Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -97/+0 |
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* | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 2013-11-04 | 1 | -1/+1 |
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* | Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp | STRWarrior | 2013-10-29 | 1 | -1/+1 |
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* | Fixed loading allowed mobs in world. | madmaxoft | 2013-10-20 | 1 | -2/+2 |
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* | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 2013-09-10 | 1 | -9/+0 |
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* | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 2013-09-07 | 1 | -0/+7 |
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* | Moved entities into the Entities subfolder. | madmaxoft | 2013-08-19 | 1 | -1/+1 |
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* | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 2013-08-16 | 1 | -0/+1 |
| | | | | Also slightly improved the spawning algorithm. | ||||
* | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 2013-07-01 | 1 | -2/+2 |
| | | | | | | | | | Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 2013-04-13 | 1 | -9/+9 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1385 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 2013-03-22 | 1 | -1/+1 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1294 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 2012-12-22 | 1 | -10/+9 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1096 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 2012-12-22 | 1 | -2/+3 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@1095 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 2012-12-21 | 1 | -21/+41 |
| | | | | | | Also added a few utility functions to cEntity for distinguishing the types (IsPlayer(), IsPickup() etc.) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1092 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 2012-09-24 | 1 | -1/+1 |
| | | | | git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | ||||
* | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 2012-09-23 | 1 | -0/+78 |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@883 0a769ca7-a7f5-676a-18bf-c427514a06d6 |