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* The owner object isn't stored anymore. Instead we use the name of the player.STRWarrior2013-11-101-7/+21
* Using cMonster::Tick instead of super::cMonster::TickSTRWarrior2013-11-101-1/+1
* Wolves can now be owned by an entity.STRWarrior2013-11-101-11/+83
* Fixed loading allowed mobs in world.madmaxoft2013-10-201-1/+1
* Initial Metadata Commit [SEE DESC]Tiger Wang2013-10-081-0/+79
* Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com2012-12-221-20/+0
* Added sounds to levers and mobsluksor111@gmail.com2012-12-211-0/+2
* Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com2012-12-211-9/+7
* Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com2012-09-231-0/+20