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path: root/source/Generating/ChunkDesc.cpp (unfollow)
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2013-05-05ChunkDesc: Added heightmap verification (DEBUG-only), not used yetmadmaxoft@gmail.com1-0/+27
2013-04-06Mineshafts: Added random loot to generated chests and fixed chest directionmadmaxoft@gmail.com1-0/+9
2013-03-31cChunkDesc: Added the RandomFillRelCuboid() functionmadmaxoft@gmail.com1-0/+37
2013-03-31Added cCuboid:Assign() and cChunkDesc:FloorRelCuboid()madmaxoft@gmail.com1-0/+39
2013-03-30ChunkDesc: Extended the interface, RelCuboid functions now take either a cCuboid or a set of 6 coords.madmaxoft@gmail.com1-14/+25
2013-03-29ChunkDesc: Cuboid-based manipulationmadmaxoft@gmail.com1-0/+57
2013-03-19The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.madmaxoft@gmail.com1-68/+25
2013-03-18Fixed a copypasta error in cChunkDesc's BlockArea writermadmaxoft@gmail.com1-2/+2
2013-03-17Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)madmaxoft@gmail.com1-0/+26
2013-02-08cChunkDesc can now read and write cBlockAreas.madmaxoft@gmail.com1-2/+196
2013-02-08Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.madmaxoft@gmail.com1-0/+219