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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
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threading
A lightweight, fast and extensible game server for Minecraft
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Protocol
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Protocol125.cpp
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Author
Files
Lines
2013-04-19
Fixed Linux compilation, slight code cleanup
madmaxoft@gmail.com
1
-12
/
+9
2013-04-18
Initial implementation of explosions and TNT block
keyboard.osh@gmail.com
1
-0
/
+28
2013-04-07
Fixed bug in entities movement: Corrected proper flooring of double values for the relative move packet, and teleport packet. Also, made the velocity packet to be sent first than the positions packets.
keyboard.osh@gmail.com
1
-1
/
+3
2013-04-04
Fixed personal crafting grid not being tossed on inventory close.
madmaxoft@gmail.com
1
-2
/
+8
2013-04-02
Added support for head yaw tracking and packet sending and fixed bug in BroadcastMovementUpdate
keyboard.osh@gmail.com
1
-1
/
+1
2013-03-18
Added support for the packet #28 (0x1C): ENTITY_VELOCITY
keyboard.osh@gmail.com
1
-0
/
+16
2013-03-11
Initial nether composition generator
madmaxoft@gmail.com
1
-2
/
+2
2013-03-09
Pickups are now being saved into Anvil.
madmaxoft@gmail.com
1
-2
/
+2
2013-03-03
Player can sit in minecarts (but not move them yet)
madmaxoft@gmail.com
1
-0
/
+14
2013-02-21
Moved the Speed member into cEntity class instead of its descendants.
madmaxoft@gmail.com
1
-5
/
+5
2013-02-18
Minecarts can now be placed.
madmaxoft@gmail.com
1
-0
/
+20
2013-01-12
Merged branch "branches/hooks" into "trunk".
madmaxoft@gmail.com
1
-4
/
+5
2012-12-28
cPickup now uses full cItem, instead of a pointer
madmaxoft@gmail.com
1
-3
/
+3
2012-12-26
Adjusted the protocol framework to support different types of falling block spawning.
madmaxoft@gmail.com
1
-0
/
+11
2012-12-24
Added the 1.4.6 protocol
madmaxoft@gmail.com
1
-5
/
+8
2012-11-20
Aggressive debug mode cByteBuffer validity checking.
madmaxoft@gmail.com
1
-1
/
+3
2012-11-01
Refactored the world time.
madmaxoft@gmail.com
1
-2
/
+3
2012-10-21
My OCD has alpha-sorted some stuff :)
madmaxoft@gmail.com
1
-49
/
+50
2012-10-21
Added jukeboxes (patch contributed by Luksor)
madmaxoft@gmail.com
1
-1
/
+11
2012-10-07
Split the name for signed and unsigned int writing in cProtocol.
madmaxoft@gmail.com
1
-2
/
+2
2012-09-30
Added falling block entities. Sand and gravel now properly fall down
faketruth
1
-1
/
+24
2012-09-29
Beds can be slept in now (it doesn't change the time though)
faketruth
1
-2
/
+18
2012-09-25
Added the block dig animation packet (patch contributed by l0udPL)
madmaxoft@gmail.com
1
-2
/
+10
2012-09-24
Source files cleanup: The rest of the files renamed.
madmaxoft@gmail.com
1
-7
/
+7
2012-09-23
Source files cleanup: ChunkDataSerializer is Protocol-related
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Source files cleanup: Protocol-related files in a separate subfolder
madmaxoft@gmail.com
1
-10
/
+10
2012-09-23
Source files cleanup: UI files renamed
madmaxoft@gmail.com
1
-1
/
+1
2012-09-23
Tweaked logging.
madmaxoft@gmail.com
1
-7
/
+0
2012-09-20
Refactored windows.
madmaxoft@gmail.com
1
-8
/
+19
2012-09-11
Merged in a patch for sounds by l0udPL
madmaxoft@gmail.com
1
-0
/
+10
2012-09-06
Fixed slot parsing in 1.2.5 causing weird behavior ( http://forum.mc-server.org/showthread.php?tid=551&pid=4413#pid4413 )
madmaxoft@gmail.com
1
-1
/
+1
2012-09-06
Added protocol-specific authentication, now works for both 1.2.5 and 1.3.2
madmaxoft@gmail.com
1
-0
/
+11
2012-09-05
Added the possibility of reserved player slots by implementing the HandleHandshake hook!
faketruth
1
-3
/
+2
2012-09-04
Fixed a possible race condition in cClientHandle's packet sending code; prepared for moving cSocket out of cClientHandle's ownership.
madmaxoft@gmail.com
1
-1
/
+1
2012-09-02
Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)
madmaxoft@gmail.com
1
-1
/
+2
2012-08-31
Progress on the 1.3.2 protocol.
madmaxoft@gmail.com
1
-61
/
+63
2012-08-30
Added a basic protocol recognizer and the base for 1.3.2 protocol.
madmaxoft@gmail.com
1
-3
/
+3
2012-08-30
cProtocol handles the initial handshake up to player login
madmaxoft@gmail.com
1
-1
/
+45
2012-08-29
Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself.
madmaxoft@gmail.com
1
-156
/
+241
2012-08-28
Moved all packet-serializing code into cProtocol125; half the packet classes aren't needed anymore.
madmaxoft@gmail.com
1
-303
/
+434
2012-08-27
Cut out all packet handling to a separate cProtocol descendant
madmaxoft@gmail.com
1
-0
/
+1104