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* Current Mob Spawning code.Samuel Barney2013-10-211-13/+13
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* Fixed memory leaks in cMobSpawner.madmaxoft2013-10-201-43/+33
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* Moved all MobTypesManager functions to cMonster.madmaxoft2013-10-201-4/+2
| | | | This removes some of the memory leaks and is more logical in structure. Also the functions are exported to Lua.
* Fixed loading allowed mobs in world.madmaxoft2013-10-201-1/+8
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* renaming the cChunk::getRandomBlock method + removing a buggy working logmgueydan2013-09-081-3/+0
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* Adding mobtype filter inside world.inimgueydan2013-09-081-1/+2
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* Implementing the MobSpawner (not used yet) that contains spawning rulesmgueydan2013-09-081-0/+277