| Commit message (Expand) | Author | Files | Lines |
2013-04-06 | Mineshafts: Added random loot to generated chests and fixed chest direction | madmaxoft@gmail.com | 1 | -6/+19 |
2013-02-03 | Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld | faketruth | 1 | -0/+2 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -1/+1 |
2012-10-20 | Double chests are now working, and with sound. (FS #69) | madmaxoft@gmail.com | 1 | -17/+11 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-23 | Source files cleanup: UI files renamed | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-20 | Refactored windows. | madmaxoft@gmail.com | 1 | -6/+6 |
2012-09-02 | ToLua does not like the override keyword :( | faketruth | 1 | -1/+1 |
2012-09-02 | Exported cWorld::DoWithChestAt to Lua | faketruth | 1 | -10/+10 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -1/+0 |
2012-08-07 | Prepared WindowOwner class hierarchy for minecart with chest. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -66/+66 |
2012-06-08 | Configurable classic composition generator | cedeel@gmail.com | 1 | -2/+0 |
2012-05-28 | Chests and Furnaces are now saved properly into Anvil scheme. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -2/+0 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -0/+2 |
2012-02-16 | Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly | madmaxoft@gmail.com | 1 | -2/+2 |
2012-02-15 | Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) | madmaxoft@gmail.com | 1 | -2/+2 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -7/+24 |
2012-01-30 | More cFile cleanup; removed old format writing for block entities | madmaxoft@gmail.com | 1 | -3/+2 |
2011-12-29 | M$ BS... | mtilden@gmail.com | 1 | -1/+1 |
2011-12-29 | - Chests open and close on clients when opened/closed | mtilden@gmail.com | 1 | -0/+10 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -1/+1 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+42 |