Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -47/+0 |
2012-10-03 | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-09-30 | Added falling block entities. Sand and gravel now properly fall down | faketruth | 1 | -6/+6 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -47/+47 |
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -2/+16 |
2012-02-14 | Apparently the Fire plugin is depreciated since it's implemented in C++ :P | faketruth | 1 | -2/+2 |
2012-02-14 | Fixed the same leak in FireSimulator | faketruth | 1 | -3/+4 |
2012-02-02 | Removed nonsense "virtual inline" declaration from functions | madmaxoft@gmail.com | 1 | -6/+6 |
2011-12-29 | - water slacks fire now | lapayo94@gmail.com | 1 | -1/+2 |
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+31 |