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* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com2012-12-211-1/+1
| | | | | | http://forum.mc-server.org/showthread.php?tid=625 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added primary server version interface to cRoot and "primaryserverversion" console command.madmaxoft@gmail.com2012-11-201-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1059 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Cleanup: Removed deprecated functions from Lua APImadmaxoft@gmail.com2012-11-111-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1033 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Hopefully a fix for crash when chunks are added to a client being destroyed.madmaxoft@gmail.com2012-11-111-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1032 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Refactored the world time.madmaxoft@gmail.com2012-11-011-1/+1
| | | | | | Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the [Server].PrimaryServerVersion setting to settings.ini; 1.4.2 gets the correct versionmadmaxoft@gmail.com2012-10-311-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1018 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cWorld:SpawnMob(PosX, PosY, PosZ, EntityType) to Lua APImadmaxoft@gmail.com2012-10-281-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1014 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Double chests are now working, and with sound. (FS #69)madmaxoft@gmail.com2012-10-201-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@993 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Made cWorld's block query functions more orthogonal, added GetBlockInfo() returning all info on a block.madmaxoft@gmail.com2012-10-201-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@986 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Converted some const char*s and std::strings to AStringsfaketruth2012-10-181-1/+1
| | | | | | | Added a cPlayer:RemoveFromGroup() so players can be removed from groups programmatically Added a cClientHandle:SetUsername to be used by Lua. I'm curious what ThuGie can do with his plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@978 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)faketruth2012-10-141-1/+1
| | | | | | | | | | | | Removed cPlugin_Lua, obviously cPluginManager stores plugins by their (folder)name cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins Made it incredibly easy to use new plugins from the WebAdmin Exposed some food/hunger related functions in cPlayer to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added delayed ticking to Lua APImadmaxoft@gmail.com2012-10-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@953 0a769ca7-a7f5-676a-18bf-c427514a06d6
* BlockArea writing support (BlockTypes with BlockMeta only)madmaxoft@gmail.com2012-10-061-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@933 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Moved blockticking into blockhandler classes.madmaxoft@gmail.com2012-10-031-1/+1
| | | | | | Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added BLOCK_FACE_NONE into the plugin APImadmaxoft@gmail.com2012-10-031-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@919 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed Lua bindings for file renaming in previous commitsmadmaxoft@gmail.com2012-09-241-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@889 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Removed unused cBlockToPickupmadmaxoft@gmail.com2012-09-231-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@884 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added cPlugin_NewLua::GetLocalDirectory() and exported it to Lua so plugins can store their settings in their own folder.faketruth2012-09-081-1/+1
| | | | | | Core now stores banned players and whitelist data in its own directory git-svn-id: http://mc-server.googlecode.com/svn/trunk@850 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the ItemToString() and ItemTypeToString() functions.madmaxoft@gmail.com2012-09-081-1/+1
| | | | | | Ref.: http://forum.mc-server.org/showthread.php?tid=434&pid=4506#pid4506 git-svn-id: http://mc-server.googlecode.com/svn/trunk@847 0a769ca7-a7f5-676a-18bf-c427514a06d6
* ToLua does not like the override keyword :(faketruth2012-09-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@821 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Exported cWorld::DoWithChestAt to Luafaketruth2012-09-021-1/+1
| | | | | | Exported cChestEntity to Lua for handling in DoWithChestAt git-svn-id: http://mc-server.googlecode.com/svn/trunk@820 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a Player parameter to OnUpdatedSign and OnUpdatingSign Lua callbacks and to the cWorld:UpdateSign method (http://forum.mc-server.org/showthread.php?tid=464&pid=4393#pid4393)madmaxoft@gmail.com2012-09-011-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@814 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.madmaxoft@gmail.com2012-08-291-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Cut out all packet handling to a separate cProtocol descendantmadmaxoft@gmail.com2012-08-271-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cSocket doesn't use cPackets.madmaxoft@gmail.com2012-08-251-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@790 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cPickup doesn't use cPackets.madmaxoft@gmail.com2012-08-241-1/+1
| | | | | | Also, Lua API change, OnCollectItem -> OnCollectPickup; first param is cPlayer to match other callbacks. git-svn-id: http://mc-server.googlecode.com/svn/trunk@786 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets.madmaxoft@gmail.com2012-08-241-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added plugin name to deprecation messagesmadmaxoft@gmail.com2012-08-231-1/+1
| | | | | | Removed duplicate inheritance of m_Name in cPlugin_NewLua by making cWebPlugin interface-only git-svn-id: http://mc-server.googlecode.com/svn/trunk@782 0a769ca7-a7f5-676a-18bf-c427514a06d6
* WebAdmin should not cause crashes anymorefaketruth2012-08-221-1/+1
| | | | | | | | Got rid of cWebPlugin_Lua cPlugin_Lua is also a cWebPlugin now, so plugins don't need a separate cWebPlugin object Changed some stuff to use AString instead of char* git-svn-id: http://mc-server.googlecode.com/svn/trunk@777 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.madmaxoft@gmail.com2012-08-191-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Another handful of packets rewritten.madmaxoft@gmail.com2012-08-191-1/+1
| | | | | | Also changed cItem::m_ItemID into m_ItemType of type short. Easier handling. m_ItemID kept for compatibility reasons (Lua-interface etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@756 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Chat packet handled in the new way; fixed missing packet sending for inventory slot.madmaxoft@gmail.com2012-08-181-1/+1
| | | | | | Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com2012-08-181-1/+1
| | | | | | This breaks plugin API! Plugins need to modify their hook functions to match those used in the Core plugin git-svn-id: http://mc-server.googlecode.com/svn/trunk@750 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Updated Bindings to match the new armor categories and torch metasmadmaxoft@gmail.com2012-08-111-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@729 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a crash in creative inventory (FS 235, patch submitted by l0udPL)madmaxoft@gmail.com2012-08-101-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@722 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed a few gcc pedantic warnings; made BLOCKTYPE an unsigned char type.madmaxoft@gmail.com2012-08-031-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@711 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed warnings in item handlers - items' damage value is a short, but block meta is only a NIBBLETYPE. Also slight cleanup.madmaxoft@gmail.com2012-07-291-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@704 0a769ca7-a7f5-676a-18bf-c427514a06d6
* A new Block handling system :olapayo94@gmail.com2012-07-151-1/+1
| | | | | | | | | | It was really a lot of work :D Took me the complete weekend :D Would really like to here your opinion on this =) The aim of this is to put all the actions for one block in one place so it is not spread around the source. (ToPickup, Action in cWorld, Action in cChunk, Action here, action there :D) git-svn-id: http://mc-server.googlecode.com/svn/trunk@671 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed the deprecated confusing E_BLOCK_WOODmadmaxoft@gmail.com2012-07-151-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@667 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Improved Squirrel Bindingslapayo94@gmail.com2012-07-091-1/+1
| | | | | | Added AddCommand / BindCommand for Squirrel Plugins git-svn-id: http://mc-server.googlecode.com/svn/trunk@652 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Squirrel Pluginslapayo94@gmail.com2012-07-081-1/+1
| | | | | | | | | I worked a little bit on the squirrel Bindings They work now on linux and windows :) (OSX is untested, but should work also) but they are very limited at the moment. (Only made OnChat working) I also fixed some small bugs. git-svn-id: http://mc-server.googlecode.com/svn/trunk@648 0a769ca7-a7f5-676a-18bf-c427514a06d6
* BLOCKTYPE and NIBBLETYPE are finally exported in Lua API as numbers, not usertypesmadmaxoft@gmail.com2012-07-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@642 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cBlockArea object added (with only minimal testing so far)madmaxoft@gmail.com2012-07-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@641 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the cWorld::DoWithPlayer() function and exported it in the Lua API. Removed the obsolete cWorld::GetPlayer() function.madmaxoft@gmail.com2012-07-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@639 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed json-related methods from Lua APImadmaxoft@gmail.com2012-06-191-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@634 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Removed the deprecated GetBlockEntity(), added several enumerators to replace it.madmaxoft@gmail.com2012-06-171-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@629 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed lighting for cake, fence, fence gates, glass pane, iron bars, iron door and wooden doormadmaxoft@gmail.com2012-06-161-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@625 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added new hooks: UPDATING_SIGN and UPDATED_SIGN. The first one is capable of changing the sign text by returning the new four lines along with the bool valuemadmaxoft@gmail.com2012-06-161-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@622 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Lua binding for cVine fixedcedeel@gmail.com2012-06-161-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@619 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten ForEach using #define-s, new ones can be added as a simple one-linermadmaxoft@gmail.com2012-06-151-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@618 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Renamed HOOK_WEATHER_CHANGE to HOOK_WEATHER_CHANGED, added the glue code for it to actually workmadmaxoft@gmail.com2012-06-141-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@610 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a world parameter to HOOK_CHUNK_GENERATING.madmaxoft@gmail.com2012-06-141-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@609 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Attempt to bring sanity to newlines across systems.cedeel@gmail.com2012-06-141-8/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added HOOK_WEATHER_CHANGE.cedeel@gmail.com2012-06-141-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@605 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Exported the ItemCategory functions and added a IsTool() function to it, for easy checking whether an item is a toolfaketruth2012-06-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@603 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a BlockToPickup hook for modifying pickups when a player breaks a block.madmaxoft@gmail.com2012-06-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@602 0a769ca7-a7f5-676a-18bf-c427514a06d6
* I think the chunk generation hooks for Lua are pretty good now, though it might still need some tweakingfaketruth2012-06-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@600 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Revamped the weather system.cedeel@gmail.com2012-06-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@599 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added working crafting hooks HOOK_PRE_CRAFTING, HOOK_CRAFTING_NO_RECIPE and HOOK_POST_CRAFTINGmadmaxoft@gmail.com2012-06-121-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@598 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether.madmaxoft@gmail.com2012-06-121-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@597 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added implementation of E_PLUGIN_CHUNK_GENERATING lua hookfaketruth2012-06-111-1/+1
| | | | | | It crashes the server when a plugin actually overrides default behavior though... git-svn-id: http://mc-server.googlecode.com/svn/trunk@594 0a769ca7-a7f5-676a-18bf-c427514a06d6
* New IniFile functionality: read value and set default if it isn't present (GetValueSet() ); used by cWorldmadmaxoft@gmail.com2012-06-091-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@586 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Sugarcane and cactus max height can be set in world.ini.madmaxoft@gmail.com2012-06-091-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@585 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Plants growable by bonemeal are settable in the world.ini. Default matches vanilla MC.madmaxoft@gmail.com2012-06-091-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@584 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Cacti grow by themselves and by bonemealmadmaxoft@gmail.com2012-06-091-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@583 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Configurable classic composition generatorcedeel@gmail.com2012-06-081-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@575 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Bonemeal works on crops, melons, pumpkins, saplings and grass. Plant growing has been refactored into separate functions callable from Lua, too.madmaxoft@gmail.com2012-06-071-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@573 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.madmaxoft@gmail.com2012-06-061-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@561 0a769ca7-a7f5-676a-18bf-c427514a06d6
* New hook, E_PLUGIN_CHUNK_GENERATED, called after each chunk is generated (the chunk is already present in cWorld)madmaxoft@gmail.com2012-06-051-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@558 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon.madmaxoft@gmail.com2012-06-041-8/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@549 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Updated zlib, added chat formatting, fixed upside down stairs and slabs, fixed makefiles, hopefully updated vc project filescedeel@gmail.com2012-06-041-8/+8
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@546 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added Lua function cRoot:ForEachWorld(), removed the obsolete cRoot:GetWorld() method (both C++ and Lua)madmaxoft@gmail.com2012-06-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@534 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cWorld::UnloadUnusedChunks() exported to Luamadmaxoft@gmail.com2012-05-311-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@531 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added support for SetNextBlockTick() function callable from Luamadmaxoft@gmail.com2012-05-301-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@527 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Lua plugins can now query the world for various queue sizes ( http://forum.mc-server.org/showthread.php?tid=432 )madmaxoft@gmail.com2012-05-301-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@524 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added wool and netherrack block IDsmadmaxoft@gmail.com2012-05-271-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@509 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged the composable_generator branch into the trunkmadmaxoft@gmail.com2012-05-251-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6
* A globally-accessible OS-independent GetDirectoryContents() function for listing all objects in a folder as an AStringListmadmaxoft@gmail.com2012-03-251-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@433 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com2012-03-241-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@428 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com2012-03-231-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@427 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Exposed a function to Lua to get a block's sky light valuefaketruth2012-03-161-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@416 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cClientHandles have a unique ID now to distinguish themfaketruth2012-03-091-1/+1
| | | | | | | | | | | cAuthenticator uses unique client ID for authentication Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked Using callback reference instead of pointer in GetChunkData and affiliates GetChunkData returns false when failed, and true when succeeded Renamed entity type enums to something prettier Exposed some functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380faketruth2012-03-071-1/+1
| | | | | | | | | Also removed the SetClientHandle() function from cPlayer Added a Destroyed() function to cEntity that is called ONLY ONCE after an entity has been 'destroyed' Cleaned up some code, using enums for GameMode and Weather and replaced some 'const char *' with 'const AString &' Exposed some more functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@382 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Changed signed char to unsigned char in block packets, so we can receive height up to 255faketruth2012-03-041-1/+1
| | | | | | Blocks placed above 128 limit don't become obsidian anymore. This was due to the cChunk::MakeIndex() function return 0 when outside of bounds, it now returns an 'error constant' git-svn-id: http://mc-server.googlecode.com/svn/trunk@356 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Started carefully moving to 1.2.2faketruth2012-03-011-1/+1
| | | | | | Clients can get up to the login packet, after which the server tries to send chunks but in the wrong format and the client disconnects git-svn-id: http://mc-server.googlecode.com/svn/trunk@347 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Lua seems to have trouble with a combination of overloaded functions and class inheritance, so I renamed TeleportTo( cEntity* ) to TeleportToEntityfaketruth2012-02-221-1/+1
| | | | | | /tp command should work again :) git-svn-id: http://mc-server.googlecode.com/svn/trunk@314 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Got rid of dangerous GetEntity(), not using DoWithEntity()faketruth2012-02-161-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@278 0a769ca7-a7f5-676a-18bf-c427514a06d6
* No longer using pointers for Vector3(f/d/i) in cEntity's and cTracerfaketruth2012-02-151-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@268 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com2012-02-131-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MTRand class is not created in each tick, therefore much improving tick-thread time (now uses ~5 % CPU instead of one full core)madmaxoft@gmail.com2012-02-081-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@245 0a769ca7-a7f5-676a-18bf-c427514a06d6
* tolua: modified the binding generator to accept AString as a std::string synonym, re-generated Bindings with these settings. Lua callbacks can now safely use AString functions in C++.madmaxoft@gmail.com2012-02-021-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@225 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;madmaxoft@gmail.com2012-02-011-1/+1
| | | | | | | Global player-kicking function (cServer, cRoot); More char * -> AString conversion git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added all current hooks to the new plugin structure.faketruth2012-02-011-1/+1
| | | | | | | Converted MagicCarpet to the new plugin structure When you fall of the MagicCarpet you teleport back up :D git-svn-id: http://mc-server.googlecode.com/svn/trunk@220 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Plugins can now be enabled and disabled through WebAdminfaketruth2012-02-011-1/+1
| | | | | | WebPlugins can now have spaces in their tab names git-svn-id: http://mc-server.googlecode.com/svn/trunk@204 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Changed how Lua handles the (Post)Params in the HTTPRequest of a WebPluginfaketruth2012-01-311-1/+1
| | | | | | It should now be theoretically possible to upload files through WebAdmin git-svn-id: http://mc-server.googlecode.com/svn/trunk@203 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Can now receive POST data in WebPlugins!faketruth2012-01-311-1/+1
| | | | | | | Fixed Debug With optimized Noise in VS2010 by having it run the correct MCServer_debug.exe instead of MCServer.exe Changed winsock.h to Winsock2.h in Globals.h so sockets can be graciously closed (See webserver Socket::Close() ) git-svn-id: http://mc-server.googlecode.com/svn/trunk@197 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added a WebAdmin interface to view users their groups, and the permissions of groups.faketruth2012-01-301-1/+1
| | | | | | cChunk::Tick did an assertion in cCSLock, I used a cCSUnlock to fix it, but not sure if this is correct. git-svn-id: http://mc-server.googlecode.com/svn/trunk@194 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Converted entire Core plugin including WebAdmin interface to new plugin method/system/thingy and sexyfied it.faketruth2012-01-281-1/+1
| | | | | | | | Made some changes to WebAdmin to make the new plugins work Old plugins still work like they're supposed to Not all hooks have been programmed for the new plugins yet, this still needs to be done git-svn-id: http://mc-server.googlecode.com/svn/trunk@182 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Working on a new plugin design with Lua. While retaining backwards compatibility of course...faketruth2012-01-261-1/+1
| | | | | | In this new design a plugin consists of a folder with Lua files, this should enable plugin developers to keep things separate and have more overview. git-svn-id: http://mc-server.googlecode.com/svn/trunk@172 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Improved Core's WebAmin interface a bit.faketruth2012-01-221-1/+1
| | | | | | | | | Can now kick players through WebAdmin Can now enable/disable whitelist through WebAdmin Tick speed is limited in a better way now, instead of always sleeping 50ms before each tick, it now add only sleeps additional time when the tick time was faster than 50ms. Server should run slightly faster because of this (and use more cpu%) git-svn-id: http://mc-server.googlecode.com/svn/trunk@167 0a769ca7-a7f5-676a-18bf-c427514a06d6
* CreativeInventory Updatelapayo94@gmail.com2012-01-011-1/+1
| | | | | | | - Fixed various problems with the new creative inventory (Crafting, furnace, etc) - Creative inventory will now be saved to disk, so you keep your creative inventory also for the next sessions git-svn-id: http://mc-server.googlecode.com/svn/trunk@162 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Fixed the numchunks console command.faketruth2012-01-011-1/+1
| | | | | | | Added some form of reference counting to cChunk to make sure it's not referenced when deleting it. Right now it's only needed due to the generation of chunks in a separate thread and adding it to the spread light list in cWorld git-svn-id: http://mc-server.googlecode.com/svn/trunk@161 0a769ca7-a7f5-676a-18bf-c427514a06d6
* - implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)lapayo94@gmail.com2012-01-011-1/+1
| | | | | | | | | | | (Separation is not perfect yet, because maybe there are some mayor changes needed :D) - implemented CreativeInventoryAction (was mistakenly called CreateInventoryAction) -> Fixed meta data for creative selected blocks ->->Slabs/Steps are now placed correctly - slabs can now be build to a double slab - fixed a bug in the inventory which put items with different meta values in the same slot git-svn-id: http://mc-server.googlecode.com/svn/trunk@160 0a769ca7-a7f5-676a-18bf-c427514a06d6
* - Implemented Drops from Burning animalslapayo94@gmail.com2011-12-281-1/+1
| | | | | | | | - added right monster health and attack strength - refactored the Pawn/Monster/Player class a little bit - changed some namings to fit the style git-svn-id: http://mc-server.googlecode.com/svn/trunk@140 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld()faketruth2011-12-261-1/+1
| | | | | | Changed isValidItem to IsValidItem in Core.lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Can now set gamemode via lua.admin@omencraft.com2011-11-101-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@89 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Made block action sanity checks more robust, water buckets, lava buckets and empty buckets should all now work.admin@omencraft.com2011-11-101-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@87 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added random weather that persists per world. Also added SetWeather, GetWeather, and CastThunderbolt to lua bindings.admin@omencraft.com2011-11-101-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@83 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added m_IP to player class and binding to get IP for LUA. (Probably should use m_pState)admin@omencraft.com2011-11-091-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@82 0a769ca7-a7f5-676a-18bf-c427514a06d6
* It's a Squirrel!!faketruth2011-11-081-1/+1
| | | | | | In SquirrelBindings.h use #define USE_SQUIRREL 1 to enable squirrel git-svn-id: http://mc-server.googlecode.com/svn/trunk@76 0a769ca7-a7f5-676a-18bf-c427514a06d6
* You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yetfaketruth2011-11-011-1/+1
| | | | | | | | | | | Players are now stored in separate folder /players instead of in the world folder (!so move the folder!) Fixed a memory leak/error in cPickup.cpp Multiple worlds are stored in cRoot cClientHandle lists are taken out of cWorld and now stored in cServer Worlds now have names to distinguish them by Some functions in the Core plugin now distinguish between worlds git-svn-id: http://mc-server.googlecode.com/svn/trunk@40 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Prepared some parts of the code for multi world support, I created lots of TODO'sfaketruth2011-10-311-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
* MCServer c++ source filesfaketruth2011-10-031-0/+8
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6