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2013-11-12Update BlockID.cppnesco1-3/+3
2013-11-12Assigning properties to the blocks recently added.nesco1-10/+19
2013-10-25cIniFile: Renamed functions to make meaning more explicit.madmaxoft1-4/+4
2013-10-25cIniFile doesn't store filename internally anymore.madmaxoft1-2/+2
2013-10-18StringToItem() recognizes "ItemName:Dmg" strings.madmaxoft1-18/+21
2013-10-15Update BlockID.cppSofapriester1-1/+1
2013-10-12Added 1.7 biome constants.madmaxoft1-0/+42
2013-10-11Added GetIniItemSet() function.madmaxoft1-0/+15
2013-10-01Added glass pane as transparent. Removed excess g_BlockOneHitDig[E_BLOCK_REDSTONE_WIRE].Samuel Barney1-1/+1
2013-09-18Implemented redstone comparatorsTiger Wang1-0/+6
2013-09-15Torches work properlyTiger Wang1-30/+75
2013-09-13Even more fixes [SEE DESC]Tiger Wang1-1/+1
2013-09-08Alpha-sorted g_BlockIsSnowable[].madmaxoft1-2/+2
2013-09-08Re-added the top line.STRWarrior1-0/+1
2013-09-08Added E_BLOCK_LILY_PAD to g_BlockIsSnowable.STRWarrior1-2/+3
2013-09-07Adding Water and Lava as transparency blocksmgueydan1-0/+4
2013-09-01Added dtRangedAttack, fixed faulty StringTODamageType()madmaxoft1-17/+22
2013-08-27Preliminary Minecart physics handling [SEE DESC]Tiger Wang1-1/+1
2013-08-20Updated block transparenciesTiger Wang1-0/+2
2013-08-16Feature and bugfixes [SEE DESC]Tiger Wang1-0/+2
2013-08-16Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX.madmaxoft1-33/+34
2013-08-14Alpha sorted PistonBreakable listTiger Wang1-2/+3
2013-08-14Buncha bugfixes [SEE DESC]Tiger Wang1-4/+4
2013-07-12Added a StringToMobType() function to the Lua API (patch contributed by STR_Warrior)madmaxoft@gmail.com1-0/+50
2013-07-07Ice is a solid block.madmaxoft@gmail.com1-1/+0
2013-07-01Added DamageType translation to APImadmaxoft@gmail.com1-1/+101
2013-06-22Added the End height and composition generators.madmaxoft@gmail.com1-0/+41
2013-05-05Lighting: Fixed underwater lighting (FS #369)madmaxoft@gmail.com1-4/+4
2013-04-05Added carrots and potatoes handling, bonemealing and proper lighting.madmaxoft@gmail.com1-0/+8
2013-04-01Cobweb lets light through.madmaxoft@gmail.com1-0/+1
2013-02-16Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.madmaxoft@gmail.com1-1/+1
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-1/+1
2012-12-29Cauldrons and Brewing Stands are now placeableluksor111@gmail.com1-0/+1
2012-12-27Added flower potsluksor111@gmail.com1-25/+31
2012-12-19Implemented double doorsluksor111@gmail.com1-0/+4
2012-11-25Rails don't turn grass into dirt underneath them. (Patch contributed by STR_Warrior)madmaxoft@gmail.com1-0/+3
2012-11-18Fixed wrong c++ standard assumptions about bools.madmaxoft@gmail.com1-2/+12
2012-10-23#grammarnazi: fixed tabs to spaces and alpha-sortmadmaxoft@gmail.com1-67/+68
2012-10-23New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker)luksor111@gmail.com1-2/+64
2012-10-21Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi)madmaxoft@gmail.com1-0/+1
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-09-20Refactored windows.madmaxoft@gmail.com1-0/+11
2012-09-08ItemToString() now recognizes matches that are in the ini without metadata.madmaxoft@gmail.com1-0/+15
2012-09-08StringToItem() sets item's count to 1 after a successful parsemadmaxoft@gmail.com1-1/+3
2012-09-08Fixed item damage not being set properly in StringToItem()madmaxoft@gmail.com1-0/+4
2012-09-08Set leaves as a transparent block.madmaxoft@gmail.com1-0/+1
2012-09-08Another fix for the case-sensitiveness. WTF, STL allows different signatures for Debug and Release builds?madmaxoft@gmail.com1-1/+1
2012-09-08Fixed the case-sensitiveness of the item map.madmaxoft@gmail.com1-1/+10
2012-09-08Added the ItemToString() and ItemTypeToString() functions.madmaxoft@gmail.com1-33/+148
2012-09-07Snow is not put atop vines by the snow finisher anymoremadmaxoft@gmail.com1-0/+1
2012-08-14Made cobwebs transparentmadmaxoft@gmail.com1-8/+9
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+38
2012-06-16Fixed lighting for cake, fence, fence gates, glass pane, iron bars, iron door and wooden doormadmaxoft@gmail.com1-0/+7
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-325/+325
2012-06-09Tall grass finally drops seedsmadmaxoft@gmail.com1-0/+1
2012-06-07Grass grows under vinesmadmaxoft@gmail.com1-0/+1
2012-06-06Hopefully fixed lighting around chests and cropsmadmaxoft@gmail.com1-0/+5
2012-06-04Fixed Linux compilation.cedeel@gmail.com1-1/+1
2012-06-04Added the new recipe parser, parsing the crafting.txt file. Included are a few recipes. The old parser still works, but will be replaced soon.madmaxoft@gmail.com1-1/+42
2012-06-02Added the Biomal height generator, made it the default height generator.madmaxoft@gmail.com1-1/+1
2012-05-28Cacti don't gather snowmadmaxoft@gmail.com1-0/+1
2012-05-27Ice finisher generator; fixed snow on water.madmaxoft@gmail.com1-0/+4
2012-05-27Added some useful biome synonyms; added block property IsSnowable; alphabetically sorted block property settingmadmaxoft@gmail.com1-50/+80
2012-05-27Added the CheckerBoardBiomes parameter for setting biomes that CheckerBoard generates (#179). Added string-to-biome conversion (#183). Added OreNests to default Structures configuration.madmaxoft@gmail.com1-0/+56
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+186