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2012-12-22MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now)madmaxoft@gmail.com18-87/+97
2012-12-22Reduced most mobs' constructors to oneliners by passing parameters to superclassesmadmaxoft@gmail.com35-200/+85
2012-12-21Added sounds to levers and mobsluksor111@gmail.com22-0/+47
2012-12-21Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type.madmaxoft@gmail.com5-31/+66
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com48-267/+75
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com49-594/+574
2012-11-01Refactored the world time.madmaxoft@gmail.com6-12/+16
2012-11-01Added Bats and Witches.luksor111@gmail.com4-0/+128
2012-10-19Added spawn eggs with mobs (patch committed by Luksor)madmaxoft@gmail.com10-0/+314
2012-10-06Removed a few debugging messages from the release builds.madmaxoft@gmail.com1-4/+5
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com4-12/+12
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com40-0/+1986