| Commit message (Expand) | Author | Age | Files | Lines |
* | Implemented droppers | madmaxoft@gmail.com | 2013-05-26 | 2 | -9/+9 |
* | Refactored cInventory to use cItemGrid for the actual Storage | madmaxoft@gmail.com | 2013-05-24 | 2 | -8/+5 |
* | Stairs placement fix (patch contributed by Simi) | madmaxoft@gmail.com | 2013-05-20 | 1 | -1/+1 |
* | Fixed a few out-of-bounds reads | madmaxoft@gmail.com | 2013-05-09 | 1 | -4/+12 |
* | Fixed a few possible crashes with out-of-bounds Y coords | madmaxoft@gmail.com | 2013-04-27 | 1 | -1/+4 |
* | Initial implementation of explosions and TNT block | keyboard.osh@gmail.com | 2013-04-18 | 2 | -0/+40 |
* | Cobwebs are now washed away by water and can be broken by swords and shears, giving string. | madmaxoft@gmail.com | 2013-04-06 | 2 | -0/+32 |
* | Added carrots and potatoes handling, bonemealing and proper lighting. | madmaxoft@gmail.com | 2013-04-05 | 2 | -4/+57 |
* | Fixed crops producing pickups for creative mode players. | madmaxoft@gmail.com | 2013-04-03 | 1 | -8/+4 |
* | BlockArea: Finished rotation and mirroring with meta. Implemented example meta handling for vines, stairs and torches. | madmaxoft@gmail.com | 2013-03-26 | 4 | -1/+174 |
* | Huge performance boost in blockhandlers, they have direct access to chunk data when blockchecking. | madmaxoft@gmail.com | 2013-03-15 | 19 | -166/+344 |
* | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 2013-03-09 | 5 | -8/+13 |
* | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 2013-02-28 | 1 | -2/+2 |
* | Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. | madmaxoft@gmail.com | 2013-02-16 | 9 | -23/+23 |
* | Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups. | madmaxoft@gmail.com | 2013-01-27 | 3 | -5/+11 |
* | Fixed piston placement. | madmaxoft@gmail.com | 2013-01-20 | 1 | -1/+1 |
* | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 2013-01-12 | 28 | -455/+633 |
* | Fixed compilation error in BlockCauldron.h on Linux | luksor111@gmail.com | 2012-12-29 | 1 | -2/+4 |
* | Cauldrons and Brewing Stands are now placeable | luksor111@gmail.com | 2012-12-29 | 3 | -0/+95 |
* | Fixed Linux compilation | luksor111@gmail.com | 2012-12-27 | 1 | -3/+6 |
* | Added flower pots | luksor111@gmail.com | 2012-12-27 | 2 | -0/+82 |
* | Added sounds to levers and mobs | luksor111@gmail.com | 2012-12-21 | 1 | -1/+10 |
* | Fixed a bool evaluation warning in BlockDoor.h | madmaxoft@gmail.com | 2012-12-20 | 1 | -1/+1 |
* | Added dispensers (they can't dispense items yet) | luksor111@gmail.com | 2012-12-19 | 4 | -16/+15 |
* | Implemented double doors | luksor111@gmail.com | 2012-12-19 | 4 | -11/+82 |
* | Levers (patch contributed by Keyboard) | madmaxoft@gmail.com | 2012-12-16 | 3 | -0/+114 |
* | Added initial adventure mode support | luksor111@gmail.com | 2012-11-27 | 3 | -2/+30 |
* | Fixed certain blocks crashing clients when mined | luksor111@gmail.com | 2012-11-26 | 4 | -2/+31 |
* | Implemented rail placement mechanics. | luksor111@gmail.com | 2012-11-25 | 2 | -0/+319 |
* | Fixed drops for: Stone, Mycelium, Redstone Torch. | luksor111@gmail.com | 2012-11-24 | 3 | -1/+33 |
* | Fixed boolean comparison. | madmaxoft@gmail.com | 2012-11-16 | 1 | -3/+3 |
* | - Added the "wait" music disc | luksor111@gmail.com | 2012-11-15 | 1 | -4/+6 |
* | Fixed a valgrind warning in BlockDirt. | madmaxoft@gmail.com | 2012-10-26 | 1 | -3/+4 |
* | New Block property g_BlockIsSolid[]; Fixed ladder, torches and vines placement. (Patch contributed by funmaker) | luksor111@gmail.com | 2012-10-23 | 5 | -62/+46 |
* | Slight formatting tuneup to the previous commit. | madmaxoft@gmail.com | 2012-10-22 | 1 | -4/+7 |
* | Vine decay (patch contributed by funmaker) | madmaxoft@gmail.com | 2012-10-22 | 1 | -7/+44 |
* | Added jukeboxes (patch contributed by Luksor) | madmaxoft@gmail.com | 2012-10-21 | 1 | -0/+1 |
* | Double chests are formed correctly in all situations (meta is adjusted for the neighboring chest) | madmaxoft@gmail.com | 2012-10-20 | 1 | -2/+70 |
* | Chest does check if it can be placed at the coords specified (the client does the check itself, too, but this may be good for scripts) | madmaxoft@gmail.com | 2012-10-20 | 1 | -0/+68 |
* | Floody fluid simulator now dries up correctly, too. | madmaxoft@gmail.com | 2012-10-14 | 3 | -1/+48 |
* | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 2012-10-13 | 1 | -1/+1 |
* | All blockticking is now done in cBlockHandlers | madmaxoft@gmail.com | 2012-10-07 | 3 | -121/+185 |
* | Completely removed the old (buggy) redstone simulator. | madmaxoft@gmail.com | 2012-10-06 | 3 | -29/+77 |
* | Minor style cleanup | madmaxoft@gmail.com | 2012-10-03 | 1 | -1/+1 |
* | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 2012-10-03 | 47 | -392/+444 |
* | Slight refactoring of BlockHandlers - dropping unneeded virtual functions | madmaxoft@gmail.com | 2012-10-01 | 38 | -490/+842 |
* | Added some missing block enums | faketruth | 2012-09-30 | 1 | -0/+3 |
* | Forgot to commit BlockBed.cpp | faketruth | 2012-09-29 | 1 | -0/+77 |
* | Beds can be slept in now (it doesn't change the time though) | faketruth | 2012-09-29 | 1 | -61/+7 |
* | Unified folder name-casing | madmaxoft@gmail.com | 2012-09-29 | 46 | -0/+2538 |