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* A brand new biome generator: cBioGenMultiStepMap.madmaxoft@gmail.com2013-01-243-0/+359
| | | | | | Has proper mushroom biome inside ocean, nice transitions between neighboring biomes. Still needs a bit of tweaking, but generally ok. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1164 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com2013-01-121-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
* PreSimulator finisher should now drop blocks through water and lava (untested)madmaxoft@gmail.com2012-12-221-0/+4
| | | | | | http://forum.mc-server.org/showthread.php?tid=409&pid=5728#pid5728 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1097 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Made WormNest caves generate smaller.madmaxoft@gmail.com2012-12-161-3/+29
| | | | | | http://forum.mc-server.org/showthread.php?tid=409&pid=5654#pid5654 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1077 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Adjusted the default for chunk generator structures.madmaxoft@gmail.com2012-11-201-1/+1
| | | | | | http://forum.mc-server.org/showthread.php?tid=434&pid=5398#pid5398 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1055 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Biome lists can have ":count" in them for adjusting biome occurence rate. Some more error logging.madmaxoft@gmail.com2012-11-202-2/+25
| | | | | | Idea created at FS #274, http://www.mc-server.org/support/index.php?do=details&task_id=274 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1054 0a769ca7-a7f5-676a-18bf-c427514a06d6
* More valgrind fixesmadmaxoft@gmail.com2012-11-152-4/+4
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1044 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added DeadBushes finisher (initial patch by STR_Warrior; DeathBushes FTW!)madmaxoft@gmail.com2012-11-113-19/+125
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1037 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Adjusted the number and sizes of ore nests (Patch contributed by STR_Warrior)madmaxoft@gmail.com2012-10-231-10/+10
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1006 0a769ca7-a7f5-676a-18bf-c427514a06d6
* cFinishGenPreSimulator sets correct fluid type (stationary in the middle, flowing on chunk borders / holes next to water.madmaxoft@gmail.com2012-10-212-2/+94
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@999 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Added the first part of the PreSimulator finisher, drops floating sand and gravel to ground.madmaxoft@gmail.com2012-10-213-0/+112
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@998 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Ravines: Drill only through specific blocks (FS #259)madmaxoft@gmail.com2012-10-191-1/+23
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@983 0a769ca7-a7f5-676a-18bf-c427514a06d6
* WormNestCaves: drills only through specific blocks (FS #259)madmaxoft@gmail.com2012-10-191-1/+23
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@981 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Biomal CompoGen now generates sea with STATIONARY_WATER instead of regular WATER.madmaxoft@gmail.com2012-10-142-3/+3
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@962 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com2012-09-2410-13/+13
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: OSSupport-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-1/+1
| | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6
* Source files cleanup: Generating-related files in a separate subfoldermadmaxoft@gmail.com2012-09-2318-0/+5790
git-svn-id: http://mc-server.googlecode.com/svn/trunk@881 0a769ca7-a7f5-676a-18bf-c427514a06d6