index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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cBlockToPickup.cpp
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2012-06-13
Added a BlockToPickup hook for modifying pickups when a player breaks a block.
madmaxoft@gmail.com
1
-25
/
+25
2012-06-08
Fixed random drops not occurring at all
madmaxoft@gmail.com
1
-2
/
+2
2012-06-07
Snow drops snowballs only when mined with a shovel
madmaxoft@gmail.com
1
-1
/
+11
2012-06-06
Item-dropping code rewritten and centralized - now there's only one place to modify if we want to split or merge same-item drops: cWorld:SpawnItemPickups(). Also, mined blocks can now drop more items, and they recognize if they're being mined by the correct tool.
madmaxoft@gmail.com
1
-83
/
+297
2012-03-06
Yay redstone repeaters!
faketruth
1
-0
/
+3
2012-01-29
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
madmaxoft@gmail.com
1
-0
/
+3
2012-01-01
- implemented separated inventory for creative mode (cSurvivalInventory and cCreativeInventory)
lapayo94@gmail.com
1
-0
/
+4
2011-12-28
- implemented the fire simulation in native c++ (cFireSimulator)
lapayo94@gmail.com
1
-0
/
+2
2011-12-26
- Linux compatible fixes including updated makefile
mtilden@gmail.com
1
-5
/
+8
2011-12-25
- Implemented function to check item category
lapayo94@gmail.com
1
-1
/
+9
2011-12-25
- improved and simplified the door system (shorter, clearer)
lapayo94@gmail.com
1
-0
/
+20
2011-12-25
Chunks are generated in a separate thread allowing players to keep on playing and chatting while chunks are generated. This means, however, that cWorld::GetChunk() does not always return a chunk and is something you need to be aware of. I am not entirely sure if all this is completely stable, but I think so :O
faketruth
1
-3
/
+2
2011-12-22
Fixes:
lapayo94@gmail.com
1
-2
/
+0
2011-12-21
- Crafting fixed in 1.0.0
lapayo94@gmail.com
1
-0
/
+4
2011-11-07
Added Sebi's changes to pistons and item drops.
admin@omencraft.com
1
-0
/
+18
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+37