Sets reward counter to 0 in furnace constructor * Style and exp lock removed -Fixed style mistakes accoring to PR notes -XP isn't locked to a single player anymore * No Smelter API -Removed SetLastSmelter and GetLastSmelter -Fixed comments -Fixed log reward amounts
2017-12-26improve rain simulation (#4017)Alexander Harkness1-8/+24
* Uses vanilla logic to decide which blocks rain falls through. * Rain falls infinitely above the world, and stops at y=0. * Entities will now be extinguished if they are under rain-blocking blocks, and fire will now be extinguished by rain similarly. * Create IsWeatherWetAtXYZ to identify wetness at a particular location. * Use new code for enderman rain detection. * Fixes issue #916 * Disable warnings for global constructors in the fire simulator.
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-3/+70
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
2017-09-07Made world data paths adjustable, and added API to temporarily disable saving chunks to disk. (#3912)Lane Kolbly1-0/+31
2017-09-07Updated APIDoc (#3985)Lukas Pioch1-22/+1
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-38/+88
2017-08-29APIDump: Removed unneeded Globals prefixLukas Pioch1-2/+2
2017-08-27Implement Forge protocol handshake support (#3869)satoshinm1-0/+4
2017-08-25Add cUUID class (#3871)peterbell102-10/+10
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-08-17Add cLuaWindow OnClicked Callback (#3901)Lane Kolbly1-0/+4
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-32/+56
2017-07-22BlockArea: Added the GetBounds function.Mattes D1-2/+15
2017-07-12Changing pickup lifetime and combining semantics, making these adjustable in the lua api. (#3843)Lane Kolbly1-0/+60
2017-07-07Added bed entity (#3823)Lukas Pioch2-0/+69
* Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds
2017-06-26Corrected APIDoc for cBlockArea and exported missing functions (#3808)Lukas Pioch1-11/+22
2017-06-24cBlockArea supports block entities. (#3795)Mattes D2-6/+2202
2017-05-24Exported boatLukas Pioch1-1/+5
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-11Tracer replacement (#3704)Mattes D1-32/+105
* Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API.
2017-05-08Added missing checks for Initialize function and updated APIDocLukas Pioch1-6/+6
2017-05-08Corrected brewingstand and added support for fuelLukas Pioch1-0/+35
2017-05-02APIDoc: Removed non-existent functions and added missing return typesLukas Pioch2-54/+33
2017-04-30APIDoc: Replaced incorrect param cMonster with eMonsterTypeLukas Pioch1-1/+1
2017-04-07APIDoc: Corrected a few linksLukas Pioch1-1/+1
2017-04-05APIDoc: Added missing IsStatic flags and corrected param types.Lukas Pioch2-5/+5
2017-04-04APIDoc: Documented missing functions and variables. (#3634)Lukas Pioch3-1/+34
2017-03-16APIDocs: Corrected param types in cBoundingBox (#3624)Lukas Pioch1-10/+10
2017-03-02Added missing IsStatic flag to functions. (#3613)Lukas Pioch1-0/+1
2016-12-25Refactored to put URL Encoding / Decoding in a single place. (#3491)Mattes D1-1/+2
2016-12-19Updated links and docs (#3488)mathiascode1-1/+1
2016-10-17APIDump: Added missing syntax to cUrlClient (#3407)NiLSPACE1-145/+261
Added the simple single-callback versions of the methods.
2016-10-13APIDump: Fixed cWorld:QueueTask signature, moved to separate file. (#3400)Mattes D1-0/+3363
2016-10-06APIDump: Fixed descriptions for cPluginManager:ForEachPlugin().Mattes D1-10/+30
2016-10-06Fixed cRankManager API docs.Mattes D1-0/+725
2016-10-03APIDump: Check param and return types.Mattes D2-4/+4
2016-10-01APIDesc: Reformatted ConstantGroups to match the enum names.Mattes D1-2/+2
2016-09-16APIDump: Replaced "callback" type with "function".Mattes D1-3/+3
2016-09-14APIDesc: Fixed some leftover "<unknown>" types.Mattes D1-2/+2
2016-09-12APIDump: Reformatted the docs to include type information.Mattes D6-757/+5659
Also fixed a bit of documentation in the CPP source.
2016-09-09APIDump: Support structured parameter info.Mattes D1-20/+44
Ref.: GH#3375
2016-09-08APIDump: Removed trailing whitespace.Mattes D2-26/+26
2016-09-05APIDump: Fixed documentation for cPluginManager:GetPluginsPath().Mattes D1-1/+1
2016-08-23cUrlClient: Exported to Lua API.Mattes D1-1/+173
2016-07-18APIDump: Added explicit IsStatic flag to static functions.Mattes D4-24/+24
2016-07-18Updated API documentation.Mattes D4-54/+198
2016-06-27Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-06-10Normalized Vector3 API to use the same capitalization as all else.Mattes D1-1/+15
2016-06-05Bindings: Fixed cBoundingBox API.Mattes D1-1/+14
2016-05-31LuaState: Inter-plugin calls now support simple tables. (#3220)Mattes D1-1/+1
2016-05-141.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)Pokechu221-0/+1
* Semistable update to 15w31a I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written. * Update to 15w34b protocol Also, fix an issue with the Entity Equipment packet from the past version. Clients are able to connect and do stuff! * Partially update to 15w35e Chunk data doesn't work, but the client joins. I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d. * Add '/blk' debug command This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible. * Fix CRLF normalization in CheckBasicStyle.lua Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line. Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't. The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored. * Update to 15w40b This includes chunk serialization. Fully functional chunk serialization for 1.9. I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later. The creation of a full buffer is suboptimal, but it's the easiest way to implement this code. * Write long-by-long rather than creating a buffer This is a bit faster and should be equivalent. However, the code still doesn't look too good. * Update to 15w41a protocol This includes the new set passengers packet, which works off of the ridden entity, not the rider. That means, among other things, that information about the previously ridden vehicle is needed when detaching. So a new method with that info was added. * Update to 15w45a * 15w51b protocol * Update to 1.9.0 protocol Closes #3067. There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work. I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes). Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks). * Fix item pickup packet not working That was a silly mistake, but at least it was an easy one. * 1.9.2 protocol support * Fix version info found in server list ping Thus, the client reports that it can connect rather than saying that the server is out of date. This required creating separate classes for 1.9.1 and 1.9.2, unfortunately. * Fix build errors generated by clang These didn't happen in MSVC. * Add protocol19x.cpp and protocol19x.h to CMakeLists * Ignore warnings in protocol19x that are ignored in protocol18x * Document BLOCK_FACE and DIG_STATUS constants * Fix BLOCK_FACE links and add separate section for DIG_STATUS * Fix bat animation and object spawning The causes of both of these are explained in #3135, but the gist is that both were typos. * Implement Use Item packet This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block. * Handle DIG_STATUS_SWAP_ITEM_IN_HAND * Add support for spawn eggs and potions The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending. * Remove spammy potion debug logging * Fix wolf collar color metadata The wrong type was being used, causing several clientside issues (including the screen going black). * Fix 1.9 chunk sending in the nether The nether and the end don't send skylight. * Fix clang build errors * Fix water bottles becoming mundane potions This happened because the can become splash potion bit got set incorrectly. Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion. Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging. * Copy Protocol18x as Protocol19x Aditionally, method and class names have been swapped to clean up other diffs. This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names). * Make thrown potions use the correct appearence This was caused by potions now using metadata. * Add missing api doc for cSplashPotionEntity::GetItem * Fix compile error in SplashPotionEntity.cpp * Fix fix of cSplashPotionEntity API doc * Temporarilly disable fall damage particles These were causing issues in 1.9 due to the changed effect ID. * Properly send a kick packet when connecting with an invalid version This means that the client no longer waits on the server screen with no indication whatsoever. However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping. I also added a GetVarIntSize method to cByteBuffer. This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way). * Handle server list pings from unrecognized versions This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse). * Use cPacketizer for the disconnect packet This also should fix clang build errors. * Add 1.9.3 / 1.9.4 support * Fix incorrect indentation in APIDesc
2016-03-21Revert "Lua callback"Mattes D2-12/+3
2016-03-17Removed cWebPlugin, WebAdmin uses cLuaState::cCallback.Mattes D2-3/+12
2016-01-31Updated old forum linksMathias1-1/+1
2016-01-24LuaTcpSsl: Disabled cert verification due to missing CA chain.Mattes D1-2/+2
2016-01-11Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8bibo381-2/+5
The NBT format now carries the texture data and transmit it to the client. See: http://minecraft.gamepedia.com/Head#Block_entity Related to #2674
2015-11-03Implemented brewingLukas Pioch2-0/+43
2015-10-12Added missing hooks to cPluginManagerLukas Pioch1-0/+3
2015-09-05Renamed output directory to ServerMattes D6-0/+1458