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Sand simulator was off, sand in negative coords wouldn't fall properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1489 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1240 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
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In brief, with cProtocol, "say what you want done, not how you want me to do it".
But still 1.4.6 crashes on falling block spawning.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1104 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@1090 0a769ca7-a7f5-676a-18bf-c427514a06d6
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Implemented the PACKET_SPAWN_OBJECT packet
Made some things use BLOCKTYPE instead of char
Android: Requests WebAdmin port when pressing the configure button
git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
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