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* Removed an unwarranted assert in cChunkSendermadmaxoft@gmail.com2012-03-131-2/+5
* Fixed MapChunk packets to include (fake) biome data, makes clients happymadmaxoft@gmail.com2012-03-121-1/+2
* Stopping the ChunkSender upon server stopmadmaxoft@gmail.com2012-03-111-2/+12
* Not sending chunks to the client twicemadmaxoft@gmail.com2012-03-111-0/+11
* Fixed *nix threading issue;madmaxoft@gmail.com2012-03-101-3/+3
* cClientHandles have a unique ID now to distinguish themfaketruth2012-03-091-1/+4
* ChunkSender: Fixed a potential crash: removing a client means that no Send() is called on that client anymoremadmaxoft@gmail.com2012-03-071-12/+18
* ChunkSender won't send NULL packets anymoremadmaxoft@gmail.com2012-03-061-1/+5
* Fixed rev368's ChunkSender, now sends properly even chunks that are loaded. Fixed a deadlock in cClientHandle vs TickThread over cClientHandle::m_CSChunkListsmadmaxoft@gmail.com2012-03-061-22/+91
* ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :)madmaxoft@gmail.com2012-03-051-0/+133