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2013-07-28Implemented basic eating support.madmaxoft1-8/+9
2013-05-19Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com1-3/+3
2013-01-27Added the HOOK_BLOCK_TO_PICKUPS hook that fires when a block is dug up and should be converted to pickups.madmaxoft@gmail.com1-1/+1
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-22/+34
2012-11-15- Added the "wait" music discluksor111@gmail.com1-1/+1
2012-10-18Fixed a few bugs in fluid placement - fluid into other fluid, fluid into washable blocks.madmaxoft@gmail.com1-7/+7
2012-10-03Moved blockticking into blockhandler classes.madmaxoft@gmail.com1-1/+1
2012-09-29Unified folder name-casingmadmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-0/+0
2012-08-22Added a documentation for block and item handlerslapayo94@gmail.com1-1/+12
2012-08-18Packet refactoring, phase two, partial. Rewritten a few packet handling functions not to use cPacket-descendant objects.madmaxoft@gmail.com1-1/+1
2012-08-11Added cItemHandler::GetMaxStackSize() with a very basic implementationmadmaxoft@gmail.com1-0/+12
2012-07-29Fixed warnings in item handlers - items' damage value is a short, but block meta is only a NIBBLETYPE. Also slight cleanup.madmaxoft@gmail.com1-1/+1
2012-07-17Simple health regeneration systemlapayo94@gmail.com1-2/+17
2012-07-16Some code improvementslapayo94@gmail.com1-1/+1
2012-07-16Fixed a copypasta error in previous commitmadmaxoft@gmail.com1-1/+1
2012-07-16Changed GetBlockMeta to return NIBBLETYPE instead of charmadmaxoft@gmail.com1-1/+1
2012-07-15A new Block handling system :olapayo94@gmail.com1-0/+45