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* Moved source to srcAlexander Harkness2013-11-241-1450/+0
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* Added cEntity:GetYaw() and cEntity:SetYaw().madmaxoft2013-11-031-2/+2
| | | | This is the preferred way to get / set rotation, GetRotation() and SetRotation is obsoleted due to bad name.
* Fixed a crash in cEntity when the entity was at BlockY == 0.madmaxoft2013-09-191-3/+2
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* Fixed friction for entitiesTiger Wang2013-09-161-13/+13
| | | | Due to a misplaced else, other entities weren't getting friction
* Merge branch 'pickups' of git://github.com/tigerw/MCServer into tigerw-pickupsmadmaxoft2013-09-151-25/+80
|\ | | | | | | | | | | Conflicts: source/BlockID.cpp source/Entities/Entity.cpp
| * Added breakTiger Wang2013-09-151-0/+1
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| * Even better pickup physicsTiger Wang2013-09-131-18/+23
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| * Even more fixes [SEE DESC]Tiger Wang2013-09-131-14/+35
| | | | | | | | | | | | | | * Fixed minecarts breaking completely due to stuff * Rails are now non solid again + Added IsRail inline bool - Removed Herobrine
| * Fixed water speed issuesTiger Wang2013-09-131-5/+6
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| * Implemented xoft's suggestions againTiger Wang2013-09-121-19/+16
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| * Implemented xoft's suggestionsTiger Wang2013-09-111-5/+22
| | | | | | | | | | | | I totally didn't copy this from the fire simulator... (I did, but I changed it quite a bit :P)
| * Fixed two bugsTiger Wang2013-09-111-6/+6
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| * Fixed formatting and removed gravity thingTiger Wang2013-09-071-1/+2
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| * Further physics improvements [SEE DESC]Tiger Wang2013-09-051-12/+12
| | | | | | | | | | | | | | | | | | | | This was mainly focused on pickups, but it works for other things too. * Entities no longer clip through blocks positive-vertically (this fixes pickup issues as well). * Entities lie flat against a block when they hit it. * Reduced entity (mainly pickup) block clipping in non vertical directions.
| * Pickups spawn with correct speed and positionTiger Wang2013-09-041-1/+1
| | | | | | | | Added a comment-space as well.
| * Added better push out of entitiesTiger Wang2013-09-041-1/+8
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* | Merge pull request #159 from tigerw/bugfixMattes D2013-09-111-2/+32
|\ \ | | | | | | Multiple fixes and features
| * | More changes [SEE DESC]Tiger Wang2013-09-111-1/+1
| | | | | | | | | | | | | | | * Improved (again) pumpkin direction handling * Fixed spacing in Entity.cpp
| * | Added void damageTiger Wang2013-09-111-0/+23
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| * | Entities now maintain speed outside of worldTiger Wang2013-09-101-2/+9
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| * | Implemented SteerVehicle packet.madmaxoft2013-09-061-6/+27
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* | Merged branch 'Projectiles'.madmaxoft2013-09-071-0/+33
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| * | Arrows have proper yaw and pitch when shot, and stop when they hit a block.madmaxoft2013-09-071-0/+33
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* | | Implemented SteerVehicle packet.madmaxoft2013-09-061-6/+27
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* | Merge remote-tracking branch 'upstream/master'Tiger Wang2013-09-021-19/+30
|\| | | | | | | | | | | | | | | Conflicts: source/Bindings.cpp source/Entities/Entity.cpp Updated from upsteam
| * Entities fall 3x slower in watermadmaxoft2013-08-271-1/+1
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| * Debug: arrow log their position in each tickmadmaxoft2013-08-261-19/+26
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| * Moved entity spawning into cEntity::Initialize().madmaxoft2013-08-251-0/+4
| | | | | | | | It has been called in every descendant anyway, so it's better this way - reduced duplicate code.
* | Physics enhancementsTiger Wang2013-08-291-6/+15
|/ | | | | Minecarts no longer glitch on flat rails Improved acceleration, speed limit, and stopping
* Moved entities into the Entities subfolder.madmaxoft2013-08-191-0/+1292