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2013-01-25Adjusted Biomal height generator to have less hills in the rivers.madmaxoft@gmail.com1-21/+21
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1165 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-15More valgrind fixesmadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1044 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com1-0/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-302/+302
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Fixed Linux compilation complaining about min() and max(), hopefully forever. Use std::min() and std::max()madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@539 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added a cHeiGenCache object for caching generated heightmaps. World generation is now about twice as fast as before Rev 535 :)madmaxoft@gmail.com1-0/+90
git-svn-id: http://mc-server.googlecode.com/svn/trunk@538 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-06-02Added the Biomal height generator, made it the default height generator.madmaxoft@gmail.com1-0/+121
git-svn-id: http://mc-server.googlecode.com/svn/trunk@536 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+91
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6