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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
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LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
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Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
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daylightgrowth
dumpinfo-plugin-folder
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fixesandfeatures
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ghastsounds
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A lightweight, fast and extensible game server for Minecraft
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path:
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Generating
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ComposableGenerator.cpp
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Commit message (
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Author
Age
Files
Lines
*
Noise3D made into Composable - both a HeightGen and a CompositionGen
madmaxoft@gmail.com
2013-04-27
1
-2
/
+31
*
Initial version of "DistortedMembraneOverhangs"
madmaxoft@gmail.com
2013-04-25
1
-0
/
+4
*
Added the initial version of DirectOverhangs
madmaxoft@gmail.com
2013-04-24
1
-0
/
+4
*
Added a (commented-out) performance test for biome generator
madmaxoft@gmail.com
2013-04-24
1
-0
/
+13
*
Added a (commented-out) performance test for cHeiGenBiomal and cCompoGenBiomal
madmaxoft@gmail.com
2013-04-22
1
-0
/
+28
*
Mineshafts: randomized start position, tweaked default generator parameters; removed debugging glass pillars.
madmaxoft@gmail.com
2013-04-06
1
-2
/
+2
*
MineShafts: User-settable chance of individual pieces' occurence. Staircase-only mineshafts, yay :)
madmaxoft@gmail.com
2013-03-31
1
-3
/
+9
*
MineShafts: Set the default GridSize to 256
madmaxoft@gmail.com
2013-03-30
1
-1
/
+1
*
MineShafts: implemented basic corridors, without any embellishments or branching yet.
madmaxoft@gmail.com
2013-03-29
1
-1
/
+1
*
MineShafts: backup commit with initial work, still unusable.
madmaxoft@gmail.com
2013-03-29
1
-1
/
+9
*
Made MultiStepMap BioGen the default
madmaxoft@gmail.com
2013-03-24
1
-8
/
+8
*
Alpha-sorted the generators in ComposableGenerator
madmaxoft@gmail.com
2013-03-20
1
-15
/
+15
*
Lakes: added a limiter, better height distribution
madmaxoft@gmail.com
2013-03-19
1
-2
/
+4
*
The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator.
madmaxoft@gmail.com
2013-03-19
1
-12
/
+10
*
Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging)
madmaxoft@gmail.com
2013-03-17
1
-6
/
+5
*
Added water and lava springs.
madmaxoft@gmail.com
2013-03-14
1
-3
/
+17
*
Initial nether composition generator
madmaxoft@gmail.com
2013-03-11
1
-0
/
+4
*
Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities.
madmaxoft@gmail.com
2013-02-08
1
-4
/
+4
*
Moved BioGen parameter reading from cComposableGenrator into each BioGen itself
madmaxoft@gmail.com
2013-02-02
1
-18
/
+5
*
Merged the usable portion of the "gens" branch.
madmaxoft@gmail.com
2013-01-25
1
-0
/
+405