| Commit message (Expand) | Author | Files | Lines |
2013-07-01 | Added DamageType translation to API | madmaxoft@gmail.com | 1 | -42/+0 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -15/+189 |
2013-06-25 | Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. | madmaxoft@gmail.com | 1 | -1/+2 |
2013-06-15 | Entity: Added IsTNT | nielsbreu@gmail.com | 1 | -0/+1 |
2013-06-04 | cEntity: fixed doxy comments | madmaxoft@gmail.com | 1 | -4/+4 |
2013-05-21 | Added basic functions for width and height for Entities | keyboard.osh@gmail.com | 1 | -11/+19 |
2013-05-19 | Fixed entity chunking. | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-28 | Entity: fixed mass declaration | madmaxoft@gmail.com | 1 | -1/+1 |
2013-04-28 | cEntity: Added mass to entities. | keyboard.osh@gmail.com | 1 | -0/+9 |
2013-04-22 | Moved physics to the cEntity class from the derivative classes (cMonster, cPickup). Added physics override to cPlayer to disable physics calculations. Fixed bug with pitch calculations on mobs. | keyboard.osh@gmail.com | 1 | -1/+5 |
2013-04-18 | Initial implementation of explosions and TNT block | keyboard.osh@gmail.com | 1 | -0/+1 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -21/+15 |
2013-04-02 | Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate | keyboard.osh@gmail.com | 1 | -0/+7 |
2013-03-23 | Added helper functions AddSpeed, AddSpeedX, AddSpeedY, AddSpeedZ, AddPosition, AddPosX, AddPosY, AddPosZ. Made sure that all entites use these helper functions. | keyboard.osh@gmail.com | 1 | -1/+10 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -7/+25 |
2013-03-09 | Pickups are now being saved into Anvil. | madmaxoft@gmail.com | 1 | -23/+27 |
2013-03-03 | Player can sit in minecarts (but not move them yet) | madmaxoft@gmail.com | 1 | -2/+20 |
2013-03-01 | Previous commit was missing the Entity.h file | madmaxoft@gmail.com | 1 | -4/+8 |
2013-02-27 | Minecart entity now supports IsA() self-identification | madmaxoft@gmail.com | 1 | -4/+5 |
2013-02-21 | Moved the Speed member into cEntity class instead of its descendants. | madmaxoft@gmail.com | 1 | -2/+12 |
2013-02-18 | Minecarts can now be placed. | madmaxoft@gmail.com | 1 | -0/+1 |
2013-02-10 | Removed useless logging from cEntity::GetLookVector() | madmaxoft@gmail.com | 1 | -9/+9 |
2013-02-03 | Added a GetClassStatic function to all entities, as well as cFurnaceEntity, cChestEntity and cWorld | faketruth | 1 | -25/+7 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -4/+4 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -1/+3 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 1 | -9/+21 |
2012-12-21 | Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass(). | madmaxoft@gmail.com | 1 | -17/+39 |
2012-12-21 | Replaced "const double &" with plain "double" for simplicity | madmaxoft@gmail.com | 1 | -26/+26 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -0/+0 |
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -1/+0 |
2012-08-28 | Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore. | madmaxoft@gmail.com | 1 | -0/+10 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -3/+6 |
2012-08-19 | Window, Chest, Furnace and Pawn are not using cPackets at all | madmaxoft@gmail.com | 1 | -19/+31 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -148/+148 |
2012-04-11 | Moved the commands /coords /viewdistance and /regeneratechunks from cServer.cpp to the Core plugin | faketruth | 1 | -3/+3 |
2012-03-24 | Reverted the previous commit - it is useless, since entities still depend heavily on cWorld | madmaxoft@gmail.com | 1 | -3/+1 |
2012-03-23 | Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers) | madmaxoft@gmail.com | 1 | -1/+3 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -5/+5 |
2012-03-07 | Fixed bug where cPlayer's cClientHandle was used after cPlayer was destroyed http://forum.mc-server.org/showthread.php?tid=380 | faketruth | 1 | -3/+4 |
2012-02-20 | Removed some more cChunkPtr usage | madmaxoft@gmail.com | 1 | -0/+4 |
2012-02-20 | Using own ASSERT() that logs to file | faketruth | 1 | -1/+1 |
2012-02-15 | No longer using pointers for Vector3(f/d/i) in cEntity's and cTracer | faketruth | 1 | -12/+12 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -18/+45 |
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -0/+1 |
2011-12-26 | Made some functions in cChunk and cNoise inline, this should significantly increase chunk generation speed | faketruth | 1 | -1/+1 |
2011-12-25 | - fixed the code from the last commit :) | lapayo94@gmail.com | 1 | -1/+1 |
2011-11-02 | Fixed some "Entity was not found in any chunk!" warnings | faketruth | 1 | -1/+4 |
2011-10-31 | Prepared some parts of the code for multi world support, I created lots of TODO's | faketruth | 1 | -1/+5 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+108 |