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anonymous/cuberite
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5588-resources-encoding
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A lightweight, fast and extensible game server for Minecraft
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Generating
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ComposableGenerator.cpp
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Author
Files
Lines
2013-11-24
Moved source to src
Alexander Harkness
1
-501
/
+0
2013-10-11
CompoGen and HeiGen read their settings in their respective Initialize() functions.
madmaxoft
1
-40
/
+17
2013-10-10
Generator: Renamed cBiomeGenerator's Initialize() to InitializeBiomeGen().
madmaxoft
1
-1
/
+1
2013-09-28
Minor startup streamlining
Tiger Wang
1
-1
/
+1
2013-08-14
Generation and simulation defaults
Tiger Wang
1
-6
/
+6
2013-08-14
Buncha bugfixes [SEE DESC]
Tiger Wang
1
-3
/
+3
2013-08-11
Removed unneeded case clause
Tiger Wang
1
-1
/
+1
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-524
/
+524
2013-06-22
Added the End height and composition generators.
madmaxoft@gmail.com
1
-1
/
+12
2013-05-05
Re-worked generator subobject ownership, added a cache for the CompositionGen
madmaxoft@gmail.com
1
-50
/
+29
2013-05-05
Added the DistortedHeightmap height and composition generator.
madmaxoft@gmail.com
1
-2
/
+35
2013-04-27
Noise3D made into Composable - both a HeightGen and a CompositionGen
madmaxoft@gmail.com
1
-2
/
+31
2013-04-25
Initial version of "DistortedMembraneOverhangs"
madmaxoft@gmail.com
1
-0
/
+4
2013-04-24
Added the initial version of DirectOverhangs
madmaxoft@gmail.com
1
-0
/
+4
2013-04-24
Added a (commented-out) performance test for biome generator
madmaxoft@gmail.com
1
-0
/
+13
2013-04-22
Added a (commented-out) performance test for cHeiGenBiomal and cCompoGenBiomal
madmaxoft@gmail.com
1
-0
/
+28
2013-04-06
Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.
madmaxoft@gmail.com
1
-2
/
+2
2013-03-31
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
madmaxoft@gmail.com
1
-3
/
+9
2013-03-30
MineShafts: Set the default GridSize to 256
madmaxoft@gmail.com
1
-1
/
+1
2013-03-29
MineShafts: implemented basic corridors, without any embellishments or branching yet.
madmaxoft@gmail.com
1
-1
/
+1
2013-03-29
MineShafts: backup commit with initial work, still unusable.
madmaxoft@gmail.com
1
-1
/
+9
2013-03-24
Made MultiStepMap BioGen the default
madmaxoft@gmail.com
1
-8
/
+8
2013-03-20
Alpha-sorted the generators in ComposableGenerator
madmaxoft@gmail.com
1
-15
/
+15
2013-03-19
Lakes: added a limiter, better height distribution
madmaxoft@gmail.com
1
-2
/
+4
2013-03-19
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
1
-12
/
+10
2013-03-17
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
1
-6
/
+5
2013-03-14
Added water and lava springs.
madmaxoft@gmail.com
1
-3
/
+17
2013-03-11
Initial nether composition generator
madmaxoft@gmail.com
1
-0
/
+4
2013-02-08
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
madmaxoft@gmail.com
1
-4
/
+4
2013-02-02
Moved BioGen parameter reading from cComposableGenrator into each BioGen itself
madmaxoft@gmail.com
1
-18
/
+5
2013-01-25
Merged the usable portion of the "gens" branch.
madmaxoft@gmail.com
1
-0
/
+405