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2012-09-05Added the possibility of reserved player slots by implementing the HandleHandshake hook!faketruth1-0/+5
More info: http://forum.mc-server.org/showthread.php?tid=555 git-svn-id: http://mc-server.googlecode.com/svn/trunk@836 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04Hopefully fixed pointer arithmetic problems in GCC compilation in cProtocol132madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@828 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-04Removed OS dependencies from CryptoPP; Removed unused modules that didn't compile on some platformsmadmaxoft@gmail.com1-3/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@827 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-02Next iteration on the 1.3.2 protocol. Still no good, but sometimes it just gets through. For your testing pleasures ;)madmaxoft@gmail.com1-22/+102
git-svn-id: http://mc-server.googlecode.com/svn/trunk@819 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-31Progress on the 1.3.2 protocol.madmaxoft@gmail.com1-20/+319
Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14)madmaxoft@gmail.com1-4/+196
git-svn-id: http://mc-server.googlecode.com/svn/trunk@808 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-08-30Added a basic protocol recognizer and the base for 1.3.2 protocol.madmaxoft@gmail.com1-0/+65
Also fixed a few type-related warnings. git-svn-id: http://mc-server.googlecode.com/svn/trunk@805 0a769ca7-a7f5-676a-18bf-c427514a06d6