Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Preliminary Minecart physics handling [SEE DESC] | Tiger Wang | 2013-08-27 | 1 | -3/+3 |
| | | | | | | | | | | | | | | This commit includes physics handling for the following scenarios: Flat rails in orientations [N, S, W, E] Ascending/descending rails in orientations [N, S, W, E] Powered rails are NOT handled (they don't respond to redstone). Curved rails are NOT handled (I haven't figured out how to do them :P) Please note that I have not tried to emulate vanilla behaviour because of a lack of knowledge on velocity unites/C++. We can say it's a feature or something. :P | ||||
* | Moved entities into the Entities subfolder. | madmaxoft | 2013-08-19 | 1 | -0/+416 |